OmniGibson/tests/test_object_states.py

1224 lines
46 KiB
Python

import math
import pytest
import torch as th
from utils import SYSTEM_EXAMPLES, get_random_pose, og_test, place_obj_on_floor_plane, place_objA_on_objB_bbox
import omnigibson as og
import omnigibson.utils.transform_utils as T
from omnigibson.macros import macros as m
from omnigibson.object_states import *
from omnigibson.systems import VisualParticleSystem
from omnigibson.utils.constants import PrimType
from omnigibson.utils.physx_utils import apply_force_at_pos
@og_test
def test_on_top(env):
breakfast_table = env.scene.object_registry("name", "breakfast_table")
bowl = env.scene.object_registry("name", "bowl")
dishtowel = env.scene.object_registry("name", "dishtowel")
place_obj_on_floor_plane(breakfast_table)
for i, obj in enumerate((bowl, dishtowel)):
place_objA_on_objB_bbox(obj, breakfast_table)
for _ in range(5):
og.sim.step()
assert obj.states[OnTop].get_value(breakfast_table)
obj.set_position_orientation(position=th.ones(3) * 10 * (i + 1))
og.sim.step()
assert not obj.states[OnTop].get_value(breakfast_table)
assert bowl.states[OnTop].set_value(breakfast_table, True)
assert dishtowel.states[OnTop].set_value(breakfast_table, True)
with pytest.raises(NotImplementedError):
bowl.states[OnTop].set_value(breakfast_table, False)
@og_test
def test_inside(env):
bottom_cabinet = env.scene.object_registry("name", "bottom_cabinet")
bowl = env.scene.object_registry("name", "bowl")
dishtowel = env.scene.object_registry("name", "dishtowel")
place_obj_on_floor_plane(bottom_cabinet)
bowl.set_position_orientation(position=[0.0, 0.0, 0.08])
dishtowel.set_position_orientation(position=[0, 0.0, 0.5])
for _ in range(5):
og.sim.step()
assert bowl.states[Inside].get_value(bottom_cabinet)
assert dishtowel.states[Inside].get_value(bottom_cabinet)
bowl.set_position_orientation(position=[10.0, 10.0, 1.0])
dishtowel.set_position_orientation(position=[20.0, 20.0, 1.0])
for _ in range(5):
og.sim.step()
assert not bowl.states[Inside].get_value(bottom_cabinet)
assert not dishtowel.states[Inside].get_value(bottom_cabinet)
assert bowl.states[Inside].set_value(bottom_cabinet, True)
assert dishtowel.states[Inside].set_value(bottom_cabinet, True)
with pytest.raises(NotImplementedError):
bowl.states[OnTop].set_value(bottom_cabinet, False)
@og_test
def test_under(env):
breakfast_table = env.scene.object_registry("name", "breakfast_table")
bowl = env.scene.object_registry("name", "bowl")
dishtowel = env.scene.object_registry("name", "dishtowel")
place_obj_on_floor_plane(breakfast_table)
for i, obj in enumerate((bowl, dishtowel)):
place_obj_on_floor_plane(obj)
for _ in range(5):
og.sim.step()
assert obj.states[Under].get_value(breakfast_table)
obj.set_position_orientation(position=th.ones(3) * 10 * (i + 1))
og.sim.step()
assert not obj.states[Under].get_value(breakfast_table)
assert bowl.states[Under].set_value(breakfast_table, True)
assert dishtowel.states[Under].set_value(breakfast_table, True)
with pytest.raises(NotImplementedError):
bowl.states[Under].set_value(breakfast_table, False)
@og_test
def test_touching(env):
breakfast_table = env.scene.object_registry("name", "breakfast_table")
bowl = env.scene.object_registry("name", "bowl")
dishtowel = env.scene.object_registry("name", "dishtowel")
place_obj_on_floor_plane(breakfast_table)
for i, obj in enumerate((bowl, dishtowel)):
place_objA_on_objB_bbox(obj, breakfast_table)
for _ in range(5):
og.sim.step()
assert obj.states[Touching].get_value(breakfast_table)
assert breakfast_table.states[Touching].get_value(obj)
obj.set_position_orientation(position=th.ones(3) * 10 * (i + 1))
og.sim.step()
assert not obj.states[Touching].get_value(breakfast_table)
assert not breakfast_table.states[Touching].get_value(obj)
with pytest.raises(NotImplementedError):
bowl.states[Touching].set_value(breakfast_table, None)
@og_test
def test_contact_bodies(env):
breakfast_table = env.scene.object_registry("name", "breakfast_table")
bowl = env.scene.object_registry("name", "bowl")
dishtowel = env.scene.object_registry("name", "dishtowel")
place_obj_on_floor_plane(breakfast_table)
for i, obj in enumerate((bowl, dishtowel)):
place_objA_on_objB_bbox(obj, breakfast_table)
for _ in range(5):
og.sim.step()
# TODO: rigid body's ContactBodies should include cloth
if obj.prim_type != PrimType.CLOTH:
assert obj.root_link in breakfast_table.states[ContactBodies].get_value()
assert breakfast_table.root_link in obj.states[ContactBodies].get_value()
obj.set_position_orientation(position=th.ones(3) * 10 * (i + 1))
og.sim.step()
assert obj.root_link not in breakfast_table.states[ContactBodies].get_value()
assert breakfast_table.root_link not in obj.states[ContactBodies].get_value()
with pytest.raises(NotImplementedError):
bowl.states[ContactBodies].set_value(None)
@og_test
def test_next_to(env):
bottom_cabinet = env.scene.object_registry("name", "bottom_cabinet")
bowl = env.scene.object_registry("name", "bowl")
dishtowel = env.scene.object_registry("name", "dishtowel")
place_obj_on_floor_plane(bottom_cabinet)
