Merge branch 'primitive_bugfix' of https://github.com/StanfordVL/OmniGibson into primitive_bugfix
This commit is contained in:
commit
aee049d9b7
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@ -68,17 +68,22 @@ jobs:
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name: ${{ github.run_id }}-tests-${{ matrix.test_file }}
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path: ${{ matrix.test_file }}.xml
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- name: Check for failures or errors
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- name: Check for failures, errors, or missing XML
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run: |
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if grep -Eq 'failures="[1-9][0-9]*"|errors="[1-9][0-9]*"' ${{ matrix.test_file }}.xml; then
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if [ ! -f ${{ matrix.test_file }}.xml ]; then
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echo "Error: XML file not found, probably due to segfault"
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exit 1
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elif grep -Eq 'failures="[1-9][0-9]*"|errors="[1-9][0-9]*"' ${{ matrix.test_file }}.xml; then
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echo "Error: Test failures or errors found"
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exit 1
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else
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echo "All tests passed successfully"
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exit 0
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fi
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upload_report:
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name: Compile Report
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runs-on: [self-hosted, linux]
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runs-on: ubuntu-latest
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defaults:
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run:
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shell: micromamba run -n omnigibson /bin/bash -leo pipefail {0}
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@ -7,6 +7,7 @@ import torch as th
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import omnigibson as og
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import omnigibson.lazy as lazy
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from omnigibson.sensors.sensor_base import BaseSensor
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from omnigibson.systems.system_base import get_all_system_names
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from omnigibson.utils.constants import (
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MAX_CLASS_COUNT,
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MAX_INSTANCE_COUNT,
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@ -353,9 +354,7 @@ class VisionSensor(BaseSensor):
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if "," in replicator_mapping[key]:
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# If there are multiple class names, grab the one that is a registered system
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# This happens with MacroVisual particles, e.g. {"11": {"class": "breakfast_table,stain"}}
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categories = [
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cat for cat in replicator_mapping[key].split(",") if cat in self.scene.available_systems.keys()
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]
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categories = [cat for cat in replicator_mapping[key].split(",") if cat in get_all_system_names()]
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assert (
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len(categories) == 1
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), "There should be exactly one category that belongs to scene.system_registry"
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@ -415,30 +414,79 @@ class VisionSensor(BaseSensor):
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if value in ["BACKGROUND", "UNLABELLED"]:
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value = value.lower()
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elif "/" in value:
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prim_name = value.split("/")[-1]
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# Hacky way to get the particles of MacroVisual/PhysicalParticleSystem
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# Remap instance segmentation and instance segmentation ID labels to system name
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if "Particle" in prim_name:
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category_name = prim_name.split("Particle")[0]
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assert (
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category_name in self.scene.available_systems.keys()
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), f"System name {category_name} is not in the registered systems!"
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value = category_name
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else:
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# Remap instance segmentation labels to object name
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if not id:
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# value is the prim path of the object
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if og.sim.floor_plane is not None and value == og.sim.floor_plane.prim_path:
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value = "groundPlane"
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else:
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obj = self.scene.object_registry("prim_path", value)
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# Remap instance segmentation labels from prim path to object name
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assert obj is not None, f"Object with prim path {value} cannot be found in objct registry!"
