tcg: Change TCGType to an enumeration.

The TCGType name was already used consistently.  Changing it
to an enumeration instead of a set of defines aids debugging.

Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
This commit is contained in:
Richard Henderson 2010-03-19 11:36:30 -07:00 committed by Aurelien Jarno
parent 8a56e84091
commit c02244a508
2 changed files with 12 additions and 9 deletions

View File

@ -2175,7 +2175,6 @@ static inline void tcg_gen_qemu_st64(TCGv_i64 arg, TCGv addr, int mem_index)
#endif /* TCG_TARGET_REG_BITS != 32 */
#if TARGET_LONG_BITS == 64
#define TCG_TYPE_TL TCG_TYPE_I64
#define tcg_gen_movi_tl tcg_gen_movi_i64
#define tcg_gen_mov_tl tcg_gen_mov_i64
#define tcg_gen_ld8u_tl tcg_gen_ld8u_i64
@ -2247,7 +2246,6 @@ static inline void tcg_gen_qemu_st64(TCGv_i64 arg, TCGv addr, int mem_index)
#define tcg_const_tl tcg_const_i64
#define tcg_const_local_tl tcg_const_local_i64
#else
#define TCG_TYPE_TL TCG_TYPE_I32
#define tcg_gen_movi_tl tcg_gen_movi_i32
#define tcg_gen_mov_tl tcg_gen_mov_i32
#define tcg_gen_ld8u_tl tcg_gen_ld8u_i32

View File

@ -96,17 +96,22 @@ typedef struct TCGPool {
this value, they are statically allocated in the TB stack frame */
#define TCG_STATIC_CALL_ARGS_SIZE 128
typedef int TCGType;
#define TCG_TYPE_I32 0
#define TCG_TYPE_I64 1
#define TCG_TYPE_COUNT 2 /* number of different types */
typedef enum TCGType {
TCG_TYPE_I32,
TCG_TYPE_I64,
TCG_TYPE_COUNT, /* number of different types */
#if TCG_TARGET_REG_BITS == 32
#define TCG_TYPE_PTR TCG_TYPE_I32
TCG_TYPE_PTR = TCG_TYPE_I32,
#else
#define TCG_TYPE_PTR TCG_TYPE_I64
TCG_TYPE_PTR = TCG_TYPE_I64,
#endif
#if TARGET_LONG_BITS == 64
TCG_TYPE_TL = TCG_TYPE_I64,
#else
TCG_TYPE_TL = TCG_TYPE_I32,
#endif
} TCGType;
typedef tcg_target_ulong TCGArg;