for i, (axis, obj) in enumerate(zip(("x", "y"), (bowl, dishtowel))):
place_obj_on_floor_plane(obj, **{f"{axis}_offset": 0.3})
for _ in range(5):
og.sim.step()
assert obj.states[NextTo].get_value(bottom_cabinet)
assert bottom_cabinet.states[NextTo].get_value(obj)
obj.set_position_orientation(position=th.ones(3) * 10 * (i + 1))
og.sim.step()
assert not obj.states[NextTo].get_value(bottom_cabinet)
assert not bottom_cabinet.states[NextTo].get_value(obj)
with pytest.raises(NotImplementedError):
bowl.states[NextTo].set_value(bottom_cabinet, None)
@og_test
def test_overlaid(env):
breakfast_table = env.scene.object_registry("name", "breakfast_table")
carpet = env.scene.object_registry("name", "carpet")
place_obj_on_floor_plane(breakfast_table)
place_objA_on_objB_bbox(carpet, breakfast_table)
for _ in range(5):
og.sim.step()
assert carpet.states[Overlaid].get_value(breakfast_table)
carpet.set_position_orientation(position=th.ones(3) * 20.0)
og.sim.step()
assert not carpet.states[Overlaid].get_value(breakfast_table)
assert carpet.states[Overlaid].set_value(breakfast_table, True)
with pytest.raises(NotImplementedError):
carpet.states[Overlaid].set_value(breakfast_table, False)
@og_test
def test_pose(env):
breakfast_table = env.scene.object_registry("name", "breakfast_table")
dishtowel = env.scene.object_registry("name", "dishtowel")
pos1, orn1 = get_random_pose()
breakfast_table.set_position_orientation(position=pos1, orientation=orn1)
pos2, orn2 = get_random_pose()
dishtowel.set_position_orientation(position=pos2, orientation=orn2)
assert th.allclose(breakfast_table.states[Pose].get_value()[0], pos1)
assert th.allclose(breakfast_table.states[Pose].get_value()[1], orn1) or th.allclose(
breakfast_table.states[Pose].get_value()[1], -orn1
)
assert th.allclose(dishtowel.states[Pose].get_value()[0], pos2)
assert th.allclose(dishtowel.states[Pose].get_value()[1], orn2) or th.allclose(
dishtowel.states[Pose].get_value()[1], -orn2
)
with pytest.raises(NotImplementedError):
breakfast_table.states[Pose].set_value(None)
@og_test
def test_joint(env):
breakfast_table = env.scene.object_registry("name", "breakfast_table")
bottom_cabinet = env.scene.object_registry("name", "bottom_cabinet")
lo = bottom_cabinet.joint_lower_limits
hi = bottom_cabinet.joint_upper_limits
q_rand = lo + (hi - lo) * th.rand(bottom_cabinet.n_joints)
bottom_cabinet.set_joint_positions(q_rand)
assert th.allclose(bottom_cabinet.states[Joint].get_value(), q_rand)
assert len(breakfast_table.states[Joint].get_value()) == 0
with pytest.raises(NotImplementedError):
bottom_cabinet.states[Joint].set_value(None)
@og_test
def test_aabb(env):
breakfast_table = env.scene.object_registry("name", "breakfast_table")
dishtowel = env.scene.object_registry("name", "dishtowel")
pos1, orn1 = get_random_pose()
breakfast_table.set_position_orientation(position=pos1, orientation=orn1)
pos2, orn2 = get_random_pose()
dishtowel.set_position_orientation(position=pos2, orientation=orn2)
# Need to take one sim step
og.sim.step()
assert th.allclose(breakfast_table.states[AABB].get_value()[0], breakfast_table.aabb[0])
assert th.allclose(breakfast_table.states[AABB].get_value()[1], breakfast_table.aabb[1])
assert th.all(
(breakfast_table.states[AABB].get_value()[0] < pos1) & (pos1 < breakfast_table.states[AABB].get_value()[1])
)
pp = dishtowel.root_link.compute_particle_positions()
offset = dishtowel.root_link.cloth_system.particle_contact_offset
particle_aabb = (pp.min(dim=0).values - offset, pp.max(dim=0).values + offset)
assert th.allclose(dishtowel.states[AABB].get_value()[0], particle_aabb[0])
assert th.allclose(dishtowel.states[AABB].get_value()[1], particle_aabb[1])
assert th.all(
(dishtowel.states[AABB].get_value()[0] < pos2) & (pos2 < dishtowel.states[AABB].get_value()[1])
).item()
with pytest.raises(NotImplementedError):
breakfast_table.states[AABB].set_value(None)
@og_test
def test_adjacency(env):
bottom_cabinet = env.scene.object_registry("name", "bottom_cabinet")
bowl = env.scene.object_registry("name", "bowl")
dishtowel = env.scene.object_registry("name", "dishtowel")
place_obj_on_floor_plane(bottom_cabinet)
for i, (axis, obj) in enumerate(zip(("x", "y"), (bowl, dishtowel))):
place_obj_on_floor_plane(obj, **{f"{axis}_offset": 0.4})
og.sim.step()
assert bottom_cabinet in set.union(
*(
axis.positive_neighbors | axis.negative_neighbors
for coordinate in obj.states[HorizontalAdjacency].get_value()
for axis in coordinate
)
)
bowl.set_position_orientation(position=[0.0, 0.0, 1.0])
dishtowel.set_position_orientation(position=[0.0, 0.0, 2.0])
# Need to take one sim step
og.sim.step()
assert bowl in bottom_cabinet.states[VerticalAdjacency].get_value().positive_neighbors
# TODO: adjacency relies on raytest, which doesn't take particle systems into account
# assert dishtowel in bottom_cabinet.states[VerticalAdjacency].get_value().positive_neighbors
assert bottom_cabinet in bowl.states[VerticalAdjacency].get_value().negative_neighbors
