173 lines
6.7 KiB
C++
173 lines
6.7 KiB
C++
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/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "array-inl.h"
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#include "array-alloc-inl.h"
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#include "base/utils.h"
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#include "class-inl.h"
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#include "class.h"
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#include "class_linker-inl.h"
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#include "class_root-inl.h"
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#include "common_throws.h"
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#include "dex/dex_file-inl.h"
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#include "gc/accounting/card_table-inl.h"
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#include "handle_scope-inl.h"
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#include "object-inl.h"
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#include "object_array-alloc-inl.h"
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#include "object_array-inl.h"
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#include "thread.h"
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namespace art {
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namespace mirror {
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using android::base::StringPrintf;
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// Create a multi-dimensional array of Objects or primitive types.
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//
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// We have to generate the names for X[], X[][], X[][][], and so on. The
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// easiest way to deal with that is to create the full name once and then
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// subtract pieces off. Besides, we want to start with the outermost
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// piece and work our way in.
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// Recursively create an array with multiple dimensions. Elements may be
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// Objects or primitive types.
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static ObjPtr<Array> RecursiveCreateMultiArray(Thread* self,
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Handle<Class> array_class,
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int current_dimension,
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Handle<mirror::IntArray> dimensions)
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REQUIRES_SHARED(Locks::mutator_lock_) {
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int32_t array_length = dimensions->Get(current_dimension);
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StackHandleScope<2> hs(self);
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Handle<mirror::Class> h_component_type(hs.NewHandle(array_class->GetComponentType()));
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size_t component_size_shift = h_component_type->GetPrimitiveTypeSizeShift();
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gc::AllocatorType allocator_type = Runtime::Current()->GetHeap()->GetCurrentAllocator();
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Handle<Array> new_array(hs.NewHandle(
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Array::Alloc(self, array_class.Get(), array_length, component_size_shift, allocator_type)));
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if (UNLIKELY(new_array == nullptr)) {
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CHECK(self->IsExceptionPending());
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return nullptr;
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}
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if (current_dimension + 1 < dimensions->GetLength()) {
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// Create a new sub-array in every element of the array.
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for (int32_t i = 0; i < array_length; i++) {
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ObjPtr<Array> sub_array =
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RecursiveCreateMultiArray(self, h_component_type, current_dimension + 1, dimensions);
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if (UNLIKELY(sub_array == nullptr)) {
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CHECK(self->IsExceptionPending());
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return nullptr;
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}
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// Use non-transactional mode without check.
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new_array->AsObjectArray<Array>()->Set<false, false>(i, sub_array);
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}
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}
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return new_array.Get();
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}
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ObjPtr<Array> Array::CreateMultiArray(Thread* self,
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Handle<Class> element_class,
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Handle<IntArray> dimensions) {
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// Verify dimensions.
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//
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// The caller is responsible for verifying that "dimArray" is non-null
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// and has a length > 0 and <= 255.
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int num_dimensions = dimensions->GetLength();
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DCHECK_GT(num_dimensions, 0);
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DCHECK_LE(num_dimensions, 255);
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for (int i = 0; i < num_dimensions; i++) {
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int dimension = dimensions->Get(i);
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if (UNLIKELY(dimension < 0)) {
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ThrowNegativeArraySizeException(StringPrintf("Dimension %d: %d", i, dimension).c_str());
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return nullptr;
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}
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}
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// Find/generate the array class.
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ClassLinker* class_linker = Runtime::Current()->GetClassLinker();
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StackHandleScope<1> hs(self);
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MutableHandle<mirror::Class> array_class(
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hs.NewHandle(class_linker->FindArrayClass(self, element_class.Get())));
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if (UNLIKELY(array_class == nullptr)) {
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CHECK(self->IsExceptionPending());
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return nullptr;
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}
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for (int32_t i = 1; i < dimensions->GetLength(); ++i) {
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array_class.Assign(class_linker->FindArrayClass(self, array_class.Get()));
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if (UNLIKELY(array_class == nullptr)) {
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CHECK(self->IsExceptionPending());
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return nullptr;
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}
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}
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// Create the array.
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ObjPtr<Array> new_array = RecursiveCreateMultiArray(self, array_class, 0, dimensions);
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if (UNLIKELY(new_array == nullptr)) {
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CHECK(self->IsExceptionPending());
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}
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return new_array.Ptr();
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}
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template<typename T>
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ObjPtr<PrimitiveArray<T>> PrimitiveArray<T>::Alloc(Thread* self, size_t length) {
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gc::AllocatorType allocator_type = Runtime::Current()->GetHeap()->GetCurrentAllocator();
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ObjPtr<Array> raw_array = Array::Alloc(self,
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GetClassRoot<PrimitiveArray<T>>(),
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length,
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ComponentSizeShiftWidth(sizeof(T)),
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allocator_type);
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return ObjPtr<PrimitiveArray<T>>::DownCast(raw_array);
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}
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void Array::ThrowArrayIndexOutOfBoundsException(int32_t index) {
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art::ThrowArrayIndexOutOfBoundsException(index, GetLength());
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}
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void Array::ThrowArrayStoreException(ObjPtr<Object> object) {
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art::ThrowArrayStoreException(object->GetClass(), this->GetClass());
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}
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ObjPtr<Array> Array::CopyOf(Handle<Array> h_this, Thread* self, int32_t new_length) {
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ObjPtr<Class> klass = h_this->GetClass();
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CHECK(klass->IsPrimitiveArray()) << "Will miss write barriers";
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DCHECK_GE(new_length, 0);
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auto* heap = Runtime::Current()->GetHeap();
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gc::AllocatorType allocator_type = heap->IsMovableObject(h_this.Get())
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? heap->GetCurrentAllocator()
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: heap->GetCurrentNonMovingAllocator();
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const auto component_size = klass->GetComponentSize();
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const auto component_shift = klass->GetComponentSizeShift();
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ObjPtr<Array> new_array =
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Alloc(self, klass, new_length, component_shift, allocator_type); // Invalidates klass.
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if (LIKELY(new_array != nullptr)) {
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memcpy(new_array->GetRawData(component_size, 0),
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h_this->GetRawData(component_size, 0),
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std::min(h_this->GetLength(), new_length) << component_shift);
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}
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return new_array;
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}
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// Explicitly instantiate all the primitive array types.
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template class PrimitiveArray<uint8_t>; // BooleanArray
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template class PrimitiveArray<int8_t>; // ByteArray
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template class PrimitiveArray<uint16_t>; // CharArray
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template class PrimitiveArray<double>; // DoubleArray
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template class PrimitiveArray<float>; // FloatArray
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template class PrimitiveArray<int32_t>; // IntArray
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template class PrimitiveArray<int64_t>; // LongArray
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template class PrimitiveArray<int16_t>; // ShortArray
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} // namespace mirror
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} // namespace art
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