mirror of https://gitee.com/openkylin/qemu.git
![]() Currently there is a crackling noise with SDL2 audio playback. Commit bcf19777df: "audio/sdlaudio: Allow audio playback with SDL2" already mentioned the crackling noise. Add an out.buffer-count option to give users a chance to select sane settings for glitch free audio playback. The idea was taken from the coreaudio backend. The in.buffer-count option will be used with one of the next patches. Signed-off-by: Volker Rümelin <vr_qemu@t-online.de> Acked-by: Markus Armbruster <armbru@redhat.com> Message-id: 9315afe5-5958-c0b4-ea1e-14769511a9d5@t-online.de Message-Id: <20210110100239.27588-3-vr_qemu@t-online.de> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> |
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.. | ||
alsaaudio.c | ||
audio.c | ||
audio.h | ||
audio_int.h | ||
audio_legacy.c | ||
audio_template.h | ||
audio_win_int.c | ||
audio_win_int.h | ||
coreaudio.c | ||
dsound_template.h | ||
dsoundaudio.c | ||
jackaudio.c | ||
meson.build | ||
mixeng.c | ||
mixeng.h | ||
mixeng_template.h | ||
noaudio.c | ||
ossaudio.c | ||
paaudio.c | ||
rate_template.h | ||
sdlaudio.c | ||
spiceaudio.c | ||
trace-events | ||
trace.h | ||
wavaudio.c | ||
wavcapture.c |