# TODO: adjacency relies on raytest, which doesn't take particle systems into account
# assert dishtowel in bowl.states[VerticalAdjacency].get_value().positive_neighbors
assert bottom_cabinet in dishtowel.states[VerticalAdjacency].get_value().negative_neighbors
assert bowl in dishtowel.states[VerticalAdjacency].get_value().negative_neighbors
with pytest.raises(NotImplementedError):
bottom_cabinet.states[HorizontalAdjacency].set_value(None)
bottom_cabinet.states[VerticalAdjacency].set_value(None)
@og_test
def test_temperature(env):
microwave = env.scene.object_registry("name", "microwave")
stove = env.scene.object_registry("name", "stove")
fridge = env.scene.object_registry("name", "fridge")
plywood = env.scene.object_registry("name", "plywood")
bagel = env.scene.object_registry("name", "bagel")
dishtowel = env.scene.object_registry("name", "cookable_dishtowel")
place_obj_on_floor_plane(microwave)
place_obj_on_floor_plane(stove, x_offset=1.0)
place_obj_on_floor_plane(fridge, x_offset=2.0)
place_obj_on_floor_plane(plywood, x_offset=3.0)
# Set the objects to be far away
place_obj_on_floor_plane(bagel, x_offset=-0.5)
place_obj_on_floor_plane(dishtowel, x_offset=-1.0)
for _ in range(5):
og.sim.step()
# Not affected by any heat source
assert bagel.states[Temperature].get_value() == m.object_states.temperature.DEFAULT_TEMPERATURE
assert dishtowel.states[Temperature].get_value() == m.object_states.temperature.DEFAULT_TEMPERATURE
# Open the microwave
microwave.joints["j_link_0"].set_pos(math.pi / 2)
# Set the objects to be inside the microwave
bagel.set_position_orientation(position=[0, 0, 0.11], orientation=[0, 0, 0, 1])
dishtowel.set_position_orientation(position=[-0.15, 0, 0.11], orientation=[0, 0, 0, 1])
for _ in range(5):
og.sim.step()
# Not affected by any heat source (the microwave is NOT toggled on)
assert bagel.states[Temperature].get_value() == m.object_states.temperature.DEFAULT_TEMPERATURE
assert dishtowel.states[Temperature].get_value() == m.object_states.temperature.DEFAULT_TEMPERATURE
microwave.states[ToggledOn].set_value(True)
for _ in range(5):
og.sim.step()
# Not affected by any heat source (the microwave is open)
assert bagel.states[Temperature].get_value() == m.object_states.temperature.DEFAULT_TEMPERATURE
assert dishtowel.states[Temperature].get_value() == m.object_states.temperature.DEFAULT_TEMPERATURE
microwave.joints["j_link_0"].set_pos(0.0)
for _ in range(5):
og.sim.step()
# Affected by the microwave
bagel_new_temp = bagel.states[Temperature].get_value()
dishtowel_new_temp = dishtowel.states[Temperature].get_value()
assert bagel.states[Temperature].get_value() > m.object_states.temperature.DEFAULT_TEMPERATURE
assert dishtowel.states[Temperature].get_value() > m.object_states.temperature.DEFAULT_TEMPERATURE
# Set the objects to be far away
place_obj_on_floor_plane(bagel, x_offset=-0.5)
place_obj_on_floor_plane(dishtowel, x_offset=-1.0)
for _ in range(5):
og.sim.step()
# Not affected by any heat source (should cool down by itself towards the default temp)
assert bagel.states[Temperature].get_value() < bagel_new_temp
assert dishtowel.states[Temperature].get_value() < dishtowel_new_temp
# Setter should work
assert bagel.states[Temperature].set_value(m.object_states.temperature.DEFAULT_TEMPERATURE)
assert dishtowel.states[Temperature].set_value(m.object_states.temperature.DEFAULT_TEMPERATURE)
assert bagel.states[Temperature].get_value() == m.object_states.temperature.DEFAULT_TEMPERATURE
assert dishtowel.states[Temperature].get_value() == m.object_states.temperature.DEFAULT_TEMPERATURE
# Set the objects to be on top of the stove
bagel.set_position_orientation(position=[0.71, 0.11, 0.88], orientation=[0, 0, 0, 1])
dishtowel.set_position_orientation(position=[0.84, 0.11, 0.88], orientation=[0, 0, 0, 1])
for _ in range(5):
og.sim.step()
# Not affected by any heat source (the stove is off)
assert bagel.states[Temperature].get_value() == m.object_states.temperature.DEFAULT_TEMPERATURE
assert dishtowel.states[Temperature].get_value() == m.object_states.temperature.DEFAULT_TEMPERATURE
stove.states[ToggledOn].set_value(True)
for _ in range(5):
og.sim.step()
# Affected by the stove
assert bagel.states[Temperature].get_value() > m.object_states.temperature.DEFAULT_TEMPERATURE
assert dishtowel.states[Temperature].get_value() > m.object_states.temperature.DEFAULT_TEMPERATURE
# Reset
assert bagel.states[Temperature].set_value(m.object_states.temperature.DEFAULT_TEMPERATURE)
assert dishtowel.states[Temperature].set_value(m.object_states.temperature.DEFAULT_TEMPERATURE)
# Set the objects to be inside the fridge
bagel.set_position_orientation(position=[1.9, 0, 0.89], orientation=[0, 0, 0, 1])
dishtowel.set_position_orientation(position=[2.1, 0, 0.89], orientation=[0, 0, 0, 1])
for _ in range(5):
og.sim.step()
# Affected by the fridge
assert bagel.states[Temperature].get_value() < m.object_states.temperature.DEFAULT_TEMPERATURE
assert dishtowel.states[Temperature].get_value() < m.object_states.temperature.DEFAULT_TEMPERATURE
# Reset temp
assert bagel.states[Temperature].set_value(m.object_states.temperature.DEFAULT_TEMPERATURE)
