Followme EV Nasal Documentation
Flightgear version: 2018.3 or later
This file is generated automatically by scripts/python/nasal_api_doc.py


 

SmartScreen 
auto_crash 
bug_engine 
electrical 
electrical_old 
engine 
light-manager 
systems 
DualControl 

SmartScreen

SmartScreen.showOnlineMap ( )

SmartScreen.showOfflineMap ( )

SmartScreen.r ( name,vis=1,zindex=nil )

SmartScreen.changeZoom ( d )

SmartScreen.updateTiles ( )

auto_crash

auto_crash.position_change ( position_val,value )

Road check and auto pilot(??) by ValKmjolnir

auto_crash.road_check_func ( )

auto_crash.toggle_auto_pilot ( )

bug_engine

bug_engine.update_engine ( )

bug_engine.rpm_calculate ( rpm_rate )

bug_engine.startEngine ( )

bug_engine.stopEngine ( )

electrical

electrical.kWh2kWs ( kWh )

electrical.kWs2kWh ( kWs )

electrical.Series

electrical.Series.new ( )

//Class for any series connection

electrical.Series.addUnit ( unit )

electrical.Series.isSwitch ( )

electrical.Series.totalResistance ( )

electrical.Series.totalActivePower ( )

electrical.Series.totalPower ( )

electrical.Series.current ( )

electrical.Series.calculateSeriesVoltage ( )

electrical.Series.calculateSeriesCurrent ( )

electrical.Circuit

electrical.Circuit.new ( cSource )

//Class for any circuit

//Currently must be initalized with a source

//Currently only support one current source in a circuit

electrical.Circuit.newSeriesWithUnits ( addedUnits... )

electrical.Circuit.addUnitToSeries ( seriesNum, unit )

electrical.Circuit.addParallel ( units )

electrical.Circuit.addNewSeriesWithUnitToParallel ( units )

electrical.Circuit.voltage ( )

electrical.Circuit.calculateParallelVoltage ( )

electrical.Circuit.calculateSeriesVoltage ( )

electrical.Circuit.calculateTotalParalleCurrent ( )

electrical.Circuit.calculateTotalPower ( )

electrical.Circuit.update ( )

electrical.Appliance

electrical.Appliance.new ( )

//Class for any electrical appliance

electrical.Appliance.isCurrentSource ( )

electrical.Appliance.isSwitch ( )

electrical.Appliance.heatingPower ( )

electrical.Appliance.power ( )

electrical.Appliance.setName ( text )

electrical.Appliance.setDescription ( text )

electrical.Appliance.setResistance ( r )

electrical.CurrentSource

electrical.CurrentSource.new ( eR, eF, eC, name = )

//Class for any current source

//eR: Internal resistance of the source, eF: Electromotive force of the source, eC: Electrical capacity of the source, name: Name of the source.

electrical.CurrentSource.isCurrentSource ( )

electrical.CurrentSource.currentSourceUpdate ( power, interval )

electrical.CurrentSource.resetRemainingToFull ( )

electrical.CurrentSource.resetRemainingToZero ( )

electrical.CurrentSource.getRemainingPercentage ( )

electrical.CurrentSource.getRemainingPercentageFloat ( )

electrical.CurrentSource.getRemainingInkWh ( )

electrical.CurrentSource.addToBattery ( num )

electrical.Switch

electrical.Switch.new ( type, name = )

//Class for any switches

//Type 0 for appliance switch. type 1 for series switch

//switchToggle: Return 1 if connected, return 0 if disconnected

electrical.Switch.isSwitch ( )

electrical.Switch.isConnected ( )

electrical.Switch.switchConnect ( )

electrical.Switch.switchDisconnect ( )

electrical.Switch.switchToggle ( )

electrical.Cable

electrical.Cable.new ( l = 0, s = 0.008 )

