1392 lines
66 KiB
HTML
1392 lines
66 KiB
HTML
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<html><head><title>toybox source code walkthrough</title></head>
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<!--#include file="header.html" -->
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<p><h1><a name="style" /><a href="#style">Code style</a></h1></p>
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<p>The primary goal of toybox is _simple_ code. Keeping the code small is
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second, with speed and lots of features coming in somewhere after that.
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(For more on that, see the <a href=design.html>design</a> page.)</p>
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<p>A simple implementation usually takes up fewer lines of source code,
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meaning more code can fit on the screen at once, meaning the programmer can
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see more of it on the screen and thus keep more if in their head at once.
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This helps code auditing and thus reduces bugs. That said, sometimes being
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more explicit is preferable to being clever enough to outsmart yourself:
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don't be so terse your code is unreadable.</p>
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<p>Toybox has an actual coding style guide over on
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<a href=design.html#codestyle>the design page</a>, but in general we just
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want the code to be consistent.</p>
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<p><h1><a name="building" /><a href="#building">Building Toybox</a></h1></p>
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<p>Toybox is configured using the
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<a href=https://github.com/torvalds/linux/blob/v2.6.16/Documentation/kbuild/kconfig-language.txt>Kconfig language</a> pioneered by the Linux
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kernel, and adopted by many other projects (buildroot, OpenEmbedded, etc).
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This generates a ".config" file containing the selected options, which
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controls which features are included when compiling toybox.</p>
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<p>Each configuration option has a default value. The defaults indicate the
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"maximum sane configuration", I.E. if the feature defaults to "n" then it
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either isn't complete or is a special-purpose option (such as debugging
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code) that isn't intended for general purpose use.</p>
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<p>For a more compact human-editable version .config files, you can use the
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<a href=http://landley.net/aboriginal/FAQ.html#dev_miniconfig>miniconfig</a>
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format.</p>
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<p>The standard build invocation is:</p>
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<ul>
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<li>make defconfig #(or menuconfig)</li>
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<li>make</li>
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<li>make install</li>
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</ul>
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<p>Type "make help" to see all available build options.</p>
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<p>The file "configure" contains a number of environment variable definitions
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which influence the build, such as specifying which compiler to use or where
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to install the resulting binaries. This file is included by the build, but
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accepts existing definitions of the environment variables, so it may be sourced
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or modified by the developer before building and the definitions exported
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to the environment will take precedence.</p>
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<p>(To clarify: ".config" lists the features selected by defconfig/menuconfig,
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I.E. "what to build", and "configure" describes the build and installation
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environment, I.E. "how to build it".)</p>
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<p>By default "make install" puts files in /usr/toybox. Adding this to the
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$PATH is up to you. The environment variable $PREFIX can change the
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install location, ala "PREFIX=/usr/local/bin make install".</p>
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<p>If you need an unstripped (debug) version of any of these binaries,
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look in generated/unstripped.</p>
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<p><h1><a name="running"><a href="#running">Running a command</a></h1></p>
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<h2>main</h2>
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<p>The toybox main() function is at the end of main.c at the top level. It has
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two possible codepaths, only one of which is configured into any given build
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of toybox.</p>
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<p>If CONFIG_SINGLE is selected, toybox is configured to contain only a single
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command, so most of the normal setup can be skipped. In this case the
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multiplexer isn't used, instead main() calls toy_singleinit() (also in main.c)
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to set up global state and parse command line arguments, calls the command's
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main function out of toy_list (in the CONFIG_SINGLE case the array has a single entry, no need to search), and if the function returns instead of exiting
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it flushes stdout (detecting error) and returns toys.exitval.</p>
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<p>When CONFIG_SINGLE is not selected, main() uses basename() to find the
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name it was run as, shifts its argument list one to the right so it lines up
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with where the multiplexer function expects it, and calls toybox_main(). This
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leverages the multiplexer command's infrastructure to find and run the
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appropriate command. (A command name starting with "toybox" will
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recursively call toybox_main(); you can go "./toybox toybox toybox toybox ls"
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if you want to...)</p>
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<h2>toybox_main</h2>
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<p>The toybox_main() function is also in main,c. It handles a possible
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--help option ("toybox --help ls"), prints the list of available commands if no
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arguments were provided to the multiplexer (or with full path names if any
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other option is provided before a command name, ala "toybox --list").
