mirror of https://gitee.com/openkylin/wget.git
263 lines
7.5 KiB
C++
263 lines
7.5 KiB
C++
/* xalloc.h -- malloc with out-of-memory checking
|
|
|
|
Copyright (C) 1990-2000, 2003-2004, 2006-2019 Free Software Foundation, Inc.
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <https://www.gnu.org/licenses/>. */
|
|
|
|
#ifndef XALLOC_H_
|
|
#define XALLOC_H_
|
|
|
|
#include <stddef.h>
|
|
#include <stdint.h>
|
|
|
|
#include "xalloc-oversized.h"
|
|
|
|
#ifndef _GL_INLINE_HEADER_BEGIN
|
|
#error "Please include config.h first."
|
|
#endif
|
|
_GL_INLINE_HEADER_BEGIN
|
|
#ifndef XALLOC_INLINE
|
|
# define XALLOC_INLINE _GL_INLINE
|
|
#endif
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
|
|
#if ! defined __clang__ && \
|
|
(__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 3))
|
|
# define _GL_ATTRIBUTE_ALLOC_SIZE(args) __attribute__ ((__alloc_size__ args))
|
|
#else
|
|
# define _GL_ATTRIBUTE_ALLOC_SIZE(args)
|
|
#endif
|
|
|
|
/* This function is always triggered when memory is exhausted.
|
|
It must be defined by the application, either explicitly
|
|
or by using gnulib's xalloc-die module. This is the
|
|
function to call when one wants the program to die because of a
|
|
memory allocation failure. */
|
|
extern _Noreturn void xalloc_die (void);
|
|
|
|
void *xmalloc (size_t s)
|
|
_GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_ALLOC_SIZE ((1));
|
|
void *xzalloc (size_t s)
|
|
_GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_ALLOC_SIZE ((1));
|
|
void *xcalloc (size_t n, size_t s)
|
|
_GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_ALLOC_SIZE ((1, 2));
|
|
void *xrealloc (void *p, size_t s)
|
|
_GL_ATTRIBUTE_ALLOC_SIZE ((2));
|
|
void *x2realloc (void *p, size_t *pn);
|
|
void *xmemdup (void const *p, size_t s)
|
|
_GL_ATTRIBUTE_ALLOC_SIZE ((2));
|
|
char *xstrdup (char const *str)
|
|
_GL_ATTRIBUTE_MALLOC;
|
|
|
|
/* In the following macros, T must be an elementary or structure/union or
|
|
typedef'ed type, or a pointer to such a type. To apply one of the
|
|
following macros to a function pointer or array type, you need to typedef
|
|
it first and use the typedef name. */
|
|
|
|
/* Allocate an object of type T dynamically, with error checking. */
|
|
/* extern t *XMALLOC (typename t); */
|
|
#define XMALLOC(t) ((t *) xmalloc (sizeof (t)))
|
|
|
|
/* Allocate memory for N elements of type T, with error checking. */
|
|
/* extern t *XNMALLOC (size_t n, typename t); */
|
|
#define XNMALLOC(n, t) \
|
|
((t *) (sizeof (t) == 1 ? xmalloc (n) : xnmalloc (n, sizeof (t))))
|
|
|
|
/* Allocate an object of type T dynamically, with error checking,
|
|
and zero it. */
|
|
/* extern t *XZALLOC (typename t); */
|
|
#define XZALLOC(t) ((t *) xzalloc (sizeof (t)))
|
|
|
|
/* Allocate memory for N elements of type T, with error checking,
|
|
and zero it. */
|
|
/* extern t *XCALLOC (size_t n, typename t); */
|
|
#define XCALLOC(n, t) \
|
|
((t *) (sizeof (t) == 1 ? xzalloc (n) : xcalloc (n, sizeof (t))))
|
|
|
|
|
|
/* Allocate an array of N objects, each with S bytes of memory,
|
|
dynamically, with error checking. S must be nonzero. */
|
|
|
|
XALLOC_INLINE void *xnmalloc (size_t n, size_t s)
|
|
_GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_ALLOC_SIZE ((1, 2));
|
|
XALLOC_INLINE void *
|
|
xnmalloc (size_t n, size_t s)
|
|
{
|
|
if (xalloc_oversized (n, s))
|
|
xalloc_die ();
|
|
return xmalloc (n * s);
|
|
}
|
|
|
|
/* Change the size of an allocated block of memory P to an array of N
|
|
objects each of S bytes, with error checking. S must be nonzero. */
|
|
|
|
XALLOC_INLINE void *xnrealloc (void *p, size_t n, size_t s)
|
|
_GL_ATTRIBUTE_ALLOC_SIZE ((2, 3));
|
|
XALLOC_INLINE void *
|
|
xnrealloc (void *p, size_t n, size_t s)
|
|
{
|
|
if (xalloc_oversized (n, s))
|
|
xalloc_die ();
|
|
return xrealloc (p, n * s);
|
|
}
|
|
|
|
/* If P is null, allocate a block of at least *PN such objects;
|
|
otherwise, reallocate P so that it contains more than *PN objects
|
|
each of S bytes. S must be nonzero. Set *PN to the new number of
|
|
objects, and return the pointer to the new block. *PN is never set
|
|
to zero, and the returned pointer is never null.
