mirror of https://gitee.com/openkylin/qemu.git
vga: Remove rgb_to_pixel indirection
We always use rgb_to_pixel32 nowadays. Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
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@ -29,6 +29,7 @@
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#include "hw/hw.h"
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#include "hw/pci/pci.h"
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#include "ui/console.h"
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#include "ui/pixel_ops.h"
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#include "vga_int.h"
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#include "hw/loader.h"
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@ -2212,6 +2213,8 @@ static void cirrus_cursor_draw_line(VGACommonState *s1, uint8_t *d1, int scr_y)
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} else {
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src += (s->vga.sr[0x13] & 0x3f) * 256;
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src += (scr_y - s->hw_cursor_y) * 4;
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poffset = 128;
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content = ((uint32_t *)src)[0] |
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((uint32_t *)(src + 128))[0];
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@ -2229,12 +2232,12 @@ static void cirrus_cursor_draw_line(VGACommonState *s1, uint8_t *d1, int scr_y)
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x2 = s->vga.last_scr_width;
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w = x2 - x1;
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palette = s->cirrus_hidden_palette;
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color0 = s->vga.rgb_to_pixel(c6_to_8(palette[0x0 * 3]),
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c6_to_8(palette[0x0 * 3 + 1]),
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c6_to_8(palette[0x0 * 3 + 2]));
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color1 = s->vga.rgb_to_pixel(c6_to_8(palette[0xf * 3]),
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c6_to_8(palette[0xf * 3 + 1]),
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c6_to_8(palette[0xf * 3 + 2]));
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color0 = rgb_to_pixel32(c6_to_8(palette[0x0 * 3]),
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c6_to_8(palette[0x0 * 3 + 1]),
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c6_to_8(palette[0x0 * 3 + 2]));
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color1 = rgb_to_pixel32(c6_to_8(palette[0xf * 3]),
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c6_to_8(palette[0xf * 3 + 1]),
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c6_to_8(palette[0xf * 3 + 2]));
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bpp = surface_bytes_per_pixel(surface);
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d1 += x1 * bpp;
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switch (surface_bits_per_pixel(surface)) {
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@ -1011,13 +1011,6 @@ typedef void vga_draw_line_func(VGACommonState *s1, uint8_t *d,
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#include "vga_template.h"
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static unsigned int rgb_to_pixel32_dup(unsigned int r, unsigned int g, unsigned b)
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{
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unsigned int col;
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col = rgb_to_pixel32(r, g, b);
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return col;
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}
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/* return true if the palette was modified */
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static int update_palette16(VGACommonState *s)
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{
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@ -1034,9 +1027,9 @@ static int update_palette16(VGACommonState *s)
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v = ((s->ar[VGA_ATC_COLOR_PAGE] & 0xc) << 4) | (v & 0x3f);
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}
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v = v * 3;
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col = s->rgb_to_pixel(c6_to_8(s->palette[v]),
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c6_to_8(s->palette[v + 1]),
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c6_to_8(s->palette[v + 2]));
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col = rgb_to_pixel32(c6_to_8(s->palette[v]),
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c6_to_8(s->palette[v + 1]),
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c6_to_8(s->palette[v + 2]));
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if (col != palette[i]) {
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full_update = 1;
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palette[i] = col;
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@ -1056,13 +1049,13 @@ static int update_palette256(VGACommonState *s)
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v = 0;
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for(i = 0; i < 256; i++) {
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if (s->dac_8bit) {
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col = s->rgb_to_pixel(s->palette[v],
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s->palette[v + 1],
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s->palette[v + 2]);
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col = rgb_to_pixel32(s->palette[v],
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s->palette[v + 1],
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s->palette[v + 2]);
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} else {
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col = s->rgb_to_pixel(c6_to_8(s->palette[v]),
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c6_to_8(s->palette[v + 1]),
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c6_to_8(s->palette[v + 2]));
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col = rgb_to_pixel32(c6_to_8(s->palette[v]),
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c6_to_8(s->palette[v + 1]),
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c6_to_8(s->palette[v + 2]));
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}
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if (col != palette[i]) {
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full_update = 1;
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@ -1245,7 +1238,6 @@ static void vga_draw_text(VGACommonState *s, int full_update)
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s->last_cw = cw;
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full_update = 1;
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}
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s->rgb_to_pixel = rgb_to_pixel32_dup;
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full_update |= update_palette16(s);
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palette = s->last_palette;
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x_incr = cw * surface_bytes_per_pixel(surface);
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@ -1553,8 +1545,6 @@ static void vga_draw_graphic(VGACommonState *s, int full_update)
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dpy_gfx_replace_surface(s->con, surface);
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}
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s->rgb_to_pixel = rgb_to_pixel32_dup;
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if (shift_control == 0) {
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full_update |= update_palette16(s);
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if (s->sr[VGA_SEQ_CLOCK_MODE] & 8) {
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@ -1700,9 +1690,8 @@ static void vga_draw_blank(VGACommonState *s, int full_update)
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if (s->last_scr_width <= 0 || s->last_scr_height <= 0)
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return;
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s->rgb_to_pixel = rgb_to_pixel32_dup;
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if (surface_bits_per_pixel(surface) == 8) {
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val = s->rgb_to_pixel(0, 0, 0);
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val = rgb_to_pixel32(0, 0, 0);
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} else {
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val = 0;
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}
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@ -154,8 +154,6 @@ typedef struct VGACommonState {
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bool cursor_visible_phase;
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int64_t cursor_blink_time;
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uint32_t cursor_offset;
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unsigned int (*rgb_to_pixel)(unsigned int r,
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unsigned int g, unsigned b);
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const GraphicHwOps *hw_ops;
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bool full_update_text;
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bool full_update_gfx;
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