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Otherwise it calls toy_exec() on its argument list.</p>
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<p>Note that the multiplexer is the first entry in toy_list (the rest of the
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list is sorted alphabetically to allow binary search), so toybox_main can
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cheat and just grab the first entry to quickly set up its context without
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searching. Since all command names go through the multiplexer at least once
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in the non-TOYBOX_SINGLE case, this avoids a redundant search of
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the list.</p>
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<p>The toy_exec() function is also in main.c. It performs toy_find() to
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perform a binary search on the toy_list array to look up the command's
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entry by name and saves it in the global variable which, calls toy_init()
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to parse command line arguments and set up global state (using which->options),
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and calls the appropriate command's main() function (which->toy_main). On
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return it flushes all pending ansi FILE * I/O, detects if stdout had an
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error, and then calls xexit() (which uses toys.exitval).</p>
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<p><h1><a name="infrastructure" /><a href="#infrastructure">Infrastructure</a></h1></p>
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<p>The toybox source code is in following directories:</p>
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<ul>
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<li>The <a href="#top">top level directory</a> contains the file main.c (were
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execution starts), the header file toys.h (included by every command), and
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other global infrastructure.</li>
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<li>The <a href="#lib">lib directory</a> contains common functions shared by
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multiple commands:</li>
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<ul>
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<li><a href="#lib_lib">lib/lib.c</a></li>
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<li><a href="#lib_xwrap">lib/xwrap.c</a></li>
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<li><a href="#lib_llist">lib/llist.c</a></li>
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<li><a href="#lib_args">lib/args.c</a></li>
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<li><a href="#lib_dirtree">lib/dirtree.c</a></li>
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</ul>
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<li>The <a href="#toys">toys directory</a> contains the C files implementating
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each command. Currently it contains five subdirectories categorizing the
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commands: posix, lsb, other, example, and pending.</li>
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<li>The <a href="#scripts">scripts directory</a> contains the build and
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test infrastructure.</li>
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<li>The <a href="#kconfig">kconfig directory</a> contains the configuration
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infrastructure implementing menuconfig (copied from the Linux kernel).</li>
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<li>The <a href="#generated">generated directory</a> contains intermediate
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files generated from other parts of the source code.</li>
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<li>The <a href="#tests">tests directory</a> contains the test suite.
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NOSPACE=1 to allow tests to pass with diff -b</li>
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</ul>
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<a name="adding" />
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<p><h1><a href="#adding">Adding a new command</a></h1></p>
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<p>To add a new command to toybox, add a C file implementing that command to
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one of the subdirectories under the toys directory. No other files need to
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be modified; the build extracts all the information it needs (such as command
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line arguments) from specially formatted comments and macros in the C file.
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(See the description of the <a href="#generated">"generated" directory</a>
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for details.)</p>
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<p>Currently there are five subdirectories under "toys", one for commands
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defined by the POSIX standard, one for commands defined by the Linux Standard
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Base, an "other" directory for commands not covered by an obvious standard,
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a directory of example commands (templates to use when starting new commands),
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and a "pending" directory of commands that need further review/cleanup
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before moving to one of the other directories (run these at your own risk,
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cleanup patches welcome).
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These directories are just for developer convenience sorting the commands,
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the directories are otherwise functionally identical. To add a new category,
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create the appropriate directory with a README file in it whose first line
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is the description menuconfig should use for the directory.)</p>
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<p>An easy way to start a new command is copy the file "toys/example/hello.c"
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to the name of the new command, and modify this copy to implement the new
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command (more or less by turning every instance of "hello" into the
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name of your command, updating the command line arguments, globals, and
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help data, and then filling out its "main" function with code that does
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something interesting).</p>
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<p>You could also start with "toys/example/skeleton.c", which provides a lot
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more example code (showing several variants of command line option
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parsing, how to implement multiple commands in the same file, and so on).
