mirror of https://gitee.com/openkylin/wget.git
216 lines
6.8 KiB
C++
216 lines
6.8 KiB
C++
/* xalloc.h -- malloc with out-of-memory checking
|
|
|
|
Copyright (C) 1990-2000, 2003-2004, 2006-2023 Free Software Foundation, Inc.
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <https://www.gnu.org/licenses/>. */
|
|
|
|
#ifndef XALLOC_H_
|
|
#define XALLOC_H_
|
|
|
|
/* This file uses _GL_INLINE_HEADER_BEGIN, _GL_INLINE, _Noreturn,
|
|
_GL_ATTRIBUTE_ALLOC_SIZE, _GL_ATTRIBUTE_MALLOC,
|
|
_GL_ATTRIBUTE_RETURNS_NONNULL. */
|
|
#if !_GL_CONFIG_H_INCLUDED
|
|
#error "Please include config.h first."
|
|
#endif
|
|
|
|
#include <stddef.h>
|
|
#include <stdlib.h>
|
|
|
|
#if GNULIB_XALLOC
|
|
# include "idx.h"
|
|
#endif
|
|
|
|
_GL_INLINE_HEADER_BEGIN
|
|
#ifndef XALLOC_INLINE
|
|
# define XALLOC_INLINE _GL_INLINE
|
|
#endif
|
|
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
|
|
#if GNULIB_XALLOC_DIE
|
|
|
|
/* This function is always triggered when memory is exhausted.
|
|
It must be defined by the application, either explicitly
|
|
or by using gnulib's xalloc-die module. This is the
|
|
function to call when one wants the program to die because of a
|
|
memory allocation failure. */
|
|
/*extern*/ _Noreturn void xalloc_die (void);
|
|
|
|
#endif /* GNULIB_XALLOC_DIE */
|
|
|
|
#if GNULIB_XALLOC
|
|
|
|
void *xmalloc (size_t s)
|
|
_GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_DEALLOC_FREE
|
|
_GL_ATTRIBUTE_ALLOC_SIZE ((1)) _GL_ATTRIBUTE_RETURNS_NONNULL;
|
|
void *ximalloc (idx_t s)
|
|
_GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_DEALLOC_FREE
|
|
_GL_ATTRIBUTE_ALLOC_SIZE ((1)) _GL_ATTRIBUTE_RETURNS_NONNULL;
|
|
void *xinmalloc (idx_t n, idx_t s)
|
|
_GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_DEALLOC_FREE
|
|
_GL_ATTRIBUTE_ALLOC_SIZE ((1, 2)) _GL_ATTRIBUTE_RETURNS_NONNULL;
|
|
void *xzalloc (size_t s)
|
|
_GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_DEALLOC_FREE
|
|
_GL_ATTRIBUTE_ALLOC_SIZE ((1)) _GL_ATTRIBUTE_RETURNS_NONNULL;
|
|
void *xizalloc (idx_t s)
|
|
_GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_DEALLOC_FREE
|
|
_GL_ATTRIBUTE_ALLOC_SIZE ((1)) _GL_ATTRIBUTE_RETURNS_NONNULL;
|
|
void *xcalloc (size_t n, size_t s)
|
|
_GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_DEALLOC_FREE
|
|
_GL_ATTRIBUTE_ALLOC_SIZE ((1, 2)) _GL_ATTRIBUTE_RETURNS_NONNULL;
|
|
void *xicalloc (idx_t n, idx_t s)
|
|
_GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_DEALLOC_FREE
|
|
_GL_ATTRIBUTE_ALLOC_SIZE ((1, 2)) _GL_ATTRIBUTE_RETURNS_NONNULL;
|
|
void *xrealloc (void *p, size_t s)
|
|
_GL_ATTRIBUTE_ALLOC_SIZE ((2));
|
|
void *xirealloc (void *p, idx_t s)
|
|
_GL_ATTRIBUTE_ALLOC_SIZE ((2)) _GL_ATTRIBUTE_RETURNS_NONNULL;
|
|
void *xreallocarray (void *p, size_t n, size_t s)
|
|
_GL_ATTRIBUTE_ALLOC_SIZE ((2, 3));
|
|
void *xireallocarray (void *p, idx_t n, idx_t s)
|
|
_GL_ATTRIBUTE_ALLOC_SIZE ((2, 3)) _GL_ATTRIBUTE_RETURNS_NONNULL;
|
|
void *x2realloc (void *p, size_t *ps) /* superseded by xpalloc */
|
|
_GL_ATTRIBUTE_RETURNS_NONNULL;
|
|
void *x2nrealloc (void *p, size_t *pn, size_t s) /* superseded by xpalloc */
|
|
_GL_ATTRIBUTE_RETURNS_NONNULL;
|
|
void *xpalloc (void *pa, idx_t *pn, idx_t n_incr_min, ptrdiff_t n_max, idx_t s)
|
|
_GL_ATTRIBUTE_RETURNS_NONNULL;
|
|
void *xmemdup (void const *p, size_t s)
|
|
_GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_DEALLOC_FREE
|
|
_GL_ATTRIBUTE_ALLOC_SIZE ((2)) _GL_ATTRIBUTE_RETURNS_NONNULL;
|
|
void *ximemdup (void const *p, idx_t s)
|
|
_GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_DEALLOC_FREE
|
|
_GL_ATTRIBUTE_ALLOC_SIZE ((2)) _GL_ATTRIBUTE_RETURNS_NONNULL;
|
|
char *ximemdup0 (void const *p, idx_t s)
|
