#pragma once #include "core/operator.h" namespace infini { /** * @brief The base class for unary operators. * */ class UnaryObj : public OperatorObj { public: /** * @brief Construct a new Unary object. * * @param type Operator type. * @param graph The computation graph that this operator belongs to. * @param input The input tensor. * @param output The output tensor. */ UnaryObj(OpType type, GraphObj *graph, Tensor input, Tensor output); optional> inferShape(const TensorVec &inputs) const override; std::string toString() const override; int numInputs() const override { return 1; } int numOutputs() const override { return 1; } private: vector getWorkloadVector() const override; vector getOpAttrVector() const override; }; class ClipObj : public OperatorObj { public: ClipObj(GraphObj *graph, Tensor input, Tensor output, std::optional min, std::optional max); OP_CLONE(ClipObj); optional> inferShape(const TensorVec &inputs) const override; std::string toString() const override; std::optional getMin() const { return minValue; }; std::optional getMax() const { return maxValue; }; int numInputs() const override { return 1; } int numOutputs() const override { return 1; } private: std::optional minValue, maxValue; vector getWorkloadVector() const override; vector getOpAttrVector() const override; }; class HardtanhObj : public OperatorObj { public: HardtanhObj(GraphObj *graph, Tensor input, Tensor output, float min, float max); OP_CLONE(HardtanhObj); optional> inferShape(const TensorVec &inputs) const override; std::string toString() const override; float getMin() const { return minValue; }; float getMax() const { return maxValue; }; int numInputs() const override { return 1; } int numOutputs() const override { return 1; } private: float minValue, maxValue; vector getWorkloadVector() const override; vector getOpAttrVector() const override; }; class FlipObj : public OperatorObj { public: FlipObj(GraphObj *graph, Tensor input, Tensor output, vector axis); OP_CLONE(FlipObj); optional> inferShape(const TensorVec &inputs) const override; std::string toString() const override; vector getAxis() const { return axisValue; }; int numInputs() const override { return 1; } int numOutputs() const override { return 1; } private: vector axisValue; vector getWorkloadVector() const override; vector getOpAttrVector() const override; }; class FillObj : public OperatorObj { public: FillObj(GraphObj *graph, Tensor input, Tensor output, float value); OP_CLONE(FillObj); optional> inferShape(const TensorVec &inputs) const override; std::string toString() const override; float getValue() const { return setValue; }; int numInputs() const override { return 1; } int numOutputs() const override { return 1; } private: float setValue; vector getWorkloadVector() const override; vector getOpAttrVector() const override; }; class L2LossObj : public OperatorObj { public: L2LossObj(GraphObj *graph, Tensor input, Tensor output); OP_CLONE(L2LossObj); optional> inferShape(const TensorVec &inputs) const override; std::string toString() const override; int numInputs() const override { return 1; } int numOutputs() const override { return 1; } private: vector getWorkloadVector() const override; vector getOpAttrVector() const override; }; class TransformObj : public OperatorObj { public: TransformObj(GraphObj *graph, Tensor input, Tensor output, float alpha, float beta); OP_CLONE(TransformObj); optional> inferShape(const TensorVec &inputs) const override; std::string toString() const override; float getAlpha() const { return alphaValue; } float getBeta() const { return betaValue; } int numInputs() const override { return 1; } int numOutputs() const override { return 1; } private: float alphaValue, betaValue; vector getWorkloadVector() const override; vector getOpAttrVector() const override; }; enum class CastType { Float2Float16 = 