Update README.md
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@ -101,7 +101,7 @@ As we can see from the Figure, different loss term plays different role in attac
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#### Different initialization ways
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#### Different initialization ways
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<figure>
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<figure class="third">
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<img src = 'https://github.com/winterwindwang/Full-coverage-camouflage-adversarial-attack/blob/gh-pages/assets/data13311_ori.png?raw=true', alt="original", width="25%" height="25%"/>
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<img src = 'https://github.com/winterwindwang/Full-coverage-camouflage-adversarial-attack/blob/gh-pages/assets/data13311_ori.png?raw=true', alt="original", width="25%" height="25%"/>
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<img src = 'https://github.com/winterwindwang/Full-coverage-camouflage-adversarial-attack/blob/gh-pages/assets/data13311_adv_basic.png?raw=true', alt="basic camouflaged vehicle", width="25%" height="25%"/>
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<img src = 'https://github.com/winterwindwang/Full-coverage-camouflage-adversarial-attack/blob/gh-pages/assets/data13311_adv_basic.png?raw=true', alt="basic camouflaged vehicle", width="25%" height="25%"/>
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<img src = 'https://github.com/winterwindwang/Full-coverage-camouflage-adversarial-attack/blob/gh-pages/assets/data13311_adv_random.png?raw=true', alt="random camouflaged vehicle", width="25%" height="25%"/>
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<img src = 'https://github.com/winterwindwang/Full-coverage-camouflage-adversarial-attack/blob/gh-pages/assets/data13311_adv_random.png?raw=true', alt="random camouflaged vehicle", width="25%" height="25%"/>
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