forked from SeAIPalette/SeAIPalette
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@ -104,7 +104,7 @@ class SeaEnvEngine(object):
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self.space.gravity = pymunk.Vec2d(0., 0.)
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self.space.gravity = pymunk.Vec2d(0., 0.)
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# create bounds
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# create bounds
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# self.create_bounds(window_height, window_width)
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# self.create_bounds(window_height, window_width)
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# create ship
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self.finished_idx = None
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self.finished_idx = None
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self.init_ships = init_ships
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self.init_ships = init_ships
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self.battery_capacity = None
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self.battery_capacity = None
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