assert dishtowel.states[Temperature].set_value(m.object_states.temperature.DEFAULT_TEMPERATURE)
# Set the objects to be near the plywood
place_obj_on_floor_plane(bagel, x_offset=2.9)
place_obj_on_floor_plane(dishtowel, x_offset=3.1)
for _ in range(5):
og.sim.step()
# Not affected by any heat source (the plywood is NOT onfire)
assert bagel.states[Temperature].get_value() == m.object_states.temperature.DEFAULT_TEMPERATURE
assert dishtowel.states[Temperature].get_value() == m.object_states.temperature.DEFAULT_TEMPERATURE
plywood.states[OnFire].set_value(True)
for _ in range(5):
og.sim.step()
assert bagel.states[Temperature].get_value() > m.object_states.temperature.DEFAULT_TEMPERATURE
assert dishtowel.states[Temperature].get_value() > m.object_states.temperature.DEFAULT_TEMPERATURE
@og_test
def test_max_temperature(env):
bagel = env.scene.object_registry("name", "bagel")
dishtowel = env.scene.object_registry("name", "cookable_dishtowel")
assert bagel.states[MaxTemperature].get_value() == m.object_states.temperature.DEFAULT_TEMPERATURE
assert dishtowel.states[MaxTemperature].get_value() == m.object_states.temperature.DEFAULT_TEMPERATURE
assert bagel.states[MaxTemperature].set_value(m.object_states.temperature.DEFAULT_TEMPERATURE - 1)
assert dishtowel.states[MaxTemperature].set_value(m.object_states.temperature.DEFAULT_TEMPERATURE - 1)
assert bagel.states[MaxTemperature].get_value() == m.object_states.temperature.DEFAULT_TEMPERATURE - 1
assert dishtowel.states[MaxTemperature].get_value() == m.object_states.temperature.DEFAULT_TEMPERATURE - 1
bagel.states[Temperature].set_value(m.object_states.temperature.DEFAULT_TEMPERATURE + 1)
dishtowel.states[Temperature].set_value(m.object_states.temperature.DEFAULT_TEMPERATURE + 1)
og.sim.step()
assert bagel.states[MaxTemperature].get_value() > m.object_states.temperature.DEFAULT_TEMPERATURE
assert dishtowel.states[MaxTemperature].get_value() > m.object_states.temperature.DEFAULT_TEMPERATURE
@og_test
def test_heat_source_or_sink(env):
microwave = env.scene.object_registry("name", "microwave")
stove = env.scene.object_registry("name", "stove")
fridge = env.scene.object_registry("name", "fridge")
assert microwave.states[HeatSourceOrSink].requires_inside
assert microwave.states[HeatSourceOrSink].requires_closed
assert microwave.states[HeatSourceOrSink].requires_toggled_on
microwave.joints["j_link_0"].set_pos(math.pi / 2)
microwave.states[ToggledOn].set_value(False)
og.sim.step()
assert not microwave.states[HeatSourceOrSink].get_value()
microwave.joints["j_link_0"].set_pos(0.0)
og.sim.step()
assert not microwave.states[HeatSourceOrSink].get_value()
microwave.states[ToggledOn].set_value(True)
og.sim.step()
assert microwave.states[HeatSourceOrSink].get_value()
assert fridge.states[HeatSourceOrSink].requires_inside
assert fridge.states[HeatSourceOrSink].requires_closed
assert not fridge.states[HeatSourceOrSink].requires_toggled_on
fridge.joints["j_link_0"].set_pos(math.pi / 2)
og.sim.step()
assert not fridge.states[HeatSourceOrSink].get_value()
fridge.joints["j_link_0"].set_pos(0.0)
og.sim.step()
assert fridge.states[HeatSourceOrSink].get_value()
assert not stove.states[HeatSourceOrSink].requires_inside
assert not stove.states[HeatSourceOrSink].requires_closed
assert stove.states[HeatSourceOrSink].requires_toggled_on
stove.states[ToggledOn].set_value(False)
og.sim.step()
assert not stove.states[HeatSourceOrSink].get_value()
stove.states[ToggledOn].set_value(True)
og.sim.step()
assert stove.states[HeatSourceOrSink].get_value()
@og_test
def test_cooked(env):
bagel = env.scene.object_registry("name", "bagel")
dishtowel = env.scene.object_registry("name", "cookable_dishtowel")
assert not bagel.states[Cooked].get_value()
assert not dishtowel.states[Cooked].get_value()
bagel.states[MaxTemperature].set_value(bagel.states[Cooked].cook_temperature)
dishtowel.states[MaxTemperature].set_value(dishtowel.states[Cooked].cook_temperature)
og.sim.step()
assert bagel.states[Cooked].get_value()
assert dishtowel.states[Cooked].get_value()
assert bagel.states[Cooked].set_value(False)
assert dishtowel.states[Cooked].set_value(False)
assert not bagel.states[Cooked].get_value()
assert not dishtowel.states[Cooked].get_value()
assert bagel.states[MaxTemperature].get_value() < bagel.states[Cooked].cook_temperature
assert dishtowel.states[MaxTemperature].get_value() < dishtowel.states[Cooked].cook_temperature
assert bagel.states[Cooked].set_value(True)
assert dishtowel.states[Cooked].set_value(True)
assert bagel.states[Cooked].get_value()
assert dishtowel.states[Cooked].get_value()
assert bagel.states[MaxTemperature].get_value() >= bagel.states[Cooked].cook_temperature
assert dishtowel.states[MaxTemperature].get_value() >= dishtowel.states[Cooked].cook_temperature
@og_test
def test_burnt(env):
bagel = env.scene.object_registry("name", "bagel")
dishtowel = env.scene.object_registry("name", "cookable_dishtowel")
assert not bagel.states[Burnt].get_value()
assert not dishtowel.states[Burnt].get_value()
