Interior: Added 404Design 2.0 and bug fixes to existing interior. More tweaking to 404Design 2.0 to be done

This commit is contained in:
Sidi Liang 2021-06-22 00:54:06 +08:00
parent 8b3a19d2cc
commit 1a131bf76f
No known key found for this signature in database
GPG Key ID: 9785F5EECFFA5311
81 changed files with 210919 additions and 132384 deletions

Binary file not shown.

Before

Width:  |  Height:  |  Size: 6.2 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.5 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.5 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.5 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 671 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.0 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 7.3 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 7.6 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 15 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 48 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 16 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 32 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 9.9 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.3 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.5 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.7 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.4 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.5 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 10 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.5 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.4 KiB

File diff suppressed because it is too large Load Diff

Binary file not shown.

Before

Width:  |  Height:  |  Size: 13 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 13 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.5 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.5 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 11 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 244 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 276 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 167 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.4 MiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.3 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.3 KiB

View File

@ -0,0 +1,505 @@
<PropertyList>
<path>404Design.ac</path>
<effect>
<inherits-from>Aircraft/followme_e-tron/Models/Effects/interior</inherits-from>
<object-name>Mesh63</object-name>
<object-name>Mesh64</object-name>
<object-name>Mesh68</object-name>
<object-name>Mesh69</object-name>
</effect>
<!-- Decoration -->
<animation>
<type>select</type>
<object-name>etc</object-name>
<object-name>card</object-name>
<condition>
<equals>
<property>sim/multiplay/generic/bool[0]</property>
<value>1</value>
</equals>
</condition>
</animation>
<!-- STEERINGWHEEL -->
<animation>
<type>rotate</type>
<object-name>steeringwheel</object-name>
<property>sim/multiplay/generic/float[18]</property>
<factor>-1</factor>
<center>
<x-m> 1.50</x-m>
<y-m>-0.33</y-m>
<z-m> 0.97</z-m>
</center>
<axis>
<x1-m>0.98</x1-m>
<y1-m>-0.33</y1-m>
<z1-m>0.72</z1-m>
<x2-m>2.00</x2-m>
<y2-m>-0.33</y2-m>
<z2-m>1.20</z2-m>
</axis>
</animation>
<!-- Engine Starter -->
<animation>
<type>pick</type>
<object-name>starter</object-name>
<visible>true</visible>
<action>
<button>0</button>
<repeatable>false</repeatable>
<binding>
<command>nasal</command>
<script>engine.toggleEngine(engine.engine_1)</script>
</binding>
</action>
</animation>
<!-- MUG -->
<model>
<condition>
<equals>
<property>sim/multiplay/generic/bool[0]</property>
<value>1</value>
</equals>
</condition>
<path>Aircraft/followme_e-tron/Models/Interior/mug/mug.ac</path>
<name>mug</name>
<offsets>
<x-m>2.15</x-m>
<y-m>-0.027</y-m>
<z-m>0.755</z-m>
</offsets>
</model>
<!-- GEAR HANDLE -->
<animation>
<type>pick</type>
<object-name>gearhandle</object-name>
<action>
<button>0</button>
<binding>
<command>nasal</command>
<script>engine.engine_1.toggleDirection();</script>
</binding>