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value = obj.name
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# Keep the instance segmentation ID labels intact (prim paths of visual meshes)
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# Instance Segmentation
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if not id:
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# Case 1: This is the ground plane
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if og.sim.floor_plane is not None and value == og.sim.floor_plane.prim_path:
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value = "groundPlane"
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else:
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pass
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# Case 2: Check if this is an object, e.g. '/World/scene_0/breakfast_table', '/World/scene_0/dishtowel'
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obj = None
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if self.scene is not None:
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# If this is a camera within a scene, we check the object registry of the scene
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obj = self.scene.object_registry("prim_path", value)
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else:
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# If this is the viewer camera, we check each object registry
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for scene in og.sim.scenes:
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obj = scene.object_registry("prim_path", value)
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if obj:
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break
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if obj is not None:
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# This is an object, so we remap the instance segmentation label to the object name
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value = obj.name
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# Case 3: Check if this is a particle system
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else:
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# This is a particle system
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path_split = value.split("/")
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prim_name = path_split[-1]
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system_matched = False
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# Case 3.1: Filter out macro particle systems
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# e.g. '/World/scene_0/diced__apple/particles/diced__appleParticle0', '/World/scene_0/breakfast_table/base_link/stainParticle0'
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if "Particle" in prim_name:
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macro_system_name = prim_name.split("Particle")[0]
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if macro_system_name in get_all_system_names():
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system_matched = True
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value = macro_system_name
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# Case 3.2: Filter out micro particle systems
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# e.g. '/World/scene_0/water/waterInstancer0/prototype0_1', '/World/scene_0/white_rice/white_riceInstancer0/prototype0'
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else:
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# If anything in path_split has "Instancer" in it, we know it's a micro particle system
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for path in path_split:
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if "Instancer" in path:
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# This is a micro particle system
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system_matched = True
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value = path.split("Instancer")[0]
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break
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# Case 4: If nothing matched, we label it as unlabelled
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if not system_matched:
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value = "unlabelled"
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# Instance ID Segmentation
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else:
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# The only thing we do here is for micro particle system, we clean its name
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# e.g. a raw path looks like '/World/scene_0/water/waterInstancer0/prototype0.proto0_prototype0_id0'
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# we clean it to '/World/scene_0/water/waterInstancer0/prototype0'
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# Case 1: This is a micro particle system
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# e.g. '/World/scene_0/water/waterInstancer0/prototype0.proto0_prototype0_id0', '/World/scene_0/white_rice/white_riceInstancer0/prototype0.proto0_prototype0_id0'
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if "Instancer" in value and "." in value:
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# This is a micro particle system
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value = value[: value.rfind(".")]
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# Case 2: For everything else, we keep the name as is
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"""
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e.g.
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{
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'54': '/World/scene_0/water/waterInstancer0/prototype0.proto0_prototype0_id0',
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'60': '/World/scene_0/water/waterInstancer0/prototype0.proto0_prototype0_id0',
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'30': '/World/scene_0/breakfast_table/base_link/stainParticle1',
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'27': '/World/scene_0/diced__apple/particles/diced__appleParticle0',
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'58': '/World/scene_0/white_rice/white_riceInstancer0/prototype0.proto0_prototype0_id0',
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'64': '/World/scene_0/white_rice/white_riceInstancer0/prototype0.proto0_prototype0_id0',
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'40': '/World/scene_0/diced__apple/particles/diced__appleParticle1',
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'48': '/World/scene_0/breakfast_table/base_link/stainParticle0',
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'1': '/World/ground_plane/geom',
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'19': '/World/scene_0/dishtowel/base_link_cloth',
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'6': '/World/scene_0/breakfast_table/base_link/visuals'
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}
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"""
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else:
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# TODO: This is a temporary fix unexpected labels e.g. INVALID introduced in new Isaac Sim versions
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value = "unlabelled"