bagel.states[MaxTemperature].set_value(bagel.states[Burnt].burn_temperature)
dishtowel.states[MaxTemperature].set_value(dishtowel.states[Burnt].burn_temperature)
og.sim.step()
assert bagel.states[Burnt].get_value()
assert dishtowel.states[Burnt].get_value()
assert bagel.states[Burnt].set_value(False)
assert dishtowel.states[Burnt].set_value(False)
assert not bagel.states[Burnt].get_value()
assert not dishtowel.states[Burnt].get_value()
assert bagel.states[MaxTemperature].get_value() < bagel.states[Burnt].burn_temperature
assert dishtowel.states[MaxTemperature].get_value() < dishtowel.states[Burnt].burn_temperature
assert bagel.states[Burnt].set_value(True)
assert dishtowel.states[Burnt].set_value(True)
assert bagel.states[Burnt].get_value()
assert dishtowel.states[Burnt].get_value()
assert bagel.states[MaxTemperature].get_value() >= bagel.states[Burnt].burn_temperature
assert dishtowel.states[MaxTemperature].get_value() >= dishtowel.states[Burnt].burn_temperature
@og_test
def test_frozen(env):
bagel = env.scene.object_registry("name", "bagel")
dishtowel = env.scene.object_registry("name", "cookable_dishtowel")
assert not bagel.states[Frozen].get_value()
assert not dishtowel.states[Frozen].get_value()
bagel.states[Temperature].set_value(bagel.states[Frozen].freeze_temperature - 1)
dishtowel.states[Temperature].set_value(dishtowel.states[Frozen].freeze_temperature - 1)
og.sim.step()
assert bagel.states[Frozen].get_value()
assert dishtowel.states[Frozen].get_value()
assert bagel.states[Frozen].set_value(False)
assert dishtowel.states[Frozen].set_value(False)
assert not bagel.states[Frozen].get_value()
assert not dishtowel.states[Frozen].get_value()
assert bagel.states[Temperature].get_value() > bagel.states[Frozen].freeze_temperature
assert dishtowel.states[Temperature].get_value() > dishtowel.states[Frozen].freeze_temperature
assert bagel.states[Frozen].set_value(True)
assert dishtowel.states[Frozen].set_value(True)
assert bagel.states[Frozen].get_value()
assert dishtowel.states[Frozen].get_value()
assert bagel.states[Temperature].get_value() <= bagel.states[Frozen].freeze_temperature
assert dishtowel.states[Temperature].get_value() <= dishtowel.states[Frozen].freeze_temperature
@og_test
def test_heated(env):
bagel = env.scene.object_registry("name", "bagel")
dishtowel = env.scene.object_registry("name", "cookable_dishtowel")
assert not bagel.states[Heated].get_value()
assert not dishtowel.states[Heated].get_value()
bagel.states[Temperature].set_value(bagel.states[Heated].heat_temperature + 1)
dishtowel.states[Temperature].set_value(dishtowel.states[Heated].heat_temperature + 1)
og.sim.step()
assert bagel.states[Heated].get_value()
assert dishtowel.states[Heated].get_value()
assert bagel.states[Heated].set_value(False)
assert dishtowel.states[Heated].set_value(False)
assert not bagel.states[Heated].get_value()
assert not dishtowel.states[Heated].get_value()
assert bagel.states[Temperature].get_value() < bagel.states[Heated].heat_temperature
assert dishtowel.states[Temperature].get_value() < dishtowel.states[Heated].heat_temperature
assert bagel.states[Heated].set_value(True)
assert dishtowel.states[Heated].set_value(True)
assert bagel.states[Heated].get_value()
assert dishtowel.states[Heated].get_value()
assert bagel.states[Temperature].get_value() >= bagel.states[Heated].heat_temperature
assert dishtowel.states[Temperature].get_value() >= dishtowel.states[Heated].heat_temperature
@og_test
def test_on_fire(env):
plywood = env.scene.object_registry("name", "plywood")
assert not plywood.states[OnFire].get_value()
plywood.states[Temperature].set_value(plywood.states[OnFire].ignition_temperature + 1)
og.sim.step()
assert plywood.states[OnFire].get_value()
assert plywood.states[OnFire].set_value(False)
assert not plywood.states[OnFire].get_value()
assert plywood.states[Temperature].get_value() < plywood.states[OnFire].ignition_temperature
assert plywood.states[OnFire].set_value(True)
assert plywood.states[OnFire].get_value()
assert plywood.states[Temperature].get_value() == plywood.states[OnFire].temperature
for _ in range(5):
og.sim.step()
assert plywood.states[Temperature].get_value() == plywood.states[OnFire].temperature
@og_test
def test_toggled_on(env):
stove = env.scene.object_registry("name", "stove")
robot = env.scene.object_registry("name", "robot0")
stove.set_position_orientation(
[1.48, 0.3, 0.443], T.euler2quat(th.tensor([0, 0, -math.pi / 2.0], dtype=th.float32))
)
robot.set_position_orientation(position=[0.0, 0.38, 0.0], orientation=[0, 0, 0, 1])
assert not stove.states[ToggledOn].get_value()
q = robot.get_joint_positions()
jnt_idxs = {name: i for i, name in enumerate(robot.joints.keys())}
q[jnt_idxs["torso_lift_joint"]] = 0.0
q[jnt_idxs["shoulder_pan_joint"]] = th.deg2rad(th.tensor([90.0])).item()
q[jnt_idxs["shoulder_lift_joint"]] = th.deg2rad(th.tensor([9.0])).item()
q[jnt_idxs["upperarm_roll_joint"]] = 0.0
q[jnt_idxs["elbow_flex_joint"]] = 0.0
q[jnt_idxs["forearm_roll_joint"]] = 0.0
q[jnt_idxs["wrist_flex_joint"]] = 0.0
q[jnt_idxs["wrist_roll_joint"]] = 0.0
