Commit Graph

7 Commits

Author SHA1 Message Date
Gerd Hoffmann 2e1d70b9e0 opengl: add flipping vertex shader
Add vertex shader which flips the texture upside down while blitting it.
Add argument to qemu_gl_run_texture_blit() to enable flipping.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20171010135453.6704-4-kraxel@redhat.com
2017-10-17 10:25:42 +02:00
Gerd Hoffmann 46e19e149f opengl: move shader init from console-gl.c to shader.c
With the upcoming dmabuf support in qemu there will be more users of the
shaders than just console-gl.c.  So rename ConsoleGLState to
QemuGLShader, rename some functions too, move code from console-gl.c to
shaders.c.

No functional change.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20171010135453.6704-3-kraxel@redhat.com
2017-10-17 10:25:42 +02:00
Md Haris Iqbal 42ddb8aa7c Changed malloc to g_malloc, free to g_free in ui/shader.c
Signed-off-by: Md Haris Iqbal <haris.phnx@gmail.com>
Message-id: 1459862499-4768-1-git-send-email-haris.phnx@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2016-05-12 16:41:46 +02:00
Peter Maydell e16f4c8770 ui: Clean up includes
Clean up includes so that osdep.h is included first and headers
which it implies are not included manually.

This commit was created with scripts/clean-includes.

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 1454089805-5470-2-git-send-email-peter.maydell@linaro.org
2016-02-04 17:01:04 +00:00
Gerd Hoffmann c046d82844 shaders: initialize vertexes once
Create a buffer for the vertex data and place vertexes
there at initialization time.  Then just use the buffer
for each texture blit.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Max Reitz <mreitz@redhat.com>
2015-10-08 10:31:35 +02:00
Gerd Hoffmann cd2bc889e5 console-gl: add opengl rendering helper functions
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Max Reitz <mreitz@redhat.com>
2015-05-05 10:48:22 +02:00
Gerd Hoffmann 985e1c9b00 opengl: add shader helper functions.
Helper functions to compile, link and run opengl shader programs.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2015-05-05 10:43:03 +02:00