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But usually it's just more stuff to delete.</p>
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<p>Here's a checklist of steps to turn hello.c into another command:</p>
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<ul>
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<li><p>First "cp toys/example/hello.c toys/other/yourcommand.c" and open
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the new file in your preferred text editor.</p>
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<ul><li><p>Note that the
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name of the new file is significant: it's the name of the new command you're
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adding to toybox. The build includes all *.c files under toys/*/ whose
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names are a case insensitive match for an enabled config symbol. So
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toys/posix/cat.c only gets included if you have "CAT=y" in ".config".</p></li>
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</ul></p></li>
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<li><p>Change the one line comment at the top of the file (currently
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"hello.c - A hello world program") to describe your new file.</p></li>
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<li><p>Change the copyright notice to your name, email, and the current
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year.</p></li>
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<li><p>Give a URL to the relevant standards document, where applicable.
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(Sample links to SUSv4, LSB, IETF RFC, and man7.org are provided, feel free to
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link to other documentation or standards as appropriate.)</p></li>
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<li><p>Update the USE_YOURCOMMAND(NEWTOY(yourcommand,"blah",0)) line.
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The NEWTOY macro fills out this command's <a href="#toy_list">toy_list</a>
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structure. The arguments to the NEWTOY macro are:</p>
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<ol>
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<li><p>the name used to run your command</p></li>
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<li><p>the command line argument <a href="#lib_args">option parsing string</a> (0 if none)</p></li>
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<li><p>a bitfield of TOYFLAG values
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(defined in toys.h) providing additional information such as where your
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command should be installed on a running system, whether to blank umask
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before running, whether or not the command must run as root (and thus should
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retain root access if installed SUID), and so on.</p></li>
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</ol>
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</li>
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<li><p>Change the kconfig data (from "config YOURCOMMAND" to the end of the
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comment block) to supply your command's configuration and help
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information. The uppper case config symbols are used by menuconfig, and are
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also what the CFG_ and USE_() macros are generated from (see [TODO]). The
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help information here is used by menuconfig, and also by the "help" command to
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describe your new command. (See [TODO] for details.) By convention,
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unfinished commands default to "n" and finished commands default to "y",
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so "make defconfig" selects all finished commands. (Note, "finished" means
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"ready to be used", not that it'll never change again.)<p>
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<p>Each help block should start with a "usage: yourcommand" line explaining
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any command line arguments added by this config option. The "help" command
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outputs this text, and scripts/config2help.c in the build infrastructure
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collates these usage lines for commands with multiple configuration
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options when producing generated/help.h.</p>
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</li>
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<li><p>Change the "#define FOR_hello" line to "#define FOR_yourcommand" right
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before the "#include <toys.h>". (This selects the appropriate FLAG_ macros and
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does a "#define TT this.yourcommand" so you can access the global variables
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out of the space-saving union of structures. If you aren't using any command
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flag bits and aren't defining a GLOBAL block, you can delete this line.)</p></li>
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<li><p>Update the GLOBALS() macro to contain your command's global
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variables. If your command has no global variables, delete this macro.</p>
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<p>Variables in the GLOBALS() block are are stored in a space saving
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<a href="#toy_union">union of structures</a> format, which may be accessed
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using the TT macro as if TT were a global structure (so TT.membername).
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If you specified two-character command line arguments in
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NEWTOY(), the first few global variables will be initialized by the automatic
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argument parsing logic, and the type and order of these variables must
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correspond to the arguments specified in NEWTOY().