q[jnt_idxs["l_gripper_finger_joint"]] = 0.0
q[jnt_idxs["r_gripper_finger_joint"]] = 0.0
robot.set_joint_positions(q, drive=False)
steps = m.object_states.toggle.CAN_TOGGLE_STEPS
for _ in range(steps):
og.sim.step()
# End-effector not close to the button, stays False
assert not stove.states[ToggledOn].get_value()
# Settle robot
for _ in range(10):
og.sim.step()
q[jnt_idxs["shoulder_pan_joint"]] = 0.0
robot.set_joint_positions(q, drive=False)
for _ in range(steps - 1):
og.sim.step()
robot.keep_still()
# End-effector close to the button, but not enough time has passed, still False
assert not stove.states[ToggledOn].get_value()
og.sim.step()
# Enough time has passed, turns True
assert stove.states[ToggledOn].get_value()
# Setter should work
assert stove.states[ToggledOn].set_value(False)
assert not stove.states[ToggledOn].get_value()
@pytest.mark.skip(reason="skipping attachment for now")
@og_test
def test_attached_to(env):
shelf_back_panel = env.scene.object_registry("name", "shelf_back_panel")
shelf_shelf = env.scene.object_registry("name", "shelf_shelf")
shelf_baseboard = env.scene.object_registry("name", "shelf_baseboard")
shelf_back_panel.set_position_orientation(position=[0, 0, 0.01], orientation=[0, 0, 0, 1])
shelf_back_panel.keep_still()
shelf_shelf.set_position_orientation(position=[0, 0.03, 0.17], orientation=[0, 0, 0, 1])
shelf_shelf.keep_still()
# The shelf should not be attached to the back panel (no contact yet)
assert not shelf_shelf.states[AttachedTo].get_value(shelf_back_panel)
# Let the shelf fall
for _ in range(10):
og.sim.step()
# The shelf should be attached to the back panel
assert shelf_shelf.states[AttachedTo].get_value(shelf_back_panel)
assert shelf_shelf.states[AttachedTo].set_value(shelf_back_panel, True)
# The shelf should still be attached to the back panel
assert shelf_shelf.states[AttachedTo].get_value(shelf_back_panel)
assert shelf_shelf.states[AttachedTo].set_value(shelf_back_panel, False)
# The shelf should not be attached to the back panel
assert not shelf_shelf.states[AttachedTo].get_value(shelf_back_panel)
assert shelf_shelf.states[AttachedTo].set_value(shelf_back_panel, True)
# shelf should be attached to the back panel
assert shelf_shelf.states[AttachedTo].get_value(shelf_back_panel)
force_dir = th.tensor([0, 0, 1])
# A small force will not break the attachment
force_mag = 10
apply_force_at_pos(shelf_shelf.root_link, force_dir * force_mag, shelf_shelf.get_position_orientation()[0])
og.sim.step()
assert shelf_shelf.states[AttachedTo].get_value(shelf_back_panel)
# A large force will break the attachment
force_mag = 1000
apply_force_at_pos(shelf_shelf.root_link, force_dir * force_mag, shelf_shelf.get_position_orientation()[0])
og.sim.step()
assert not shelf_shelf.states[AttachedTo].get_value(shelf_back_panel)
shelf_shelf.set_position_orientation(position=[0, 0, 10], orientation=[0, 0, 0, 1])
assert not shelf_shelf.states[AttachedTo].set_value(shelf_back_panel, True)
# The shelf should not be attached to the back panel because the alignment is wrong
assert not shelf_shelf.states[AttachedTo].get_value(shelf_back_panel)
assert shelf_shelf.states[AttachedTo].set_value(shelf_back_panel, True, bypass_alignment_checking=True)
# The shelf should be attached to the back panel because the alignment checking is bypassed
assert shelf_shelf.states[AttachedTo].get_value(shelf_back_panel)
# The shelf baseboard should NOT be attached because the attachment has the wrong type
shelf_baseboard.set_position_orientation(position=[0.37, -0.93, 0.03], orientation=[0, 0, 0, 1])
assert not shelf_baseboard.states[AttachedTo].set_value(shelf_back_panel, True, bypass_alignment_checking=True)
assert not shelf_baseboard.states[AttachedTo].get_value(shelf_back_panel)
@og_test
def test_particle_source(env):
sink = env.scene.object_registry("name", "sink")
place_obj_on_floor_plane(sink)
for _ in range(3):
og.sim.step()
assert not sink.states[ToggledOn].get_value()
water_system = env.scene.get_system("water")
# Sink is toggled off, no water should be present
assert water_system.n_particles == 0
sink.states[ToggledOn].set_value(True)
for _ in range(sink.states[ParticleSource].n_steps_per_modification):
og.sim.step()
# Sink is toggled on, some water should be present
assert water_system.n_particles > 0
# Cannot set this state
with pytest.raises(NotImplementedError):
sink.states[ParticleSource].set_value(True)
water_system.remove_all_particles()
@og_test
def test_particle_sink(env):
sink = env.scene.object_registry("name", "sink")
place_obj_on_floor_plane(sink)
for _ in range(3):
og.sim.step()
water_system = env.scene.get_system("water")
# There should be no water particles.
assert water_system.n_particles == 0
sink_pos = sink.states[ParticleSink].link.get_position_orientation()[0]
water_system.generate_particles(positions=[(sink_pos + th.tensor([0, 0, 0.05])).tolist()])
# There should be exactly 1 water particle.
assert water_system.n_particles == 1
for _ in range(sink.states[ParticleSink].n_steps_per_modification):
og.sim.step()
