<?xml version="1.0"?>

<PropertyList>
	
	<!--back-->
	<!--right -->
	<!--up -->
		

<path>speedometer.ac</path>


<effect>
    <inherits-from>face-light</inherits-from>
    <object-name>digit.1</object-name>
    <object-name>digit.2</object-name>
    <object-name>digit.3</object-name>
    <object-name>digit.4</object-name>
    <object-name>digit.5</object-name>
    <object-name>digit.6</object-name>
    <object-name>face</object-name>
</effect>

<effect>
    <inherits-from>Effects/needle-light</inherits-from>
    <object-name>needle</object-name>
</effect>



<animation>
 <type>rotate</type>
 <object-name>needle</object-name>
 <condition>
     <less-than>
       <property>sim/multiplay/generic/float[15]</property>
       <value type="double">0</value>
     </less-than>
 </condition>
 <property>sim/multiplay/generic/float[15]</property>
 <factor>1.1112</factor>
 <center>
  <x-m>0.0</x-m>
  <y-m>0.0</y-m>
  <z-m>0.0</z-m>
 </center>
 <axis>
  <x>1.0</x>
  <y>0.0</y>
  <z>0.0</z>
 </axis>
</animation>

 <animation>
  <type>rotate</type>
  <object-name>needle</object-name>
  <condition>
      <and>
          <greater-than>
            <property>sim/multiplay/generic/float[15]</property>
            <value type="double">0</value>
          </greater-than>
          <less-than>
            <property>sim/multiplay/generic/float[15]</property>
            <value type="double">269.9784</value>
          </less-than>
      </and>
  </condition>
  <property>sim/multiplay/generic/float[15]</property>
  <factor>-1.1112</factor>
  <center>
   <x-m>0.0</x-m>
   <y-m>0.0</y-m>
   <z-m>0.0</z-m>
  </center>
  <axis>
   <x>1.0</x>
   <y>0.0</y>
   <z>0.0</z>
  </axis>
 </animation>
 
 <animation>
  <type>rotate</type>
  <object-name>needle</object-name>
  <condition>
      <greater-than>
        <property>sim/multiplay/generic/float[15]</property>
        <value type="double">269.9784</value>
      </greater-than>
  </condition>
  <value>-330</value>
  <center>
   <x-m>0.0</x-m>
   <y-m>0.0</y-m>
   <z-m>0.0</z-m>
  </center>
  <axis>
   <x>1.0</x>
   <y>0.0</y>
   <z>0.0</z>
  </axis>
 </animation>

 
</PropertyList>