</action>
</animation>
<!-- Speed hold -->
<!--<animation>
<type>pick</type>
<object-name>speedhold_switch</object-name>
<action>
<button>0</button>
<repeatable>false</repeatable>
<binding>
<command>nasal</command>
<script>autospeed.toggleSpeedHold()</script>
</binding>
</action>
</animation>-->
<!-- Mode switch -->
<animation>
<type>pick</type>
<object-name>drivemode_switch</object-name>
<action>
<button>0</button>
<repeatable>false</repeatable>
<binding>
<command>property-cycle</command>
<property>/controls/mode</property>
<value type="double">1</value>
<value type="double">0.65</value>
<value type="double">0.4</value>
</binding>
</action>
</animation>
<!-- Auto hold -->
<!--<effect>
<inherits-from>Aircraft/followme_e-tron/Models/Effects/autohold</inherits-from>
<object-name>autohold_switch</object-name>
</effect>-->
<animation>
<type>pick</type>
<object-name>autohold_switch</object-name>
<action>
<button>0</button>
<repeatable>false</repeatable>
<binding>
<command>nasal</command>
<script>autohold.toggleAutoHold()</script>
</binding>
</action>
</animation>
<animation>
<type>material</type>
<object-name>autohold_switch</object-name>
<condition>
<equals>
<property>sim/multiplay/generic/bool[2]</property>
<value>1</value>
</equals>
</condition>
<texture>control_LIT.png</texture>
</animation>
<animation>
<type>material</type>
<object-name>autohold_switch</object-name>
<condition>
<equals>
<property>sim/multiplay/generic/bool[2]</property>
<value>0</value>
</equals>
</condition>
<texture>control.png</texture>
</animation>
<!-- Parking Radar -->
<animation>
<type>pick</type>
<object-name>reversing_radar_switch</object-name>
<action>
<button>0</button>
<repeatable>false</repeatable>
<binding>
<command>nasal</command>
<script>followme.parkingRadar.toggle()</script>
</binding>
</action>
</animation>
<!--
<animation>
<type>material</type>
<object-name>reversing_radar_switch</object-name>
<condition>
<equals>
<property>sim/multiplay/generic/bool[2]</property>
<value>1</value>
</equals>
</condition>
<texture>control_LIT.png</texture>
</animation>
<animation>
<type>material</type>
<object-name>autohold_switch</object-name>
<condition>
<equals>
<property>sim/multiplay/generic/bool[2]</property>
<value>0</value>
</equals>
</condition>
<texture>control.png</texture>
</animation>
-->
<!-- AEB switch -->
<animation>
<type>pick</type>
<object-name>aeb_switch</object-name>
<action>
<button>0</button>
<repeatable>false</repeatable>
<binding>
<command>nasal</command>
<script>followme.safety.toggleAEB()</script>
</binding>
</action>
</animation>
<animation>
<type>material</type>
<object-name>aeb_switch</object-name>
<condition>
<equals>
<property>sim/multiplay/generic/bool[8]</property>
<value>1</value>
</equals>
</condition>
<texture>control_LIT.png</texture>
</animation>
<animation>
<type>material</type>
<object-name>aeb_switch</object-name>
<condition>
<equals>
<property>sim/multiplay/generic/bool[8]</property>
<value>0</value>
</equals>
</condition>
<texture>control.png</texture>
</animation>
<!-- warninglights switch -->
<animation>
<type>pick</type>
<object-name>warninglights_switch</object-name>
<action>
<button>0</button>
<repeatable>false</repeatable>
<binding>
<command>property-toggle</command>
<property>warninglight/start</property>
</binding>
</action>
</animation>
<animation>
<type>material</type>
<object-name>warninglights_switch</object-name>
<condition>
<equals>
<property>sim/multiplay/generic/int[16]</property>
<value>1</value>
</equals>
</condition>
<texture>control_LIT.png</texture>
</animation>
<animation>
<type>material</type>
<object-name>warninglights_switch</object-name>
<condition>
<equals>
<property>sim/multiplay/generic/int[16]</property>
<value>0</value>
</equals>
</condition>
<texture>control.png</texture>
</animation>
<!-- Hand brake -->
<effect>
<inherits-from>Aircraft/followme_e-tron/Models/parkingbrake</inherits-from>
<object-name>handbrake.001</object-name>
</effect>
<animation>
<type>pick</type>
