Sound: Bug fix
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@ -70,7 +70,7 @@ var Engine = {
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rpm = rps*60;
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me.rpm = rpm;
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props.getNode("/",1).setValue("/controls/engines/engine/rpm1",rpm);
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me.angularSpeed = angularSpeed;
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return rpm;
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@ -140,6 +140,7 @@ var Engine = {
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startEngine: func(){
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me.createTimer();
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me.runningState = 1;
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props.getNode("/",1).setValue("/controls/engines/engine/started",1);
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me.engineTimer.simulatedTime = 1;
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me.rpm = 100;
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me.engineTimer.start();
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@ -152,6 +153,7 @@ var Engine = {
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me.outputForce = 0;
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me.power = 0;
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me.runningState = 0;
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props.getNode("/",1).setValue("/controls/engines/engine/started",0);
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me.engineTimer.stop();
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},
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