170 lines
7.2 KiB
C
170 lines
7.2 KiB
C
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//===-- internal_defs.h -----------------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef SCUDO_INTERNAL_DEFS_H_
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#define SCUDO_INTERNAL_DEFS_H_
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#include "platform.h"
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#include <stdint.h>
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#ifndef SCUDO_DEBUG
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#define SCUDO_DEBUG 0
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#endif
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#define ARRAY_SIZE(A) (sizeof(A) / sizeof((A)[0]))
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// String related macros.
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#define STRINGIFY_(S) #S
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#define STRINGIFY(S) STRINGIFY_(S)
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#define CONCATENATE_(S, C) S##C
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#define CONCATENATE(S, C) CONCATENATE_(S, C)
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// Attributes & builtins related macros.
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#define INTERFACE __attribute__((visibility("default")))
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#define HIDDEN __attribute__((visibility("hidden")))
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#define WEAK __attribute__((weak))
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#define ALWAYS_INLINE inline __attribute__((always_inline))
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#define ALIAS(X) __attribute__((alias(X)))
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#define FORMAT(F, A) __attribute__((format(printf, F, A)))
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#define NOINLINE __attribute__((noinline))
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#define NORETURN __attribute__((noreturn))
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#define LIKELY(X) __builtin_expect(!!(X), 1)
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#define UNLIKELY(X) __builtin_expect(!!(X), 0)
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#if defined(__i386__) || defined(__x86_64__)
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// __builtin_prefetch(X) generates prefetchnt0 on x86
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#define PREFETCH(X) __asm__("prefetchnta (%0)" : : "r"(X))
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#else
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#define PREFETCH(X) __builtin_prefetch(X)
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#endif
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#define UNUSED __attribute__((unused))
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#define USED __attribute__((used))
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#define NOEXCEPT noexcept
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// This check is only available on Clang. This is essentially an alias of
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// C++20's 'constinit' specifier which will take care of this when (if?) we can
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// ask all libc's that use Scudo to compile us with C++20. Dynamic
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// initialization is bad; Scudo is designed to be lazy-initializated on the
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// first call to malloc/free (and friends), and this generally happens in the
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// loader somewhere in libdl's init. After the loader is done, control is
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// transferred to libc's initialization, and the dynamic initializers are run.
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// If there's a dynamic initializer for Scudo, then it will clobber the
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// already-initialized Scudo, and re-initialize all its members back to default
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// values, causing various explosions. Unfortunately, marking
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// scudo::Allocator<>'s constructor as 'constexpr' isn't sufficient to prevent
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// dynamic initialization, as default initialization is fine under 'constexpr'
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// (but not 'constinit'). Clang at -O0, and gcc at all opt levels will emit a
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// dynamic initializer for any constant-initialized variables if there is a mix
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// of default-initialized and constant-initialized variables.
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//
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// If you're looking at this because your build failed, you probably introduced
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// a new member to scudo::Allocator<> (possibly transiently) that didn't have an
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// initializer. The fix is easy - just add one.
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#if defined(__has_attribute)
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#if __has_attribute(require_constant_initialization)
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#define SCUDO_REQUIRE_CONSTANT_INITIALIZATION \
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__attribute__((__require_constant_initialization__))
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#else
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#define SCUDO_REQUIRE_CONSTANT_INITIALIZATION
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#endif
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#endif
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namespace scudo {
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typedef unsigned long uptr;
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typedef unsigned char u8;
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typedef unsigned short u16;
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typedef unsigned int u32;
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typedef unsigned long long u64;
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typedef signed long sptr;
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typedef signed char s8;
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typedef signed short s16;
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typedef signed int s32;
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typedef signed long long s64;
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// The following two functions have platform specific implementations.
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void outputRaw(const char *Buffer);
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void NORETURN die();
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#define RAW_CHECK_MSG(Expr, Msg) \
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do { \
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if (UNLIKELY(!(Expr))) { \
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outputRaw(Msg); \
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die(); \
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} \
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} while (false)
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#define RAW_CHECK(Expr) RAW_CHECK_MSG(Expr, #Expr)
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void NORETURN reportCheckFailed(const char *File, int Line,
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const char *Condition, u64 Value1, u64 Value2);
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#define CHECK_IMPL(C1, Op, C2) \
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do { \
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scudo::u64 V1 = (scudo::u64)(C1); \
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scudo::u64 V2 = (scudo::u64)(C2); \
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if (UNLIKELY(!(V1 Op V2))) { \
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scudo::reportCheckFailed(__FILE__, __LINE__, \
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"(" #C1 ") " #Op " (" #C2 ")", V1, V2); \
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scudo::die(); \
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} \
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} while (false)
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#define CHECK(A) CHECK_IMPL((A), !=, 0)
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#define CHECK_EQ(A, B) CHECK_IMPL((A), ==, (B))
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#define CHECK_NE(A, B) CHECK_IMPL((A), !=, (B))
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#define CHECK_LT(A, B) CHECK_IMPL((A), <, (B))
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#define CHECK_LE(A, B) CHECK_IMPL((A), <=, (B))
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#define CHECK_GT(A, B) CHECK_IMPL((A), >, (B))
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#define CHECK_GE(A, B) CHECK_IMPL((A), >=, (B))
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#if SCUDO_DEBUG
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#define DCHECK(A) CHECK(A)
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#define DCHECK_EQ(A, B) CHECK_EQ(A, B)
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#define DCHECK_NE(A, B) CHECK_NE(A, B)
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#define DCHECK_LT(A, B) CHECK_LT(A, B)
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#define DCHECK_LE(A, B) CHECK_LE(A, B)
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#define DCHECK_GT(A, B) CHECK_GT(A, B)
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#define DCHECK_GE(A, B) CHECK_GE(A, B)
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#else
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#define DCHECK(A) \
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do { \
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} while (false)
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#define DCHECK_EQ(A, B) \
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do { \
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} while (false)
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#define DCHECK_NE(A, B) \
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do { \
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} while (false)
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#define DCHECK_LT(A, B) \
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do { \
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} while (false)
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#define DCHECK_LE(A, B) \
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do { \
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} while (false)
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#define DCHECK_GT(A, B) \
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do { \
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} while (false)
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#define DCHECK_GE(A, B) \
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do { \
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} while (false)
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#endif
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// The superfluous die() call effectively makes this macro NORETURN.
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#define UNREACHABLE(Msg) \
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do { \
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CHECK(0 && Msg); \
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die(); \
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} while (0)
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} // namespace scudo
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#endif // SCUDO_INTERNAL_DEFS_H_
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