<object-name>handbrake.001</object-name>
<action>
<button>0</button>
<repeatable>false</repeatable>
<binding>
<command>nasal</command>
<script>followme.toggleHandBrake()</script>
</binding>
</action>
</animation>
<animation>
<type>material</type>
<object-name>handbrake.001</object-name>
<condition>
<equals>
<property>sim/multiplay/generic/float[19]</property>
<value>1</value>
</equals>
</condition>
<texture>control_LIT.png</texture>
</animation>
<animation>
<type>material</type>
<object-name>handbrake.001</object-name>
<condition>
<equals>
<property>sim/multiplay/generic/float[19]</property>
<value>0</value>
</equals>
</condition>
<texture>control.png</texture>
</animation>
<!-- AEB -->
<animation>
<type>select</type>
<object-name>AEB_LIT</object-name>
<condition>
<equals>
<property>sim/multiplay/generic/bool[4]</property>
<value>1</value>
</equals>
</condition>
</animation>
<!-- Headlight -->
<!-- HighBeam -->
<!-- Indicator -->
<animation>
<type>material</type>
<object-name>inside_indicater_left</object-name>
<emission>
<red>0.33</red>
<green>1.0</green>
<blue>0</blue>
<factor-prop>sim/multiplay/generic/int[0]</factor-prop>
</emission>
</animation>
<animation>
<type>material</type>
<object-name>inside_indicater_right</object-name>
<emission>
<red>0.33</red>
<green>1.0</green>
<blue>0</blue>
<factor-prop>sim/multiplay/generic/int[1]</factor-prop>
</emission>
</animation>
<animation>
<type>rotate</type>
<object-name>left_handle</object-name>
<property>/controls/lighting/indicator/left_switch</property>
<factor> 15 </factor>
<center>
<x-m> 1.38 </x-m>
<y-m> -0.39 </y-m>
<z-m> 0.89 </z-m>
</center>
<axis>
<x1-m>1.38</x1-m>
<y1-m>-0.39</y1-m>
<z1-m>0.72</z1-m>
<x2-m>2.00</x2-m>
<y2-m>-0.39</y2-m>
<z2-m>0.89</z2-m>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>left_handle</object-name>
<property>/controls/lighting/indicator/right_switch</property>
<factor> -15 </factor>
<center>
<x-m> 1.38 </x-m>
<y-m> -0.39 </y-m>
<z-m> 0.89 </z-m>
</center>
<axis>
<x1-m>1.38</x1-m>
<y1-m>-0.39</y1-m>
<z1-m>0.72</z1-m>
<x2-m>2.00</x2-m>
<y2-m>-0.39</y2-m>
<z2-m>0.89</z2-m>
</axis>
</animation>
<animation>
<type>pick</type>
<object-name>doubleflash</object-name>
<action>
<button>0</button>
<repeatable>false</repeatable>
<binding>
<command>nasal</command>
<script>followme.indicatorController.false_light_toggle()</script>
</binding>
</action>
</animation>
<animation>
<type>material</type>
<object-name>doubleflash</object-name>
<condition>
<and>
<equals>
<property>sim/multiplay/generic/int[0]</property>
<value>1</value>
</equals>
<equals>
<property>sim/multiplay/generic/int[1]</property>
<value>1</value>
</equals>
</and>
</condition>
<emission>
<red>0.1</red>
<green>0</green>
<blue>0</blue>
<factor-prop>sim/multiplay/generic/int[1]</factor-prop>
</emission>
</animation>
<!-- Rain wiper -->
<animation>
<type>rotate</type>
<object-name>frontwiper1</object-name>
<property>/fdm/jsbsim/animation/wiper_pos</property>
<factor> 75 </factor>
<center>
<x-m> 0.89 </x-m>
<y-m> 0.11 </y-m>
<z-m> 1.02 </z-m>
</center>
<axis>
<x1-m>0</x1-m>
<y1-m>0</y1-m>
<z1-m>0</z1-m>
<x2-m>1</x2-m>
<y2-m>0</y2-m>
<z2-m>-1</z2-m>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>frontwiper2</object-name>
<property>/fdm/jsbsim/animation/wiper_pos</property>
<factor> 75 </factor>
<center>
<x-m> 0.89 </x-m>
<y-m> -0.52 </y-m>
<z-m> 1.02 </z-m>
</center>
<axis>
<x1-m>0</x1-m>
<y1-m>0</y1-m>
<z1-m>0</z1-m>
<x2-m>1</x2-m>
<y2-m>0</y2-m>
<z2-m>-1.3</z2-m>
</axis>
</animation>
<!-- Accelerator -->
<animation>
<type>translate</type>
<object-name>accelerator</object-name>
<property>sim/multiplay/generic/float[22]</property>
<factor> 0.05 </factor>
<axis>
<x> -1 </x>
<y> 0 </y>
<z> 0 </z>
</axis>
</animation>
<!-- Brake pedal -->
<animation>
<type>translate</type>
<object-name>brake</object-name>
<property>sim/multiplay/generic/float[25]</property>
<factor> 0.03 </factor>
<axis>
<x> -1 </x>
<y> 0 </y>
<z> 0 </z>
</axis>
</animation>
</PropertyList>

File diff suppressed because it is too large Load Diff

View File

@ -1,6 +1,6 @@
<PropertyList>
<path>interior.ac</path>
<path>404Design2.ac</path>
@ -157,7 +157,7 @@
<value>1</value>
</equals>
</condition>
<texture>autohold_switch_LIT.png</texture>
<texture>control_LIT.png</texture>
</animation>
<animation>
<type>material</type>
@ -168,7 +168,7 @@
<value>0</value>
</equals>
</condition>
<texture>autohold_switch.png</texture>
<texture>control.png</texture>
</animation>
<!-- AEB switch -->
@ -193,7 +193,7 @@
<value>1</value>
</equals>
</condition>
<texture>AEB_switch_LIT.png</texture>
<texture>control_LIT.png</texture>
</animation>
<animation>
<type>material</type>
@ -204,7 +204,7 @@
<value>0</value>
</equals>
</condition>
<texture>AEB_switch.png</texture>
<texture>control.png</texture>
</animation>
<!-- warninglights switch -->
@ -229,7 +229,7 @@
<value>1</value>
</equals>
</condition>
<texture>warninglights_LIT.png</texture>
<texture>control_LIT.png</texture>
</animation>
<animation>
<type>material</type>
@ -240,7 +240,7 @@
<value>0</value>
</equals>
</condition>
<texture>warninglights.png</texture>
<texture>control.png</texture>
</animation>
<!-- Hand brake -->
@ -269,7 +269,7 @@
<value>1</value>
</equals>
</condition>
<texture>parkingbrake_LIT.png</texture>
<texture>control_LIT.png</texture>
</animation>
<animation>
<type>material</type>
@ -280,7 +280,7 @@
<value>0</value>
</equals>
</condition>
<texture>parkingbrake.png</texture>
<texture>control.png</texture>
</animation>

View File

Before

Width:  |  Height:  |  Size: 17 KiB

After

Width:  |  Height:  |  Size: 17 KiB

View File

Before

Width:  |  Height:  |  Size: 3.7 MiB

After

Width:  |  Height:  |  Size: 3.7 MiB

View File

Before

Width:  |  Height:  |  Size: 3.7 MiB

After

Width:  |  Height:  |  Size: 3.7 MiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 683 KiB

View File

Before

Width:  |  Height:  |  Size: 34 KiB

After

Width:  |  Height:  |  Size: 34 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 69 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 118 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 41 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 31 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 42 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 43 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.3 MiB

View File

Before

Width:  |  Height:  |  Size: 184 KiB

After

Width:  |  Height:  |  Size: 184 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 288 KiB

View File

Before

Width:  |  Height:  |  Size: 158 KiB

After

Width:  |  Height:  |  Size: 158 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 466 KiB

View File

Before

Width:  |  Height:  |  Size: 43 KiB

After

Width:  |  Height:  |  Size: 43 KiB

View File

Before

Width:  |  Height:  |  Size: 2.6 MiB

After

Width:  |  Height:  |  Size: 2.6 MiB

View File

Before

Width:  |  Height:  |  Size: 2.6 MiB

After

Width:  |  Height:  |  Size: 2.6 MiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 995 KiB

View File

Before

Width:  |  Height:  |  Size: 28 KiB

After

Width:  |  Height:  |  Size: 28 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 315 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.7 MiB

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,465 @@
<PropertyList>
<path>luxury2.ac</path>
<effect>
<inherits-from>Aircraft/followme_e-tron/Models/Effects/interior</inherits-from>
<object-name>Mesh63</object-name>
<object-name>Mesh64</object-name>
<object-name>Mesh68</object-name>
<object-name>Mesh69</object-name>
</effect>
<!-- Decoration -->
<animation>
<type>select</type>
<object-name>etc</object-name>
<object-name>card</object-name>
<condition>
<equals>
<property>sim/multiplay/generic/bool[0]</property>
<value>1</value>
</equals>
</condition>
</animation>
<!-- STEERINGWHEEL -->
<animation>
<type>rotate</type>
<object-name>steeringwheel</object-name>
<property>sim/multiplay/generic/float[18]</property>
<factor>-1</factor>
<center>
<x-m> 1.50</x-m>
<y-m>-0.33</y-m>
<z-m> 0.97</z-m>
</center>
<axis>
<x1-m>0.98</x1-m>
<y1-m>-0.33</y1-m>
<z1-m>0.72</z1-m>
<x2-m>2.00</x2-m>
<y2-m>-0.33</y2-m>
<z2-m>1.20</z2-m>
</axis>
</animation>
<!-- Engine Starter -->
<animation>
<type>pick</type>
<object-name>starter</object-name>
<visible>true</visible>
<action>
<button>0</button>
<repeatable>false</repeatable>
<binding>
<command>nasal</command>
<script>engine.toggleEngine(engine.engine_1)</script>
</binding>
</action>
</animation>
<!-- MUG -->
<model>
<condition>
<equals>
<property>sim/multiplay/generic/bool[0]</property>
<value>1</value>
</equals>
</condition>
<path>Aircraft/followme_e-tron/Models/Interior/mug/mug.ac</path>
<name>mug</name>
<offsets>
<x-m>2.15</x-m>
<y-m>-0.027</y-m>
<z-m>0.755</z-m>
</offsets>
</model>
<!-- GEAR HANDLE -->
<animation>
<type>pick</type>
<object-name>gearhandle</object-name>
<action>
<button>0</button>
<binding>
<command>nasal</command>
<script>engine.engine_1.toggleDirection();</script>
</binding>
</action>
</animation>
<!-- Speed hold -->
<!--<animation>
<type>pick</type>
<object-name>speedhold_switch</object-name>
<action>
<button>0</button>
<repeatable>false</repeatable>
<binding>
<command>nasal</command>
<script>autospeed.toggleSpeedHold()</script>
</binding>
</action>
</animation>-->
<!-- Mode switch -->
<animation>
<type>pick</type>
<object-name>drivemode_switch</object-name>
<action>
<button>0</button>
<repeatable>false</repeatable>
<binding>
<command>property-cycle</command>
<property>/controls/mode</property>
<value type="double">1</value>
<value type="double">0.65</value>
<value type="double">0.4</value>
</binding>
</action>
</animation>
<!-- Auto hold -->
<!--<effect>
<inherits-from>Aircraft/followme_e-tron/Models/Effects/autohold</inherits-from>
<object-name>autohold_switch</object-name>
</effect>-->
<animation>
<type>pick</type>
<object-name>autohold_switch</object-name>
<action>
<button>0</button>
<repeatable>false</repeatable>
<binding>
<command>nasal</command>
<script>autohold.toggleAutoHold()</script>
</binding>
</action>
</animation>
<animation>
<type>material</type>
<object-name>autohold_switch</object-name>
<condition>
<equals>
<property>sim/multiplay/generic/bool[2]</property>
<value>1</value>
</equals>
</condition>
<texture>control_LIT.png</texture>
</animation>
<animation>
<type>material</type>
<object-name>autohold_switch</object-name>
<condition>
<equals>
<property>sim/multiplay/generic/bool[2]</property>
<value>0</value>
</equals>
</condition>
<texture>control.png</texture>
</animation>
<!-- AEB switch -->
<animation>
<type>pick</type>
<object-name>aeb_switch</object-name>
<action>
<button>0</button>
<repeatable>false</repeatable>
<binding>
<command>nasal</command>
<script>followme.safety.toggleFrontRadar()</script>
</binding>
</action>
</animation>
<animation>
<type>material</type>
<object-name>aeb_switch</object-name>
<condition>
<equals>
<property>sim/multiplay/generic/bool[8]</property>
<value>1</value>
</equals>
</condition>
<texture>control_LIT.png</texture>
</animation>
<animation>
<type>material</type>
<object-name>aeb_switch</object-name>
<condition>
<equals>
<property>sim/multiplay/generic/bool[8]</property>
<value>0</value>
</equals>
</condition>
<texture>control.png</texture>
</animation>
<!-- warninglights switch -->
<animation>
<type>pick</type>
<object-name>warninglights_switch</object-name>
<action>
<button>0</button>
<repeatable>false</repeatable>
<binding>
<command>property-toggle</command>
<property>warninglight/start</property>
</binding>
</action>
</animation>
<animation>
<type>material</type>
<object-name>warninglights_switch</object-name>
<condition>
<equals>
<property>sim/multiplay/generic/int[16]</property>
<value>1</value>
