Multiplay: Fix turning indicator. FDM: avoid sinking.
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2a05e82bc4
commit
8ea07c42a7
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@ -6,12 +6,6 @@
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<load>
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var livery_update = aircraft.livery_update.new("Aircraft/followme_e-tron/Models/Messages");
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var liveryFuse_update = followme.liveryFuse_update.new("Aircraft/followme_e-tron/Models/Texture");
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var rplayer = cmdarg();
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# Set up property aliases for animations.
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rplayer.getNode("/controls/lighting/indicator-left", 1).
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alias(rplayer.getNode("sim/multiplay/generic/float[0]"));
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rplayer.getNode("/controls/lighting/indicator-right", 1).
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alias(rplayer.getNode("sim/multiplay/generic/float[1]"));
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</load>
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<unload>
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livery_update.stop();
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@ -447,7 +441,7 @@
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<red>1.0</red>
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<green>0.8</green>
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<blue>0.2</blue>
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<factor-prop>sim/model/lights/indicator-left/state</factor-prop>
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<factor-prop>sim/multiplay/generic/int[0]</factor-prop>
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</emission>
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</animation>
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@ -458,7 +452,7 @@
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<red>1.0</red>
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<green>0.8</green>
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<blue>0.2</blue>
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<factor-prop>sim/model/lights/indicator-right/state</factor-prop>
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<factor-prop>sim/multiplay/generic/int[1]</factor-prop>
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</emission>
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</animation>
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@ -52,7 +52,30 @@ var update_engine = func(){
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}
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var force = 3.33*direction*torque*gearratio;
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#print("torque:"~torque);
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props.getNode("/",1).setValue("/fdm/jsbsim/external_reactions/engine/magnitude", force);
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if(props.getNode("/",1).getValue("/fdm/jsbsim/gear/unit/compression-ft") > 0){
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props.getNode("/",1).setValue("/fdm/jsbsim/external_reactions/FL/magnitude", force/4);
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}else{
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props.getNode("/",1).setValue("/fdm/jsbsim/external_reactions/FL/magnitude", 0);
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}
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if(props.getNode("/",1).getValue("/fdm/jsbsim/gear/unit/compression-ft") > 0){
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props.getNode("/",1).setValue("/fdm/jsbsim/external_reactions/FR/magnitude", force/4);
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}else{
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props.getNode("/",1).setValue("/fdm/jsbsim/external_reactions/FR/magnitude", 0);
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}
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if(props.getNode("/",1).getValue("/fdm/jsbsim/gear/unit/compression-ft") > 0){
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props.getNode("/",1).setValue("/fdm/jsbsim/external_reactions/BL/magnitude", force/4);
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}else{
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props.getNode("/",1).setValue("/fdm/jsbsim/external_reactions/BL/magnitude", 0);
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}
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if(props.getNode("/",1).getValue("/fdm/jsbsim/gear/unit/compression-ft") > 0){
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props.getNode("/",1).setValue("/fdm/jsbsim/external_reactions/BR/magnitude", force/4);
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}else{
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props.getNode("/",1).setValue("/fdm/jsbsim/external_reactions/FR/magnitude", 0);
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}
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}
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var engineTimer = maketimer(0.001, update_engine);
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@ -78,6 +101,7 @@ var startEngine = func(){
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props.getNode("/",1).setValue("/controls/engines/engine/started",1);
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props.getNode("/",1).setValue("/systems/electrical/e-tron/switch/bat-fwd-eng",1);
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props.getNode("/",1).setValue("/systems/electrical/e-tron/switch/bat-bwd-eng",1);
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engineTimer.simulatedTime = 1;
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engineTimer.start();
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print("Engine started");
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}
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@ -23,7 +23,7 @@ var liveryFuse_update = {
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aircraft.livery.init("Aircraft/followme_e-tron/Models/Messages");
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liveryFuse.init("Aircraft/followme_e-tron/Models/Texture");
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props.getNode("/",1).setValue("/systems/horn",0);
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props.getNode("/",1).setValue("/systems/horn",false);
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var frontleft_door = aircraft.door.new("/controls/doors/frontleft", 1);
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var frontright_door = aircraft.door.new("/controls/doors/frontright", 1);
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@ -44,12 +44,12 @@
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<path>Aircraft/followme_e-tron/Sounds/horn.wav</path>
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<condition>
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<equals>
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<property>/systems/horn</property>
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<property>sim/multiplay/generic/int[2]</property>
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<value>1</value>
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</equals>
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</condition>
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<volume>
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<property>/systems/horn</property>
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<property>sim/multiplay/generic/int[2]</property>
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<factor>5</factor>
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</volume>
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</horn>
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@ -151,7 +151,14 @@
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</menu>
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</default>
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</menubar>
