windows monitor stubs added.
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// Monitor.cpp : 定义 DLL 应用程序的导出函数。
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//
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#include "stdafx.h"
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#include "Monitor.h"
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// 这是导出函数的一个示例。
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MONITOR_API int Add(int a,int b)
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{
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return a+b;
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}
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#ifdef MONITOR_EXPORTS
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#define MONITOR_API __declspec(dllexport)
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#else
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#define MONITOR_API __declspec(dllimport)
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#endif
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MONITOR_API int Add(int a,int b);
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@ -0,0 +1,476 @@
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release-x86|Win32'">
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||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;MONITOR_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release-x86|x64'">
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||||
<ClCompile>
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||||
<WarningLevel>Level3</WarningLevel>
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||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;MONITOR_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
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||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
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||||
<OptimizeReferences>true</OptimizeReferences>
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</Link>
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||||
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||||
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|
||||
<ClInclude Include="Monitor.h" />
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||||
<ClInclude Include="stdafx.h" />
|
||||
<ClInclude Include="targetver.h" />
|
||||
</ItemGroup>
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||||
<ItemGroup>
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||||
<ClCompile Include="dllmain.cpp">
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||||
<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsManaged>
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||||
<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</CompileAsManaged>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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||||
<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='x64|Win32'">false</CompileAsManaged>
|
||||
<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='x86|Win32'">false</CompileAsManaged>
|
||||
<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</CompileAsManaged>
|
||||
<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='x64|x64'">false</CompileAsManaged>
|
||||
<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='x86|x64'">false</CompileAsManaged>
|
||||
<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Release-x64|Win32'">false</CompileAsManaged>
|
||||
<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Release-x64|x64'">false</CompileAsManaged>
|
||||
<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Release-x86|Win32'">false</CompileAsManaged>
|
||||
<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Release-x86|x64'">false</CompileAsManaged>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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||||
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='x64|Win32'">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='x86|Win32'">
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||||
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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||||
<ClCompile Include="Monitor.cpp" />
|
||||
<ClCompile Include="stdafx.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
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||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='x64|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='x86|Win32'">Create</PrecompiledHeader>
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||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='x64|x64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='x86|x64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release-x64|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release-x64|x64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release-x86|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release-x86|x64'">Create</PrecompiledHeader>
|
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|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
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||||
</ImportGroup>
|
||||
</Project>
|
|
@ -0,0 +1,39 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
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||||
<Filter Include="源文件">
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||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="头文件">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="资源文件">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="stdafx.h">
|
||||
<Filter>头文件</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="targetver.h">
|
||||
