mirror of https://gitee.com/openkylin/qemu.git
Merge remote-tracking branch 'rth/tcg-movbe' into staging
* rth/tcg-movbe: tcg/i386: cleanup useless #ifdef tcg/i386: use movbe instruction in qemu_ldst routines tcg/i386: add support for three-byte opcodes tcg/i386: remove hardcoded P_REXW value disas/i386.c: disassemble movbe instruction Message-id: 1390692772-15282-1-git-send-email-rth@twiddle.net Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
This commit is contained in:
commit
dc08f85188
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@ -2632,17 +2632,17 @@ static const struct dis386 prefix_user_table[][4] = {
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/* PREGRP87 */
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{
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{ "movbe", { Gv, Ev } },
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{ "(bad)", { XX } },
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{ "(bad)", { XX } },
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{ "(bad)", { XX } },
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{ "movbe", { Gv, Ev } },
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{ "crc32", { Gdq, { CRC32_Fixup, b_mode } } },
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},
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/* PREGRP88 */
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{
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{ "movbe", { Ev, Gv } },
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{ "(bad)", { XX } },
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{ "(bad)", { XX } },
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{ "(bad)", { XX } },
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{ "movbe", { Ev, Gv } },
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{ "crc32", { Gdq, { CRC32_Fixup, v_mode } } },
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},
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@ -99,18 +99,31 @@ static const int tcg_target_call_oarg_regs[] = {
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# define TCG_REG_L1 TCG_REG_EDX
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#endif
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/* The host compiler should supply <cpuid.h> to enable runtime features
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detection, as we're not going to go so far as our own inline assembly.
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If not available, default values will be assumed. */
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#if defined(CONFIG_CPUID_H)
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#include <cpuid.h>
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#endif
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/* For 32-bit, we are going to attempt to determine at runtime whether cmov
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is available. However, the host compiler must supply <cpuid.h>, as we're
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not going to go so far as our own inline assembly. */
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is available. */
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#if TCG_TARGET_REG_BITS == 64
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# define have_cmov 1
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#elif defined(CONFIG_CPUID_H)
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#include <cpuid.h>
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static bool have_cmov;
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#else
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# define have_cmov 0
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#endif
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/* If bit_MOVBE is defined in cpuid.h (added in GCC version 4.6), we are
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going to attempt to determine at runtime whether movbe is available. */
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#if defined(CONFIG_CPUID_H) && defined(bit_MOVBE)
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static bool have_movbe;
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#else
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# define have_movbe 0
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#endif
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static uint8_t *tb_ret_addr;
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static void patch_reloc(uint8_t *code_ptr, int type,
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@ -240,13 +253,14 @@ static inline int tcg_target_const_match(tcg_target_long val,
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#endif
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#define P_EXT 0x100 /* 0x0f opcode prefix */
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#define P_DATA16 0x200 /* 0x66 opcode prefix */
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#define P_EXT38 0x200 /* 0x0f 0x38 opcode prefix */
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#define P_DATA16 0x400 /* 0x66 opcode prefix */
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#if TCG_TARGET_REG_BITS == 64
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# define P_ADDR32 0x400 /* 0x67 opcode prefix */
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# define P_REXW 0x800 /* Set REX.W = 1 */
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# define P_REXB_R 0x1000 /* REG field as byte register */
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# define P_REXB_RM 0x2000 /* R/M field as byte register */
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# define P_GS 0x4000 /* gs segment override */
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# define P_ADDR32 0x800 /* 0x67 opcode prefix */
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# define P_REXW 0x1000 /* Set REX.W = 1 */
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# define P_REXB_R 0x2000 /* REG field as byte register */
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# define P_REXB_RM 0x4000 /* R/M field as byte register */
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# define P_GS 0x8000 /* gs segment override */
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#else
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# define P_ADDR32 0
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# define P_REXW 0
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@ -279,6 +293,8 @@ static inline int tcg_target_const_match(tcg_target_long val,