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(See <a href="#lib_args">lib/args.c</a> for details.)</p></li>
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<li><p>Rename hello_main() to yourcommand_main(). This is the main() function
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where execution of your command starts. Your command line options are
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already sorted into this.optflags, this.optargs, this.optc, and the GLOBALS()
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as appropriate by the time this function is called. (See
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<a href="#lib_args">get_optflags()</a> for details.)</p></li>
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<li><p>Switch on TOYBOX_DEBUG in menuconfig (toybox global settings menu)
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the first time you build and run your new command. If anything is wrong
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with your option string, that will give you error messages.</p>
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<p>Otherwise it'll just segfault without
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explanation when it falls off the end because it didn't find a matching
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end parantheses for a longopt, or you put a nonexistent option in a square
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bracket grouping... Since these kind of errors can only be caused by a
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developer, not by end users, we don't normally want runtime checks for
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them. Once you're happy with your option string, you can switch TOYBOX_DEBUG
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back off.</p></li>
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</ul>
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<a name="headers" /><h2><a href="#headers">Headers.</a></h2>
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<p>Commands are implemented as self-contained .c files, and generally don't
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have their own .h files. If it's common code put it in lib/, and if it's
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something like a local structure definition just put it in the command's .c
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file. If it would only ever be #included from one place, inline it.
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(The line between implementing multiple commands in a C file via OLDTOY()
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to share infrastructure and moving that shared infrastructure to lib/ is a
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judgement call. Try to figure out which is simplest.)</p>
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<p>The top level toys.h should #include all the standard (posix) headers
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that any command uses. (Partly this is friendly to ccache and partly this
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makes the command implementations shorter.) Individual commands should only
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need to include nonstandard headers that might prevent that command from
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building in some context we'd care about (and thus requiring that command to
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be disabled to avoid a build break).</p>
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<p>Target-specific stuff (differences between compiler versions, libc versions,
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or operating systems) should be confined to lib/portability.h and
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lib/portability.c. (There's even some minimal compile-time environment probing
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that writes data to generated/portability.h, see scripts/genconfig.sh.)</p>
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<p>Only include <linux/*.h> headers from individual commands (not from other
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headers), and only if you really need to. Data that varies per architecture
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is a good reason to include a header. If you just need a couple constants
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that haven't changed since the 1990's, it's ok to #define them yourself or
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just use the constant inline with a comment explaining what it is. (A
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#define that's only used once isn't really helping.)</p>
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<p><a name="top" /><h1><a href="#top">Top level directory.</a></h1></p>
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<p>This directory contains global infrastructure.</p>
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<h3>toys.h</h3>
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<p>Each command #includes "toys.h" as part of its standard prolog. It
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may "#define FOR_commandname" before doing so to get some extra entries
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specific to this command.</p>
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<p>This file sucks in most of the commonly used standard #includes, so
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individual files can just #include "toys.h" and not have to worry about
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stdargs.h and so on. Individual commands still need to #include
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special-purpose headers that may not be present on all systems (and thus would
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prevent toybox from building that command on such a system with that command
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enabled). Examples include regex support, any "linux/" or "asm/" headers, mtab
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support (mntent.h and sys/mount.h), and so on.</p>
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<p>The toys.h header also defines structures for most of the global variables
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provided to each command by toybox_main(). These are described in
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detail in the description for main.c, where they are initialized.</p>
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<p>The global variables are grouped into structures (and a union) for space
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savings, to more easily track the amount of memory consumed by them,
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so that they may be automatically cleared/initialized as needed, and so
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that access to global variables is more easily distinguished from access to
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local variables.</p>
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<h3>main.c</h3>
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<p>Contains the main() function where execution starts, plus
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common infrastructure to initialize global variables and select which command
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to run. The "toybox" multiplexer command also lives here. (This is the
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only command defined outside of the toys directory.)</p>
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<p>Execution starts in main() which trims any path off of the first command
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name and calls toybox_main(), which calls toy_exec(), which calls toy_find()
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and toy_init() before calling the appropriate command's function from
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toy_list[] (via toys.which->toy_main()).