</equals>
</condition>
<texture>control_LIT.png</texture>
</animation>
<animation>
<type>material</type>
<object-name>warninglights_switch</object-name>
<condition>
<equals>
<property>sim/multiplay/generic/int[16]</property>
<value>0</value>
</equals>
</condition>
<texture>control.png</texture>
</animation>
<!-- Hand brake -->
<effect>
<inherits-from>Aircraft/followme_e-tron/Models/parkingbrake</inherits-from>
<object-name>handbrake.001</object-name>
</effect>
<animation>
<type>pick</type>
<object-name>handbrake.001</object-name>
<action>
<button>0</button>
<repeatable>false</repeatable>
<binding>
<command>nasal</command>
<script>followme.toggleHandBrake()</script>
</binding>
</action>
</animation>
<animation>
<type>material</type>
<object-name>handbrake.001</object-name>
<condition>
<equals>
<property>sim/multiplay/generic/float[19]</property>
<value>1</value>
</equals>
</condition>
<texture>control_LIT.png</texture>
</animation>
<animation>
<type>material</type>
<object-name>handbrake.001</object-name>
<condition>
<equals>
<property>sim/multiplay/generic/float[19]</property>
<value>0</value>
</equals>
</condition>
<texture>control.png</texture>
</animation>
<!-- AEB -->
<animation>
<type>select</type>
<object-name>AEB_LIT</object-name>
<condition>
<equals>
<property>sim/multiplay/generic/bool[4]</property>
<value>1</value>
</equals>
</condition>
</animation>
<!-- Headlight -->
<!-- HighBeam -->
<!-- Indicator -->
<animation>
<type>material</type>
<object-name>inside_indicater_left</object-name>
<emission>
<red>0.33</red>
<green>1.0</green>
<blue>0</blue>
<factor-prop>sim/multiplay/generic/int[0]</factor-prop>
</emission>
</animation>
<animation>
<type>material</type>
<object-name>inside_indicater_right</object-name>
<emission>
<red>0.33</red>
<green>1.0</green>
<blue>0</blue>
<factor-prop>sim/multiplay/generic/int[1]</factor-prop>
</emission>
</animation>
<animation>
<type>rotate</type>
<object-name>left_handle</object-name>
<property>/controls/lighting/indicator/left_switch</property>
<factor> 15 </factor>
<center>
<x-m> 1.38 </x-m>
<y-m> -0.39 </y-m>
<z-m> 0.89 </z-m>
</center>
<axis>
<x1-m>1.38</x1-m>
<y1-m>-0.39</y1-m>
<z1-m>0.72</z1-m>
<x2-m>2.00</x2-m>
<y2-m>-0.39</y2-m>
<z2-m>0.89</z2-m>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>left_handle</object-name>
<property>/controls/lighting/indicator/right_switch</property>
<factor> -15 </factor>
<center>
<x-m> 1.38 </x-m>
<y-m> -0.39 </y-m>
<z-m> 0.89 </z-m>
</center>
<axis>
<x1-m>1.38</x1-m>
<y1-m>-0.39</y1-m>
<z1-m>0.72</z1-m>
<x2-m>2.00</x2-m>
<y2-m>-0.39</y2-m>
<z2-m>0.89</z2-m>
</axis>
</animation>
<animation>
<type>pick</type>
<object-name>doubleflash</object-name>
<action>
<button>0</button>
<repeatable>false</repeatable>
<binding>
<command>nasal</command>
<script>followme.indicatorController.false_light_toggle()</script>
</binding>
</action>
</animation>
<animation>
<type>material</type>
<object-name>doubleflash</object-name>
<condition>
<and>
<equals>
<property>sim/multiplay/generic/int[0]</property>
<value>1</value>
</equals>
<equals>
<property>sim/multiplay/generic/int[1]</property>
<value>1</value>
</equals>
</and>
</condition>
<emission>
<red>0.1</red>
<green>0</green>
<blue>0</blue>
<factor-prop>sim/multiplay/generic/int[1]</factor-prop>
</emission>
</animation>
<!-- Rain wiper -->
<animation>
<type>rotate</type>
<object-name>frontwiper1</object-name>
<property>/fdm/jsbsim/animation/wiper_pos</property>
<factor> 75 </factor>
<center>
<x-m> 0.89 </x-m>
<y-m> 0.11 </y-m>
<z-m> 1.02 </z-m>
</center>
<axis>
<x1-m>0</x1-m>
<y1-m>0</y1-m>
<z1-m>0</z1-m>
<x2-m>1</x2-m>
<y2-m>0</y2-m>
<z2-m>-1</z2-m>
</axis>
</animation>
<animation>
<type>rotate</type>
<object-name>frontwiper2</object-name>
<property>/fdm/jsbsim/animation/wiper_pos</property>
<factor> 75 </factor>
<center>
<x-m> 0.89 </x-m>
<y-m> -0.52 </y-m>
<z-m> 1.02 </z-m>
</center>
<axis>
<x1-m>0</x1-m>
<y1-m>0</y1-m>
<z1-m>0</z1-m>
<x2-m>1</x2-m>
<y2-m>0</y2-m>
<z2-m>-1.3</z2-m>
</axis>
</animation>
<!-- Accelerator -->
<animation>
<type>translate</type>
<object-name>accelerator</object-name>
<property>sim/multiplay/generic/float[22]</property>
<factor> 0.05 </factor>
<axis>
<x> -1 </x>
<y> 0 </y>
<z> 0 </z>
</axis>
</animation>
<!-- Brake pedal -->
<animation>
<type>translate</type>
<object-name>brake</object-name>
<property>sim/multiplay/generic/float[25]</property>
<factor> 0.03 </factor>
<axis>
<x> -1 </x>
<y> 0 </y>
<z> 0 </z>
</axis>
</animation>
</PropertyList>

