accel/tcg: Register a force_rcu notifier

A TCG vCPU doing a busy loop systematicaly hangs the QEMU monitor
if the user passes 'device_add' without argument. This is because
drain_cpu_all() which is called from qmp_device_add() cannot return
if readers don't exit read-side critical sections. That is typically
what busy-looping TCG vCPUs do:

int cpu_exec(CPUState *cpu)
{
[...]
    rcu_read_lock();
[...]
    while (!cpu_handle_exception(cpu, &ret)) {
        // Busy loop keeps vCPU here
    }
[...]
    rcu_read_unlock();

    return ret;
}

For MTTCG, have all vCPU threads register a force_rcu notifier that will
kick them out of the loop using async_run_on_cpu(). The notifier is called
with the rcu_registry_lock mutex held, using async_run_on_cpu() ensures
there are no deadlocks.

For RR, a single thread runs all vCPUs. Just register a single notifier
that kicks the current vCPU to the next one.

For MTTCG:
Suggested-by: Paolo Bonzini <pbonzini@redhat.com>

For RR:
Suggested-by: Richard Henderson <richard.henderson@linaro.org>

Fixes: 7bed89958b ("device_core: use drain_call_rcu in in qmp_device_add")
Resolves: https://gitlab.com/qemu-project/qemu/-/issues/650
Signed-off-by: Greg Kurz <groug@kaod.org>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Message-Id: <20211109183523.47726-3-groug@kaod.org>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
This commit is contained in:
Greg Kurz 2021-11-09 19:35:23 +01:00 committed by Paolo Bonzini
parent ef149763a8
commit dd47a8f654
2 changed files with 36 additions and 0 deletions

View File

@ -28,6 +28,7 @@
#include "sysemu/tcg.h" #include "sysemu/tcg.h"
#include "sysemu/replay.h" #include "sysemu/replay.h"
#include "qemu/main-loop.h" #include "qemu/main-loop.h"
#include "qemu/notify.h"
#include "qemu/guest-random.h" #include "qemu/guest-random.h"
#include "exec/exec-all.h" #include "exec/exec-all.h"
#include "hw/boards.h" #include "hw/boards.h"
@ -35,6 +36,26 @@
#include "tcg-accel-ops.h" #include "tcg-accel-ops.h"
#include "tcg-accel-ops-mttcg.h" #include "tcg-accel-ops-mttcg.h"
typedef struct MttcgForceRcuNotifier {
Notifier notifier;
CPUState *cpu;
} MttcgForceRcuNotifier;
static void do_nothing(CPUState *cpu, run_on_cpu_data d)
{
}
static void mttcg_force_rcu(Notifier *notify, void *data)
{
CPUState *cpu = container_of(notify, MttcgForceRcuNotifier, notifier)->cpu;
/*
* Called with rcu_registry_lock held, using async_run_on_cpu() ensures
* that there are no deadlocks.
*/
async_run_on_cpu(cpu, do_nothing, RUN_ON_CPU_NULL);
}
/* /*
* In the multi-threaded case each vCPU has its own thread. The TLS * In the multi-threaded case each vCPU has its own thread. The TLS
* variable current_cpu can be used deep in the code to find the * variable current_cpu can be used deep in the code to find the
@ -43,12 +64,16 @@
static void *mttcg_cpu_thread_fn(void *arg) static void *mttcg_cpu_thread_fn(void *arg)
{ {
MttcgForceRcuNotifier force_rcu;
CPUState *cpu = arg; CPUState *cpu = arg;
assert(tcg_enabled()); assert(tcg_enabled());
g_assert(!icount_enabled()); g_assert(!icount_enabled());
rcu_register_thread(); rcu_register_thread();
force_rcu.notifier.notify = mttcg_force_rcu;
force_rcu.cpu = cpu;
rcu_add_force_rcu_notifier(&force_rcu.notifier);
tcg_register_thread(); tcg_register_thread();
qemu_mutex_lock_iothread(); qemu_mutex_lock_iothread();
@ -100,6 +125,7 @@ static void *mttcg_cpu_thread_fn(void *arg)
tcg_cpus_destroy(cpu); tcg_cpus_destroy(cpu);
qemu_mutex_unlock_iothread(); qemu_mutex_unlock_iothread();
rcu_remove_force_rcu_notifier(&force_rcu.notifier);
rcu_unregister_thread(); rcu_unregister_thread();
return NULL; return NULL;
} }

View File

@ -28,6 +28,7 @@
#include "sysemu/tcg.h" #include "sysemu/tcg.h"
#include "sysemu/replay.h" #include "sysemu/replay.h"
#include "qemu/main-loop.h" #include "qemu/main-loop.h"
#include "qemu/notify.h"
#include "qemu/guest-random.h" #include "qemu/guest-random.h"
#include "exec/exec-all.h" #include "exec/exec-all.h"
@ -133,6 +134,11 @@ static void rr_deal_with_unplugged_cpus(void)
} }
} }
static void rr_force_rcu(Notifier *notify, void *data)
{
rr_kick_next_cpu();
}
/* /*
* In the single-threaded case each vCPU is simulated in turn. If * In the single-threaded case each vCPU is simulated in turn. If
* there is more than a single vCPU we create a simple timer to kick * there is more than a single vCPU we create a simple timer to kick
@ -143,10 +149,13 @@ static void rr_deal_with_unplugged_cpus(void)
static void *rr_cpu_thread_fn(void *arg) static void *rr_cpu_thread_fn(void *arg)
{ {
Notifier force_rcu;
CPUState *cpu = arg; CPUState *cpu = arg;
assert(tcg_enabled()); assert(tcg_enabled());
rcu_register_thread(); rcu_register_thread();
force_rcu.notify = rr_force_rcu;
rcu_add_force_rcu_notifier(&force_rcu);
tcg_register_thread(); tcg_register_thread();
qemu_mutex_lock_iothread(); qemu_mutex_lock_iothread();
@ -255,6 +264,7 @@ static void *rr_cpu_thread_fn(void *arg)
rr_deal_with_unplugged_cpus(); rr_deal_with_unplugged_cpus();
} }
rcu_remove_force_rcu_notifier(&force_rcu);
rcu_unregister_thread(); rcu_unregister_thread();
return NULL; return NULL;
} }