46 lines
1.8 KiB
Plaintext
46 lines
1.8 KiB
Plaintext
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static:no-static-ltcg {
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# Static library but no-static-ltcg enabled: skip LTCG
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} else: CONFIG(release, debug|release) {
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separate_debug_info {
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# Evaluate single-$ variable references that have no valid value at mkspec loading time
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QMAKE_LFLAGS_LTCG_SEPARATE_DEBUG_INFO ~= s/\\$\\{/\$\$\{/
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eval(QMAKE_LFLAGS_LTCG += $$QMAKE_LFLAGS_LTCG_SEPARATE_DEBUG_INFO)
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}
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# We need fat object files when creating static libraries on some platforms
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# so the linker will know to load a particular object from the library
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# in the first place. On others, we have special ar and nm to create the symbol
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# tables so the linker will know better. For other compilers, we disable LTCG
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# for static libraries.
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msvc {
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# Nothing to do
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} else {
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!isEmpty(QMAKE_AR_LTCG): QMAKE_AR = $$QMAKE_AR_LTCG
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!isEmpty(QMAKE_NM_LTCG): QMAKE_NM = $$QMAKE_NM_LTCG
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equals(QMAKE_RANLIB_LTCG, true): QMAKE_RANLIB =
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else: !isEmpty(QMAKE_RANLIB_LTCG): QMAKE_RANLIB = $$QMAKE_RANLIB_LTCG
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static:isEmpty(QMAKE_AR_LTCG):isEmpty(QMAKE_RANLIB_LTCG) {
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# We don't know how to create symbol tables for static libs with this
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# compiler, so disable LTCG
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QMAKE_CFLAGS_LTCG =
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QMAKE_CXXFLAGS_LTCG =
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QMAKE_LFLAGS_LTCG =
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}
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}
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fat-lto|if(static:fat-static-lto) {
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QMAKE_CFLAGS_LTCG += $$QMAKE_CFLAGS_LTCG_FATOBJECTS
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QMAKE_CXXFLAGS_LTCG += $$QMAKE_CXXFLAGS_LTCG_FATOBJECTS
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}
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load(link_ltcg)
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QMAKE_CFLAGS -= $$QMAKE_CFLAGS_LTCG
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QMAKE_CFLAGS += $$QMAKE_CFLAGS_LTCG
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QMAKE_CXXFLAGS -= $$QMAKE_CXXFLAGS_LTCG
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QMAKE_CXXFLAGS += $$QMAKE_CXXFLAGS_LTCG
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QMAKE_LFLAGS -= $$QMAKE_LFLAGS_LTCG
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QMAKE_LFLAGS += $$QMAKE_LFLAGS_LTCG
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}
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