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#define OPC_MOVB_EvIz (0xc6)
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#define OPC_MOVL_EvIz (0xc7)
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#define OPC_MOVL_Iv (0xb8)
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#define OPC_MOVBE_GyMy (0xf0 | P_EXT38)
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#define OPC_MOVBE_MyGy (0xf1 | P_EXT38)
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#define OPC_MOVSBL (0xbe | P_EXT)
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#define OPC_MOVSWL (0xbf | P_EXT)
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#define OPC_MOVSLQ (0x63 | P_REXW)
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@ -381,7 +397,7 @@ static void tcg_out_opc(TCGContext *s, int opc, int r, int rm, int x)
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}
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rex = 0;
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rex |= (opc & P_REXW) >> 8; /* REX.W */
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rex |= (opc & P_REXW) ? 0x8 : 0x0; /* REX.W */
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rex |= (r & 8) >> 1; /* REX.R */
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rex |= (x & 8) >> 2; /* REX.X */
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rex |= (rm & 8) >> 3; /* REX.B */
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@ -398,9 +414,13 @@ static void tcg_out_opc(TCGContext *s, int opc, int r, int rm, int x)
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tcg_out8(s, (uint8_t)(rex | 0x40));
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}
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if (opc & P_EXT) {
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if (opc & (P_EXT | P_EXT38)) {
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tcg_out8(s, 0x0f);
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if (opc & P_EXT38) {
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tcg_out8(s, 0x38);
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}
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}
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tcg_out8(s, opc);
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}
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#else
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@ -409,8 +429,11 @@ static void tcg_out_opc(TCGContext *s, int opc)
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if (opc & P_DATA16) {
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tcg_out8(s, 0x66);
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}
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if (opc & P_EXT) {
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if (opc & (P_EXT | P_EXT38)) {
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tcg_out8(s, 0x0f);
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if (opc & P_EXT38) {
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tcg_out8(s, 0x38);
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}
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}
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tcg_out8(s, opc);
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}
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@ -1336,7 +1359,14 @@ static void tcg_out_qemu_ld_direct(TCGContext *s, TCGReg datalo, TCGReg datahi,
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TCGReg base, intptr_t ofs, int seg,
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TCGMemOp memop)
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{
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const TCGMemOp bswap = memop & MO_BSWAP;
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const TCGMemOp real_bswap = memop & MO_BSWAP;
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TCGMemOp bswap = real_bswap;
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int movop = OPC_MOVL_GvEv;
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if (have_movbe && real_bswap) {
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bswap = 0;
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movop = OPC_MOVBE_GyMy;
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}
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switch (memop & MO_SSIZE) {
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case MO_UB:
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@ -1347,14 +1377,19 @@ static void tcg_out_qemu_ld_direct(TCGContext *s, TCGReg datalo, TCGReg datahi,
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break;
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case MO_UW:
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tcg_out_modrm_offset(s, OPC_MOVZWL + seg, datalo, base, ofs);
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if (bswap) {
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if (real_bswap) {
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tcg_out_rolw_8(s, datalo);
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}
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break;
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case MO_SW:
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if (bswap) {
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tcg_out_modrm_offset(s, OPC_MOVZWL + seg, datalo, base, ofs);
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tcg_out_rolw_8(s, datalo);
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if (real_bswap) {
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if (have_movbe) {
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tcg_out_modrm_offset(s, OPC_MOVBE_GyMy + P_DATA16 + seg,
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datalo, base, ofs);
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} else {
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tcg_out_modrm_offset(s, OPC_MOVZWL + seg, datalo, base, ofs);
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tcg_out_rolw_8(s, datalo);
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}
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tcg_out_modrm(s, OPC_MOVSWL + P_REXW, datalo, datalo);
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} else {
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tcg_out_modrm_offset(s, OPC_MOVSWL + P_REXW + seg,
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@ -1362,16 +1397,18 @@ static void tcg_out_qemu_ld_direct(TCGContext *s, TCGReg datalo, TCGReg datahi,