# There should be no water particles because the fluid source absorbs them.
assert water_system.n_particles == 0
# Cannot set this state
with pytest.raises(NotImplementedError):
sink.states[ParticleSink].set_value(True)
water_system.remove_all_particles()
@og_test
def test_particle_applier(env):
breakfast_table = env.scene.object_registry("name", "breakfast_table")
spray_bottle = env.scene.object_registry("name", "spray_bottle")
applier_dishtowel = env.scene.object_registry("name", "applier_dishtowel")
# Test projection
place_obj_on_floor_plane(breakfast_table)
place_objA_on_objB_bbox(spray_bottle, breakfast_table, z_offset=0.1)
spray_bottle.set_orientation(th.tensor([0.707, 0, 0, 0.707]))
for _ in range(3):
og.sim.step()
assert not spray_bottle.states[ToggledOn].get_value()
water_system = env.scene.get_system("water")
# Spray bottle is toggled off, no water should be present
assert water_system.n_particles == 0
# Take number of steps for water to be generated, make sure there is still no water
n_applier_steps = spray_bottle.states[ParticleApplier].n_steps_per_modification
for _ in range(n_applier_steps):
og.sim.step()
assert water_system.n_particles == 0
# Turn particle applier on, and verify particles are generated after the same number of steps are taken
spray_bottle.states[ToggledOn].set_value(True)
for _ in range(n_applier_steps):
og.sim.step()
# Some water should be present
assert water_system.n_particles > 0
# Test adjacency
water_system.remove_all_particles()
spray_bottle.set_position_orientation(position=th.ones(3) * 50.0, orientation=th.tensor([0, 0, 0, 1.0]))
place_objA_on_objB_bbox(applier_dishtowel, breakfast_table)
og.sim.step()
# no water should be present
assert water_system.n_particles == 0
# Take number of steps for water to be generated
n_applier_steps = applier_dishtowel.states[ParticleApplier].n_steps_per_modification
for _ in range(n_applier_steps):
og.sim.step()
# Some water should be present
assert water_system.n_particles > 0
# Cannot set this state
with pytest.raises(NotImplementedError):
spray_bottle.states[ParticleApplier].set_value(True)
water_system.remove_all_particles()
@og_test
def test_particle_remover(env):
breakfast_table = env.scene.object_registry("name", "breakfast_table")
vacuum = env.scene.object_registry("name", "vacuum")
remover_dishtowel = env.scene.object_registry("name", "remover_dishtowel")
# Test projection
place_obj_on_floor_plane(breakfast_table)
place_objA_on_objB_bbox(vacuum, breakfast_table, z_offset=0.02)
for _ in range(3):
og.sim.step()
assert not vacuum.states[ToggledOn].get_value()
water_system = env.scene.get_system("water")
# Place single particle of water on middle of table
water_system.generate_particles(
positions=[[0, 0, breakfast_table.aabb[1][2].item() + water_system.particle_radius]]
)
assert water_system.n_particles > 0
# Take number of steps for water to be removed, make sure there is still water
n_remover_steps = vacuum.states[ParticleRemover].n_steps_per_modification
for _ in range(n_remover_steps):
og.sim.step()
assert water_system.n_particles > 0
# Turn particle remover on, and verify particles are generated after the same number of steps are taken
vacuum.states[ToggledOn].set_value(True)
for _ in range(n_remover_steps):
og.sim.step()
# No water should be present
assert water_system.n_particles == 0
# Test adjacency
vacuum.set_position_orientation(position=th.ones(3) * 50.0)
place_objA_on_objB_bbox(remover_dishtowel, breakfast_table, z_offset=0.03)
og.sim.step()
# Place single particle of water on middle of table
water_system.generate_particles(
positions=[[0, 0, breakfast_table.aabb[1][2].item() + water_system.particle_radius]]
)
# Water should be present
assert water_system.n_particles > 0
# Take number of steps for water to be removed
n_remover_steps = remover_dishtowel.states[ParticleRemover].n_steps_per_modification
for _ in range(n_remover_steps):
og.sim.step()
# No water should be present
assert water_system.n_particles == 0
# Cannot set this state
with pytest.raises(NotImplementedError):
vacuum.states[ParticleRemover].set_value(True)
water_system.remove_all_particles()
@og_test
def test_saturated(env):
remover_dishtowel = env.scene.object_registry("name", "remover_dishtowel")
place_obj_on_floor_plane(remover_dishtowel)
for _ in range(5):
og.sim.step()
water_system = env.scene.get_system("water")
# Place single row of water above dishtowel
n_particles = 5
remover_dishtowel.states[Saturated].set_limit(water_system, n_particles)
water_system.generate_particles(
positions=[
[0, 0, remover_dishtowel.aabb[1][2].item() + water_system.particle_radius * (1 + 2 * i)]
for i in range(n_particles)
],
)
# Take a few steps
for _ in range(20):
og.sim.step()
# Make sure Saturated is True, and no particles exist
assert water_system.n_particles == 0
assert remover_dishtowel.states[Saturated].get_value(water_system)
# Make sure we can toggle saturated to be true and false
assert remover_dishtowel.states[Saturated].set_value(water_system, False)
assert remover_dishtowel.states[Saturated].set_value(water_system, True)
water_system.remove_all_particles()
@og_test
def test_open(env):
microwave = env.scene.object_registry("name", "microwave")
bottom_cabinet = env.scene.object_registry("name", "bottom_cabinet")
# By default, objects should not be open.
assert not microwave.states[Open].get_value()
assert not bottom_cabinet.states[Open].get_value()
# Set the joints to their upper limits.
microwave.joints["j_link_0"].set_pos(microwave.joints["j_link_0"].upper_limit)
bottom_cabinet.joints["j_link_2"].set_pos(bottom_cabinet.joints["j_link_2"].upper_limit)
og.sim.step()
# The objects should be open.
assert microwave.states[Open].get_value()
assert bottom_cabinet.states[Open].get_value()
# Set the joints to their lower limits.
microwave.joints["j_link_0"].set_pos(microwave.joints["j_link_0"].lower_limit)
bottom_cabinet.joints["j_link_2"].set_pos(bottom_cabinet.joints["j_link_2"].lower_limit)
og.sim.step()
# The objects should not be open.
assert not microwave.states[Open].get_value()
assert not bottom_cabinet.states[Open].get_value()
# Setters should work.
assert microwave.states[Open].set_value(True)
assert bottom_cabinet.states[Open].set_value(True)
# The objects should be open.
assert microwave.states[Open].get_value()
assert bottom_cabinet.states[Open].get_value()
# Setters should work.
assert microwave.states[Open].set_value(False)
assert bottom_cabinet.states[Open].set_value(False)