0, Float2Int64, Float2Int32, Float2Int16, Float2Int8, Float2BFloat16, Int322Float, Int322Int8, Int322Int16, Int322Int64, Int162Float, Int162Int32, Int82Float, Int82Int16, Int82Int32, Uint82Float, Uint82Int32, Uint82Int64, Int642Int32, Int642Uint32, Int642Float, Uint322Int64, Float162Float, BFloat162Float, }; class CastObj : public OperatorObj { public: CastObj(GraphObj *graph, Tensor input, Tensor output, CastType type); OP_CLONE(CastObj); optional> inferShape(const TensorVec &inputs) const override; vector inferDataType(const TensorVec &inputs) const override; std::string toString() const override; CastType getType() const { return castType; } DataType getOutputDataType() const; int numInputs() const override { return 1; } int numOutputs() const override { return 1; } private: CastType castType; vector getWorkloadVector() const override; vector getOpAttrVector() const override; }; class CumsumObj : public OperatorObj { public: CumsumObj(GraphObj *graph, Tensor input, Tensor output, int axis, bool exclusive, bool reverse); OP_CLONE(CumsumObj); optional> inferShape(const TensorVec &inputs) const override; std::string toString() const override; int getAxis() const { return axisValue; } float getExclusive() const { return exclusiveValue; } float getReverse() const { return reverseValue; } int numInputs() const override { return 1; } int numOutputs() const override { return 1; } private: int axisValue; bool exclusiveValue, reverseValue; vector getWorkloadVector() const override; vector getOpAttrVector() const override; }; class ShapeObj : public OperatorObj { public: ShapeObj(GraphObj *graph, Tensor input, Tensor output); OP_CLONE(ShapeObj); optional> inferShape(const TensorVec &inputs) const override; std::string toString() const override; int numInputs() const override { return 1; } int numOutputs() const override { return 1; } }; class PReluObj : public OperatorObj { public: PReluObj(GraphObj *graph, Tensor input, Tensor alpha, Tensor output); OP_CLONE(PReluObj); optional> inferShape(const TensorVec &inputs) const override; std::string toString() const override; int numInputs() const override { return 2; } int numOutputs() const override { return 1; } private: vector getWorkloadVector() const override; vector getOpAttrVector() const override; }; class LogObj : public OperatorObj { public: enum LogType { LogE = 0, Log2, Log10, }; LogObj(GraphObj *graph, Tensor input, Tensor output, LogType type); OP_CLONE(LogObj); optional> inferShape(const TensorVec &inputs) const override; std::string toString() const override; LogType getType() const { return logType; } int numInputs() const override { return 1; } int numOutputs() const override { return 1; } private: LogType logType; vector getWorkloadVector() const override; vector getOpAttrVector() const override; }; #define DEFINE_UNARY_OBJ(prefix, type) \ class prefix##Obj : public UnaryObj { \ public: \ prefix##Obj(GraphObj *graph, Tensor input, Tensor output) \ : UnaryObj(type, graph, input, output) {} \ OP_CLONE(prefix##Obj); \ }; DEFINE_UNARY_OBJ(Relu, OpType::Relu) DEFINE_UNARY_OBJ(Gelu, OpType::Gelu) DEFINE_UNARY_OBJ(Sigmoid, OpType::Sigmoid) DEFINE_UNARY_OBJ(Tanh, OpType::Tanh) // DEFINE_UNARY_OBJ(Softmax, OpType::Softmax) DEFINE_UNARY_OBJ(Abs, OpType::Abs) DEFINE_UNARY_OBJ(HardSigmoid, OpType::HardSigmoid) DEFINE_UNARY_OBJ(HardSwish, OpType::HardSwish) DEFINE_UNARY_OBJ(Sin, OpType::Sin) DEFINE_UNARY_OBJ(Cos, OpType::Cos) DEFINE_UNARY_OBJ(Tan, OpType::Tan) DEFINE_UNARY_OBJ(ASin, OpType::Asin) DEFINE_UNARY_OBJ(ACos, OpType::Acos) DEFINE_UNARY_OBJ(ATan, OpType::Atan) DEFINE_UNARY_OBJ(SinH, OpType::Sinh) DEFINE_UNARY_OBJ(CosH, OpType::Cosh) DEFINE_UNARY_OBJ(TanH, OpType::Tanh) DEFINE_UNARY_OBJ(ASinH, OpType::Asinh) DEFINE_UNARY_OBJ(ACosH, OpType::Acosh) DEFINE_UNARY_OBJ(ATanH, OpType::Atanh) DEFINE_UNARY_OBJ(Ceil, OpType::Ceil) DEFINE_UNARY_OBJ(Floor, OpType::Floor) DEFINE_UNARY_OBJ(Erf, OpType::Erf) DEFINE_UNARY_OBJ(Exp, OpType::Exp) DEFINE_UNARY_OBJ(Neg, OpType::Neg) DEFINE_UNARY_OBJ(Reciprocal, OpType::Reciprocal) DEFINE_UNARY_OBJ(Sqrt, OpType::Sqrt) DEFINE_UNARY_OBJ(Round, OpType::Round) }; // namespace infini