|
|
|
|
Repeated reallocations are guaranteed to make progress, either by
|
|
allocating an initial block with a nonzero size, or by allocating a
|
|
larger block.
|
|
|
|
In the following implementation, nonzero sizes are increased by a
|
|
factor of approximately 1.5 so that repeated reallocations have
|
|
O(N) overall cost rather than O(N**2) cost, but the
|
|
specification for this function does not guarantee that rate.
|
|
|
|
Here is an example of use:
|
|
|
|
int *p = NULL;
|
|
size_t used = 0;
|
|
size_t allocated = 0;
|
|
|
|
void
|
|
append_int (int value)
|
|
{
|
|
if (used == allocated)
|
|
p = x2nrealloc (p, &allocated, sizeof *p);
|
|
p[used++] = value;
|
|
}
|
|
|
|
This causes x2nrealloc to allocate a block of some nonzero size the
|
|
first time it is called.
|
|
|
|
To have finer-grained control over the initial size, set *PN to a
|
|
nonzero value before calling this function with P == NULL. For
|
|
example:
|
|
|
|
int *p = NULL;
|
|
size_t used = 0;
|
|
size_t allocated = 0;
|
|
size_t allocated1 = 1000;
|
|
|
|
void
|
|
append_int (int value)
|
|
{
|
|
if (used == allocated)
|
|
{
|
|
p = x2nrealloc (p, &allocated1, sizeof *p);
|
|
allocated = allocated1;
|
|
}
|
|
p[used++] = value;
|
|
}
|
|
|
|
*/
|
|
|
|
XALLOC_INLINE void *
|
|
x2nrealloc (void *p, size_t *pn, size_t s)
|
|
{
|
|
size_t n = *pn;
|
|
|
|
if (! p)
|
|
{
|
|
if (! n)
|
|
{
|
|
/* The approximate size to use for initial small allocation
|
|
requests, when the invoking code specifies an old size of
|
|
zero. This is the largest "small" request for the GNU C
|
|
library malloc. */
|
|
enum { DEFAULT_MXFAST = 64 * sizeof (size_t) / 4 };
|
|
|
|
n = DEFAULT_MXFAST / s;
|
|
n += !n;
|
|
}
|
|
if (xalloc_oversized (n, s))
|
|
xalloc_die ();
|
|
}
|
|
else
|
|
{
|
|
/* Set N = floor (1.5 * N) + 1 so that progress is made even if N == 0.
|
|
Check for overflow, so that N * S stays in both ptrdiff_t and
|
|
size_t range. The check may be slightly conservative, but an
|
|
exact check isn't worth the trouble. */
|
|
if ((PTRDIFF_MAX < SIZE_MAX ? PTRDIFF_MAX : SIZE_MAX) / 3 * 2 / s
|
|
<= n)
|
|
xalloc_die ();
|
|
n += n / 2 + 1;
|
|
}
|
|
|
|
*pn = n;
|
|
return xrealloc (p, n * s);
|
|
}
|
|
|
|
/* Return a pointer to a new buffer of N bytes. This is like xmalloc,
|
|
except it returns char *. */
|
|
|
|
XALLOC_INLINE char *xcharalloc (size_t n)
|
|
_GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_ALLOC_SIZE ((1));
|
|
XALLOC_INLINE char *
|
|
xcharalloc (size_t n)
|
|
{
|
|
return XNMALLOC (n, char);
|
|
}
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
|
|
/* C++ does not allow conversions from void * to other pointer types
|
|
without a cast. Use templates to work around the problem when
|
|
possible. */
|
|
|
|
template <typename T> inline T *
|
|
xrealloc (T *p, size_t s)
|
|
{
|
|
return (T *) xrealloc ((void *) p, s);
|
|
}
|
|
|
|
template <typename T> inline T *
|
|
xnrealloc (T *p, size_t n, size_t s)
|
|
{
|
|
return (T *) xnrealloc ((void *) p, n, s);
|
|
}
|
|
|
|
template <typename T> inline T *
|
|
x2realloc (T *p, size_t *pn)
|
|
{
|
|
return (T *) x2realloc ((void *) p, pn);
|
|
}
|
|
|
|
template <typename T> inline T *
|
|
x2nrealloc (T *p, size_t *pn, size_t s)
|
|
{
|
|
return (T *) x2nrealloc ((void *) p, pn, s);
|
|
}
|
|
|
|
template <typename T> inline T *
|
|
xmemdup (T const *p, size_t s)
|
|
{
|
|
return (T *) xmemdup ((void const *) p, s);
|
|
}
|
|
|
|
#endif
|
|
|
|
_GL_INLINE_HEADER_END
|
|
|
|
#endif /* !XALLOC_H_ */
|