# The objects should not be open.
assert not microwave.states[Open].get_value()
assert not bottom_cabinet.states[Open].get_value()
@og_test
def test_folded_unfolded(env):
carpet = env.scene.object_registry("name", "carpet")
place_obj_on_floor_plane(carpet)
for _ in range(5):
og.sim.step()
assert not carpet.states[Folded].get_value()
assert carpet.states[Unfolded].get_value()
pos = carpet.root_link.compute_particle_positions()
x_min, x_max = th.min(pos, dim=0).values[0], th.max(pos, dim=0).values[0]
x_extent = x_max - x_min
# Get indices for the bottom 10 percent vertices in the x-axis
indices = th.argsort(pos, dim=0)[:, 0][: (pos.shape[0] // 10)]
start = th.clone(pos[indices])
# lift up a bit
mid = th.clone(start)
mid[:, 2] += x_extent * 0.2
# move towards x_max
end = th.clone(mid)
end[:, 0] += x_extent * 0.9
increments = 25
total_points = increments * 2
# Create interpolation weights
t = th.linspace(0, 1, total_points).unsqueeze(1).unsqueeze(2)
# Interpolate between start, mid, and end
first_half = t < 0.5
ctrl_pts = th.where(first_half, start * (1 - 2 * t) + mid * (2 * t), mid * (2 - 2 * t) + end * (2 * t - 1))
for pt in ctrl_pts:
carpet.root_link.set_particle_positions(pt, idxs=indices)
og.sim.step()
assert carpet.states[Folded].get_value()
assert not carpet.states[Unfolded].get_value()
assert carpet.states[Unfolded].set_value(True)
with pytest.raises(NotImplementedError):
carpet.states[Unfolded].set_value(False)
with pytest.raises(NotImplementedError):
carpet.states[Folded].set_value(True)
@og_test
def test_draped(env):
breakfast_table = env.scene.object_registry("name", "breakfast_table")
carpet = env.scene.object_registry("name", "carpet")
place_obj_on_floor_plane(breakfast_table)
place_objA_on_objB_bbox(carpet, breakfast_table)
for _ in range(10):
og.sim.step()
assert carpet.states[Draped].get_value(breakfast_table)
carpet.set_position_orientation(position=[20.0, 20.0, 1.0])
for _ in range(5):
og.sim.step()
assert not carpet.states[Draped].get_value(breakfast_table)
assert carpet.states[Draped].set_value(breakfast_table, True)
with pytest.raises(NotImplementedError):
carpet.states[Draped].set_value(breakfast_table, False)
@og_test
def test_filled(env):
stockpot = env.scene.object_registry("name", "stockpot")
systems = [
env.scene.get_system(system_name)
for system_name, system_class in SYSTEM_EXAMPLES.items()
if not issubclass(system_class, VisualParticleSystem)
]
for system in systems:
stockpot.set_position_orientation(position=th.ones(3) * 50.0, orientation=[0, 0, 0, 1.0])
place_obj_on_floor_plane(stockpot)
for _ in range(5):
og.sim.step()
assert stockpot.states[Filled].set_value(system, True)
og.sim.step()
assert stockpot.states[Filled].get_value(system)
# Cannot set Filled state False
with pytest.raises(NotImplementedError):
stockpot.states[Filled].set_value(system, False)
system.remove_all_particles()
og.sim.step()
assert not stockpot.states[Filled].get_value(system)
@og_test
def test_contains(env):
stockpot = env.scene.object_registry("name", "stockpot")
systems = [env.scene.get_system(system_name) for system_name, system_class in SYSTEM_EXAMPLES.items()]
for system in systems:
print(f"Testing Contains {stockpot.name} with {system.name}")
stockpot.set_position_orientation(position=th.ones(3) * 50.0, orientation=[0, 0, 0, 1.0])
place_obj_on_floor_plane(stockpot)
for _ in range(5):
og.sim.step()
# Sample single particle
if env.scene.is_physical_particle_system(system_name=system.name):
system.generate_particles(positions=[[0, 0, stockpot.aabb[1][2].item() - 0.1]])
else:
if system.get_group_name(stockpot) not in system.groups:
system.create_attachment_group(stockpot)
system.generate_group_particles(
group=system.get_group_name(stockpot),
positions=[th.tensor([0, 0, stockpot.aabb[1][2] - 0.1])],
link_prim_paths=[stockpot.root_link.prim_path],
)
og.sim.step()
assert stockpot.states[Contains].get_value(system)
# Remove all particles and make sure contains returns False
stockpot.states[Contains].set_value(system, False)
og.sim.step()
assert not stockpot.states[Contains].get_value(system)
# Cannot set Contains state
with pytest.raises(NotImplementedError):
stockpot.states[Contains].set_value(system, True)
system.remove_all_particles()
@og_test
def test_covered(env):
bracelet = env.scene.object_registry("name", "bracelet")
bowl = env.scene.object_registry("name", "bowl")
microwave = env.scene.object_registry("name", "microwave")
systems = [env.scene.get_system(system_name) for system_name, system_class in SYSTEM_EXAMPLES.items()]
for obj in (bracelet, bowl, microwave):
for system in systems:
# bracelet is too small to sample physical particles on it
sampleable = env.scene.is_visual_particle_system(system.name) or obj != bracelet
if sampleable:
print(f"Testing Covered {obj.name} with {system.name}")
obj.set_position_orientation(position=th.ones(3) * 50.0, orientation=[0, 0, 0, 1.0])
place_obj_on_floor_plane(obj)
for _ in range(5):
og.sim.step()
assert obj.states[Covered].set_value(system, True)
og.sim.step()
assert obj.states[Covered].get_value(system)
assert obj.states[Covered].set_value(system, False)
# We don't call og.sim.step() here because it's possible for the "second" layer of particles to fall down
# and make Covered to be True again. Instead, we clear the caches and check that Covered is False.
obj.states[Covered].clear_cache()
obj.states[ContactParticles].clear_cache()
assert not obj.states[Covered].get_value(system)
system.remove_all_particles()
obj.set_position_orientation(position=th.ones(3) * 75.0, orientation=[0, 0, 0, 1.0])
def test_clear_sim():
og.clear()