|
_GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_DEALLOC_FREE
|
|
_GL_ATTRIBUTE_RETURNS_NONNULL;
|
|
char *xstrdup (char const *str)
|
|
_GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_DEALLOC_FREE
|
|
_GL_ATTRIBUTE_RETURNS_NONNULL;
|
|
|
|
/* In the following macros, T must be an elementary or structure/union or
|
|
typedef'ed type, or a pointer to such a type. To apply one of the
|
|
following macros to a function pointer or array type, you need to typedef
|
|
it first and use the typedef name. */
|
|
|
|
/* Allocate an object of type T dynamically, with error checking. */
|
|
/* extern t *XMALLOC (typename t); */
|
|
# define XMALLOC(t) ((t *) xmalloc (sizeof (t)))
|
|
|
|
/* Allocate memory for N elements of type T, with error checking. */
|
|
/* extern t *XNMALLOC (size_t n, typename t); */
|
|
# define XNMALLOC(n, t) \
|
|
((t *) (sizeof (t) == 1 ? xmalloc (n) : xnmalloc (n, sizeof (t))))
|
|
|
|
/* Allocate an object of type T dynamically, with error checking,
|
|
and zero it. */
|
|
/* extern t *XZALLOC (typename t); */
|
|
# define XZALLOC(t) ((t *) xzalloc (sizeof (t)))
|
|
|
|
/* Allocate memory for N elements of type T, with error checking,
|
|
and zero it. */
|
|
/* extern t *XCALLOC (size_t n, typename t); */
|
|
# define XCALLOC(n, t) \
|
|
((t *) (sizeof (t) == 1 ? xzalloc (n) : xcalloc (n, sizeof (t))))
|
|
|
|
|
|
/* Allocate an array of N objects, each with S bytes of memory,
|
|
dynamically, with error checking. S must be nonzero. */
|
|
|
|
void *xnmalloc (size_t n, size_t s)
|
|
_GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_DEALLOC_FREE
|
|
_GL_ATTRIBUTE_ALLOC_SIZE ((1, 2)) _GL_ATTRIBUTE_RETURNS_NONNULL;
|
|
|
|
/* FIXME: Deprecate this in favor of xreallocarray? */
|
|
/* Change the size of an allocated block of memory P to an array of N
|
|
objects each of S bytes, with error checking. S must be nonzero. */
|
|
|
|
XALLOC_INLINE void *xnrealloc (void *p, size_t n, size_t s)
|
|
_GL_ATTRIBUTE_ALLOC_SIZE ((2, 3));
|
|
XALLOC_INLINE void *
|
|
xnrealloc (void *p, size_t n, size_t s)
|
|
{
|
|
return xreallocarray (p, n, s);
|
|
}
|
|
|
|
/* Return a pointer to a new buffer of N bytes. This is like xmalloc,
|
|
except it returns char *. */
|
|
|
|
char *xcharalloc (size_t n)
|
|
_GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_DEALLOC_FREE
|
|
_GL_ATTRIBUTE_ALLOC_SIZE ((1)) _GL_ATTRIBUTE_RETURNS_NONNULL;
|
|
|
|
#endif /* GNULIB_XALLOC */
|
|
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
|
|
#if GNULIB_XALLOC && defined __cplusplus
|
|
|
|
/* C++ does not allow conversions from void * to other pointer types
|
|
without a cast. Use templates to work around the problem when
|
|
possible. */
|
|
|
|
template <typename T> inline T *
|
|
xrealloc (T *p, size_t s)
|
|
{
|
|
return (T *) xrealloc ((void *) p, s);
|
|
}
|
|
|
|
template <typename T> inline T *
|
|
xreallocarray (T *p, size_t n, size_t s)
|
|
{
|
|
return (T *) xreallocarray ((void *) p, n, s);
|
|
}
|
|
|
|
/* FIXME: Deprecate this in favor of xreallocarray? */
|
|
template <typename T> inline T *
|
|
xnrealloc (T *p, size_t n, size_t s)
|
|
{
|
|
return xreallocarray (p, n, s);
|
|
}
|
|
|
|
template <typename T> inline T *
|
|
x2realloc (T *p, size_t *pn)
|
|
{
|
|
return (T *) x2realloc ((void *) p, pn);
|
|
}
|
|
|
|
template <typename T> inline T *
|
|
x2nrealloc (T *p, size_t *pn, size_t s)
|
|
{
|
|
return (T *) x2nrealloc ((void *) p, pn, s);
|
|
}
|
|
|
|
template <typename T> inline T *
|
|
xmemdup (T const *p, size_t s)
|
|
{
|
|
return (T *) xmemdup ((void const *) p, s);
|
|
}
|
|
|
|
#endif /* GNULIB_XALLOC && C++ */
|
|
|
|
|
|
_GL_INLINE_HEADER_END
|
|
|
|
#endif /* !XALLOC_H_ */
|