From c0f365186b30f97ef221489834e7ae146fc22db8 Mon Sep 17 00:00:00 2001
From: Eduardo Habkost <ehabkost@redhat.com>
Date: Thu, 20 Aug 2015 14:54:34 -0700
Subject: [PATCH] mac99: Use MACHINE_TYPE_NAME to encode class name
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It will result in exactly the same class name, but it will make the code
consistent with the other classes.

Signed-off-by: Eduardo Habkost <ehabkost@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Andreas Färber <afaerber@suse.de>
---
 hw/ppc/mac_newworld.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/hw/ppc/mac_newworld.c b/hw/ppc/mac_newworld.c
index 3c82be2e18..31c40c9ff0 100644
--- a/hw/ppc/mac_newworld.c
+++ b/hw/ppc/mac_newworld.c
@@ -517,7 +517,7 @@ static void core99_machine_class_init(ObjectClass *oc, void *data)
 }
 
 static const TypeInfo core99_machine_info = {
-    .name          = "mac99-machine",
+    .name          = MACHINE_TYPE_NAME("mac99"),
     .parent        = TYPE_MACHINE,
     .class_init    = core99_machine_class_init,
 };