mirror of https://gitee.com/openkylin/qemu.git
9af2398977
In my "build everything" tree, a change to the types in qapi-schema.json triggers a recompile of about 4800 out of 5100 objects. The previous commit split up qmp-commands.h, qmp-event.h, qmp-visit.h, qapi-types.h. Each of these headers still includes all its shards. Reduce compile time by including just the shards we actually need. To illustrate the benefits: adding a type to qapi/migration.json now recompiles some 2300 instead of 4800 objects. The next commit will improve it further. Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20180211093607.27351-24-armbru@redhat.com> Reviewed-by: Eric Blake <eblake@redhat.com> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com> [eblake: rebase to master] Signed-off-by: Eric Blake <eblake@redhat.com> |
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console.h | ||
egl-context.h | ||
egl-helpers.h | ||
gtk.h | ||
input.h | ||
pixel_ops.h | ||
qemu-pixman.h | ||
qemu-spice.h | ||
sdl2.h | ||
shader.h | ||
spice-display.h |