viewers: Fix spice audio
Commit 1689ebb25
removed what I thought was an unused audio
handle in the spice viewer code, but apparently it does
something. Strangely some VMs work fine (linux, windows 7),
but my windows 10 VMs need this to actually get audio.
No clue what that's all about
https://bugzilla.redhat.com/show_bug.cgi?id=1881080
Signed-off-by: Cole Robinson <crobinso@redhat.com>
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@ -476,6 +476,7 @@ class SpiceViewer(Viewer):
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Viewer.__init__(self, *args, **kwargs)
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self._spice_session = None
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self._display = None
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self._audio = None
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self._main_channel = None
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self._display_channel = None
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self._usbdev_manager = None
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@ -618,6 +619,14 @@ class SpiceViewer(Viewer):
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self._init_widget()
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self.emit("connected")
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elif (type(channel) in [SpiceClientGLib.PlaybackChannel,
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SpiceClientGLib.RecordChannel] and
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not self._audio):
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# It's unclear why we need this audio handle, but it
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# does matter:
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# https://bugzilla.redhat.com/show_bug.cgi?id=1881080
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self._audio = SpiceClientGLib.Audio.get(self._spice_session, None)
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def _agent_connected_cb(self, src, val):
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self.emit("agent-connected") # pragma: no cover
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@ -631,6 +640,7 @@ class SpiceViewer(Viewer):
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_SIGS.disconnect_obj_signals(self._spice_session)
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self._spice_session.disconnect()
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self._spice_session = None
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self._audio = None
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if self._display:
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self._display.destroy()
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self._display = None
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