优化切换全屏动画,可以跟随任务栏位置改变
This commit is contained in:
parent
38f3673a7d
commit
e74de65c27
188
qml/main.qml
188
qml/main.qml
|
@ -26,7 +26,6 @@ Item {
|
|||
clip: true
|
||||
|
||||
property int animationDuration: menuSetting.get("animationDuration")
|
||||
property var normalGeometry: mainWindow.normalScreenSize()
|
||||
property double transparency: mainWindow.transparency
|
||||
property bool onComlpeted: false
|
||||
|
||||
|
@ -41,7 +40,7 @@ Item {
|
|||
if (mainWindow.isFullScreen) {
|
||||
normalHide.start();
|
||||
fullShow.start();
|
||||
backgroundMask.state = "fullScreen";
|
||||
enterFullScreenAnimation.start();
|
||||
if (root.transparency <= 0.6) {
|
||||
maskHide.start();
|
||||
}
|
||||
|
@ -51,7 +50,7 @@ Item {
|
|||
function exitFullScreen() {
|
||||
normalShow.start();
|
||||
fullHide.start();
|
||||
backgroundMask.state = "normalScreen";
|
||||
exitFullScreenAnimation.start();
|
||||
if (root.transparency <= 0.6) {
|
||||
maskShow.start();
|
||||
}
|
||||
|
@ -69,16 +68,67 @@ Item {
|
|||
}
|
||||
}
|
||||
|
||||
QtObject {
|
||||
id: normalScreenGeometry
|
||||
property var normalGeometry: mainWindow.normalScreenSize()
|
||||
property int normalScreenX: normalScreenMargin
|
||||
property int normalScreenY: root.height - normalGeometry.height - normalScreenMargin
|
||||
property int normalScreenMargin: 8
|
||||
property bool isFullScreen: mainWindow.isFullScreen
|
||||
|
||||
onIsFullScreenChanged: {
|
||||
switch (mainWindow.panelPos) {
|
||||
case 0 :
|
||||
normalScreenX = normalScreenMargin;
|
||||
normalScreenY = root.height - normalGeometry.height - normalScreenMargin;
|
||||
break;
|
||||
case 1 :
|
||||
normalScreenX = normalScreenMargin;
|
||||
normalScreenY = normalScreenMargin;
|
||||
break;
|
||||
case 2 :
|
||||
normalScreenX = normalScreenMargin;
|
||||
normalScreenY = normalScreenMargin;
|
||||
break;
|
||||
case 3 :
|
||||
normalScreenX = root.width - normalGeometry.width - normalScreenMargin;
|
||||
normalScreenY = normalScreenMargin;
|
||||
break;
|
||||
default :
|
||||
normalScreenX = normalScreenMargin;
|
||||
normalScreenY = root.height - normalGeometry.height - normalScreenMargin;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
AppControls2.StyleBackground {
|
||||
id: backgroundMask
|
||||
anchors.left: parent.left
|
||||
anchors.bottom: parent.bottom
|
||||
// 初始状态默认为normalScreen
|
||||
x: 0; y: 0
|
||||
height: normalScreenGeometry.normalGeometry.height
|
||||
width: normalScreenGeometry.normalGeometry.width
|
||||
radius: 12
|
||||
state: mainWindow.isFullScreen ? "fullScreen" : "normalScreen"
|
||||
|
||||
onHeightChanged: {
|
||||
onHeightChanged: {
|
||||
if (root.transparency <= 0.6 && root.onComlpeted) {
|
||||
mainWindow.changeWindowBlurRegion(0, root.height - height, width, height)
|
||||
switch (mainWindow.panelPos) {
|
||||
case 0 :
|
||||
mainWindow.changeWindowBlurRegion(0, root.height - height, width, height);
|
||||
break;
|
||||
case 1 :
|
||||
mainWindow.changeWindowBlurRegion(0, 0, width, height);
|
||||
break;
|
||||
case 2:
|
||||
mainWindow.changeWindowBlurRegion(0, 0, width, height);
|
||||
break;
|
||||
case 3 :
|
||||
mainWindow.changeWindowBlurRegion(root.width - width, 0, width, height);
|
||||
break;
|
||||
default :
|
||||
mainWindow.changeWindowBlurRegion(0, root.height - height, width, height);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -96,66 +146,82 @@ Item {
|
|||
duration: root.animationDuration * 2; easing.type: Easing.InOutExpo
|
||||
}
|
||||
|
||||
states: [
|
||||
State {
|
||||
name: "normalScreen"
|
||||