<Filter>头文件</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Monitor.h">
|
||||
<Filter>头文件</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="stdafx.cpp">
|
||||
<Filter>源文件</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Monitor.cpp">
|
||||
<Filter>源文件</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="dllmain.cpp">
|
||||
<Filter>源文件</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
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||||
</Project>
|
|
@ -0,0 +1,19 @@
|
|||
// dllmain.cpp : 定义 DLL 应用程序的入口点。
|
||||
#include "stdafx.h"
|
||||
|
||||
BOOL APIENTRY DllMain( HMODULE hModule,
|
||||
DWORD ul_reason_for_call,
|
||||
LPVOID lpReserved
|
||||
)
|
||||
{
|
||||
switch (ul_reason_for_call)
|
||||
{
|
||||
case DLL_PROCESS_ATTACH:
|
||||
case DLL_THREAD_ATTACH:
|
||||
case DLL_THREAD_DETACH:
|
||||
case DLL_PROCESS_DETACH:
|
||||
break;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
|
@ -0,0 +1,8 @@
|
|||
// stdafx.cpp : 只包括标准包含文件的源文件
|
||||
// Monitor.pch 将作为预编译头
|
||||
// stdafx.obj 将包含预编译类型信息
|
||||
|
||||
#include "stdafx.h"
|
||||
|
||||
// TODO: 在 STDAFX.H 中
|
||||
// 引用任何所需的附加头文件,而不是在此文件中引用
|
|
@ -0,0 +1,16 @@
|
|||
// stdafx.h : 标准系统包含文件的包含文件,
|
||||
// 或是经常使用但不常更改的
|
||||
// 特定于项目的包含文件
|
||||
//
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "targetver.h"
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN // 从 Windows 头文件中排除极少使用的信息
|
||||
// Windows 头文件:
|
||||
#include <windows.h>
|
||||
|
||||
|
||||
|
||||
// TODO: 在此处引用程序需要的其他头文件
|
|
@ -0,0 +1,8 @@
|
|||
#pragma once
|
||||
|
||||
// 包括 SDKDDKVer.h 将定义可用的最高版本的 Windows 平台。
|
||||
|
||||
// 如果要为以前的 Windows 平台生成应用程序,请包括 WinSDKVer.h,并将
|
||||
// WIN32_WINNT 宏设置为要支持的平台,然后再包括 SDKDDKVer.h。
|
||||
|
||||
#include <SDKDDKVer.h>
|
|
@ -0,0 +1,21 @@
|
|||
/* DO NOT EDIT THIS FILE - it is machine generated */
|
||||
#include <jni.h>
|
||||
/* Header for class org_bench4q_monitor_JNITest */
|
||||
|
||||
#ifndef _Included_org_bench4q_monitor_JNITest
|
||||
#define _Included_org_bench4q_monitor_JNITest
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
/*
|
||||
* Class: org_bench4q_monitor_JNITest
|
||||
* Method: add
|
||||
* Signature: (II)I
|
||||
*/
|
||||
JNIEXPORT jint JNICALL Java_org_bench4q_monitor_JNITest_add
|
||||
(JNIEnv *, jobject, jint, jint);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#endif
|
|
@ -0,0 +1,7 @@
|
|||
#ifdef MONITOR_EXPORTS
|
||||
#define MONITOR_API __declspec(dllexport)
|
||||
#else
|
||||
#define MONITOR_API __declspec(dllimport)
|
||||
#endif
|
||||
|
||||
MONITOR_API int Add(int a,int b);
|
|
@ -0,0 +1,14 @@
|
|||
#include "stdafx.h"
|
||||
#include "Native.h"
|
||||
#include "Monitor.h"
|
||||
|
||||
NATIVE_API int Test()
|
||||
{
|
||||
return 42;
|
||||
}
|
||||
|
||||
JNIEXPORT jint JNICALL Java_org_bench4q_monitor_JNITest_add
|
||||
(JNIEnv * environment, jobject object, jint a, jint b)
|
||||
{
|
||||
return Add(a,b);
|
||||
}
|
|
@ -0,0 +1,15 @@
|
|||
// 下列 ifdef 块是创建使从 DLL 导出更简单的
|
||||
// 宏的标准方法。此 DLL 中的所有文件都是用命令行上定义的 NATIVE_EXPORTS
|
||||
// 符号编译的。在使用此 DLL 的
|
||||
// 任何其他项目上不应定义此符号。这样,源文件中包含此文件的任何其他项目都会将
|
||||
// NATIVE_API 函数视为是从 DLL 导入的,而此 DLL 则将用此宏定义的
|
||||
// 符号视为是被导出的。
|
||||
#ifdef NATIVE_EXPORTS
|
||||
#define NATIVE_API __declspec(dllexport)
|
||||
#else
|
||||
#define NATIVE_API __declspec(dllimport)
|
||||
#endif
|
||||
|
||||
#pragma comment(lib,"../x64/Debug/Monitor.lib")
|
||||
|
||||
NATIVE_API int Test(void);
|
|
@ -0,0 +1,484 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release-x64|Win32">
|
||||
<Configuration>Release-x64</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release-x64|x64">
|
||||
<Configuration>Release-x64</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release-x86|Win32">
|
||||
<Configuration>Release-x86</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release-x86|x64">
|
||||
<Configuration>Release-x86</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
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|
||||
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|
||||
<ProjectConfiguration Include="x64|Win32">
|
||||
<Configuration>x64</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
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||||
<ProjectConfiguration Include="x64|x64">
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||||
<Configuration>x64</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="x86|Win32">
|
||||
<Configuration>x86</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="x86|x64">
|
||||
<Configuration>x86</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
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||||
<PropertyGroup Label="Globals">
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||||
<ProjectGuid>{286E6C20-9603-4870-BD34-FF54406AE1DC}</ProjectGuid>
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||||
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|
||||
<RootNamespace>Native</RootNamespace>
|
||||
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|
||||
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||||
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||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
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||||
<UseDebugLibraries>true</UseDebugLibraries>
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||||
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||||
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||||
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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||||
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||||
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||||
<PlatformToolset>v110</PlatformToolset>
