// The MIT License (MIT) // // Copyright (c) Itay Grudev 2015 - 2018 // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // // W A R N I N G !!! // ----------------- // // This file is not part of the SingleApplication API. It is used purely as an // implementation detail. This header file may change from version to // version without notice, or may even be removed. // #include #include #include #include #include #include #include #include #include "singleapplication.h" #include "singleapplication_p.h" #ifdef Q_OS_UNIX #include #include #include #endif #ifdef Q_OS_WIN #include #include #endif SingleApplicationPrivate::SingleApplicationPrivate( SingleApplication *q_ptr ) : q_ptr( q_ptr ) { server = nullptr; socket = nullptr; memory = nullptr; instanceNumber = -1; } SingleApplicationPrivate::~SingleApplicationPrivate() { if( socket != nullptr ) { socket->close(); delete socket; } memory->lock(); InstancesInfo* inst = static_cast(memory->data()); if( server != nullptr ) { server->close(); delete server; inst->primary = false; inst->primaryPid = -1; inst->checksum = blockChecksum(); } memory->unlock(); delete memory; } void SingleApplicationPrivate::genBlockServerName(const char* appName) { QCryptographicHash appData( QCryptographicHash::Sha256 ); appData.addData( appName, 17 ); appData.addData( SingleApplication::app_t::applicationName().toUtf8() ); appData.addData( SingleApplication::app_t::organizationName().toUtf8() ); appData.addData( SingleApplication::app_t::organizationDomain().toUtf8() ); if( ! (options & SingleApplication::Mode::ExcludeAppVersion) ) { appData.addData( SingleApplication::app_t::applicationVersion().toUtf8() ); } if( ! (options & SingleApplication::Mode::ExcludeAppPath) ) { #ifdef Q_OS_WIN appData.addData( SingleApplication::app_t::applicationFilePath().toLower().toUtf8() ); #else appData.addData( SingleApplication::app_t::applicationFilePath().toUtf8() ); #endif } // User level block requires a user specific data in the hash if( options & SingleApplication::Mode::User ) { #ifdef Q_OS_WIN wchar_t username [ UNLEN + 1 ]; // Specifies size of the buffer on input DWORD usernameLength = UNLEN + 1; if( GetUserNameW( username, &usernameLength ) ) { appData.addData( QString::fromWCharArray(username).toUtf8() ); } else { appData.addData( qgetenv("USERNAME") ); } #endif #ifdef Q_OS_UNIX QByteArray username; uid_t uid = geteuid(); struct passwd *pw = getpwuid(uid); if( pw ) { username = pw->pw_name; } if( username.isEmpty() ) { username = qgetenv("USER"); } appData.addData(username); #endif } appData.addData(qgetenv("DISPLAY")); // Replace the backslash in RFC 2045 Base64 [a-zA-Z0-9+/=] to comply with // server naming requirements. blockServerName = appData.result().toBase64().replace("/", "_"); } void SingleApplicationPrivate::initializeMemoryBlock() { InstancesInfo* inst = static_cast( memory->data() ); inst->primary = false; inst->secondary = 0; inst->primaryPid = -1; inst->checksum = blockChecksum(); } void SingleApplicationPrivate::startPrimary() { Q_Q(SingleApplication); // Successful creation means that no main process exists // So we start a QLocalServer to listen for connections QLocalServer::removeServer( blockServerName ); server = new QLocalServer(); // Restrict access to the socket according to the // SingleApplication::Mode::User flag on User level or no restrictions if( options & SingleApplication::Mode::User ) { server->setSocketOptions( QLocalServer::UserAccessOption ); } else { server->setSocketOptions( QLocalServer::WorldAccessOption ); } server->listen( blockServerName ); QObject::connect( server, &QLocalServer::newConnection, this, &SingleApplicationPrivate::slotConnectionEstablished ); // Reset the number of connections InstancesInfo* inst = static_cast ( memory->data() ); inst->primary = true; inst->primaryPid = q->applicationPid(); inst->checksum = blockChecksum(); instanceNumber = 0; } void SingleApplicationPrivate::startSecondary() { } void SingleApplicationPrivate::connectToPrimary( int msecs, ConnectionType connectionType ) { // Connect to the Local Server of the Primary Instance if not already // connected. if( socket == nullptr ) { socket = new QLocalSocket(); } // If already connected - we are done; if( socket->state() == QLocalSocket::ConnectedState ) return; // If not connect if( socket->state() == QLocalSocket::UnconnectedState || socket->state() == QLocalSocket::ClosingState ) { socket->connectToServer( blockServerName ); } // Wait for being connected if( socket->state() == QLocalSocket::ConnectingState ) { socket->waitForConnected( msecs ); } // Initialisation message according to the SingleApplication protocol if( socket->state() == QLocalSocket::ConnectedState ) { // Notify the parent that a new instance had been started; QByteArray initMsg; QDataStream writeStream(&initMsg, QIODevice::WriteOnly); #if (QT_VERSION >= QT_VERSION_CHECK(5, 6, 0)) writeStream.setVersion(QDataStream::Qt_5_6); #endif writeStream << blockServerName.toLatin1(); writeStream << static_cast(connectionType); writeStream << instanceNumber; quint16 checksum = qChecksum(initMsg.constData(), static_cast(initMsg.length())); writeStream << checksum; // The header indicates the message length that follows QByteArray header; QDataStream headerStream(&header, QIODevice::WriteOnly); #if (QT_VERSION >= QT_VERSION_CHECK(5, 6, 0)) headerStream.setVersion(QDataStream::Qt_5_6); #endif headerStream << static_cast ( initMsg.length() ); socket->write( header ); socket->write( initMsg ); socket->flush(); socket->waitForBytesWritten( msecs ); } } quint16 SingleApplicationPrivate::blockChecksum() { return qChecksum( static_cast ( memory->data() ), offsetof( InstancesInfo, checksum ) ); } qint64 SingleApplicationPrivate::primaryPid() { qint64 pid; memory->lock(); InstancesInfo* inst = static_cast( memory->data() ); pid = inst->primaryPid; memory->unlock(); return pid; } /** * @brief Executed when a connection has been made to the LocalServer */ void SingleApplicationPrivate::slotConnectionEstablished() { QLocalSocket *nextConnSocket = server->nextPendingConnection(); connectionMap.insert(nextConnSocket, ConnectionInfo()); QObject::connect(nextConnSocket, &QLocalSocket::aboutToClose, [nextConnSocket, this]() { auto &info = connectionMap[nextConnSocket]; Q_EMIT this->slotClientConnectionClosed( nextConnSocket, info.instanceId ); } ); QObject::connect(nextConnSocket, &QLocalSocket::disconnected, [nextConnSocket, this]() { connectionMap.remove(nextConnSocket); nextConnSocket->deleteLater(); } ); QObject::connect(nextConnSocket, &QLocalSocket::readyRead, [nextConnSocket, this]() { auto &info = connectionMap[nextConnSocket]; switch(info.stage) { case StageHeader: readInitMessageHeader(nextConnSocket); break; case StageBody: readInitMessageBody(nextConnSocket); break; case StageConnected: Q_EMIT this->slotDataAvailable( nextConnSocket, info.instanceId ); break; default: break; }; } ); } void SingleApplicationPrivate::readInitMessageHeader( QLocalSocket *sock ) { if (!connectionMap.contains( sock )) { return; } if( sock->bytesAvailable() < ( qint64 )sizeof( quint64 ) ) { return; } QDataStream headerStream( sock ); #if (QT_VERSION >= QT_VERSION_CHECK(5, 6, 0)) headerStream.setVersion( QDataStream::Qt_5_6 ); #endif // Read the header to know the message length quint64 msgLen = 0; headerStream >> msgLen; ConnectionInfo &info = connectionMap[sock]; info.stage = StageBody; info.msgLen = msgLen; if ( sock->bytesAvailable() >= (qint64) msgLen ) { readInitMessageBody( sock ); } } void SingleApplicationPrivate::readInitMessageBody( QLocalSocket *sock ) { Q_Q(SingleApplication); if (!connectionMap.contains( sock )) { return; } ConnectionInfo &info = connectionMap[sock]; if( sock->bytesAvailable() < ( qint64 )info.msgLen ) { return; } // Read the message body QByteArray msgBytes = sock->read(info.msgLen); QDataStream readStream(msgBytes); #if (QT_VERSION >= QT_VERSION_CHECK(5, 6, 0)) readStream.setVersion( QDataStream::Qt_5_6 ); #endif // server name QByteArray latin1Name; readStream >> latin1Name; // connection type ConnectionType connectionType = InvalidConnection; quint8 connTypeVal = InvalidConnection; readStream >> connTypeVal; connectionType = static_cast ( connTypeVal ); // instance id quint32 instanceId = 0; readStream >> instanceId; // checksum quint16 msgChecksum = 0; readStream >> msgChecksum; const quint16 actualChecksum = qChecksum( msgBytes.constData(), static_cast( msgBytes.length() - sizeof( quint16 ) ) ); bool isValid = readStream.status() == QDataStream::Ok && QLatin1String(latin1Name) == blockServerName && msgChecksum == actualChecksum; if( !isValid ) { sock->close(); return; } info.instanceId = instanceId; info.stage = StageConnected; if( connectionType == NewInstance || ( connectionType == SecondaryInstance && options & SingleApplication::Mode::SecondaryNotification ) ) { Q_EMIT q->instanceStarted(); } if (sock->bytesAvailable() > 0) { Q_EMIT this->slotDataAvailable( sock, instanceId ); } } void SingleApplicationPrivate::slotDataAvailable( QLocalSocket *dataSocket, quint32 instanceId ) { Q_Q(SingleApplication); Q_EMIT q->receivedMessage( instanceId, dataSocket->readAll() ); } void SingleApplicationPrivate::slotClientConnectionClosed( QLocalSocket *closedSocket, quint32 instanceId ) { if( closedSocket->bytesAvailable() > 0 ) Q_EMIT slotDataAvailable( closedSocket, instanceId ); }