245 lines
6.5 KiB
Plaintext
245 lines
6.5 KiB
Plaintext
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/*
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* Copyright (C) 2009 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/*
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* Dalvik instruction fragments, useful when porting mterp.
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*
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* Compile this and examine the output to see what your compiler generates.
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* This can give you a head start on some of the more complicated operations.
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*
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* Example:
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* % gcc -c -O2 -save-temps -fverbose-asm porting-proto.c
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* % less porting-proto.s
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*/
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#include <stdint.h>
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typedef int8_t s1;
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typedef uint8_t u1;
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typedef int16_t s2;
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typedef uint16_t u2;
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typedef int32_t s4;
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typedef uint32_t u4;
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typedef int64_t s8;
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typedef uint64_t u8;
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s4 iadd32(s4 x, s4 y) { return x + y; }
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s8 iadd64(s8 x, s8 y) { return x + y; }
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float fadd32(float x, float y) { return x + y; }
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double fadd64(double x, double y) { return x + y; }
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s4 isub32(s4 x, s4 y) { return x - y; }
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s8 isub64(s8 x, s8 y) { return x - y; }
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float fsub32(float x, float y) { return x - y; }
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double fsub64(double x, double y) { return x - y; }
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s4 irsub32lit8(s4 x) { return 25 - x; }
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s4 imul32(s4 x, s4 y) { return x * y; }
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s8 imul64(s8 x, s8 y) { return x * y; }
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float fmul32(float x, float y) { return x * y; }
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double fmul64(double x, double y) { return x * y; }
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s4 idiv32(s4 x, s4 y) { return x / y; }
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s8 idiv64(s8 x, s8 y) { return x / y; }
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float fdiv32(float x, float y) { return x / y; }
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double fdiv64(double x, double y) { return x / y; }
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s4 irem32(s4 x, s4 y) { return x % y; }
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s8 irem64(s8 x, s8 y) { return x % y; }
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s4 iand32(s4 x, s4 y) { return x & y; }
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s8 iand64(s8 x, s8 y) { return x & y; }
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s4 ior32(s4 x, s4 y) { return x | y; }
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s8 ior64(s8 x, s8 y) { return x | y; }
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s4 ixor32(s4 x, s4 y) { return x ^ y; }
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s8 ixor64(s8 x, s8 y) { return x ^ y; }
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s4 iasl32(s4 x, s4 count) { return x << (count & 0x1f); }
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s8 iasl64(s8 x, s4 count) { return x << (count & 0x3f); }
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s4 iasr32(s4 x, s4 count) { return x >> (count & 0x1f); }
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s8 iasr64(s8 x, s4 count) { return x >> (count & 0x3f); }
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s4 ilsr32(s4 x, s4 count) { return ((u4)x) >> (count & 0x1f); } // unsigned
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s8 ilsr64(s8 x, s4 count) { return ((u8)x) >> (count & 0x3f); } // unsigned
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s4 ineg32(s4 x) { return -x; }
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s8 ineg64(s8 x) { return -x; }
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float fneg32(float x) { return -x; }
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double fneg64(double x) { return -x; }
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s4 inot32(s4 x) { return x ^ -1; }
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s8 inot64(s8 x) { return x ^ -1LL; }
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s4 float2int(float x) { return (s4) x; }
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double float2double(float x) { return (double) x; }
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s4 double2int(double x) { return (s4) x; }
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float double2float(double x) { return (float) x; }
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/*
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* ARM lib doesn't clamp large values or NaN the way we want on these two.
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* If the simple version isn't correct, use the long version. (You can use
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* dalvik/tests/041-narrowing to verify.)
