/* * Copyright (C) 2023, KylinSoft Co., Ltd. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ import QtQuick 2.12 import AppUI 1.0 as AppUI import AppControls2 1.0 as AppControls2 import org.ukui.menu.core 1.0 import org.ukui.quick.items 1.0 as UkuiItems Item { id: root clip: true property int animationDuration: menuSetting.get("animationDuration") property double transparency: mainWindow.transparency property bool onComlpeted: false Component.onCompleted: { mainWindow.fullScreenChanged.connect(enterFullScreen); mainWindow.beforeFullScreenExited.connect(exitFullScreen); menuSetting.changed.connect(updateAnimationDuration); onComlpeted = true; } function enterFullScreen() { if (mainWindow.isFullScreen) { normalHide.start(); fullShow.start(); enterFullScreenAnimation.start(); if (root.transparency <= 0.6) { maskHide.start(); } } } function exitFullScreen() { normalShow.start(); fullHide.start(); exitFullScreenAnimation.start(); if (root.transparency <= 0.6) { maskShow.start(); } } function updateAnimationDuration(key) { if (key === "animationDuration") { root.animationDuration = menuSetting.get("animationDuration"); } } onTransparencyChanged: { if (transparency > 0.6) { backgroundMask.opacity = 1; } } QtObject { id: normalScreenGeometry property var normalGeometry: mainWindow.normalScreenSize() property int normalScreenX: normalScreenMargin property int normalScreenY: root.height - normalGeometry.height - normalScreenMargin property int normalScreenMargin: 8 property bool isFullScreen: mainWindow.isFullScreen onIsFullScreenChanged: { switch (mainWindow.panelPos) { case 0 : normalScreenX = normalScreenMargin; normalScreenY = root.height - normalGeometry.height - normalScreenMargin; break; case 1 : normalScreenX = normalScreenMargin; normalScreenY = normalScreenMargin; break; case 2 : normalScreenX = normalScreenMargin; normalScreenY = normalScreenMargin; break; case 3 : normalScreenX = root.width - normalGeometry.width - normalScreenMargin; normalScreenY = normalScreenMargin; break; default : normalScreenX = normalScreenMargin; normalScreenY = root.height - normalGeometry.height - normalScreenMargin; break; } } } UkuiItems.StyleBackground { id: backgroundMask // 初始状态默认为normalScreen x: 0; y: 0 height: normalScreenGeometry.normalGeometry.height width: normalScreenGeometry.normalGeometry.width radius: 12 onHeightChanged: { if (root.transparency <= 0.6 && root.onComlpeted) { switch (mainWindow.panelPos) { case 0 : mainWindow.changeWindowBlurRegion(0, root.height - height, width, height); break; case 1 : mainWindow.changeWindowBlurRegion(0, 0, width, height); break; case 2: mainWindow.changeWindowBlurRegion(0, 0, width, height); break; case 3 : mainWindow.changeWindowBlurRegion(root.width - width, 0, width, height); break; default : mainWindow.changeWindowBlurRegion(0, root.height - height, width, height); break; } } } NumberAnimation { id: maskHide target: backgroundMask; property: "opacity" from: 1.0; to: 0; duration: root.animationDuration / 4; easing.type: Easing.InOutQuad } NumberAnimation { id: maskShow target: backgroundMask; property: "opacity" from: 0; to: 1.0; duration: root.animationDuration * 2; easing.type: Easing.InOutExpo } ParallelAnimation { id: enterFullScreenAnimation PropertyAnimation { target: backgroundMask; property: "x" from: normalScreenGeometry.normalScreenX; to: 0 duration: root.animationDuration; easing.type: Easing.InOutQuad } PropertyAnimation { target: backgroundMask; property: "y" from: normalScreenGeometry.normalScreenY; to: 0 duration: root.animationDuration; easing.type: Easing.InOutQuad } PropertyAnimation { target: backgroundMask; property: "height" from: normalScreenGeometry.normalGeometry.height; to: root.height duration: root.animationDuration; easing.type: Easing.InOutQuad } PropertyAnimation { target: backgroundMask; property: "width" from: normalScreenGeometry.normalGeometry.width; to: root.width duration: root.animationDuration; easing.type: Easing.InOutQuad } onStarted: { fullScreenLoader.active = true; normalScreenLoader.x = normalScreenGeometry.normalScreenX; normalScreenLoader.y = normalScreenGeometry.normalScreenY; } onFinished: { normalScreenLoader.active = false; mainWindow.enableWindowBlur(true); } } ParallelAnimation { id: exitFullScreenAnimation PropertyAnimation { target: backgroundMask; property: "x" from: 0; to: normalScreenGeometry.normalScreenX duration: root.animationDuration; easing.type: Easing.InOutQuad } PropertyAnimation { target: backgroundMask; property: "y" from: 0; to: normalScreenGeometry.normalScreenY duration: root.animationDuration; easing.type: Easing.InOutQuad } PropertyAnimation { target: backgroundMask; property: "height" from: root.height; to: normalScreenGeometry.normalGeometry.height duration: root.animationDuration; easing.type: Easing.InOutQuad } PropertyAnimation { target: backgroundMask; property: "width" from: root.width; to: normalScreenGeometry.normalGeometry.width duration: root.animationDuration; easing.type: Easing.InOutQuad } onStarted: { normalScreenLoader.active = true; mainWindow.enableWindowBlur(false); } onFinished: { normalScreenLoader.x = 0; normalScreenLoader.y = 0; backgroundMask.x = 0; backgroundMask.y = 0; fullScreenLoader.active = false; mainWindow.isFullScreen = false; } } } Loader { id: normalScreenLoader focus: !mainWindow.isFullScreen height: normalScreenGeometry.normalGeometry.height; width: normalScreenGeometry.normalGeometry.width sourceComponent: normalComponent NumberAnimation { id: normalShow; target: normalScreenLoader; properties: "opacity"; from: 0; to: 1; duration: root.animationDuration; easing.type: Easing.InQuint } NumberAnimation { id: normalHide; target: normalScreenLoader; properties: "opacity"; from: 1; to: 0; duration: root.animationDuration; easing.type: Easing.OutQuint } Component.onCompleted: { active = mainWindow.isFullScreen ? false : true; opacity = mainWindow.isFullScreen ? 0 : 1; } Keys.onPressed: { item.keyPressed(event); } } Loader { id: fullScreenLoader anchors.fill: parent sourceComponent: fullSceenComponent NumberAnimation { id: fullShow; target: fullScreenLoader; properties: "opacity"; from: 0; to: 1; duration: root.animationDuration; easing.type: Easing.InQuint } NumberAnimation { id: fullHide; target: fullScreenLoader; properties: "opacity"; from: 1; to: 0; duration: root.animationDuration; easing.type: Easing.OutQuint } Component.onCompleted: { active = mainWindow.isFullScreen ? true : false; opacity = mainWindow.isFullScreen ? 1 : 0; } } Component { id: fullSceenComponent AppUI.FullScreenUI {} } Component { id: normalComponent AppUI.NormalUI {} } }