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<multiplay>
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<generic>
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<int n="0" alias="/sim/model/lights/indicator-left/state"/>
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<int n="1" alias="/sim/model/lights/indicator-right/state"/>
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<int n="2" alias="/systems/horn"/>
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</generic>
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</multiplay>
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</sim>
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<engines>
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@ -175,12 +182,7 @@
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</lighting>
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</controls>
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<multiplay>
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<generic>
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<int n="0" alias="/controls/lighting/indicator-left"/>
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<int n="1" alias="/controls/lighting/indicator-right"/>
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</generic>
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</multiplay>
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<input>
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<keyboard>
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@ -109,6 +109,141 @@
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<brake_group> RIGHT </brake_group>
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<retractable>0</retractable>
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</contact>
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<contact type="STRUCTURE" name="Bottom1">
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<location unit="M">
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<x> 0</x>
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<y> 0</y>
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<z>0.3</z>
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</location>
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<static_friction> 1.0 </static_friction>
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<dynamic_friction> 0.4 </dynamic_friction>
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<rolling_friction> 0.4 </rolling_friction>
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<spring_coeff unit="LBS/FT"> 8000 </spring_coeff>
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<damping_coeff unit="LBS/FT/SEC"> 5000 </damping_coeff>
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<max_steer unit="DEG"> 0.0 </max_steer>
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<brake_group> NONE </brake_group>
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<retractable> 0 </retractable>
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</contact>
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<contact type="STRUCTURE" name="Bottom2">
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<location unit="M">
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<x> 3.7</x>
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<y> 0</y>
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<z>0.3</z>
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</location>
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<static_friction> 1.0 </static_friction>
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<dynamic_friction> 0.4 </dynamic_friction>
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<rolling_friction> 0.4 </rolling_friction>
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<spring_coeff unit="LBS/FT"> 8000 </spring_coeff>
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<damping_coeff unit="LBS/FT/SEC"> 5000 </damping_coeff>
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<max_steer unit="DEG"> 0.0 </max_steer>
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<brake_group> NONE </brake_group>
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<retractable> 0 </retractable>
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</contact>
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<contact type="STRUCTURE" name="Top1">
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<location unit="M">
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<x> 0</x>
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<y> 0</y>
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<z>0.89</z>
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</location>
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<static_friction> 1.0 </static_friction>
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<dynamic_friction> 0.4 </dynamic_friction>
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<rolling_friction> 0.4 </rolling_friction>
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<spring_coeff unit="LBS/FT"> 8000 </spring_coeff>
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<damping_coeff unit="LBS/FT/SEC"> 5000 </damping_coeff>
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<max_steer unit="DEG"> 0.0 </max_steer>
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<brake_group> NONE </brake_group>
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<retractable> 0 </retractable>
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</contact>
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<contact type="STRUCTURE" name="Top2">
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<location unit="M">
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<x> 3.65</x>
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<y> 0</y>
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<z>1.75</z>
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</location>
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<static_friction> 1.0 </static_friction>
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<dynamic_friction> 0.4 </dynamic_friction>
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<rolling_friction> 0.4 </rolling_friction>
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<spring_coeff unit="LBS/FT"> 8000 </spring_coeff>
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<damping_coeff unit="LBS/FT/SEC"> 5000 </damping_coeff>
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<max_steer unit="DEG"> 0.0 </max_steer>
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<brake_group> NONE </brake_group>
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<retractable> 0 </retractable>
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</contact>
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<contact type="STRUCTURE" name="display">
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<location unit="M">
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<x> 3.40</x>
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<y> 0</y>
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<z>1.96</z>
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</location>
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<static_friction> 1.0 </static_friction>
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<dynamic_friction> 0.4 </dynamic_friction>
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<rolling_friction> 0.4 </rolling_friction>
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<spring_coeff unit="LBS/FT"> 8000 </spring_coeff>
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<damping_coeff unit="LBS/FT/SEC"> 5000 </damping_coeff>
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<max_steer unit="DEG"> 0.0 </max_steer>
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<brake_group> NONE </brake_group>
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<retractable> 0 </retractable>
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</contact>
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<contact type="STRUCTURE" name="Wing1">
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<location unit="M">
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<x> 2.12</x>
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<y> 0.8</y>