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@ -1,5 +1,6 @@
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import json
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import os
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from functools import cache
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import torch as th
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@ -957,6 +958,7 @@ class PhysicalParticleSystem(BaseSystem):
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return success
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@cache
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def get_all_system_names():
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"""
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Gets all available systems from the OmniGibson dataset
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@ -35,10 +35,9 @@ def test_data_collect_and_playback():
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}
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if og.sim is None:
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# Make sure GPU dynamics are enabled (GPU dynamics needed for cloth) and no flatcache
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# Make sure GPU dynamics are enabled (GPU dynamics needed for cloth)
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gm.ENABLE_OBJECT_STATES = True
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gm.USE_GPU_DYNAMICS = True
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gm.ENABLE_FLATCACHE = True
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gm.ENABLE_TRANSITION_RULES = False
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else:
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# Make sure sim is stopped
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@ -27,10 +27,9 @@ def task_tester(task_type):
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}
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if og.sim is None:
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# Make sure GPU dynamics are enabled (GPU dynamics needed for cloth) and no flatcache
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# Make sure GPU dynamics are enabled (GPU dynamics needed for cloth)
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gm.ENABLE_OBJECT_STATES = True
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gm.USE_GPU_DYNAMICS = True
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gm.ENABLE_FLATCACHE = True
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gm.ENABLE_TRANSITION_RULES = False
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else:
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# Make sure sim is stopped
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@ -16,14 +16,12 @@ def test_segmentation_modalities(env):
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robot = env.scene.robots[0]
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place_obj_on_floor_plane(breakfast_table)
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dishtowel.set_position_orientation(position=[-0.4, 0.0, 0.55], orientation=[0, 0, 0, 1])
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robot.set_position_orientation(
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position=[0.0, 0.8, 0.0], orientation=T.euler2quat(th.tensor([0, 0, -math.pi / 2], dtype=th.float32))
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)
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robot.reset()
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og.sim.viewer_camera.set_position_orientation(position=[-0.0017, -0.1072, 1.4969], orientation=[0.0, 0.0, 0.0, 1.0])
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modalities_required = ["seg_semantic", "seg_instance", "seg_instance_id"]
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for modality in modalities_required:
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robot.add_obs_modality(modality)
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og.sim.viewer_camera.add_modality(modality)
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systems = [env.scene.get_system(system_name) for system_name in SYSTEM_EXAMPLES.keys()]
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for i, system in enumerate(systems):
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system.generate_group_particles(
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group=system.get_group_name(breakfast_table),
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positions=[pos, pos + th.tensor([0.1, 0.0, 0.0])],
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link_prim_paths=[breakfast_table.root_link.prim_path],
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link_prim_paths=[breakfast_table.root_link.prim_path] * 2,
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)
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og.sim.step()
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for _ in range(3):
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og.sim.render()
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sensors = [s for s in robot.sensors.values() if isinstance(s, VisionSensor)]
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assert len(sensors) > 0
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vision_sensor = sensors[0]
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all_observation, all_info = vision_sensor.get_obs()
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all_observation, all_info = og.sim.viewer_camera.get_obs()
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seg_semantic = all_observation["seg_semantic"]
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seg_semantic_info = all_info["seg_semantic"]
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@ -57,7 +52,6 @@ def test_segmentation_modalities(env):
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825831922: "floors",
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884110082: "stain",
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1949122937: "breakfast_table",
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2814990211: "agent",
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3051938632: "white_rice",
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3330677804: "water",
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4207839377: "dishtowel",
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@ -68,15 +62,13 @@ def test_segmentation_modalities(env):
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seg_instance_info = all_info["seg_instance"]
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assert set(int(x.item()) for x in th.unique(seg_instance)) == set(seg_instance_info.keys())
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expected_dict = {
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1: "unlabelled",
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2: env.robots[0].name,
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3: "groundPlane",
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4: "dishtowel",
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5: "breakfast_table",
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6: "stain",
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# 7: "water",
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# 8: "white_rice",
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9: "diced__apple",
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2: "groundPlane",
