target-ppc: do not make PowerPCCPUClass depend on target-specific symbols

Just leave some members in even if they are unused on e.g.
32-bit PPC or user-mode emulation.  This avoids complications
when using PowerPCCPUClass in code that is compiled just
once (because it applies to both 32-bit and 64-bit PPC
for example) but still needs to peek at PPC-specific members.

Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
This commit is contained in:
Paolo Bonzini 2016-05-18 13:24:27 +02:00
parent b2305601d3
commit c771dabf55
1 changed files with 0 additions and 4 deletions

View File

@ -67,14 +67,10 @@ typedef struct PowerPCCPUClass {
uint32_t flags;
int bfd_mach;
uint32_t l1_dcache_size, l1_icache_size;
#if defined(TARGET_PPC64)
const struct ppc_segment_page_sizes *sps;
#endif
void (*init_proc)(CPUPPCState *env);
int (*check_pow)(CPUPPCState *env);
#if defined(CONFIG_SOFTMMU)
int (*handle_mmu_fault)(PowerPCCPU *cpu, vaddr eaddr, int rwx, int mmu_idx);
#endif
bool (*interrupts_big_endian)(PowerPCCPU *cpu);
} PowerPCCPUClass;