forked from jiuyuan/InfiniTensor
37 lines
1.0 KiB
C++
37 lines
1.0 KiB
C++
#pragma once
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#include "core/operator.h"
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namespace infini {
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/**
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* @brief Broadcast the input tensor following the given shape and the
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* broadcast rule.
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*
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*/
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class ExpandObj : public OperatorObj {
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Shape dims;
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public:
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/**
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* @brief Construct a new Expand object.
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* @param graph The computation graph that this operator belongs to.
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* @param input The input tensor.
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* @param output The output tensor.
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* @param dims The shape you want to expand to, following the broadcast
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* rule.
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*/
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ExpandObj(GraphObj *graph, Tensor input, Tensor output, Shape dims);
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OP_CLONE(ExpandObj);
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optional<vector<Shape>> inferShape(const TensorVec &inputs) override;
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std::string toString() const override;
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int numInputs() const override { return 1; }
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int numOutputs() const override { return 1; }
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Shape getShape() const { return dims; }
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private:
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vector<int> getWorkloadVector() const override;
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vector<int> getOpAttrVector() const override;
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};
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} // namespace infini
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