Models: Improved mutiplayer behaver and instrument lights

This commit is contained in:
Sidi Liang 2019-08-21 22:40:37 +08:00
parent 43fcba1254
commit 8545e8432a
13 changed files with 78 additions and 716 deletions

View File

@ -11,7 +11,7 @@
<animation>
<type>rotate</type>
<object-name>needle</object-name>
<property>systems/electrical/e-tron/battery-kWh</property>
<property>sim/multiplay/generic/float[16]</property>
<factor>-1.125</factor>
<offset>22.5</offset>
<center>

View File

@ -8,10 +8,16 @@
<object-name>face</object-name>
<object-name>needle</object-name>
</effect>
<effect>
<inherits-from>neddle-light</inherits-from>
<object-name>needle</object-name>
</effect>
<animation>
<type>rotate</type>
<object-name>needle</object-name>
<property>systems/electrical/e-tron/battery-kWh</property>
<property>sim/multiplay/generic/float[16]</property>
<factor>-1.125</factor>
<offset>22.5</offset>
<center>

View File

@ -0,0 +1,22 @@
<?xml version="1.0" encoding="utf-8"?>
<PropertyList>
<name>needle-light</name>
<inherits-from>/Effects/model-combined-deferred</inherits-from>
<parameters>
<!-- Light Map -->
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<texture n="3">
<image>fuelgauge_LIT.png</image>
<wrap-s>repeat</wrap-s>
<wrap-t>repeat</wrap-t>
</texture>
<lightmap-factor type="float" n="0">1</lightmap-factor>
<lightmap-factor type="float" n="1">1</lightmap-factor>
<lightmap-factor type="float" n="2">1</lightmap-factor>
<lightmap-color type="vec3d" n="0"> 1. 0. 0. </lightmap-color>
<lightmap-color type="vec3d" n="1"> 0. 1. 0. </lightmap-color>
<lightmap-color type="vec3d" n="2"> 0. 0. 1. </lightmap-color>
<lightmap-factor type="float" n="3">0</lightmap-factor>
</parameters>
</PropertyList>

View File

@ -11,7 +11,7 @@
<animation>
<type>rotate</type>
<object-name>needle</object-name>
<property>systems/electrical/e-tron/battery-kWh</property>
<property>sim/multiplay/generic/float[16]</property>
<factor>-1.125</factor>
<offset>22.5</offset>
<center>

View File

@ -11,7 +11,7 @@
<animation>
<type>rotate</type>
<object-name>needle</object-name>
<property>systems/electrical/e-tron/battery-kWh</property>
<property>sim/multiplay/generic/float[16]</property>
<factor>-1.125</factor>
<offset>22.5</offset>
<center>

View File

@ -33,11 +33,11 @@
<object-name>needle</object-name>
<condition>
<less-than>
<property>velocities/groundspeed-kt</property>
<property>sim/multiplay/generic/float[15]</property>
<value type="double">0</value>
</less-than>
</condition>
<property>velocities/groundspeed-kt</property>
<property>sim/multiplay/generic/float[15]</property>
<factor>3.08667</factor>
<center>
<x-m>0.0</x-m>
@ -57,16 +57,16 @@
<condition>
<and>
<greater-than>
<property>velocities/groundspeed-kt</property>
<property>sim/multiplay/generic/float[15]</property>
<value type="double">0</value>
</greater-than>
<less-than>
<property>velocities/groundspeed-kt</property>
<property>sim/multiplay/generic/float[15]</property>
<value type="double">64.795</value>
</less-than>
</and>
</condition>
<property>velocities/groundspeed-kt</property>
<property>sim/multiplay/generic/float[15]</property>
<factor>-0.61733</factor>
<center>
<x-m>0.0</x-m>
@ -85,11 +85,11 @@
<object-name>needle</object-name>
<condition>
<less-than>
<property>velocities/groundspeed-kt</property>
<property>sim/multiplay/generic/float[15]</property>
<value type="double">161.987</value>
</less-than>
</condition>
<property>velocities/groundspeed-kt</property>
<property>sim/multiplay/generic/float[15]</property>
<factor>-1.23467</factor>
<center>
<x-m>0.0</x-m>
@ -108,7 +108,7 @@
<object-name>needle</object-name>
<condition>
<greater-than>
<property>velocities/groundspeed-kt</property>
<property>sim/multiplay/generic/float[15]</property>
<value type="double">161.987</value>
</greater-than>
</condition>

View File

@ -4,7 +4,7 @@
<inherits-from>/Effects/model-combined-deferred</inherits-from>
<parameters>
<!-- Light Map -->
<lightmap-enabled type="int"><use>controls/lighting/headlight</use></lightmap-enabled>
<lightmap-enabled type="int">1</lightmap-enabled>
<lightmap-multi type="int">1</lightmap-multi>
<texture n="3">
<image>needle_LIT.png</image>

View File

@ -33,11 +33,11 @@
<object-name>needle</object-name>
<condition>
<less-than>
<property>velocities/groundspeed-kt</property>
<property>sim/multiplay/generic/float[15]</property>
<value type="double">0</value>
</less-than>
</condition>
<property>velocities/groundspeed-kt</property>
<property>sim/multiplay/generic/float[15]</property>
<factor>4.167</factor>
<center>
<x-m>0.0</x-m>
@ -57,16 +57,16 @@
<condition>
<and>
<greater-than>
<property>velocities/groundspeed-kt</property>
<property>sim/multiplay/generic/float[15]</property>
<value type="double">0</value>
</greater-than>
<less-than>
<property>velocities/groundspeed-kt</property>
<property>sim/multiplay/generic/float[15]</property>
<value type="double">43.196</value>
</less-than>
</and>
</condition>
<property>velocities/groundspeed-kt</property>
<property>sim/multiplay/generic/float[15]</property>
<factor>-1.389</factor>
<center>
<x-m>0.0</x-m>
@ -85,11 +85,11 @@
<object-name>needle</object-name>
<condition>
<less-than>
<property>velocities/groundspeed-kt</property>
<property>sim/multiplay/generic/float[15]</property>
<value type="double">151.187</value>
</less-than>
</condition>
<property>velocities/groundspeed-kt</property>
<property>sim/multiplay/generic/float[15]</property>
<factor>-1.389</factor>
<center>
<x-m>0.0</x-m>
@ -108,7 +108,7 @@
<object-name>needle</object-name>
<condition>
<greater-than>
<property>velocities/groundspeed-kt</property>
<property>sim/multiplay/generic/float[15]</property>
<value type="double">151.187</value>
</greater-than>
</condition>

View File

@ -33,11 +33,11 @@
<object-name>needle</object-name>
<condition>
<less-than>
<property>velocities/groundspeed-kt</property>
<property>sim/multiplay/generic/float[15]</property>
<value type="double">0</value>
</less-than>
</condition>
<property>velocities/groundspeed-kt</property>
<property>sim/multiplay/generic/float[15]</property>
<factor>3.08667</factor>
<center>
<x-m>0.0</x-m>
@ -57,16 +57,16 @@
<condition>
<and>
<greater-than>
<property>velocities/groundspeed-kt</property>
<property>sim/multiplay/generic/float[15]</property>
<value type="double">0</value>
</greater-than>
<less-than>
<property>velocities/groundspeed-kt</property>
<property>sim/multiplay/generic/float[15]</property>
<value type="double">64.795</value>
</less-than>
</and>
</condition>
<property>velocities/groundspeed-kt</property>
<property>sim/multiplay/generic/float[15]</property>
<factor>-0.61733</factor>
<center>
<x-m>0.0</x-m>
@ -85,11 +85,11 @@
<object-name>needle</object-name>
<condition>
<less-than>
<property>velocities/groundspeed-kt</property>
<property>sim/multiplay/generic/float[15]</property>
<value type="double">161.987</value>
</less-than>
</condition>
<property>velocities/groundspeed-kt</property>
<property>sim/multiplay/generic/float[15]</property>
<factor>-1.23467</factor>
<center>
<x-m>0.0</x-m>
@ -108,7 +108,7 @@
<object-name>needle</object-name>
<condition>
<greater-than>
<property>velocities/groundspeed-kt</property>
<property>sim/multiplay/generic/float[15]</property>
<value type="double">161.987</value>
</greater-than>
</condition>

View File

@ -25,7 +25,7 @@
<animation>
<type>rotate</type>
<object-name>needle</object-name>
<property>velocities/groundspeed-kt</property>
<property>sim/multiplay/generic/float[15]</property>
<factor>-4.23</factor>
<center>
<x-m>0.0</x-m>

View File

@ -1,676 +0,0 @@
<PropertyList>
<path>followme.ac</path>
<nasal>
<load>
var livery_update = aircraft.livery_update.new("Aircraft/followme_e-tron/Models/Messages");
var liveryFuse_update = followme.liveryFuse_update.new("Aircraft/followme_e-tron/Models/Texture");
</load>
<unload>
livery_update.stop();
livery2_update.stop();
</unload>
</nasal>
<animation>
<type>material</type>
<object-name>sign</object-name>
<property-base>sim/model/livery</property-base>
<texture-prop>texture</texture-prop>
<texture>blanco.png</texture>
</animation>
<animation>
<type>material</type>
<object-name>Mesh76.004</object-name>
<object-name>door.rl</object-name>
<object-name>door.rr</object-name>
<object-name>rdoor</object-name>
<object-name>ldoor</object-name>
<property-base>sim/model/livery</property-base>
<texture-prop>texture-fuse</texture-prop>
<texture>followmeoutside.png</texture>
</animation>
<model>
<path>Aircraft/followme_e-tron/Models/warninglight.xml</path>
<offsets>
<x-m> 3.4</x-m>
<y-m>-0.4</y-m>
<z-m> 1.7</z-m>
</offsets>
</model>
<model>
<path>Aircraft/followme_e-tron/Models/warninglight.xml</path>
<offsets>
<x-m> 3.4</x-m>
<y-m> 0.4</y-m>
<z-m> 1.7</z-m>
</offsets>
</model>
<!-- People -->
<model>
<condition>
<equals>
<property>systems/codriver-enable</property>
<value>1</value>
</equals>
</condition>
<path>Aircraft/followme_e-tron/Models/people/people.ac</path>
<offsets>
<x-m> 2.6</x-m>
<y-m> 0</y-m>
<z-m> 1.255</z-m>
</offsets>
</model>
<model>
<condition>
<equals>
<property>systems/codriver-enable</property>
<value>1</value>
</equals>
</condition>
<path>Aircraft/followme_e-tron/Models/people/people2.ac</path>
<offsets>
<x-m> 1.9</x-m>
<y-m> 0</y-m>
<z-m> 1.255</z-m>
</offsets>
</model>
<!-- PLATE -->
<model>
<condition>
<not>
<equals>
<property>sim/multiplay/generic/string[0]</property>
<value>NONE</value>
</equals>
</not>
</condition>
<path>Aircraft/followme_e-tron/Models/plate/plate.xml</path>
<offsets>
<x-m> 0.01</x-m>
<y-m> 0.0</y-m>
<z-m> 0.39</z-m>
</offsets>
</model>
<!-- INSTRUMENTS -->
<animation>
<type>select</type>
<object-name>screen</object-name>
<object-name>frame</object-name>
<condition>
<equals>
<property>systems/screen-enable</property>
<value>1</value>
</equals>
</condition>
</animation>
<model>
<condition>
<equals>
<property>systems/battery-gauge/type</property>
<value>Type_A</value>
</equals>
</condition>
<path>Aircraft/followme_e-tron/Models/Instruments/fuelgauge/Type_A/fuelgauge.xml</path>
<offsets>
<x-m>1.31</x-m>
<y-m>-0.25</y-m>
<z-m>1.01</z-m>
</offsets>
</model>
<model>
<condition>
<equals>
<property>systems/battery-gauge/type</property>
<value>Type_M</value>
</equals>
</condition>
<path>Aircraft/followme_e-tron/Models/Instruments/fuelgauge/Type_M/fuelgauge.xml</path>
<offsets>
<x-m>1.31</x-m>
<y-m>-0.25</y-m>
<z-m>1.01</z-m>
</offsets>
</model>
<model>
<condition>
<equals>
<property>systems/battery-gauge/type</property>
<value>Original</value>
</equals>
</condition>
<path>Aircraft/followme_e-tron/Models/Instruments/fuelgauge/Type_O/fuelgauge.xml</path>
<offsets>
<x-m>1.31</x-m>
<y-m>-0.25</y-m>
<z-m>1.01</z-m>
</offsets>
</model>
<model>
<condition>
<equals>
<property>systems/battery-gauge/type</property>
<value>Concept</value>
</equals>
</condition>
<path>Aircraft/followme_e-tron/Models/Instruments/fuelgauge/Concept/fuelgauge.xml</path>
<offsets>
<x-m>1.31</x-m>
<y-m>-0.25</y-m>
<z-m>1.01</z-m>
</offsets>
</model>
<model>
<condition>
<equals>
<property>systems/speedometer/type</property>
<value>Type_A</value>
</equals>
</condition>
<path>Aircraft/followme_e-tron/Models/Instruments/speedometer/Type_A/speedometer.xml</path>
<offsets>
<x-m>1.31</x-m>
<y-m>-0.38</y-m>
<z-m>1.03</z-m>
</offsets>
</model>
<model>
<condition>
<equals>
<property>systems/speedometer/type</property>
<value>Original</value>
</equals>
</condition>
<path>Aircraft/followme_e-tron/Models/Instruments/speedometer/Type_O/speedometer.xml</path>
<offsets>
<x-m>1.31</x-m>
<y-m>-0.38</y-m>
<z-m>1.03</z-m>
</offsets>
</model>
<model>
<condition>
<equals>
<property>systems/speedometer/type</property>
<value>Type_M</value>
</equals>
</condition>
<path>Aircraft/followme_e-tron/Models/Instruments/speedometer/Type_M/speedometer.xml</path>
<offsets>
<x-m>1.31</x-m>
<y-m>-0.38</y-m>
<z-m>1.03</z-m>
</offsets>
</model>
<model>
<condition>
<equals>
<property>systems/speedometer/type</property>
<value>Concept</value>
</equals>
</condition>
<path>Aircraft/followme_e-tron/Models/Instruments/speedometer/Concept/speedometer.xml</path>
<offsets>
<x-m>1.31</x-m>
<y-m>-0.38</y-m>
<z-m>1.03</z-m>
</offsets>
</model>
<!-- STEERINGWHEEL -->
<animation>
<type>rotate</type>
<object-name>steeringwheel</object-name>
<property>controls/flight/aileron</property>
<factor>-100</factor>
<center>
<x-m> 1.50</x-m>
<y-m>-0.33</y-m>
<z-m> 0.97</z-m>
</center>
<axis>
<x1-m>1.218</x1-m>
<y1-m>-0.33</y1-m>
<z1-m>0.713</z1-m>
<x2-m>1.783</x2-m>
<y2-m>-0.33</y2-m>
<z2-m>1.303</z2-m>
</axis>
</animation>
<!-- FRONT WHEEL LEFT -->
<animation>
<type>rotate</type>
<object-name>Tyre1</object-name>
<property>sim/multiplay/generic/float[4]</property>
<factor>-45</factor>
<center>
<x-m> 0.681</x-m>
<y-m>-0.557</y-m>
<z-m> 0.289</z-m>
</center>
<axis>
<x>0.0</x>
<y>0.0</y>
<z>1.0</z>
</axis>
</animation>
<animation>
<type>translate</type>
<object-name>Tyre1</object-name>
<property>sim/multiplay/generic/float[5]</property>
<interpolation>
<entry>
<ind>0.0</ind>
<dep>0</dep>
</entry>
<entry>
<ind>1.00</ind>
<dep>0.2</dep>
</entry>
</interpolation>
<axis>
<x>0</x>
<y>0</y>
<z>1</z>
</axis>
</animation>
<animation>
<type>spin</type>
<object-name>Tyre1</object-name>
<property>sim/multiplay/generic/float[6]</property>
<factor>-15</factor>
<center>
<x-m>0.682</x-m>
<y-m>0.627</y-m>
<z-m>0.291</z-m>
</center>
<axis>
<x>0.0</x>
<y>1.0</y>
<z>0.0</z>
</axis>
</animation>
<!-- FRONT WHEEL RIGHT -->
<animation>
<type>rotate</type>
<object-name>Tyre2</object-name>
<property>sim/multiplay/generic/float[7]</property>
<factor>-45</factor>
<center>
<x-m> 0.681</x-m>
<y-m> 0.557</y-m>
<z-m> 0.289</z-m>
</center>
<axis>
<x>0.0</x>
<y>0.0</y>
<z>1.0</z>
</axis>
</animation>
<animation>
<type>translate</type>
<object-name>Tyre2</object-name>
<property>sim/multiplay/generic/float[8]</property>
<interpolation>
<entry>
<ind>0.0</ind>
<dep>0</dep>
</entry>
<entry>
<ind>1.00</ind>
<dep>0.2</dep>
</entry>
</interpolation>
<axis>
<x>0</x>
<y>0</y>
<z>1</z>
</axis>
</animation>
<animation>
<type>spin</type>
<object-name>Tyre2</object-name>
<property>sim/multiplay/generic/float[9]</property>
<factor>-15</factor>
<center>
<x-m>0.682</x-m>
<y-m>-0.627</y-m>
<z-m>0.291</z-m>
</center>
<axis>
<x>0.0</x>
<y>1.0</y>
<z>0.0</z>
</axis>
</animation>
<!-- REAR WHEEL LEFT -->
<animation>
<type>translate</type>
<object-name>Tyre3</object-name>
<property>sim/multiplay/generic/float[10]</property>
<interpolation>
<entry>
<ind>0.0</ind>
<dep>0</dep>
</entry>
<entry>
<ind>1.00</ind>
<dep>0.2</dep>
</entry>
</interpolation>
<axis>
<x>0</x>
<y>0</y>
<z>1</z>
</axis>
</animation>
<animation>
<type>spin</type>
<object-name>Tyre3</object-name>
<property>sim/multiplay/generic/float[11]</property>
<factor>-15</factor>
<center>
<x-m>3.17</x-m>
<y-m>0.625</y-m>
<z-m>0.282</z-m>
</center>
<axis>
<x>0.0</x>
<y>1.0</y>
<z>0.0</z>
</axis>
</animation>
<!-- REAR WHEEL RIGHT -->
<animation>
<type>translate</type>
<object-name>Tyre4</object-name>
<property>sim/multiplay/generic/float[12]</property>
<interpolation>
<entry>
<ind>0.0</ind>
<dep>0</dep>
</entry>
<entry>
<ind>1.00</ind>
<dep>0.2</dep>
</entry>
</interpolation>
<axis>
<x>0</x>
<y>0</y>
<z>1</z>
</axis>
</animation>
<animation>
<type>spin</type>
<object-name>Tyre4</object-name>
<property>sim/multiplay/generic/float[13]</property>
<factor>-15</factor>
<center>
<x-m>3.17</x-m>
<y-m>-0.625</y-m>
<z-m>0.282</z-m>
</center>
<axis>
<x>0.0</x>
<y>1.0</y>
<z>0.0</z>
</axis>
</animation>
<!-- DOOR ANIMATIONS -->
<!-- LEFT FRONT DOOR -->
<animation>
<type>pick</type>
<object-name>ldoor</object-name>
<action>
<button>0</button>
<repeatable>false</repeatable>
<binding>
<command>nasal</command>
<script>followme.frontleft_door.toggle()</script>
</binding>
</action>
</animation>
<animation>
<type>rotate</type>
<object-name>ldoor</object-name>
<property>sim/multiplay/generic/float[3]</property>
<factor>-75</factor>
<center>
<x-m> 1</x-m>
<y-m>-0.78</y-m>
<z-m> 0</z-m>
</center>
<axis>
<x>0.0</x>
<y>0.0</y>
<z>1.0</z>
</axis>
</animation>
<!-- RIGHT FRONT DOOR -->
<animation>
<type>pick</type>
<object-name>rdoor</object-name>
<action>
<button>0</button>
<repeatable>false</repeatable>
<binding>
<command>nasal</command>
<script>followme.frontright_door.toggle()</script>
</binding>
</action>
</animation>
<animation>
<type>rotate</type>
<object-name>rdoor</object-name>
<property>sim/multiplay/generic/float[2]</property>
<factor>75</factor>
<center>
<x-m>1</x-m>
<y-m>0.78</y-m>
<z-m>0</z-m>
</center>
<axis>
<x>0.0</x>
<y>0.0</y>
<z>1.0</z>
</axis>
</animation>
<!--LEFT REAR DOOR -->
<animation>
<type>pick</type>
<object-name>door.rl</object-name>
<action>
<button>0</button>
<repeatable>false</repeatable>
<binding>
<command>nasal</command>
<script>followme.rearleft_door.toggle()</script>
</binding>
</action>
</animation>
<animation>
<type>rotate</type>
<object-name>door.rl</object-name>
<object-name>rearwiper</object-name>
<property>sim/multiplay/generic/float[1]</property>
<factor>-90</factor>
<center>
<x-m> 3.7</x-m>
<y-m>-0.6</y-m>
<z-m> 0</z-m>
</center>
<axis>
<x>0.0</x>
<y>0.0</y>
<z>1.0</z>
</axis>
</animation>
<!-- RIGHT REAR DOOR -->
<animation>
<type>pick</type>
<object-name>door.rr</object-name>
<action>
<button>0</button>
<repeatable>false</repeatable>
<binding>
<command>nasal</command>
<script>followme.rearright_door.toggle()</script>
</binding>
</action>
</animation>
<animation>
<type>rotate</type>
<object-name>door.rr</object-name>
<property>sim/multiplay/generic/float[0]</property>
<factor>90</factor>
<center>
<x-m>3.7</x-m>
<y-m>0.6</y-m>
<z-m>0</z-m>
</center>
<axis>
<x>0.0</x>
<y>0.0</y>
<z>1.0</z>
</axis>
</animation>
<!-- LIGHTS -->
<effect>
<inherits-from>front-light</inherits-from>
<object-name>Cone</object-name>
</effect>
<animation>
<type>select</type>
<object-name>Cone</object-name>
<object-name>Cone-texture</object-name>
<condition>
<and>
<not>
<equals>
<property>sim/rendering/shaders/skydome</property>
<value>1</value>
</equals>
</not>
<equals>
<property>sim/multiplay/generic/int[3]</property>
<value>1</value>
</equals>
</and>
</condition>
</animation>
<animation>
<type>material</type>
<object-name>indicater_left</object-name>
<emission>
<red>1.0</red>
<green>0.8</green>
<blue>0.2</blue>
<factor-prop>sim/multiplay/generic/int[0]</factor-prop>
</emission>
</animation>
<animation>
<type>material</type>
<object-name>indicater_right</object-name>
<emission>
<red>1.0</red>
<green>0.8</green>
<blue>0.2</blue>
<factor-prop>sim/multiplay/generic/int[1]</factor-prop>
</emission>
</animation>
<animation>
<type>material</type>
<object-name>braking_lights</object-name>
<emission>
<red>1.0</red>
<green>0.0</green>
<blue>0.0</blue>
<factor-prop>sim/multiplay/generic/int[4]</factor-prop>
</emission>
<condition>
<greater-than>
<property>sim/multiplay/generic/int[4]</property>
<value>0.3</value>
</greater-than>
</condition>
</animation>
<!-- Fuel Truck -->
<model>
<path>Aircraft/followme_e-tron/Models/Service-Truck/Service_Truck_Short_VolvoFM.xml</path>
<condition>
<and>
<equals>
<property>sim/multiplay/generic/int[5]</property>
<value>1</value>
</equals>
<less-than>
<property>velocities/groundspeed-kt</property>
<value>1</value>
</less-than>
</and>
</condition>
</model>
</PropertyList>

