68 lines
2.1 KiB
Plaintext
68 lines
2.1 KiB
Plaintext
#
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# Base qmake configuration for QCC on *nix-systems
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#
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include(qcc-base.conf)
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isEmpty(QMAKE_WAYLAND_SCANNER): QMAKE_WAYLAND_SCANNER = $$(QNX_HOST)/usr/bin/wayland-scanner
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QMAKE_PLATFORM = qnx $$QMAKE_PLATFORM
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QMAKE_LFLAGS_SHLIB += -shared
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QMAKE_LFLAGS_PLUGIN += $$QMAKE_LFLAGS_SHLIB
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QMAKE_LFLAGS_SONAME += -Wl,-soname,
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QMAKE_LFLAGS_THREAD +=
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QMAKE_LFLAGS_RPATH = -Wl,-rpath,
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QMAKE_LFLAGS_RPATHLINK = -Wl,-rpath-link,
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# -Bsymbolic-functions (ld) support
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QMAKE_LFLAGS_BSYMBOLIC_FUNC = -Wl,-Bsymbolic-functions
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QMAKE_LFLAGS_DYNAMIC_LIST = -Wl,--dynamic-list,
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QMAKE_LFLAGS_VERSION_SCRIPT = -Wl,--version-script,
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# Generic options for all QNX qcc mkspecs
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QMAKE_CFLAGS_THREAD = -D_REENTRANT
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QMAKE_CXXFLAGS_THREAD = $$QMAKE_CFLAGS_THREAD
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QMAKE_COMPILER_DEFINES += __QNXNTO__
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QMAKE_LIBS = -lm
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QMAKE_LIBS_NETWORK = -lsocket
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# OpenGL libraries have a dependency on libEGL
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QMAKE_LIBS_OPENGL_ES2 = -lGLESv2 -lEGL
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QMAKE_LIBS_EGL = -lEGL
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# When using this mkspec to build Qt apps (ie - not Qt itself) we want to build
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# against the NDK's target directory which is referenced by the QNX_TARGET environment
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# variable, and which is guaranteed by the NDK to be set.
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QNX_DIR = $$(QNX_TARGET)
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isEmpty(QNX_DIR) {
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error("QNX_TARGET environment variable not set")
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}
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QMAKE_INCDIR_POST = $${QNX_DIR}/usr/include $${QNX_DIR}/usr/include/freetype2
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QMAKE_LIBDIR_POST = $${QNX_DIR}/$${QNX_CPUDIR}/lib $${QNX_DIR}/$${QNX_CPUDIR}/usr/lib
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QMAKE_RPATHLINKDIR_POST += $${QNX_DIR}/$${QNX_CPUDIR}/lib $${QNX_DIR}/$${QNX_CPUDIR}/usr/lib
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QMAKE_CXXFLAGS_CXX11 =
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QMAKE_CXXFLAGS_CXX14 =
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QMAKE_CXXFLAGS_CXX1Z =
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QMAKE_CXXFLAGS_GNUCXX11 = -Wc,-std=gnu++11
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QMAKE_CXXFLAGS_GNUCXX14 = -Wc,-std=gnu++1y
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QMAKE_CXXFLAGS_GNUCXX1Z = -Wc,-std=gnu++1z
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QMAKE_LINK_C = $$QMAKE_CC
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QMAKE_LINK_C_SHLIB = $$QMAKE_CC
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QMAKE_LINK = $$QMAKE_CXX
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QMAKE_LINK_SHLIB = $$QMAKE_CXX
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QMAKE_STRIPFLAGS_LIB += --strip-unneeded
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equals(QMAKE_HOST.os, Windows) {
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isEmpty(QMAKE_SH): error("This mkspec requires an MSYS environment.")
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QMAKE_DIR_SEP = /
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QMAKE_DIRLIST_SEP = :
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}
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