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<z>0.9</z>
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</location>
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<static_friction> 1.0 </static_friction>
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<dynamic_friction> 0.4 </dynamic_friction>
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<rolling_friction> 0.4 </rolling_friction>
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<spring_coeff unit="LBS/FT"> 8000 </spring_coeff>
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<damping_coeff unit="LBS/FT/SEC"> 5000 </damping_coeff>
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<max_steer unit="DEG"> 0.0 </max_steer>
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<brake_group> NONE </brake_group>
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<retractable> 0 </retractable>
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</contact>
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<contact type="STRUCTURE" name="Wing2">
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<location unit="M">
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<x> 2.12</x>
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<y>-0.8</y>
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<z>0.9</z>
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</location>
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<static_friction> 1.0 </static_friction>
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<dynamic_friction> 0.4 </dynamic_friction>
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<rolling_friction> 0.4 </rolling_friction>
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<spring_coeff unit="LBS/FT"> 8000 </spring_coeff>
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<damping_coeff unit="LBS/FT/SEC"> 5000 </damping_coeff>
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<max_steer unit="DEG"> 0.0 </max_steer>
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<brake_group> NONE </brake_group>
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<retractable> 0 </retractable>
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</contact>
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<contact type="STRUCTURE" name="Mirror1">
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<location unit="M">
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<x> 1.25</x>
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<y>0.94</y>
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<z>1.05</z>
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</location>
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<static_friction> 1.0 </static_friction>
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<dynamic_friction> 0.4 </dynamic_friction>
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<rolling_friction> 0.4 </rolling_friction>
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<spring_coeff unit="LBS/FT"> 8000 </spring_coeff>
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<damping_coeff unit="LBS/FT/SEC"> 5000 </damping_coeff>
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<max_steer unit="DEG"> 0.0 </max_steer>
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<brake_group> NONE </brake_group>
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<retractable> 0 </retractable>
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</contact>
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<contact type="STRUCTURE" name="Mirror1">
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<location unit="M">
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<x> 1.25</x>
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<y>-0.94</y>
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<z>1.05</z>
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</location>
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<static_friction> 1.0 </static_friction>
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<dynamic_friction> 0.4 </dynamic_friction>
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<rolling_friction> 0.4 </rolling_friction>
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<spring_coeff unit="LBS/FT"> 8000 </spring_coeff>
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<damping_coeff unit="LBS/FT/SEC"> 5000 </damping_coeff>
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<max_steer unit="DEG"> 0.0 </max_steer>
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<brake_group> NONE </brake_group>
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<retractable> 0 </retractable>
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</contact>
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</ground_reactions>
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<propulsion>
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@ -169,11 +304,47 @@
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</aerodynamics>
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<external_reactions>
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<force name="engine" frame="BODY">
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<force name="FL" frame="BODY">
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<location unit="M">
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<x> 1.5</x>
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<y> 0</y>
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<z> 0</z>
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<x> 0.68</x>
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<y>-0.66</y>
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<z>-0.02</z>
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</location>
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<direction>
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<x>1</x>
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<y>0</y>
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<z>0</z>
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</direction>
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</force>
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<force name="FR" frame="BODY">
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<location unit="M">
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<x> 0.68</x>
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<y> 0.66</y>
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<z>-0.02</z>
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</location>
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<direction>
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<x>1</x>
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<y>0</y>
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<z>0</z>
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</direction>
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</force>
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<force name="BL" frame="BODY">
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<location unit="M">
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<x> 3.17</x>
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<y>-0.66</y>
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<z>-0.03</z>
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</location>
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<direction>
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<x>1</x>
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<y>0</y>
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<z>0</z>
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</direction>
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</force>
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<force name="BR" frame="BODY">
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<location unit="M">
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<x> 3.17</x>
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<y> 0.66</y>
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<z>-0.03</z>
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</location>
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<direction>
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<x>1</x>
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