Fix covered state profiling
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@ -149,7 +149,7 @@ def main():
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)
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knife.keep_still()
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if args.fluids:
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table.states[Covered].set_value(env.scene.get_system("water"))
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table.states[Covered].set_value(env.scene.get_system("water"), True)
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output, results = [], []
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