View File

@ -110,7 +110,7 @@
<condition>
<equals>
<property>systems/screen-enable</property>
<property>sim/multiplay/generic/int[6]</property>
<value>1</value>
</equals>
@ -121,7 +121,7 @@
<model>
<condition>
<equals>
<property>systems/battery-gauge/type</property>
<property>sim/multiplay/generic/string[1]</property>
<value>Type_A</value>
</equals>
</condition>
@ -136,7 +136,7 @@
<model>
<condition>
<equals>
<property>systems/battery-gauge/type</property>
<property>sim/multiplay/generic/string[1]</property>
<value>Type_M</value>
</equals>
</condition>
@ -151,7 +151,7 @@
<model>
<condition>
<equals>
<property>systems/battery-gauge/type</property>
<property>sim/multiplay/generic/string[1]</property>
<value>Original</value>
</equals>
</condition>
@ -166,7 +166,7 @@
<model>
<condition>
<equals>
<property>systems/battery-gauge/type</property>
<property>sim/multiplay/generic/string[1]</property>
<value>Concept</value>
</equals>
</condition>
@ -181,7 +181,7 @@
<model>
<condition>
<equals>
<property>systems/speedometer/type</property>
<property>sim/multiplay/generic/string[2]</property>
<value>Type_A</value>
</equals>
</condition>
@ -196,7 +196,7 @@
<model>
<condition>
<equals>
<property>systems/speedometer/type</property>
<property>sim/multiplay/generic/string[2]</property>
<value>Original</value>
</equals>
</condition>
@ -211,7 +211,7 @@
<model>
<condition>
<equals>
<property>systems/speedometer/type</property>
<property>sim/multiplay/generic/string[2]</property>
<value>Type_M</value>
</equals>
</condition>
@ -226,7 +226,7 @@
<model>
<condition>
<equals>
<property>systems/speedometer/type</property>
<property>sim/multiplay/generic/string[2]</property>
<value>Concept</value>
</equals>
</condition>
@ -243,7 +243,7 @@
<animation>
<type>rotate</type>
<object-name>steeringwheel</object-name>
<property>controls/flight/aileron</property>
<property>sim/multiplay/generic/float[14]</property>
<factor>-100</factor>
<center>
<x-m> 1.50</x-m>

View File

@ -397,6 +397,7 @@
<int n="3" alias="/controls/lighting/headlight"/>
<int n="4" alias="/controls/gear/brake-left"/>
<int n="5" alias="/services/service-truck/enable"/>
<int n="6" alias="/systems/screen-enable"/>
<float n="0" alias="/controls/doors/rearright/position-norm"/>
<float n="1" alias="/controls/doors/rearleft/position-norm"/>
@ -417,7 +418,16 @@
<float n="12" alias="/gear/gear[3]/compression-norm"/>
<float n="13" alias="/gear/gear[3]/rollspeed-ms"/>
<float n="14" alias="/controls/flight/aileron"/>
<float n="15" alias="/velocities/groundspeed-kt"/>
<float n="16" alias="/systems/electrical/e-tron/battery-kWh"/>
<string n="0" alias="/systems/plate"/>
<string n="1" alias="/systems/battery-gauge/type"/>
<string n="2" alias="/systems/speedometer/type"/>
</generic>
</multiplay>
</sim>