Running a very small critical section on pthread_mutex_t and CoMutex
shows that pthread_mutex_t is much faster because it doesn't actually
go to sleep. What happens is that the critical section is shorter
than the latency of entering the kernel and thus FUTEX_WAIT always
fails. With CoMutex there is no such latency but you still want to
avoid wait and wakeup. So introduce it artificially.
This only works with one waiters; because CoMutex is fair, it will
always have more waits and wakeups than a pthread_mutex_t.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Reviewed-by: Fam Zheng <famz@redhat.com>
Message-id: 20170213181244.16297-3-pbonzini@redhat.com
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
aio_co_wake provides the infrastructure to start a coroutine on a "home"
AioContext. It will be used by CoMutex and CoQueue, so that coroutines
don't jump from one context to another when they go to sleep on a
mutex or waitqueue. However, it can also be used as a more efficient
alternative to one-shot bottom halves, and saves the effort of tracking
which AioContext a coroutine is running on.
aio_co_schedule is the part of aio_co_wake that starts a coroutine
on a remove AioContext, but it is also useful to implement e.g.
bdrv_set_aio_context callbacks.
The implementation of aio_co_schedule is based on a lock-free
multiple-producer, single-consumer queue. The multiple producers use
cmpxchg to add to a LIFO stack. The consumer (a per-AioContext bottom
half) grabs all items added so far, inverts the list to make it FIFO,
and goes through it one item at a time until it's empty. The data
structure was inspired by OSv, which uses it in the very code we'll
"port" to QEMU for the thread-safe CoMutex.
Most of the new code is really tests.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Reviewed-by: Fam Zheng <famz@redhat.com>
Message-id: 20170213135235.12274-3-pbonzini@redhat.com
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
In the context of asynchronous work, if we have a worker coroutine that
didn't yield, the parent coroutine cannot be reentered because it hasn't
yielded yet. In this case we don't even have to reenter the parent
because it will see that the work is already done and won't even yield.
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Alberto Garcia <berto@igalia.com>
See the doc comments for a description of this new coroutine API.
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
Reviewed-by: Fam Zheng <famz@redhat.com>
Message-id: 1474989516-18255-2-git-send-email-stefanha@redhat.com
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
A coroutine that takes a lock must also release it again. If the
coroutine terminates without having released all its locks, it's buggy
and we'll probably run into a deadlock sooner or later. Make sure that
we don't get such cases.
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
In practice the entry argument is always known at creation time, and
it is confusing that sometimes qemu_coroutine_enter is used with a
non-NULL argument to re-enter a coroutine (this happens in
block/sheepdog.c and tests/test-coroutine.c). So pass the opaque value
at creation time, for consistency with e.g. aio_bh_new.
Mostly done with the following semantic patch:
@ entry1 @
expression entry, arg, co;
@@
- co = qemu_coroutine_create(entry);
+ co = qemu_coroutine_create(entry, arg);
...
- qemu_coroutine_enter(co, arg);
+ qemu_coroutine_enter(co);
@ entry2 @
expression entry, arg;
identifier co;
@@
- Coroutine *co = qemu_coroutine_create(entry);
+ Coroutine *co = qemu_coroutine_create(entry, arg);
...
- qemu_coroutine_enter(co, arg);
+ qemu_coroutine_enter(co);
@ entry3 @
expression entry, arg;
@@
- qemu_coroutine_enter(qemu_coroutine_create(entry), arg);
+ qemu_coroutine_enter(qemu_coroutine_create(entry, arg));
@ reentry @
expression co;
@@
- qemu_coroutine_enter(co, NULL);
+ qemu_coroutine_enter(co);
except for the aforementioned few places where the semantic patch
stumbled (as expected) and for test_co_queue, which would otherwise
produce an uninitialized variable warning.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Reviewed-by: Fam Zheng <famz@redhat.com>
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
CoQueue do not need to remove any element but the head of the list;
processing is always strictly FIFO. Therefore, the simpler singly-linked
QSIMPLEQ can be used instead.
Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Reviewed-by: Fam Zheng <famz@redhat.com>
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
Clean up includes so that osdep.h is included first and headers
which it implies are not included manually.
This commit was created with scripts/clean-includes.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 1454089805-5470-6-git-send-email-peter.maydell@linaro.org
The coroutine files are currently referenced by the block-obj-y
variable. The coroutine functionality though is already used by
more than just the block code. eg migration code uses coroutine
yield. In the future the I/O channel code will also use the
coroutine yield functionality. Since the coroutine code is nicely
self-contained it can be easily built as part of the libqemuutil.a
library, making it widely available.
The headers are also moved into include/qemu, instead of the
include/block directory, since they are now part of the util
codebase, and the impl was never in the block/ directory
either.
Signed-off-by: Daniel P. Berrange <berrange@redhat.com>