//Class for any copper electrical cable

electrical.Cable.setResistance ( )

electrical_old

electrical_old.electric_init ( )

electrical_old.electric_update ( )

electrical_old.startElectricalSystemUpdate ( )

electrical_old.stopElectricalSystemUpdate ( )

electrical_old.resetElectricalSystemUpdate ( )

engine

engine.Engine

engine.Engine.new ( mTorque, mPower, rpmAtMPower )

engine.Engine.isRunning ( )

engine.Engine.setDirection ( dir )

engine.Engine.toggleDirection ( )

engine.Engine.getDirection ( )

engine.Engine.setGear ( g )

engine.Engine.getGear ( )

engine.Engine.rpm_calculate ( angularAcceleration )

engine.Engine.update_engine ( )

engine.Engine.createTimer ( )

engine.Engine.startEngine ( )

engine.Engine.stopEngine ( )

engine.Engine.debugPrint ( )

engine.outputForce ( force )

engine.startEngine ( )

engine.stopEngine ( )

light-manager

light-manager.light_manager

light-manager.light_manager.init ( )

light-manager.light_manager.start ( )

light-manager.light_manager.stop ( )

light-manager.light_manager.update ( )

light-manager.light_manager.light1_on ( )

light-manager.light_manager.light1_off ( )

light-manager.light_manager.light1_setSize ( size )

light-manager.light_manager.light2_on ( )

light-manager.light_manager.light2_off ( )

light-manager.light_manager.light2_setSize ( size )

light-manager.light_manager.light3_on ( )

light-manager.light_manager.light3_off ( )

light-manager.light_manager.light4_on ( )

light-manager.light_manager.light4_off ( )

light-manager.light_manager.light5_on ( )

light-manager.light_manager.light5_off ( )

systems

systems.liveryFuse

Follow Me

Gijs de Rooy (Original)

Sidi Liang

systems.liveryFuse.init ( dir, nameprop = )

systems.liveryFuse_update

systems.liveryFuse_update.new ( liveriesdir, interval = 10.01, callback = nil )

systems.liveryFuse_update.stop ( )

systems.Indicator

var Led = {

new: func() { return { parents:[Led] },

node: props.getNode("/sim/model/livery/texture",1),

blankTexture: "Messages/blanco.png",

currentMessage: "",

messageHistory : [],

display: func(content){

me.node.setValue(content);

},

};

systems.Indicator.new ( type )

systems.Indicator.switchOn ( )

systems.Indicator.switchOff ( )

systems.Indicator.isOn ( )

systems.Indicator.isOff ( )

systems.IndicatorController

systems.IndicatorController.new ( )

systems.IndicatorController.saveLedMessage ( )

systems.IndicatorController.getSavedMessage ( )

systems.IndicatorController.clearSavedMessage ( )

systems.IndicatorController.setLedMessage ( content )

systems.IndicatorController.resumeLedMessage ( )

systems.IndicatorController.getMode ( )

systems.IndicatorController.setMode ( targetMode )

systems.IndicatorController.right_indicator_toggle ( )

systems.IndicatorController.left_indicator_toggle ( )

systems.IndicatorController.falseLightOn ( )

systems.IndicatorController.falseLightOff ( )

systems.IndicatorController.false_light_toggle ( )

systems.chargeBatterySec ( )

systems.chargeBatteryStart ( )

systems.chargeBatteryStop ( bef )

systems.calculateSpeed ( )

systems.brakesABS ( )

systems.brakeWithABS ( )

DualControl

DualControl.Translator

Utility classes

Translate a property into another.

Factor and offsets are only used for numeric values.

src - source : property node

dest - destination : property node

factor - : double

offset - : double

DualControl.Translator.new ( src = nil, dest = nil, factor = 1, offset = 0 )

DualControl.Translator.update ( )

DualControl.EdgeTrigger

Detects flanks on two insignals encoded in a property.

- positive signal up/down flank

- negative signal up/down flank

n - source : property node

on_positive_flank - action : func (v)

on_negative_flank - action : func (v)

DualControl.EdgeTrigger.new ( n, on_positive_flank, on_negative_flank )

DualControl.EdgeTrigger.update ( )

DualControl.StableTrigger

StableTrigger: Triggers an action when a MPP property

becomes stable (i.e. doesn't change for

MIN_STABLE seconds).

src - MP prop : property node

action - action to take when the value becomes stable : [func(v)]

An action is triggered when value has stabilized.