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3: "water",
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4: "diced__apple",
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5: "stain",
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6: "white_rice",
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7: "breakfast_table",
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8: "dishtowel",
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}
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assert set(seg_instance_info.values()) == set(expected_dict.values())
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@ -84,22 +76,17 @@ def test_segmentation_modalities(env):
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seg_instance_id_info = all_info["seg_instance_id"]
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assert set(int(x.item()) for x in th.unique(seg_instance_id)) == set(seg_instance_id_info.keys())
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expected_dict = {
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3: f"/World/{env.robots[0].name}/gripper_link/visuals",
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4: f"/World/{env.robots[0].name}/wrist_roll_link/visuals",
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5: f"/World/{env.robots[0].name}/forearm_roll_link/visuals",
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6: f"/World/{env.robots[0].name}/wrist_flex_link/visuals",
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8: "/World/groundPlane/geom",
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9: "/World/dishtowel/base_link_cloth",
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10: f"/World/{env.robots[0].name}/r_gripper_finger_link/visuals",
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11: f"/World/{env.robots[0].name}/l_gripper_finger_link/visuals",
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12: "/World/breakfast_table/base_link/visuals",
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13: "stain",
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14: "white_rice",
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15: "diced__apple",
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16: "water",
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1: "/World/ground_plane/geom",
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2: "/World/scene_0/breakfast_table/base_link/visuals",
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3: "/World/scene_0/dishtowel/base_link_cloth",
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4: "/World/scene_0/water/waterInstancer0/prototype0",
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5: "/World/scene_0/white_rice/white_riceInstancer0/prototype0",
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6: "/World/scene_0/diced__apple/particles/diced__appleParticle1",
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7: "/World/scene_0/breakfast_table/base_link/stainParticle1",
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8: "/World/scene_0/breakfast_table/base_link/stainParticle0",
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9: "/World/scene_0/diced__apple/particles/diced__appleParticle0",
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}
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# Temporarily disable this test because og_assets are outdated on CI machines
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# assert set(seg_instance_id_info.values()) == set(expected_dict.values())
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assert set(seg_instance_id_info.values()) == set(expected_dict.values())
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for system in systems:
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env.scene.clear_system(system.name)
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@ -112,34 +99,29 @@ def test_bbox_modalities(env):
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robot = env.scene.robots[0]
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place_obj_on_floor_plane(breakfast_table)
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dishtowel.set_position_orientation(position=[-0.4, 0.0, 0.55], orientation=[0, 0, 0, 1])
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robot.set_position_orientation(
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position=[0, 0.8, 0.0], orientation=T.euler2quat(th.tensor([0, 0, -math.pi / 2], dtype=th.float32))
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)
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robot.reset()
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og.sim.viewer_camera.set_position_orientation(position=[-0.0017, -0.1072, 1.4969], orientation=[0.0, 0.0, 0.0, 1.0])
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modalities_required = ["bbox_2d_tight", "bbox_2d_loose", "bbox_3d"]
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for modality in modalities_required:
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robot.add_obs_modality(modality)
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og.sim.viewer_camera.add_modality(modality)
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og.sim.step()
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for _ in range(3):
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og.sim.render()
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sensors = [s for s in robot.sensors.values() if isinstance(s, VisionSensor)]
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assert len(sensors) > 0
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vision_sensor = sensors[0]
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all_observation, all_info = vision_sensor.get_obs()
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all_observation, all_info = og.sim.viewer_camera.get_obs()
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bbox_2d_tight = all_observation["bbox_2d_tight"]
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bbox_2d_loose = all_observation["bbox_2d_loose"]
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bbox_3d = all_observation["bbox_3d"]
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assert len(bbox_2d_tight) == 4
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assert len(bbox_2d_loose) == 4
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assert len(bbox_3d) == 3
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assert len(bbox_2d_tight) == 3
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assert len(bbox_2d_loose) == 3
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assert len(bbox_3d) == 2
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bbox_2d_expected_objs = set(["floors", "agent", "breakfast_table", "dishtowel"])
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bbox_3d_expected_objs = set(["agent", "breakfast_table", "dishtowel"])
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bbox_2d_expected_objs = set(["floors", "breakfast_table", "dishtowel"])
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bbox_3d_expected_objs = set(["breakfast_table", "dishtowel"])
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bbox_2d_objs = set([semantic_class_id_to_name()[bbox[0]] for bbox in bbox_2d_tight])
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bbox_3d_objs = set([semantic_class_id_to_name()[bbox[0]] for bbox in bbox_3d])
|
||||
|
|
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