mirror of https://gitee.com/openkylin/qemu.git
tcg-s390: Use risbgz for andi
This is immediately usable by the tlb lookup code. Signed-off-by: Richard Henderson <rth@twiddle.net>
This commit is contained in:
parent
07ff798313
commit
f0bffc2730
tcg/s390
|
@ -827,6 +827,15 @@ static void tcg_out_ld_abs(TCGContext *s, TCGType type, TCGReg dest, void *abs)
|
|||
tcg_out_ld(s, type, dest, dest, addr & 0xffff);
|
||||
}
|
||||
|
||||
static inline void tcg_out_risbg(TCGContext *s, TCGReg dest, TCGReg src,
|
||||
int msb, int lsb, int ofs, int z)
|
||||
{
|
||||
/* Format RIE-f */
|
||||
tcg_out16(s, (RIE_RISBG & 0xff00) | (dest << 4) | src);
|
||||
tcg_out16(s, (msb << 8) | (z << 7) | lsb);
|
||||
tcg_out16(s, (ofs << 8) | (RIE_RISBG & 0xff));
|
||||
}
|
||||
|
||||
static void tgen_ext8s(TCGContext *s, TCGType type, TCGReg dest, TCGReg src)
|
||||
{
|
||||
if (facilities & FACILITY_EXT_IMM) {
|
||||
|
@ -940,6 +949,36 @@ static inline void tgen64_addi(TCGContext *s, TCGReg dest, int64_t val)
|
|||
|
||||
}
|
||||
|
||||
/* Accept bit patterns like these:
|
||||
0....01....1
|
||||
1....10....0
|
||||
1..10..01..1
|
||||
0..01..10..0
|
||||
Copied from gcc sources. */
|
||||
static inline bool risbg_mask(uint64_t c)
|
||||
{
|
||||
uint64_t lsb;
|
||||
/* We don't change the number of transitions by inverting,
|
||||
so make sure we start with the LSB zero. */
|
||||
if (c & 1) {
|
||||
c = ~c;
|
||||
}
|
||||
/* Reject all zeros or all ones. */
|
||||
if (c == 0) {
|
||||
return false;
|
||||
}
|
||||
/* Find the first transition. */
|
||||
lsb = c & -c;
|
||||
/* Invert to look for a second transition. */
|
||||
c = ~c;
|
||||
/* Erase the first transition. */
|
||||
c &= -lsb;
|
||||
/* Find the second transition, if any. */
|
||||
lsb = c & -c;
|
||||
/* Match if all the bits are 1's, or if c is zero. */
|
||||
return c == -lsb;
|
||||
}
|
||||
|
||||
static void tgen_andi(TCGContext *s, TCGType type, TCGReg dest, uint64_t val)
|
||||
{
|
||||
static const S390Opcode ni_insns[4] = {
|
||||
|
@ -986,6 +1025,19 @@ static void tgen_andi(TCGContext *s, TCGType type, TCGReg dest, uint64_t val)
|
|||
}
|
||||
}
|
||||
}
|
||||
if ((facilities & FACILITY_GEN_INST_EXT) && risbg_mask(val)) {
|
||||
int msb, lsb;
|
||||
if ((val & 0x8000000000000001ull) == 0x8000000000000001ull) {
|
||||
/* Achieve wraparound by swapping msb and lsb. */
|
||||
msb = 63 - ctz64(~val);
|
||||
lsb = clz64(~val) + 1;
|
||||
} else {
|
||||
msb = clz64(val);
|
||||
lsb = 63 - ctz64(val);
|
||||
}
|
||||
tcg_out_risbg(s, dest, dest, msb, lsb, 0, 1);
|
||||
return;
|
||||
}
|
||||
|
||||
/* Fall back to loading the constant. */
|
||||
tcg_out_movi(s, type, TCG_TMP0, val);
|
||||
|
@ -1142,11 +1194,7 @@ static void tgen_deposit(TCGContext *s, TCGReg dest, TCGReg src,
|
|||
{
|
||||
int lsb = (63 - ofs);
|
||||
int msb = lsb - (len - 1);
|
||||
|
||||
/* Format RIE-f */
|
||||
tcg_out16(s, (RIE_RISBG & 0xff00) | (dest << 4) | src);
|
||||
tcg_out16(s, (msb << 8) | lsb);
|
||||
tcg_out16(s, (ofs << 8) | (RIE_RISBG & 0xff));
|
||||
tcg_out_risbg(s, dest, src, msb, lsb, ofs, 0);
|
||||
}
|
||||
|
||||
static void tgen_gotoi(TCGContext *s, int cc, tcg_target_long dest)
|
||||
|
|
Loading…
Reference in New Issue