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||||
<CharacterSet>Unicode</CharacterSet>
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||||
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
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||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
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||||
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|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='x64|Win32'" Label="Configuration">
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||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
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||||
<UseDebugLibraries>false</UseDebugLibraries>
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||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
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|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='x86|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
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||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
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|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='x64|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='x86|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release-x64|Win32'" Label="Configuration">
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||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
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||||
<UseDebugLibraries>false</UseDebugLibraries>
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||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release-x64|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release-x86|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release-x86|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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|
||||
<Filter>源文件</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -0,0 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup />
|
||||
</Project>
|
|
@ -0,0 +1,19 @@
|
|||
// dllmain.cpp : 定义 DLL 应用程序的入口点。
|
||||
#include "stdafx.h"
|
||||
|
||||
BOOL APIENTRY DllMain( HMODULE hModule,
|
||||
DWORD ul_reason_for_call,
|
||||
LPVOID lpReserved
|
||||
)
|
||||
{
|
||||
switch (ul_reason_for_call)
|
||||
{
|
||||
case DLL_PROCESS_ATTACH:
|
||||
case DLL_THREAD_ATTACH:
|
||||
case DLL_THREAD_DETACH:
|
||||
case DLL_PROCESS_DETACH:
|
||||
break;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
|
@ -0,0 +1,8 @@
|
|||
// stdafx.cpp : 只包括标准包含文件的源文件
|
||||
// Native.pch 将作为预编译头
|
||||
// stdafx.obj 将包含预编译类型信息
|
||||
|
||||
#include "stdafx.h"
|
||||
|
||||
// TODO: 在 STDAFX.H 中
|
||||
// 引用任何所需的附加头文件,而不是在此文件中引用
|
|
@ -0,0 +1,15 @@
|
|||
// stdafx.h : 标准系统包含文件的包含文件,
|
||||
// 或是经常使用但不常更改的
|
||||
// 特定于项目的包含文件
|
||||
//
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "targetver.h"
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN // 从 Windows 头文件中排除极少使用的信息
|
||||
// Windows 头文件:
|
||||
#include <windows.h>
|
||||
|
||||
#include <jni.h>
|
||||
#include "JNITest.h"
|
|
@ -0,0 +1,8 @@
|
|||
#pragma once
|
||||
|
||||
// 包括 SDKDDKVer.h 将定义可用的最高版本的 Windows 平台。
|
||||
|
||||
// 如果要为以前的 Windows 平台生成应用程序,请包括 WinSDKVer.h,并将
|
||||
// WIN32_WINNT 宏设置为要支持的平台,然后再包括 SDKDDKVer.h。
|
||||
|
||||
#include <SDKDDKVer.h>
|
|
@ -0,0 +1,36 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 2012
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Monitor", "Monitor\Monitor.vcxproj", "{200C95C6-D4F1-47CF-8178-11EF1C3B61B1}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Native", "Native\Native.vcxproj", "{286E6C20-9603-4870-BD34-FF54406AE1DC}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Debug|x64 = Debug|x64
|
||||
Release|Win32 = Release|Win32
|
||||
Release|x64 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{200C95C6-D4F1-47CF-8178-11EF1C3B61B1}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{200C95C6-D4F1-47CF-8178-11EF1C3B61B1}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{200C95C6-D4F1-47CF-8178-11EF1C3B61B1}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{200C95C6-D4F1-47CF-8178-11EF1C3B61B1}.Debug|x64.Build.0 = Debug|x64
|
||||
{200C95C6-D4F1-47CF-8178-11EF1C3B61B1}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{200C95C6-D4F1-47CF-8178-11EF1C3B61B1}.Release|Win32.Build.0 = Release|Win32
|
||||
{200C95C6-D4F1-47CF-8178-11EF1C3B61B1}.Release|x64.ActiveCfg = Release|x64
|
||||
{200C95C6-D4F1-47CF-8178-11EF1C3B61B1}.Release|x64.Build.0 = Release|x64
|
||||
{286E6C20-9603-4870-BD34-FF54406AE1DC}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{286E6C20-9603-4870-BD34-FF54406AE1DC}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{286E6C20-9603-4870-BD34-FF54406AE1DC}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{286E6C20-9603-4870-BD34-FF54406AE1DC}.Debug|x64.Build.0 = Debug|x64
|
||||
{286E6C20-9603-4870-BD34-FF54406AE1DC}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{286E6C20-9603-4870-BD34-FF54406AE1DC}.Release|Win32.Build.0 = Release|Win32
|
||||
{286E6C20-9603-4870-BD34-FF54406AE1DC}.Release|x64.ActiveCfg = Release|x64
|
||||
{286E6C20-9603-4870-BD34-FF54406AE1DC}.Release|x64.Build.0 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
Binary file not shown.
|
@ -0,0 +1,15 @@
|
|||
package org.bench4q.monitor;
|
||||
|
||||
public class JNITest {
|
||||
static {
|
||||
String path = Thread.currentThread().getContextClassLoader()
|
||||
.getResource("Native.dll").getFile();
|
||||
System.load(path);
|
||||
}
|
||||
|
||||
public native int add(int a, int b);
|
||||
|
||||
public static void main(String[] args) {
|
||||
System.out.println(new JNITest().add(1, 2));
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue