Radar: remove debug message
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@ -302,14 +302,9 @@ var Radar = {
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},
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multiplayerModelDetection: func(targetCoord){
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foreach(var itemPath; keys(me.multiplayerManager.items)){
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print("-----------------------------------");
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print(itemPath);
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var item = me.multiplayerManager.items[itemPath];
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if(item.data != nil){
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if(math.abs(item.data['alt'] * FT2M - me.height - me.calculateVehicleElevation()) > 1){
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#print(math.abs(item.data['alt'] - me.height - me.calculateVehicleElevation())~" wont crash alt");
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continue;
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}
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if(math.abs(item.data['alt'] * FT2M - me.height - me.calculateVehicleElevation()) > 1) continue;
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var itemCoord = geo.Coord.new();
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itemCoord.set_latlon(item.data['lat'], item.data['lon']);
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var multiplayerModelDistanceInMeters = itemCoord.distance_to(targetCoord);
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