python/aqmp: add socket bind step to legacy.py

The synchronous QMP library would bind to the server address during
__init__(). The new library delays this to the accept() call, because
binding occurs inside of the call to start_[unix_]server(), which is an
async method -- so it cannot happen during __init__ anymore.

Python 3.7+ adds the ability to create the server (and thus the bind()
call) and begin the active listening in separate steps, but we don't
have that functionality in 3.6, our current minimum.

Therefore ... Add a temporary workaround that allows the synchronous
version of the client to bind the socket in advance, guaranteeing that
there will be a UNIX socket in the filesystem ready for the QEMU client
to connect to without a race condition.

(Yes, it's a bit ugly. Fixing it more nicely will have to wait until our
minimum Python version is 3.7+.)

Signed-off-by: John Snow <jsnow@redhat.com>
Reviewed-by: Kevin Wolf <kwolf@redhat.com>
Message-id: 20220201041134.1237016-5-jsnow@redhat.com
Signed-off-by: John Snow <jsnow@redhat.com>
This commit is contained in:
John Snow 2022-01-31 23:11:34 -05:00
parent 74a1505d27
commit b0b662bb2b
2 changed files with 41 additions and 3 deletions

View File

@ -56,6 +56,9 @@ def __init__(self, address: SocketAddrT,
self._address = address self._address = address
self._timeout: Optional[float] = None self._timeout: Optional[float] = None
if server:
self._aqmp._bind_hack(address) # pylint: disable=protected-access
_T = TypeVar('_T') _T = TypeVar('_T')
def _sync( def _sync(

View File

@ -15,6 +15,7 @@
from enum import Enum from enum import Enum
from functools import wraps from functools import wraps
import logging import logging
import socket
from ssl import SSLContext from ssl import SSLContext
from typing import ( from typing import (
Any, Any,
@ -238,6 +239,9 @@ def __init__(self, name: Optional[str] = None) -> None:
self._runstate = Runstate.IDLE self._runstate = Runstate.IDLE
self._runstate_changed: Optional[asyncio.Event] = None self._runstate_changed: Optional[asyncio.Event] = None
# Workaround for bind()
self._sock: Optional[socket.socket] = None
def __repr__(self) -> str: def __repr__(self) -> str:
cls_name = type(self).__name__ cls_name = type(self).__name__
tokens = [] tokens = []
@ -427,6 +431,34 @@ async def _establish_connection(
else: else:
await self._do_connect(address, ssl) await self._do_connect(address, ssl)
def _bind_hack(self, address: Union[str, Tuple[str, int]]) -> None:
"""
Used to create a socket in advance of accept().
This is a workaround to ensure that we can guarantee timing of
precisely when a socket exists to avoid a connection attempt
bouncing off of nothing.
Python 3.7+ adds a feature to separate the server creation and
listening phases instead, and should be used instead of this
hack.
"""
if isinstance(address, tuple):
family = socket.AF_INET
else:
family = socket.AF_UNIX
sock = socket.socket(family, socket.SOCK_STREAM)
sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
try:
sock.bind(address)
except:
sock.close()
raise
self._sock = sock
@upper_half @upper_half
async def _do_accept(self, address: SocketAddrT, async def _do_accept(self, address: SocketAddrT,
ssl: Optional[SSLContext] = None) -> None: ssl: Optional[SSLContext] = None) -> None:
@ -464,24 +496,27 @@ async def _client_connected_cb(reader: asyncio.StreamReader,
if isinstance(address, tuple): if isinstance(address, tuple):
coro = asyncio.start_server( coro = asyncio.start_server(
_client_connected_cb, _client_connected_cb,
host=address[0], host=None if self._sock else address[0],
port=address[1], port=None if self._sock else address[1],
ssl=ssl, ssl=ssl,
backlog=1, backlog=1,
limit=self._limit, limit=self._limit,
sock=self._sock,
) )
else: else:
coro = asyncio.start_unix_server( coro = asyncio.start_unix_server(
_client_connected_cb, _client_connected_cb,
path=address, path=None if self._sock else address,
ssl=ssl, ssl=ssl,
backlog=1, backlog=1,
limit=self._limit, limit=self._limit,
sock=self._sock,
) )
server = await coro # Starts listening server = await coro # Starts listening
await connected.wait() # Waits for the callback to fire (and finish) await connected.wait() # Waits for the callback to fire (and finish)
assert server is None assert server is None
self._sock = None
self.logger.debug("Connection accepted.") self.logger.debug("Connection accepted.")