217 lines
6.3 KiB
C
217 lines
6.3 KiB
C
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/* -*- Mode: c; tab-width: 8; indent-tabs-mode: 1; c-basic-offset: 8; -*- */
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/*
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* Copyright (c) 1993, 1994, 1995, 1996, 1997
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* The Regents of the University of California. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. All advertising materials mentioning features or use of this software
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* must display the following acknowledgement:
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* This product includes software developed by the Computer Systems
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* Engineering Group at Lawrence Berkeley Laboratory.
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* 4. Neither the name of the University nor of the Laboratory may be used
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* to endorse or promote products derived from this software without
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* specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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#ifdef _WIN32
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#include <stdio.h>
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#include <pcap/pcap.h> /* Needed for PCAP_ERRBUF_SIZE */
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#include "charconv.h"
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wchar_t *
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cp_to_utf_16le(UINT codepage, const char *cp_string, DWORD flags)
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{
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int utf16le_len;
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wchar_t *utf16le_string;
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/*
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* Map from the specified code page to UTF-16LE.
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* First, find out how big a buffer we'll need.
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*/
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utf16le_len = MultiByteToWideChar(codepage, flags, cp_string, -1,
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NULL, 0);
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if (utf16le_len == 0) {
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/*
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* Error. Fail with EINVAL.
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*/
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errno = EINVAL;
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return (NULL);
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}
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/*
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* Now attempt to allocate a buffer for that.
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*/
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utf16le_string = malloc(utf16le_len * sizeof (wchar_t));
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if (utf16le_string == NULL) {
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/*
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* Not enough memory; assume errno has been
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* set, and fail.
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*/
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return (NULL);
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}
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/*
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* Now convert.
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*/
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utf16le_len = MultiByteToWideChar(codepage, flags, cp_string, -1,
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utf16le_string, utf16le_len);
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if (utf16le_len == 0) {
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/*
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* Error. Fail with EINVAL.
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* XXX - should this ever happen, given that
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* we already ran the string through
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* MultiByteToWideChar() to find out how big
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* a buffer we needed?
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*/
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free(utf16le_string);
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errno = EINVAL;
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return (NULL);
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}
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return (utf16le_string);
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}
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char *
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utf_16le_to_cp(UINT codepage, const wchar_t *utf16le_string)
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{
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int cp_len;
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char *cp_string;
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/*
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* Map from UTF-16LE to the specified code page.
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* First, find out how big a buffer we'll need.
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* We convert composite characters to precomposed characters,
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* as that's what Windows expects.
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*/
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cp_len = WideCharToMultiByte(codepage, WC_COMPOSITECHECK,
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utf16le_string, -1, NULL, 0, NULL, NULL);
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if (cp_len == 0) {
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/*
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* Error. Fail with EINVAL.
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*/
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errno = EINVAL;
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return (NULL);
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}
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/*
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* Now attempt to allocate a buffer for that.
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*/
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cp_string = malloc(cp_len * sizeof (char));
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if (cp_string == NULL) {
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/*
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* Not enough memory; assume errno has been
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* set, and fail.
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*/
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return (NULL);
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}
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/*
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* Now convert.
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*/
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cp_len = WideCharToMultiByte(codepage, WC_COMPOSITECHECK,
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utf16le_string, -1, cp_string, cp_len, NULL, NULL);
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if (cp_len == 0) {
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/*
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* Error. Fail with EINVAL.
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* XXX - should this ever happen, given that
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* we already ran the string through
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* WideCharToMultiByte() to find out how big
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* a buffer we needed?
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*/
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free(cp_string);
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errno = EINVAL;
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return (NULL);
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}
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return (cp_string);
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}
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/*
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* Convert an error message string from UTF-8 to the local code page, as
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* best we can.
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*
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* The buffer is assumed to be PCAP_ERRBUF_SIZE bytes long; we truncate
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* if it doesn't fit.
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*/
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void
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utf_8_to_acp_truncated(char *errbuf)
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{
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wchar_t *utf_16_errbuf;
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int retval;
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DWORD err;
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/*
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* Do this by converting to UTF-16LE and then to the local
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* code page. That means we get to use Microsoft's
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* conversion routines, rather than having to understand
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* all the code pages ourselves, *and* that this routine
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* can convert in place.
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*/
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/*
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* Map from UTF-8 to UTF-16LE.
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* First, find out how big a buffer we'll need.
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* Convert any invalid characters to REPLACEMENT CHARACTER.
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*/
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utf_16_errbuf = cp_to_utf_16le(CP_UTF8, errbuf, 0);
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if (utf_16_errbuf == NULL) {
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/*
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* Error. Give up.
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*/
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snprintf(errbuf, PCAP_ERRBUF_SIZE,
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"Can't convert error string to the local code page");
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return;
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}
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/*
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* Now, convert that to the local code page.
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* Use the current thread's code page. For unconvertable
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* characters, let it pick the "best fit" character.
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*
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* XXX - we'd like some way to do what utf_16le_to_utf_8_truncated()
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* does if the buffer isn't big enough, but we don't want to have
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* to handle all local code pages ourselves; doing so requires
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* knowledge of all those code pages, including knowledge of how
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* characters are formed in thoe code pages so that we can avoid
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* cutting a multi-byte character into pieces.
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*
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* Converting to an un-truncated string using Windows APIs, and
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* then copying to the buffer, still requires knowledge of how
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* characters are formed in the target code page.
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*/
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retval = WideCharToMultiByte(CP_THREAD_ACP, 0, utf_16_errbuf, -1,
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errbuf, PCAP_ERRBUF_SIZE, NULL, NULL);
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if (retval == 0) {
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err = GetLastError();
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free(utf_16_errbuf);
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if (err == ERROR_INSUFFICIENT_BUFFER)
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snprintf(errbuf, PCAP_ERRBUF_SIZE,
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"The error string, in the local code page, didn't fit in the buffer");
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else
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snprintf(errbuf, PCAP_ERRBUF_SIZE,
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"Can't convert error string to the local code page");
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return;
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}
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free(utf_16_errbuf);
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}
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#endif
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