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If the command is "toybox", execution recurses into toybox_main(), otherwise
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the call goes to the appropriate commandname_main() from a C file in the toys
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directory.</p>
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<p>The following global variables are defined in main.c:</p>
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<ul>
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<a name="toy_list" />
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<li><p><b>struct toy_list toy_list[]</b> - array describing all the
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commands currently configured into toybox. The first entry (toy_list[0]) is
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for the "toybox" multiplexer command, which runs all the other built-in commands
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without symlinks by using its first argument as the name of the command to
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run and the rest as that command's argument list (ala "./toybox echo hello").
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||
|
The remaining entries are the commands in alphabetical order (for efficient
|
||
|
binary search).</p>
|
||
|
|
||
|
<p>This is a read-only array initialized at compile time by
|
||
|
defining macros and #including generated/newtoys.h.</p>
|
||
|
|
||
|
<p>Members of struct toy_list (defined in "toys.h") include:</p>
|
||
|
<ul>
|
||
|
<li><p>char *<b>name</b> - the name of this command.</p></li>
|
||
|
<li><p>void (*<b>toy_main</b>)(void) - function pointer to run this
|
||
|
command.</p></li>
|
||
|
<li><p>char *<b>options</b> - command line option string (used by
|
||
|
get_optflags() in lib/args.c to intialize toys.optflags, toys.optargs, and
|
||
|
entries in the toy's GLOBALS struct). When this is NULL, no option
|
||
|
parsing is done before calling toy_main().</p></li>
|
||
|
<li><p>int <b>flags</b> - Behavior flags for this command. The following flags are currently understood:</p>
|
||
|
|
||
|
<ul>
|
||
|
<li><b>TOYFLAG_USR</b> - Install this command under /usr</li>
|
||
|
<li><b>TOYFLAG_BIN</b> - Install this command under /bin</li>
|
||
|
<li><b>TOYFLAG_SBIN</b> - Install this command under /sbin</li>
|
||
|
<li><b>TOYFLAG_NOFORK</b> - This command can be used as a shell builtin.</li>
|
||
|
<li><b>TOYFLAG_UMASK</b> - Call umask(0) before running this command.</li>
|
||
|
<li><b>TOYFLAG_STAYROOT</b> - Don't drop permissions for this command if toybox is installed SUID root.</li>
|
||
|
<li><b>TOYFLAG_NEEDROOT</b> - This command cannot function unless run with root access.</li>
|
||
|
</ul>
|
||
|
<br>
|
||
|
|
||
|
<p>These flags are combined with | (or). For example, to install a command
|
||
|
in /usr/bin, or together TOYFLAG_USR|TOYFLAG_BIN.</p>
|
||
|
</ul>
|
||
|
</li>
|
||
|
|
||
|
<li><p><b>struct toy_context toys</b> - global structure containing information
|
||
|
common to all commands, initializd by toy_init() and defined in "toys.h".
|
||
|
Members of this structure include:</p>
|
||
|
<ul>
|
||
|
<li><p>struct toy_list *<b>which</b> - a pointer to this command's toy_list
|
||
|
structure. Mostly used to grab the name of the running command
|
||
|
(toys->which.name).</p>
|
||
|
</li>
|
||
|
<li><p>int <b>exitval</b> - Exit value of this command. Defaults to zero. The
|
||
|
error_exit() functions will return 1 if this is zero, otherwise they'll
|
||
|
return this value.</p></li>
|
||
|
<li><p>char **<b>argv</b> - "raw" command line options, I.E. the original
|
||
|
unmodified string array passed in to main(). Note that modifying this changes
|
||
|
"ps" output, and is not recommended. This array is null terminated; a NULL
|
||
|
entry indicates the end of the array.</p>
|
||
|
<p>Most commands don't use this field, instead the use optargs, optflags,
|
||
|
and the fields in the GLOBALS struct initialized by get_optflags().</p>
|
||
|
</li>
|
||
|
<li><p>unsigned <b>optflags</b> - Command line option flags, set by
|
||