PropertyChanges { target: backgroundMask; height: root.normalGeometry.height; width: root.normalGeometry.width }
|
||||
},
|
||||
State {
|
||||
name: "fullScreen"
|
||||
PropertyChanges { target: backgroundMask; height: root.height; width: root.width }
|
||||
PropertyChanges { target: normalScreenLoader; anchors.margins: 8 }
|
||||
AnchorChanges { target: normalScreenLoader; anchors.bottom: root.bottom; anchors.left: root.left }
|
||||
ParallelAnimation {
|
||||
id: enterFullScreenAnimation
|
||||
PropertyAnimation {
|
||||
target: backgroundMask; property: "x"
|
||||
from: normalScreenGeometry.normalScreenX; to: 0
|
||||
duration: root.animationDuration; easing.type: Easing.InOutQuad
|
||||
}
|
||||
PropertyAnimation {
|
||||
target: backgroundMask; property: "y"
|
||||
from: normalScreenGeometry.normalScreenY; to: 0
|
||||
duration: root.animationDuration; easing.type: Easing.InOutQuad
|
||||
}
|
||||
PropertyAnimation {
|
||||
target: backgroundMask; property: "height"
|
||||
from: normalScreenGeometry.normalGeometry.height; to: root.height
|
||||
duration: root.animationDuration; easing.type: Easing.InOutQuad
|
||||
}
|
||||
PropertyAnimation {
|
||||
target: backgroundMask; property: "width"
|
||||
from: normalScreenGeometry.normalGeometry.width; to: root.width
|
||||
duration: root.animationDuration; easing.type: Easing.InOutQuad
|
||||
}
|
||||
]
|
||||
|
||||
transitions: [
|
||||
Transition {
|
||||
to: "fullScreen"
|
||||
SequentialAnimation {
|
||||
ScriptAction {
|
||||
script: {
|
||||
normalScreenLoader.anchors.left = root.left;
|
||||
normalScreenLoader.anchors.bottom = root.bottom;
|
||||
normalScreenLoader.anchors.margins = 8;
|
||||
fullScreenLoader.active = true;
|
||||
}
|
||||
}
|
||||
NumberAnimation { properties: "height,width"; duration: root.animationDuration; easing.type: Easing.InOutQuad }
|
||||
ScriptAction {
|
||||
script: {
|
||||
normalScreenLoader.active = false;
|
||||
mainWindow.enableWindowBlur(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
Transition {
|
||||
to: "normalScreen"
|
||||
SequentialAnimation {
|
||||
ScriptAction {
|
||||
script: {
|
||||
normalScreenLoader.active = true;
|
||||
mainWindow.enableWindowBlur(false);
|
||||
}
|
||||
}
|
||||
NumberAnimation { properties: "height,width"; duration: root.animationDuration; easing.type: Easing.InOutQuad }
|
||||
ScriptAction {
|
||||
script: {
|
||||
fullScreenLoader.active = false;
|
||||
mainWindow.isFullScreen = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
onStarted: {
|
||||
fullScreenLoader.active = true;
|
||||
normalScreenLoader.x = normalScreenGeometry.normalScreenX;
|
||||
normalScreenLoader.y = normalScreenGeometry.normalScreenY;
|
||||
}
|
||||
]
|
||||
onFinished: {
|
||||
normalScreenLoader.active = false;
|
||||
mainWindow.enableWindowBlur(true);
|
||||
}
|
||||
}
|
||||
|
||||
ParallelAnimation {
|
||||
id: exitFullScreenAnimation
|
||||
PropertyAnimation {
|
||||
target: backgroundMask; property: "x"
|
||||
from: 0; to: normalScreenGeometry.normalScreenX
|
||||
duration: root.animationDuration; easing.type: Easing.InOutQuad
|
||||
}
|
||||
PropertyAnimation {
|
||||
target: backgroundMask; property: "y"
|
||||
from: 0; to: normalScreenGeometry.normalScreenY
|
||||
duration: root.animationDuration; easing.type: Easing.InOutQuad
|
||||
}
|
||||
PropertyAnimation {
|
||||
target: backgroundMask; property: "height"
|
||||
from: root.height; to: normalScreenGeometry.normalGeometry.height
|
||||
duration: root.animationDuration; easing.type: Easing.InOutQuad
|
||||
}
|
||||
PropertyAnimation {
|
||||
target: backgroundMask; property: "width"
|
||||
