vtk9/Rendering/Volume/vtkProjectedTetrahedraMappe...

393 lines
12 KiB
C++

/*=========================================================================
Program: Visualization Toolkit
Module: vtkProjectedTetrahedraMapper.cxx
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/*
* Copyright 2003 Sandia Corporation.
* Under the terms of Contract DE-AC04-94AL85000, there is a non-exclusive
* license for use of this work by or on behalf of the
* U.S. Government. Redistribution and use in source and binary forms, with
* or without modification, are permitted provided that this Notice and any
* statement of authorship are reproduced on all copies.
*/
#include "vtkProjectedTetrahedraMapper.h"
#include "vtkArrayDispatch.h"
#include "vtkCellArray.h"
#include "vtkCellCenterDepthSort.h"
#include "vtkCellData.h"
#include "vtkColorTransferFunction.h"
#include "vtkDoubleArray.h"
#include "vtkFloatArray.h"
#include "vtkGarbageCollector.h"
#include "vtkMath.h"
#include "vtkObjectFactory.h"
#include "vtkPiecewiseFunction.h"
#include "vtkPointData.h"
#include "vtkTimerLog.h"
#include "vtkUnsignedCharArray.h"
#include "vtkUnstructuredGrid.h"
#include "vtkVisibilitySort.h"
#include "vtkVolume.h"
#include "vtkVolumeProperty.h"
#include <algorithm>
#include <cmath>
//------------------------------------------------------------------------------
vtkCxxSetObjectMacro(vtkProjectedTetrahedraMapper, VisibilitySort, vtkVisibilitySort);
//------------------------------------------------------------------------------
// Return nullptr if no override is supplied.
vtkAbstractObjectFactoryNewMacro(vtkProjectedTetrahedraMapper);
//------------------------------------------------------------------------------
vtkProjectedTetrahedraMapper::vtkProjectedTetrahedraMapper()
{
this->VisibilitySort = vtkCellCenterDepthSort::New();
}
vtkProjectedTetrahedraMapper::~vtkProjectedTetrahedraMapper()
{
this->SetVisibilitySort(nullptr);
}
void vtkProjectedTetrahedraMapper::PrintSelf(ostream& os, vtkIndent indent)
{
this->Superclass::PrintSelf(os, indent);
os << indent << "VisibilitySort: " << this->VisibilitySort << endl;
}
//------------------------------------------------------------------------------
void vtkProjectedTetrahedraMapper::ReportReferences(vtkGarbageCollector* collector)
{
this->Superclass::ReportReferences(collector);
vtkGarbageCollectorReport(collector, this->VisibilitySort, "VisibilitySort");
}
//------------------------------------------------------------------------------
namespace
{
struct TransformPointsWorker
{
const float* Proj;
const float* ModelView;
float* OutPoints;
TransformPointsWorker(const float* proj, const float* mv, float* out)
: Proj(proj)
, ModelView(mv)
, OutPoints(out)
{
}
template <class ArrayT>
void operator()(ArrayT* in_points)
{
float mat[16];
int row, col;
vtkIdType i;
vtkIdType num_points = in_points->GetNumberOfTuples();
typename ArrayT::ValueType in_p[3];
float* out_p;
// Combine two transforms into one transform.
for (col = 0; col < 4; col++)
{
for (row = 0; row < 4; row++)
{
mat[col * 4 + row] = (this->Proj[0 * 4 + row] * this->ModelView[col * 4 + 0] +
this->Proj[1 * 4 + row] * this->ModelView[col * 4 + 1] +
this->Proj[2 * 4 + row] * this->ModelView[col * 4 + 2] +
this->Proj[3 * 4 + row] * this->ModelView[col * 4 + 3]);
}
}
// Transform all points.
for (i = 0, out_p = this->OutPoints; i < num_points; i++, out_p += 3)
{
in_points->GetTypedTuple(i, in_p);
for (row = 0; row < 3; row++)
{
out_p[row] = (mat[0 * 4 + row] * in_p[0] + mat[1 * 4 + row] * in_p[1] +
mat[2 * 4 + row] * in_p[2] + mat[3 * 4 + row]);
}
}
// Check to see if we need to divide by w.
