aosp12/external/webrtc/pc/local_audio_source.h

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2023-01-09 17:11:35 +08:00
/*
* Copyright 2012 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef PC_LOCAL_AUDIO_SOURCE_H_
#define PC_LOCAL_AUDIO_SOURCE_H_
#include "api/audio_options.h"
#include "api/media_stream_interface.h"
#include "api/notifier.h"
#include "api/scoped_refptr.h"
// LocalAudioSource implements AudioSourceInterface.
// This contains settings for switching audio processing on and off.
namespace webrtc {
class LocalAudioSource : public Notifier<AudioSourceInterface> {
public:
// Creates an instance of LocalAudioSource.
static rtc::scoped_refptr<LocalAudioSource> Create(
const cricket::AudioOptions* audio_options);
SourceState state() const override { return kLive; }
bool remote() const override { return false; }
const cricket::AudioOptions options() const override { return options_; }
void AddSink(AudioTrackSinkInterface* sink) override {}
void RemoveSink(AudioTrackSinkInterface* sink) override {}
protected:
LocalAudioSource() {}
~LocalAudioSource() override {}
private:
void Initialize(const cricket::AudioOptions* audio_options);
cricket::AudioOptions options_;
};
} // namespace webrtc
#endif // PC_LOCAL_AUDIO_SOURCE_H_