from: root.width; to: normalScreenGeometry.normalGeometry.width
|
||||
duration: root.animationDuration; easing.type: Easing.InOutQuad
|
||||
}
|
||||
|
||||
onStarted: {
|
||||
normalScreenLoader.active = true;
|
||||
mainWindow.enableWindowBlur(false);
|
||||
|
||||
}
|
||||
onFinished: {
|
||||
normalScreenLoader.x = 0;
|
||||
normalScreenLoader.y = 0;
|
||||
backgroundMask.x = 0;
|
||||
backgroundMask.y = 0;
|
||||
fullScreenLoader.active = false;
|
||||
mainWindow.isFullScreen = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Loader {
|
||||
id: normalScreenLoader
|
||||
height: root.normalGeometry.height; width: root.normalGeometry.width
|
||||
anchors.bottom: root.bottom
|
||||
anchors.left: root.left
|
||||
height: normalScreenGeometry.normalGeometry.height; width: normalScreenGeometry.normalGeometry.width
|
||||
sourceComponent: normalComponent
|
||||
NumberAnimation { id: normalShow; target: normalScreenLoader; properties: "opacity"; from: 0; to: 1; duration: root.animationDuration; easing.type: Easing.InQuint }
|
||||
NumberAnimation { id: normalHide; target: normalScreenLoader; properties: "opacity"; from: 1; to: 0; duration: root.animationDuration; easing.type: Easing.OutQuint }
|
||||
|
|
|
@ -364,6 +364,11 @@ const QRect &WindowGeometryHelper::normalGeometry()
|
|||
return m_normalGeometry;
|
||||
}
|
||||
|
||||
const int WindowGeometryHelper::getPanelPos()
|
||||
{
|
||||
return m_panelPos;
|
||||
}
|
||||
|
||||
//======MenuWindow======//
|
||||
MenuWindow::MenuWindow(QWindow *parent) : QQuickView(parent), m_geometryHelper(new WindowGeometryHelper(this))
|
||||
{
|
||||
|
@ -394,6 +399,7 @@ void MenuWindow::init()
|
|||
connect(m_geometryHelper, &WindowGeometryHelper::geometryChanged, this, [this] {
|
||||
QEvent event(QEvent::Move);
|
||||
QCoreApplication::sendEvent(this, &event);
|
||||
Q_EMIT panelPosChanged();
|
||||
});
|
||||
|
||||
connect(GlobalSetting::instance(), &GlobalSetting::styleChanged, this , [this] (const GlobalSetting::Key& key) {
|
||||
|
@ -510,4 +516,9 @@ double MenuWindow::transparency() const
|
|||
return GlobalSetting::instance()->get(GlobalSetting::Transparency).toDouble();
|
||||
}
|
||||
|
||||
int MenuWindow::panelPos() const
|
||||
{
|
||||
return m_geometryHelper->getPanelPos();
|
||||
}
|
||||
|
||||
} // UkuiMenu
|
||||
|
|
|
@ -50,6 +50,7 @@ public:
|
|||
|
||||
const QRect &normalGeometry();
|
||||
const QRect &fullScreenGeometry();
|
||||
const int getPanelPos();
|
||||
|
||||
Q_SIGNALS:
|
||||
void geometryChanged();
|
||||
|
@ -107,6 +108,7 @@ class MenuWindow : public QQuickView
|
|||
Q_PROPERTY(bool isFullScreen READ isFullScreen WRITE setFullScreen NOTIFY fullScreenChanged)
|
||||
Q_PROPERTY(bool effectEnabled READ effectEnabled NOTIFY effectEnabledChanged)
|
||||
Q_PROPERTY(double transparency READ transparency NOTIFY transparencyChanged)
|
||||
Q_PROPERTY(int panelPos READ panelPos NOTIFY panelPosChanged)
|
||||
|
||||
public:
|
||||
explicit MenuWindow(QWindow *parent = nullptr);
|
||||
|
@ -116,6 +118,7 @@ public:
|
|||
bool isFullScreen() const;
|
||||
double transparency() const;
|
||||
void setFullScreen(bool isFullScreen);
|
||||
int panelPos() const;
|
||||
|
||||
Q_INVOKABLE void changeWindowBlurRegion(int x, int y, int width, int height);
|
||||
Q_INVOKABLE QRect normalScreenSize();
|
||||
|
@ -128,6 +131,7 @@ Q_SIGNALS:
|
|||
void fullScreenChanged();
|
||||
void beforeFullScreenChanged();
|
||||
void beforeFullScreenExited();
|
||||
void panelPosChanged();
|
||||
|
||||
private Q_SLOTS:
|
||||
void onActiveFocusItemChanged();
|
||||
|
|
Loading…
Reference in New Issue