qemu/ui/input-keymap.c

86 lines
2.4 KiB
C

#include "qemu/osdep.h"
#include "sysemu/sysemu.h"
#include "ui/keymaps.h"
#include "ui/input.h"
#include "standard-headers/linux/input.h"
#include "ui/input-keymap-atset1-to-qcode.c"
#include "ui/input-keymap-linux-to-qcode.c"
#include "ui/input-keymap-qcode-to-qnum.c"
#include "ui/input-keymap-qnum-to-qcode.c"
#include "ui/input-keymap-qcode-to-linux.c"
#include "ui/input-keymap-usb-to-qcode.c"
#include "ui/input-keymap-win32-to-qcode.c"
#include "ui/input-keymap-x11-to-qcode.c"
#include "ui/input-keymap-xorgevdev-to-qcode.c"
#include "ui/input-keymap-xorgkbd-to-qcode.c"
#include "ui/input-keymap-xorgxquartz-to-qcode.c"
#include "ui/input-keymap-xorgxwin-to-qcode.c"
int qemu_input_linux_to_qcode(unsigned int lnx)
{
if (lnx >= qemu_input_map_linux_to_qcode_len) {
return 0;
}
return qemu_input_map_linux_to_qcode[lnx];
}
int qemu_input_key_value_to_number(const KeyValue *value)
{
if (value->type == KEY_VALUE_KIND_QCODE) {
if (value->u.qcode.data >= qemu_input_map_qcode_to_qnum_len) {
return 0;
}
return qemu_input_map_qcode_to_qnum[value->u.qcode.data];
} else {
assert(value->type == KEY_VALUE_KIND_NUMBER);
return value->u.number.data;
}
}
int qemu_input_key_number_to_qcode(unsigned int nr)
{
if (nr >= qemu_input_map_qnum_to_qcode_len) {
return 0;
}
return qemu_input_map_qnum_to_qcode[nr];
}
int qemu_input_key_value_to_qcode(const KeyValue *value)
{
if (value->type == KEY_VALUE_KIND_QCODE) {
return value->u.qcode.data;
} else {
assert(value->type == KEY_VALUE_KIND_NUMBER);
return qemu_input_key_number_to_qcode(value->u.number.data);
}
}
int qemu_input_key_value_to_scancode(const KeyValue *value, bool down,
int *codes)
{
int keycode = qemu_input_key_value_to_number(value);
int count = 0;
if (value->type == KEY_VALUE_KIND_QCODE &&
value->u.qcode.data == Q_KEY_CODE_PAUSE) {
/* specific case */
int v = down ? 0 : 0x80;
codes[count++] = 0xe1;
codes[count++] = 0x1d | v;
codes[count++] = 0x45 | v;
return count;
}
if (keycode & SCANCODE_GREY) {
codes[count++] = SCANCODE_EMUL0;
keycode &= ~SCANCODE_GREY;
}
if (!down) {
keycode |= SCANCODE_UP;
}
codes[count++] = keycode;
return count;
}