bench4q/Bench4Q-Monitor/WindowsMonitor/Monitor/PhysicalDisk.h

33 lines
2.0 KiB
C++

#pragma once
#include "Monitor.h"
#include <list>
#include <string>
using namespace std;
class MONITOR_API PhysicalDisk
{
public:
static list<wstring> GetInstances();
static list<wstring> GetCounterList();
static double GetCurrentDiskQueueLength(const wchar_t * instanceName);
static double GetDiskTimePercent(const wchar_t * instanceName, int idleTime);
static double GetAverageDiskQueueLength(const wchar_t * instanceName, int idleTime);
static double GetDiskReadTimePercent(const wchar_t * instanceName, int idleTime);
static double GetAverageDiskReadQueueLength(const wchar_t * instanceName, int idleTime);
static double GetDiskWriteTimePercent(const wchar_t * instanceName, int idleTime);
static double GetAverageDiskWriteQueueLength(const wchar_t * instanceName, int idleTime);
static double GetAverageDiskTransferTimeInSecond(const wchar_t * instanceName, int idleTime);
static double GetAverageDiskReadTimeInSecond(const wchar_t * instanceName, int idleTime);
static double GetAverageDiskWriteTimeInSecond(const wchar_t * instanceName, int idleTime);
static double GetDiskTransfersPerSecond(const wchar_t * instanceName, int idleTime);
static double GetDiskReadsPerSecond(const wchar_t * instanceName, int idleTime);
static double GetDiskWritesPerSecond(const wchar_t * instanceName, int idleTime);
static double GetDiskBytesPerSecond(const wchar_t * instanceName, int idleTime);
static double GetDiskReadBytesPerSecond(const wchar_t * instanceName, int idleTime);
static double GetDiskWriteBytesPerSecond(const wchar_t * instanceName, int idleTime);
static double GetAverageDiskBytesPerTransfer(const wchar_t * instanceName, int idleTime);
static double GetAverageDiskBytesPerRead(const wchar_t * instanceName, int idleTime);
static double GetAverageDiskBytesPerWrite(const wchar_t * instanceName, int idleTime);
static double GetIdleTimePercent(const wchar_t * instanceName, int idleTime);
static double GetSplitIOPerSecond(const wchar_t * instanceName, int idleTime);
};