Steering: bug fix
This commit is contained in:
parent
ebf4f35dd7
commit
54e59ea62d
|
@ -60,14 +60,17 @@ var Steering = {
|
|||
{
|
||||
if(math.abs(me.steeringAngle) <=0.2)
|
||||
me.steeringAngle = 0;
|
||||
me.steeringAngleDeg = me.steeringAngle * R2D;
|
||||
props.getNode("/",1).setValue("/controls/flight/rudder", me.command);
|
||||
props.getNode("/",1).setValue("/controls/steering_wheel", me.steeringAngleDeg);
|
||||
if(me.steeringAngle == 0)
|
||||
{
|
||||
me.stopTimer();
|
||||
return 0;
|
||||
}
|
||||
else if(me.steeringAngle > 0.05)
|
||||
else if(me.steeringAngle >= 0.05)
|
||||
me.steeringAngle -= me.neutralStep(me.steeringAngle);
|
||||
else if(me.steeringAngle < -0.05)
|
||||
else if(me.steeringAngle =< -0.05)
|
||||
me.steeringAngle += me.neutralStep(me.steeringAngle);
|
||||
}
|
||||
else if(me.input == 1 and me.steeringAngle < me.steeringLimit)
|
||||
|
|
Loading…
Reference in New Issue