hw/core/qdev: update hotplug reset regarding resettable

This commit make use of the resettable API to reset the device being
hotplugged when it is realized. Also it ensures it is put in a reset
state coherent with the parent it is plugged into.

Note that there is a difference in the reset. Instead of resetting
only the hotplugged device, we reset also its subtree (switch to
resettable API). This is not expected to be a problem because
sub-buses are just realized too. If a hotplugged device has any
sub-buses it is logical to reset them too at this point.

The recently added should_be_hidden and PCI's partially_hotplugged
mechanisms do not interfere with realize operation:
+ In the should_be_hidden use case, device creation is
delayed.
+ The partially_hotplugged mechanism prevents a device to be
unplugged and unrealized from qdev POV and unrealized.

Signed-off-by: Damien Hedde <damien.hedde@greensocs.com>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Message-id: 20200123132823.1117486-8-damien.hedde@greensocs.com
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
This commit is contained in:
Damien Hedde 2020-01-30 16:02:04 +00:00 committed by Peter Maydell
parent a7c3a4f986
commit e755e12759
2 changed files with 25 additions and 1 deletions

View File

@ -909,6 +909,12 @@ static void device_set_realized(Object *obj, bool value, Error **errp)
}
}
/*
* Clear the reset state, in case the object was previously unrealized
* with a dirty state.
*/
resettable_state_clear(&dev->reset);
QLIST_FOREACH(bus, &dev->child_bus, sibling) {
object_property_set_bool(OBJECT(bus), true, "realized",
&local_err);
@ -917,7 +923,14 @@ static void device_set_realized(Object *obj, bool value, Error **errp)
}
}
if (dev->hotplugged) {
device_legacy_reset(dev);
/*
* Reset the device, as well as its subtree which, at this point,
* should be realized too.
*/
resettable_assert_reset(OBJECT(dev), RESET_TYPE_COLD);
resettable_change_parent(OBJECT(dev), OBJECT(dev->parent_bus),
NULL);
resettable_release_reset(OBJECT(dev), RESET_TYPE_COLD);
}
dev->pending_deleted_event = false;

View File

@ -153,6 +153,17 @@ struct ResettableState {
bool exit_phase_in_progress;
};
/**
* resettable_state_clear:
* Clear the state. It puts the state to the initial (zeroed) state required
* to reuse an object. Typically used in realize step of base classes
* implementing the interface.
*/
static inline void resettable_state_clear(ResettableState *state)
{
memset(state, 0, sizeof(ResettableState));
}
/**
* resettable_reset:
* Trigger a reset on an object @obj of type @type. @obj must implement