if ((mat[0 * 4 + 3] != 0) || (mat[1 * 4 + 3] != 0) || (mat[2 * 4 + 3] != 0) ||
(mat[3 * 4 + 3] != 1))
{
for (i = 0, out_p = this->OutPoints; i < num_points; i++, out_p += 3)
{
in_points->GetTypedTuple(i, in_p);
float w = (mat[0 * 4 + 3] * in_p[0] + mat[1 * 4 + 3] * in_p[1] + mat[2 * 4 + 3] * in_p[2] +
mat[3 * 4 + 3]);
if (w > 0.0)
{
out_p[0] /= w;
out_p[1] /= w;
out_p[2] /= w;
}
else
{
// A negative w probably means the point is behind the viewer. Things
// can get screwy if we try to inverse-project that. Instead, just
// set the position somewhere very far behind us.
out_p[2] = -VTK_FLOAT_MAX;
}
}
}
}
};
} // end anon namespace
//------------------------------------------------------------------------------
void vtkProjectedTetrahedraMapper::TransformPoints(vtkPoints* inPoints,
const float projection_mat[16], const float modelview_mat[16], vtkFloatArray* outPoints)
{
if (!inPoints)
{
return;
}
outPoints->SetNumberOfComponents(3);
outPoints->SetNumberOfTuples(inPoints->GetNumberOfPoints());
TransformPointsWorker worker(projection_mat, modelview_mat, outPoints->GetPointer(0));
vtkArrayDispatch::Dispatch::Execute(inPoints->GetData(), worker);
}
//------------------------------------------------------------------------------
namespace vtkProjectedTetrahedraMapperNamespace
{
template <typename ColorArrayT, typename ScalarArrayT>
void MapScalarsToColorsImpl(
ColorArrayT* colors, vtkVolumeProperty* property, ScalarArrayT* scalars);
template <typename ColorArrayT, typename ScalarArrayT>
void MapIndependentComponents(
ColorArrayT* colors, vtkVolumeProperty* property, ScalarArrayT* scalars);
template <typename ColorArrayT, typename ScalarArrayT>
void Map2DependentComponents(
ColorArrayT* colors, vtkVolumeProperty* property, ScalarArrayT* scalars);
template <typename ColorArrayT, typename ScalarArrayT>
void Map4DependentComponents(ColorArrayT* colors, ScalarArrayT* scalars);
struct Worker
{
vtkVolumeProperty* Property;
Worker(vtkVolumeProperty* property)
: Property(property)
{
}
template <typename ColorArrayT, typename ScalarArrayT>
void operator()(ColorArrayT* colors, ScalarArrayT* scalars)
{
MapScalarsToColorsImpl(colors, this->Property, scalars);
}
};
}
void vtkProjectedTetrahedraMapper::MapScalarsToColors(
vtkDataArray* colors, vtkVolumeProperty* property, vtkDataArray* scalars)
{
using namespace vtkProjectedTetrahedraMapperNamespace;
vtkDataArray* tmpColors;
int castColors;
if ((colors->GetDataType() == VTK_UNSIGNED_CHAR) &&
(((scalars->GetDataType() != VTK_UNSIGNED_CHAR) || (property->GetIndependentComponents())) ||
((!property->GetIndependentComponents()) && (scalars->GetNumberOfComponents() == 2))))
{
// Special case. Need to convert from range [0,1] to [0,255].
tmpColors = vtkDoubleArray::New();
castColors = 1;
}
else
{
tmpColors = colors;
castColors = 0;
}
vtkIdType numscalars = scalars->GetNumberOfTuples();
tmpColors->Initialize();
tmpColors->SetNumberOfComponents(4);
tmpColors->SetNumberOfTuples(numscalars);
Worker worker(property);
if (!vtkArrayDispatch::Dispatch2::Execute(tmpColors, scalars, worker))
{
vtkGenericWarningMacro("Dispatch failed for scalar array " << scalars->GetName());
}
if (castColors)
{
// Special case. Need to convert from range [0,1] to [0,255].