DualControl.StableTrigger.new ( src, action )

DualControl.StableTrigger.update ( )

DualControl.MostRecentSelector

Selects the most recent value of two properties.

src1 - : property node

src2 - : property node

dest - : property node

threshold - : double

DualControl.MostRecentSelector.new ( src1, src2, dest, threshold )

DualControl.MostRecentSelector.update ( )

DualControl.Adder

Adds two input properties.

src1 - : property node

src2 - : property node

dest - : property node

DualControl.Adder.new ( src1, src2, dest )

DualControl.Adder.update ( )

DualControl.DeltaAdder

Adds the delta of src to dest.

src - : property node

dest - : property node

DualControl.DeltaAdder.new ( src, dest )

DualControl.DeltaAdder.update ( )

DualControl.SwitchEncoder

Switch encoder: Encodes upto 32 boolean properties in one

int property.

inputs - list of property nodes

dest - where the bitmask is stored : property node

DualControl.SwitchEncoder.new ( inputs, dest )

DualControl.SwitchEncoder.update ( )

DualControl.SwitchDecoder

Switch decoder: Decodes a bitmask in an int property.

src - : property node

actions - list of actions : [func(b)]

Actions are triggered when their input bit change.

Due to interpolation the decoder needs to wait for a

stable input value.

DualControl.SwitchDecoder.new ( src, actions )

DualControl.SwitchDecoder.update ( )

DualControl.TDMEncoder

Time division multiplexing encoder: Transmits a list of

properties over a MP enabled string property.

inputs - input properties : [property node]

dest - MP string prop : property node

Note: TDM can have high latency so it is best used for

non-time critical properties.

DualControl.TDMEncoder.new ( inputs, dest )

DualControl.TDMEncoder.update ( )

DualControl.TDMDecoder

Time division multiplexing decoder: Receives a list of

properties over a MP enabled string property.

src - MP string prop : property node

actions - list of actions : [func(v)]

An action is triggered when its value is received.

Note: TDM can have high latency so it is best used for

non-time critical properties.

DualControl.TDMDecoder.new ( src, actions )

DualControl.TDMDecoder.process ( msg )

DualControl.TDMDecoder.update ( )

DualControl.is_num ( v )

Internal utility functions

DualControl.fail ( )

fail causes a Nasal runtime error so we get a backtrace.

DualControl.copilot_dialog

DualControl.copilot_dialog.init ( copilot_type, x = nil, y = nil )

DualControl.copilot_dialog.create ( )

DualControl.copilot_dialog.close ( )

DualControl.copilot_dialog.destroy ( )

DualControl.copilot_dialog.show ( copilot_type )

DualControl.copilot_dialog._redraw_ ( )

DualControl.copilot_dialog._update_ ( id )

DualControl.copilot_dialog.select_action ( n )

DualControl.copilot_dialog.find_copilot_players ( )

Return a list containing all nearby copilot players of the right type.

DualControl.pilot_connect_copilot ( copilot )

Used by dual_control to set up the mappings for the pilot

PILOT TO COPILOT

DualControl.pilot_disconnect_copilot ( )

DualControl.copilot_connect_pilot ( pilot )

Used by dual_control to set up the mappings for the copilot

COPILOT TO PILOT

DualControl.copilot_disconnect_pilot ( )

DualControl.connect ( copilot )

DualControl.main

Main loop singleton class.

DualControl.main.init ( )

DualControl.main.reset ( )

DualControl.main.activate ( )

DualControl.main.update ( )

DualControl.main._loop_ ( id )

DualControl.views

Default external views to slave to the MP pilot.

DualControl.connect ( pilot )

DualControl.disconnect ( )

DualControl.main

Main loop singleton class.

DualControl.main.init ( )

DualControl.main.reset ( )

DualControl.main.activate ( )

DualControl.main.update ( )

DualControl.main._loop_ ( id )