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}
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break;
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case MO_UL:
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tcg_out_modrm_offset(s, OPC_MOVL_GvEv + seg, datalo, base, ofs);
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tcg_out_modrm_offset(s, movop + seg, datalo, base, ofs);
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if (bswap) {
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tcg_out_bswap32(s, datalo);
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}
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break;
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#if TCG_TARGET_REG_BITS == 64
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case MO_SL:
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if (bswap) {
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tcg_out_modrm_offset(s, OPC_MOVL_GvEv + seg, datalo, base, ofs);
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tcg_out_bswap32(s, datalo);
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if (real_bswap) {
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tcg_out_modrm_offset(s, movop + seg, datalo, base, ofs);
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if (bswap) {
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tcg_out_bswap32(s, datalo);
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}
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tcg_out_ext32s(s, datalo, datalo);
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} else {
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tcg_out_modrm_offset(s, OPC_MOVSLQ + seg, datalo, base, ofs);
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@ -1380,27 +1417,22 @@ static void tcg_out_qemu_ld_direct(TCGContext *s, TCGReg datalo, TCGReg datahi,
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#endif
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case MO_Q:
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if (TCG_TARGET_REG_BITS == 64) {
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tcg_out_modrm_offset(s, OPC_MOVL_GvEv + P_REXW + seg,
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datalo, base, ofs);
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tcg_out_modrm_offset(s, movop + P_REXW + seg, datalo, base, ofs);
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if (bswap) {
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tcg_out_bswap64(s, datalo);
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}
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} else {
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if (bswap) {
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if (real_bswap) {
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int t = datalo;
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datalo = datahi;
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datahi = t;
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}
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if (base != datalo) {
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tcg_out_modrm_offset(s, OPC_MOVL_GvEv + seg,
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datalo, base, ofs);
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tcg_out_modrm_offset(s, OPC_MOVL_GvEv + seg,
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datahi, base, ofs + 4);
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tcg_out_modrm_offset(s, movop + seg, datalo, base, ofs);
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tcg_out_modrm_offset(s, movop + seg, datahi, base, ofs + 4);
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} else {
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tcg_out_modrm_offset(s, OPC_MOVL_GvEv + seg,
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datahi, base, ofs + 4);
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tcg_out_modrm_offset(s, OPC_MOVL_GvEv + seg,
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datalo, base, ofs);
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tcg_out_modrm_offset(s, movop + seg, datahi, base, ofs + 4);
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tcg_out_modrm_offset(s, movop + seg, datalo, base, ofs);
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}
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if (bswap) {
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tcg_out_bswap32(s, datalo);
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@ -1476,13 +1508,19 @@ static void tcg_out_qemu_st_direct(TCGContext *s, TCGReg datalo, TCGReg datahi,
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TCGReg base, intptr_t ofs, int seg,
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TCGMemOp memop)
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{
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const TCGMemOp bswap = memop & MO_BSWAP;
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/* ??? Ideally we wouldn't need a scratch register. For user-only,
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we could perform the bswap twice to restore the original value
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instead of moving to the scratch. But as it is, the L constraint
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means that TCG_REG_L0 is definitely free here. */
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const TCGReg scratch = TCG_REG_L0;
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const TCGMemOp real_bswap = memop & MO_BSWAP;
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TCGMemOp bswap = real_bswap;
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int movop = OPC_MOVL_EvGv;
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if (have_movbe && real_bswap) {
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bswap = 0;
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movop = OPC_MOVBE_MyGy;
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}
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switch (memop & MO_SIZE) {
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case MO_8:
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@ -1501,8 +1539,7 @@ static void tcg_out_qemu_st_direct(TCGContext *s, TCGReg datalo, TCGReg datahi,
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tcg_out_rolw_8(s, scratch);
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datalo = scratch;
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}