colors->Initialize();
colors->SetNumberOfComponents(4);
colors->SetNumberOfTuples(scalars->GetNumberOfTuples());
unsigned char* c = static_cast<vtkUnsignedCharArray*>(colors)->GetPointer(0);
for (vtkIdType i = 0; i < numscalars; i++, c += 4)
{
double* dc = tmpColors->GetTuple(i);
c[0] = static_cast<unsigned char>(dc[0] * 255.9999);
c[1] = static_cast<unsigned char>(dc[1] * 255.9999);
c[2] = static_cast<unsigned char>(dc[2] * 255.9999);
c[3] = static_cast<unsigned char>(dc[3] * 255.9999);
}
tmpColors->Delete();
}
}
//------------------------------------------------------------------------------
namespace vtkProjectedTetrahedraMapperNamespace
{
template <typename ColorArrayT, typename ScalarArrayT>
void MapScalarsToColorsImpl(ColorArrayT* colors, vtkVolumeProperty* property, ScalarArrayT* scalars)
{
if (property->GetIndependentComponents())
{
MapIndependentComponents(colors, property, scalars);
}
else
{
switch (scalars->GetNumberOfComponents())
{
case 2:
Map2DependentComponents(colors, property, scalars);
break;
case 4:
Map4DependentComponents(colors, scalars);
break;
default:
vtkGenericWarningMacro("Attempted to map scalar with " << scalars->GetNumberOfComponents()
<< " with dependent components");
break;
}
}
}
template <typename ColorArrayT, typename ScalarArrayT>
void MapIndependentComponents(
ColorArrayT* colors, vtkVolumeProperty* property, ScalarArrayT* scalars)
{
// I don't really know what to do if there is more than one component.
// How am I supposed to mix the resulting colors? Since I don't know
// what to do, and the whole thing seems kinda pointless anyway, I'm just
// going to punt and copy over the first scalar.
vtkIdType i;
vtkIdType num_scalars = scalars->GetNumberOfTuples();
typedef typename ScalarArrayT::ValueType ScalarType;
typedef typename ColorArrayT::ValueType ColorType;
ColorType c[4];
if (property->GetColorChannels() == 1)
{
vtkPiecewiseFunction* gray = property->GetGrayTransferFunction();
vtkPiecewiseFunction* alpha = property->GetScalarOpacity();
for (i = 0; i < num_scalars; i++)
{
ScalarType s = scalars->GetTypedComponent(i, 0);
c[0] = c[1] = c[2] = static_cast<ColorType>(gray->GetValue(s));
c[3] = static_cast<ColorType>(alpha->GetValue(s));
colors->SetTypedTuple(i, c);
}
}
else
{
vtkColorTransferFunction* rgb = property->GetRGBTransferFunction();
vtkPiecewiseFunction* alpha = property->GetScalarOpacity();
int vectorMode = rgb->GetVectorMode();
int vectorComponent = rgb->GetVectorComponent();
for (i = 0; i < num_scalars; i++)
{
ScalarType s = 0.0;
if (scalars->GetNumberOfComponents() == 1)
{
s = scalars->GetValue(i);
}
else if (vectorMode == vtkScalarsToColors::COMPONENT)
{
s = scalars->GetTypedComponent(i, vectorComponent);
}
else
{
ScalarType sum = 0.0;
for (int comp = 0; comp < scalars->GetNumberOfComponents(); ++comp)
{
ScalarType t = scalars->GetTypedComponent(i, comp);
sum += t * t;
}
s = sqrt(sum);
}
double trgb[3];
rgb->GetColor(s, trgb);
c[0] = static_cast<ColorType>(trgb[0]);
c[1] = static_cast<ColorType>(trgb[1]);
c[2] = static_cast<ColorType>(trgb[2]);
c[3] = static_cast<ColorType>(alpha->GetValue(s));
colors->SetTypedTuple(i, c);
}
}
}
template <typename ColorArrayT, typename ScalarArrayT>
void Map2DependentComponents(
ColorArrayT* colors, vtkVolumeProperty* property, ScalarArrayT* scalars)
{
typedef typename ScalarArrayT::ValueType ScalarType;
vtkColorTransferFunction* rgb = property->GetRGBTransferFunction();
vtkPiecewiseFunction* alpha = property->GetScalarOpacity();
vtkIdType num_scalars = scalars->GetNumberOfTuples();
double rgbColor[4];
ScalarType scalar[2];
for (vtkIdType i = 0; i < num_scalars; i++)
{
scalars->GetTypedTuple(i, scalar);
rgb->GetColor(scalar[0], rgbColor);
rgbColor[3] = alpha->GetValue(scalar[1]);
colors->SetTuple(i, rgbColor);
}
}
template <typename ColorArrayT, typename ScalarArrayT>
void Map4DependentComponents(ColorArrayT* colors, ScalarArrayT* scalars)
{
double val[4];
vtkIdType num_scalars = scalars->GetNumberOfTuples();
for (vtkIdType i = 0; i < num_scalars; i++)
{
scalars->GetTuple(i, val);
colors->SetTuple(i, val);
}
}
}