#ifndef ABSTRACT_FILESYSTEM_H #define ABSTRACT_FILESYSTEM_H #include #include #include #include #include #include "common/common.h" namespace intercept { namespace filesystem { using intercept::common::DirStream; class AbstractFileSystem { public: virtual ~AbstractFileSystem() {} virtual void Init() = 0; virtual void Shutdown() = 0; virtual int Open(const char* path, int flags, int mode) = 0; virtual ssize_t Read(int fd, void* buf, size_t count) = 0; virtual ssize_t Write(int fd, const void* buf, size_t count) = 0; virtual int Close(int fd) = 0; virtual off_t Lseek(int fd, off_t offset, int whence) = 0; virtual int Stat(const char* path, struct stat* st) = 0; virtual int Fstat(int fd, struct stat* st) = 0; virtual int Fsync(int fd) = 0; virtual int Truncate(const char* path, off_t length) = 0; virtual int Ftruncate(int fd, off_t length) = 0; virtual int Unlink(const char* path) = 0; virtual int Mkdir(const char* path, mode_t mode) = 0; virtual int Opendir(const char* path, DirStream* dirstream) = 0; virtual int Getdents(DirStream* dirstream, char* contents, size_t maxread, ssize_t* realbytes) = 0; virtual int Closedir(DirStream* dirstream) = 0; virtual int Rmdir(const char* path) = 0; virtual int Chmod(const char* path, mode_t mode) = 0; virtual int Chown(const char* path, uid_t owner, gid_t group) = 0; virtual int Rename(const char* oldpath, const char* newpath) = 0; virtual int Link(const char* oldpath, const char* newpath) = 0; virtual int Symlink(const char* oldpath, const char* newpath) = 0; virtual int Readlink(const char* path, char* buf, size_t bufsize) = 0; virtual int Utime(const char* path, const struct utimbuf* times) = 0; virtual ssize_t MultiRead(int fd, void* buf, size_t count) {} virtual ssize_t MultiWrite(int fd, const void* buf, size_t count) {} protected: virtual std::string NormalizePath(const std::string& path) = 0; }; } // namespace filesystem } // namespace intercept #endif // ABSTRACT_FILESYSTEM_H