forked from jiuyuan/InfiniTensor
293 lines
9.1 KiB
C++
293 lines
9.1 KiB
C++
#pragma once
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#include "core/operator.h"
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namespace infini {
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/**
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* @brief The base class for unary operators.
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*
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*/
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class UnaryObj : public OperatorObj {
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public:
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/**
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* @brief Construct a new Unary object.
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*
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* @param type Operator type.
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* @param graph The computation graph that this operator belongs to.
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* @param input The input tensor.
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* @param output The output tensor.
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*/
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UnaryObj(OpType type, GraphObj *graph, Tensor input, Tensor output);
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optional<vector<Shape>> inferShape(const TensorVec &inputs) override;
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std::string toString() const override;
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int numInputs() const override { return 1; }
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int numOutputs() const override { return 1; }
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private:
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vector<int> getWorkloadVector() const override;
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vector<int> getOpAttrVector() const override;
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};
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class ClipObj : public OperatorObj {
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public:
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ClipObj(GraphObj *graph, Tensor input, Tensor output,
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std::optional<float> min, std::optional<float> max);
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OP_CLONE(ClipObj);
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optional<vector<Shape>> inferShape(const TensorVec &inputs) override;
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std::string toString() const override;
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std::optional<float> getMin() const { return minValue; };
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std::optional<float> getMax() const { return maxValue; };
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int numInputs() const override { return 1; }
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int numOutputs() const override { return 1; }
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private:
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std::optional<float> minValue, maxValue;
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vector<int> getWorkloadVector() const override;
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vector<int> getOpAttrVector() const override;
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};
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class HardtanhObj : public OperatorObj {
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public:
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HardtanhObj(GraphObj *graph, Tensor input, Tensor output, float min,
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float max);
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OP_CLONE(HardtanhObj);
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optional<vector<Shape>> inferShape(const TensorVec &inputs) override;
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std::string toString() const override;
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float getMin() const { return minValue; };
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float getMax() const { return maxValue; };
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int numInputs() const override { return 1; }
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int numOutputs() const override { return 1; }
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private:
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float minValue, maxValue;
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vector<int> getWorkloadVector() const override;
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vector<int> getOpAttrVector() const override;
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};
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class FlipObj : public OperatorObj {
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public:
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FlipObj(GraphObj *graph, Tensor input, Tensor output, vector<int> axis);
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OP_CLONE(FlipObj);
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optional<vector<Shape>> inferShape(const TensorVec &inputs) override;
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std::string toString() const override;
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vector<int> getAxis() const { return axisValue; };
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int numInputs() const override { return 1; }
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int numOutputs() const override { return 1; }
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private:
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vector<int> axisValue;
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vector<int> getWorkloadVector() const override;
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vector<int> getOpAttrVector() const override;
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};
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class FillObj : public OperatorObj {
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public:
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FillObj(GraphObj *graph, Tensor input, Tensor output, float value);
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OP_CLONE(FillObj);
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optional<vector<Shape>> inferShape(const TensorVec &inputs) override;
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std::string toString() const override;
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float getValue() const { return setValue; };
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int numInputs() const override { return 1; }
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int numOutputs() const override { return 1; }
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private:
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float setValue;
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vector<int> getWorkloadVector() const override;
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vector<int> getOpAttrVector() const override;
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};
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class L2LossObj : public OperatorObj {
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public:
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L2LossObj(GraphObj *graph, Tensor input, Tensor output);
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OP_CLONE(L2LossObj);
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optional<vector<Shape>> inferShape(const TensorVec &inputs) override;
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std::string toString() const override;
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int numInputs() const override { return 1; }
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int numOutputs() const override { return 1; }
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private:
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vector<int> getWorkloadVector() const override;
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vector<int> getOpAttrVector() const override;
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};
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class TransformObj : public OperatorObj {
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public:
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TransformObj(GraphObj *graph, Tensor input, Tensor output, float alpha,
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float beta);
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OP_CLONE(TransformObj);
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optional<vector<Shape>> inferShape(const TensorVec &inputs) override;
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std::string toString() const override;
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float getAlpha() const { return alphaValue; }
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float getBeta() const { return betaValue; }
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int numInputs() const override { return 1; }
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int numOutputs() const override { return 1; }
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private:
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float alphaValue, betaValue;
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vector<int> getWorkloadVector() const override;
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vector<int> getOpAttrVector() const override;
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};
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enum class CastType {
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Float2Float16 = 0,
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Float2Int64,
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Float2Int32,
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Float2Int16,
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Float2Int8,
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Float2BFloat16,
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Int322Float,
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Int322Int8,
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Int322Int16,
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Int322Int64,
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Int162Float,