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*/
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s8 float2long(float x) { return (s8) x; }
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s8 float2long_clamp(float x)
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{
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static const float kMaxLong = (float)0x7fffffffffffffffULL;
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static const float kMinLong = (float)0x8000000000000000ULL;
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if (x >= kMaxLong) {
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return 0x7fffffffffffffffULL;
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} else if (x <= kMinLong) {
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return 0x8000000000000000ULL;
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} else if (x != x) {
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return 0;
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} else {
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return (s8) x;
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}
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}
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s8 double2long(double x) { return (s8) x; }
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s8 double2long_clamp(double x)
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{
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static const double kMaxLong = (double)0x7fffffffffffffffULL;
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static const double kMinLong = (double)0x8000000000000000ULL;
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if (x >= kMaxLong) {
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return 0x7fffffffffffffffULL;
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} else if (x <= kMinLong) {
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return 0x8000000000000000ULL;
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} else if (x != x) {
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return 0;
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} else {
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return (s8) x;
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}
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}
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s1 int2byte(s4 x) { return (s1) x; }
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s2 int2short(s4 x) { return (s2) x; }
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u2 int2char(s4 x) { return (u2) x; }
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s8 int2long(s4 x) { return (s8) x; }
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float int2float(s4 x) { return (float) x; }
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double int2double(s4 x) { return (double) x; }
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s4 long2int(s8 x) { return (s4) x; }
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float long2float(s8 x) { return (float) x; }
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double long2double(s8 x) { return (double) x; }
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int cmpl_float(float x, float y)
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{
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int result;
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if (x == y)
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result = 0;
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else if (x > y)
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result = 1;
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else /* (x < y) or NaN */
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result = -1;
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return result;
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}
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int cmpg_float(float x, float y)
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{
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int result;
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if (x == y)
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result = 0;
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else if (x < y)
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result = -1;
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else /* (x > y) or NaN */
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result = 1;
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return result;
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}
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int cmpl_double(double x, double y)
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{
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int result;
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if (x == y)
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result = 0;
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else if (x > y)
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result = 1;
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else /* (x < y) or NaN */
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result = -1;
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return result;
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}
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int cmpg_double(double x, double y)
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{
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int result;
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if (x == y)
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result = 0;
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else if (x < y)
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result = -1;
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else /* (x > y) or NaN */
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result = 1;
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return result;
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}
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int cmp_long(s8 x, s8 y)
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{
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int result;
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if (x == y)
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result = 0;
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else if (x < y)
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result = -1;
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else /* (x > y) */
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result = 1;
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return result;
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}
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/* instruction decoding fragments */
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u1 unsignedAA(u2 x) { return x >> 8; }
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s1 signedAA(u2 x) { return (s4)(x << 16) >> 24; }
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s2 signedBB(u2 x) { return (s2) x; }
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u1 unsignedA(u2 x) { return (x >> 8) & 0x0f; }
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u1 unsignedB(u2 x) { return x >> 12; }
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/* some handy immediate constants when working with float/double */
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u4 const_43e00000(u4 highword) { return 0x43e00000; }
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u4 const_c3e00000(u4 highword) { return 0xc3e00000; }
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u4 const_ffc00000(u4 highword) { return 0xffc00000; }
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u4 const_41dfffff(u4 highword) { return 0x41dfffff; }
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u4 const_c1e00000(u4 highword) { return 0xc1e00000; }
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/*
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* Test for some gcc-defined symbols. If you're frequently switching
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* between different cross-compiler architectures or CPU feature sets,
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* this can help you keep track of which one you're compiling for.
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*/
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#ifdef __arm__
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# warning "found __arm__"
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#endif
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#ifdef __ARM_EABI__
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# warning "found __ARM_EABI__"
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#endif
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#ifdef __VFP_FP__
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# warning "found __VFP_FP__" /* VFP-format doubles used; may not have VFP */
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#endif
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#if defined(__VFP_FP__) && !defined(__SOFTFP__)
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# warning "VFP in use"
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#endif
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#ifdef __ARM_ARCH_5TE__
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# warning "found __ARM_ARCH_5TE__"
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#endif
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#ifdef __ARM_ARCH_7A__
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# warning "found __ARM_ARCH_7A__"
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#endif
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