qt5-ukui-platformtheme/libqt5-ukui-style/animations/animator-iface.h

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2.1 KiB
C++

/*
* Qt5-UKUI's Library
*
* Copyright (C) 2023, KylinSoft Co., Ltd.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 3 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this library. If not, see <https://www.gnu.org/licenses/>.
*
* Authors: Yue Lan <lanyue@kylinos.cn>
*
*/
#ifndef ANIMATORIFACE_H
#define ANIMATORIFACE_H
#include "animator-plugin-iface.h"
#include <QVariant>
class QWidget;
class AnimatorIface
{
public:
virtual ~AnimatorIface() {}
virtual bool bindWidget(QWidget *w) {return false;}
virtual bool unboundWidget() {return false;}
virtual QWidget *boundedWidget() {return nullptr;}
virtual QVariant value(const QString &property) {return QVariant();}
virtual bool setAnimatorStartValue(const QString &property, const QVariant &value) {return false;}
virtual bool setAnimatorEndValue(const QString &property, const QVariant &value) {return false;}
virtual bool setAnimatorDuration(const QString &property, int duration) {return false;}
virtual void setAnimatorDirectionForward(const QString &property = nullptr, bool forward = true) {}
virtual bool isRunning(const QString &property = nullptr) {return false;}
virtual void startAnimator(const QString &property = nullptr) {}
virtual void stopAnimator(const QString &property = nullptr) {}
virtual int currentAnimatorTime(const QString &property = nullptr) {return 0;}
virtual void setAnimatorCurrentTime(const QString &property = nullptr, const int msecs = 0) {}
virtual int totalAnimationDuration(const QString &property = nullptr) {return 0;}
};
#endif // ANIMATORIFACE_H