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Int162Int32,
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Int82Float,
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Int82Int16,
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Int82Int32,
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Uint82Float,
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Uint82Int32,
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Uint82Int64,
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Int642Int32,
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Int642Uint32,
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Int642Float,
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Uint322Int64,
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Float162Float,
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BFloat162Float,
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Float2Float,
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};
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class CastObj : public OperatorObj {
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public:
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CastObj(GraphObj *graph, Tensor input, Tensor output, CastType type);
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OP_CLONE(CastObj);
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optional<vector<Shape>> inferShape(const TensorVec &inputs) override;
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vector<DataType> inferDataType(const TensorVec &inputs) const override;
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std::string toString() const override;
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CastType getType() const { return castType; }
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DataType getOutputDataType() const;
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int numInputs() const override { return 1; }
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int numOutputs() const override { return 1; }
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private:
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CastType castType;
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vector<int> getWorkloadVector() const override;
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vector<int> getOpAttrVector() const override;
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};
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class CumsumObj : public OperatorObj {
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public:
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CumsumObj(GraphObj *graph, Tensor input, Tensor output, int axis,
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bool exclusive, bool reverse);
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OP_CLONE(CumsumObj);
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optional<vector<Shape>> inferShape(const TensorVec &inputs) override;
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std::string toString() const override;
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int getAxis() const { return axisValue; }
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float getExclusive() const { return exclusiveValue; }
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float getReverse() const { return reverseValue; }
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int numInputs() const override { return 1; }
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int numOutputs() const override { return 1; }
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private:
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int axisValue;
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bool exclusiveValue, reverseValue;
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vector<int> getWorkloadVector() const override;
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vector<int> getOpAttrVector() const override;
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};
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class ShapeObj : public OperatorObj {
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public:
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ShapeObj(GraphObj *graph, Tensor input, Tensor output);
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OP_CLONE(ShapeObj);
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optional<vector<Shape>> inferShape(const TensorVec &inputs) override;
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std::string toString() const override;
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int numInputs() const override { return 1; }
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int numOutputs() const override { return 1; }
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};
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class PReluObj : public OperatorObj {
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public:
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PReluObj(GraphObj *graph, Tensor input, Tensor alpha, Tensor output);
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OP_CLONE(PReluObj);
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optional<vector<Shape>> inferShape(const TensorVec &inputs) override;
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std::string toString() const override;
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int numInputs() const override { return 2; }
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int numOutputs() const override { return 1; }
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private:
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vector<int> getWorkloadVector() const override;
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vector<int> getOpAttrVector() const override;
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};
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class LogObj : public OperatorObj {
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public:
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enum LogType {
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LogE = 0,
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Log2,
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Log10,
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};
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LogObj(GraphObj *graph, Tensor input, Tensor output, LogType type);
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OP_CLONE(LogObj);
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optional<vector<Shape>> inferShape(const TensorVec &inputs) override;
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std::string toString() const override;
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LogType getType() const { return logType; }
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int numInputs() const override { return 1; }
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int numOutputs() const override { return 1; }
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private:
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LogType logType;
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vector<int> getWorkloadVector() const override;
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vector<int> getOpAttrVector() const override;
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};
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#define DEFINE_UNARY_OBJ(prefix, type) \
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class prefix##Obj : public UnaryObj { \
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public: \
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prefix##Obj(GraphObj *graph, Tensor input, Tensor output) \
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: UnaryObj(type, graph, input, output) {} \
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OP_CLONE(prefix##Obj); \
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};
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DEFINE_UNARY_OBJ(Relu, OpType::Relu)
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DEFINE_UNARY_OBJ(Silu, OpType::Silu)
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DEFINE_UNARY_OBJ(Gelu, OpType::Gelu)
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DEFINE_UNARY_OBJ(Sigmoid, OpType::Sigmoid)
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DEFINE_UNARY_OBJ(Tanh, OpType::Tanh)
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// DEFINE_UNARY_OBJ(Softmax, OpType::Softmax)
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DEFINE_UNARY_OBJ(Abs, OpType::Abs)
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DEFINE_UNARY_OBJ(HardSigmoid, OpType::HardSigmoid)
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DEFINE_UNARY_OBJ(HardSwish, OpType::HardSwish)
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DEFINE_UNARY_OBJ(Sin, OpType::Sin)
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DEFINE_UNARY_OBJ(Cos, OpType::Cos)
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DEFINE_UNARY_OBJ(Tan, OpType::Tan)
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DEFINE_UNARY_OBJ(ASin, OpType::Asin)
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DEFINE_UNARY_OBJ(ACos, OpType::Acos)
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DEFINE_UNARY_OBJ(ATan, OpType::Atan)
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DEFINE_UNARY_OBJ(SinH, OpType::Sinh)
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DEFINE_UNARY_OBJ(CosH, OpType::Cosh)
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DEFINE_UNARY_OBJ(TanH, OpType::Tanh)
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DEFINE_UNARY_OBJ(ASinH, OpType::Asinh)
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DEFINE_UNARY_OBJ(ACosH, OpType::Acosh)
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DEFINE_UNARY_OBJ(ATanH, OpType::Atanh)
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DEFINE_UNARY_OBJ(Ceil, OpType::Ceil)
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DEFINE_UNARY_OBJ(Floor, OpType::Floor)
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DEFINE_UNARY_OBJ(Erf, OpType::Erf)
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DEFINE_UNARY_OBJ(Exp, OpType::Exp)
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DEFINE_UNARY_OBJ(Neg, OpType::Neg)
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DEFINE_UNARY_OBJ(Reciprocal, OpType::Reciprocal)
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DEFINE_UNARY_OBJ(Sqrt, OpType::Sqrt)
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DEFINE_UNARY_OBJ(Round, OpType::Round)
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}; // namespace infini
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