mirror of https://gitee.com/openkylin/qemu.git
tcg-aarch64: Prefer unsigned offsets before signed offsets for ldst
The assembler seems to prefer them, perhaps we should too. Reviewed-by: Claudio Fontana <claudio.fontana@huawei.com> Signed-off-by: Richard Henderson <rth@twiddle.net>
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@ -669,11 +669,6 @@ static void tcg_out_ldst(TCGContext *s, AArch64Insn insn,
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{
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TCGMemOp size = (uint32_t)insn >> 30;
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if (offset >= -256 && offset < 256) {
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tcg_out_insn_3312(s, insn, rd, rn, offset);
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return;
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}
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/* If the offset is naturally aligned and in range, then we can
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use the scaled uimm12 encoding */
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if (offset >= 0 && !(offset & ((1 << size) - 1))) {
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@ -684,6 +679,12 @@ static void tcg_out_ldst(TCGContext *s, AArch64Insn insn,
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}
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}
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/* Small signed offsets can use the unscaled encoding. */
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if (offset >= -256 && offset < 256) {
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tcg_out_insn_3312(s, insn, rd, rn, offset);
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return;
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}
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/* Worst-case scenario, move offset to temp register, use reg offset. */
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tcg_out_movi(s, TCG_TYPE_I64, TCG_REG_TMP, offset);
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tcg_out_ldst_r(s, insn, rd, rn, TCG_REG_TMP);
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