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tcg_out_modrm_offset(s, OPC_MOVL_EvGv + P_DATA16 + seg,
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datalo, base, ofs);
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tcg_out_modrm_offset(s, movop + P_DATA16 + seg, datalo, base, ofs);
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break;
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case MO_32:
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if (bswap) {
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@ -1510,7 +1547,7 @@ static void tcg_out_qemu_st_direct(TCGContext *s, TCGReg datalo, TCGReg datahi,
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tcg_out_bswap32(s, scratch);
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datalo = scratch;
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}
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tcg_out_modrm_offset(s, OPC_MOVL_EvGv + seg, datalo, base, ofs);
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tcg_out_modrm_offset(s, movop + seg, datalo, base, ofs);
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break;
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case MO_64:
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if (TCG_TARGET_REG_BITS == 64) {
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@ -1519,8 +1556,7 @@ static void tcg_out_qemu_st_direct(TCGContext *s, TCGReg datalo, TCGReg datahi,
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tcg_out_bswap64(s, scratch);
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datalo = scratch;
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}
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tcg_out_modrm_offset(s, OPC_MOVL_EvGv + P_REXW + seg,
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datalo, base, ofs);
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tcg_out_modrm_offset(s, movop + P_REXW + seg, datalo, base, ofs);
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} else if (bswap) {
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tcg_out_mov(s, TCG_TYPE_I32, scratch, datahi);
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tcg_out_bswap32(s, scratch);
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@ -1529,8 +1565,13 @@ static void tcg_out_qemu_st_direct(TCGContext *s, TCGReg datalo, TCGReg datahi,
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tcg_out_bswap32(s, scratch);
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tcg_out_modrm_offset(s, OPC_MOVL_EvGv + seg, scratch, base, ofs+4);
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} else {
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tcg_out_modrm_offset(s, OPC_MOVL_EvGv + seg, datalo, base, ofs);
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tcg_out_modrm_offset(s, OPC_MOVL_EvGv + seg, datahi, base, ofs+4);
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if (real_bswap) {
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int t = datalo;
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datalo = datahi;
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datahi = t;
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}
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tcg_out_modrm_offset(s, movop + seg, datalo, base, ofs);
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tcg_out_modrm_offset(s, movop + seg, datahi, base, ofs+4);
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}
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break;
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default:
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@ -1985,9 +2026,7 @@ static const TCGTargetOpDef x86_op_defs[] = {
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{ INDEX_op_setcond_i32, { "q", "r", "ri" } },
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{ INDEX_op_deposit_i32, { "Q", "0", "Q" } },
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#if TCG_TARGET_HAS_movcond_i32
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{ INDEX_op_movcond_i32, { "r", "r", "ri", "r", "0" } },
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#endif
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{ INDEX_op_mulu2_i32, { "a", "d", "a", "r" } },
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{ INDEX_op_muls2_i32, { "a", "d", "a", "r" } },
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@ -2157,13 +2196,23 @@ static void tcg_target_qemu_prologue(TCGContext *s)
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static void tcg_target_init(TCGContext *s)
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{
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/* For 32-bit, 99% certainty that we're running on hardware that supports
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cmov, but we still need to check. In case cmov is not available, we'll
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use a small forward branch. */
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#ifndef have_cmov
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#if !(defined(have_cmov) && defined(have_movbe))
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{
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unsigned a, b, c, d;
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have_cmov = (__get_cpuid(1, &a, &b, &c, &d) && (d & bit_CMOV));
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int ret = __get_cpuid(1, &a, &b, &c, &d);
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# ifndef have_cmov
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/* For 32-bit, 99% certainty that we're running on hardware that
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supports cmov, but we still need to check. In case cmov is not
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available, we'll use a small forward branch. */
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have_cmov = ret && (d & bit_CMOV);
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# endif
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# ifndef have_movbe
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/* MOVBE is only available on Intel Atom and Haswell CPUs, so we
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need to probe for it. */
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have_movbe = ret && (c & bit_MOVBE);
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# endif
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}
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#endif
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