View File

Before

Width:  |  Height:  |  Size: 2.5 KiB

After

Width:  |  Height:  |  Size: 2.5 KiB

View File

Before

Width:  |  Height:  |  Size: 153 KiB

After

Width:  |  Height:  |  Size: 153 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 74 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 571 KiB

View File

Before

Width:  |  Height:  |  Size: 39 KiB

After

Width:  |  Height:  |  Size: 39 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 289 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.1 MiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.7 MiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.9 MiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 54 KiB

View File

Before

Width:  |  Height:  |  Size: 1.7 KiB

After

Width:  |  Height:  |  Size: 1.7 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 76 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 57 KiB

View File

Before

Width:  |  Height:  |  Size: 710 KiB

After

Width:  |  Height:  |  Size: 710 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.3 MiB

View File

@ -16,6 +16,20 @@
<!-- Screen -->
<animation>
<type>select</type>
<object-name>screen</object-name>
<object-name>frame</object-name>
<condition>
<equals>
<property>sim/multiplay/generic/int[6]</property>
<value>1</value>
</equals>
</condition>
</animation>
<!-- STEERINGWHEEL -->

View File

@ -30,6 +30,20 @@
</animation>
<!-- Screen -->
<animation>
<type>select</type>
<object-name>screen</object-name>
<object-name>frame</object-name>
<condition>
<equals>
<property>sim/multiplay/generic/int[6]</property>
<value>1</value>
</equals>
</condition>
</animation>
<!-- STEERINGWHEEL -->

View File

@ -35,6 +35,22 @@
</condition>
</animation>
<!-- Screen -->
<animation>
<type>select</type>
<object-name>screen</object-name>
<object-name>frame</object-name>
<condition>
<equals>
<property>sim/multiplay/generic/int[6]</property>
<value>1</value>
</equals>
</condition>
</animation>
<!-- STEERINGWHEEL -->
<animation>

View File

@ -39,6 +39,16 @@
</condition>
<path>Aircraft/followme_e-tron/Models/Interior/luxury/interior.xml</path>
</model>
<model>
<condition>
<equals>
<property>sim/multiplay/generic/string[3]</property>
<value>Luxury 2.0</value>
</equals>
</condition>
<path>Aircraft/followme_e-tron/Models/Interior/InteriorX/luxury2.xml</path>
</model>
<model>
<condition>
<equals>
@ -55,7 +65,16 @@
<value>404Design</value>
</equals>
</condition>
<path>Aircraft/followme_e-tron/Models/Interior/404Design/interior.xml</path>
<path>Aircraft/followme_e-tron/Models/Interior/InteriorX/404Design.xml</path>
</model>
<model>
<condition>
<equals>
<property>sim/multiplay/generic/string[3]</property>
<value>404Design 2.0</value>
</equals>
</condition>
<path>Aircraft/followme_e-tron/Models/Interior/InteriorX/404Design2.xml</path>
</model>
<animation>
@ -148,22 +167,6 @@
</offsets>
</model>
<!-- INSTRUMENTS -->
<animation>
<type>select</type>
<object-name>screen</object-name>
<object-name>frame</object-name>
<condition>
<equals>
<property>sim/multiplay/generic/int[6]</property>
<value>1</value>
</equals>
</condition>
</animation>
<model>
<path>Aircraft/followme_e-tron/Models/Interior/Instruments/indicater/inside_indicater.ac</path>
<offsets>