|
<a href="#lib_args">get_optflags()</a>. Indicates which of the command line options listed in
|
||
|
toys->which.options occurred this time.</p>
|
||
|
|
||
|
<p>The rightmost command line argument listed in toys->which.options sets bit
|
||
|
1, the next one sets bit 2, and so on. This means the bits are set in the same
|
||
|
order the binary digits would be listed if typed out as a string. For example,
|
||
|
the option string "abcd" would parse the command line "-c" to set optflags to 2,
|
||
|
"-a" would set optflags to 8, and "-bd" would set optflags to 6 (4|2).</p>
|
||
|
|
||
|
<p>Only letters are relevant to optflags. In the string "a*b:c#d", d=1, c=2,
|
||
|
b=4, a=8. Punctuation after a letter initializes global variables at the
|
||
|
start of the GLOBALS() block (see <a href="#toy_union">union toy_union this</a>
|
||
|
for details).</p>
|
||
|
|
||
|
<p>The build infrastructure creates FLAG_ macros for each option letter,
|
||
|
corresponding to the bit position, so you can check (toys.optflags & FLAG_x)
|
||
|
to see if a flag was specified. (The correct set of FLAG_ macros is selected
|
||
|
by defining FOR_mycommand before #including toys.h. The macros live in
|
||
|
toys/globals.h which is generated by scripts/make.sh.)</p>
|
||
|
|
||
|
<p>For more information on option parsing, see <a href="#lib_args">get_optflags()</a>.</p>
|
||
|
|
||
|
</li>
|
||
|
<li><p>char **<b>optargs</b> - Null terminated array of arguments left over
|
||
|
after get_optflags() removed all the ones it understood. Note: optarg[0] is
|
||
|
the first argument, not the command name. Use toys.which->name for the command
|
||
|
name.</p></li>
|
||
|
<li><p>int <b>optc</b> - Optarg count, equivalent to argc but for
|
||
|
optargs[].<p></li>
|
||
|
</ul>
|
||
|
|
||
|
<a name="toy_union" />
|
||
|
<li><p><b>union toy_union this</b> - Union of structures containing each
|
||
|
command's global variables.</p>
|
||
|
|
||
|
<p>Global variables are useful: they reduce the overhead of passing extra
|
||
|
command line arguments between functions, they conveniently start prezeroed to
|
||
|
save initialization costs, and the command line argument parsing infrastructure
|
||
|
can also initialize global variables with its results.</p>
|
||
|
|
||
|
<p>But since each toybox process can only run one command at a time, allocating
|
||
|
space for global variables belonging to other commands you aren't currently
|
||
|
running would be wasteful.</p>
|
||
|
|
||
|
<p>Toybox handles this by encapsulating each command's global variables in
|
||
|
a structure, and declaring a union of those structures with a single global
|
||
|
instance (called "this"). The GLOBALS() macro contains the global
|
||
|
variables that should go in the current command's global structure. Each
|
||
|
variable can then be accessed as "this.commandname.varname".
|
||
|
If you #defined FOR_commandname before including toys.h, the macro TT is
|
||
|
#defined to this.commandname so the variable can then be accessed as
|
||
|
"TT.variable". See toys/hello.c for an example.</p>
|
||
|
|
||
|
<p>A command that needs global variables should declare a structure to
|
||
|
contain them all, and add that structure to this union. A command should never
|
||
|
declare global variables outside of this, because such global variables would
|
||
|
allocate memory when running other commands that don't use those global
|
||
|
variables.</p>
|
||
|
|
||
|
<p>The first few fields of this structure can be intialized by <a href="#lib_args">get_optargs()</a>,
|
||
|
as specified by the options field off this command's toy_list entry. See
|
||
|
the get_optargs() description in lib/args.c for details.</p>
|
||
|
</li>
|
||
|
|
||
|
<li><b>char toybuf[4096]</b> - a common scratch space buffer guaranteed
|
||
|
to start zeroed, so commands don't need to allocate/initialize their own.
|
||
|
Any command is free to use this, and it should never be directly referenced
|
||
|
by functions in lib/ (although commands are free to pass toybuf in to a
|
||
|
library function as an argument).</li>
|
||
|
|
||
|
<li><b>char libbuf[4096]</b> - like toybuf, but for use by common code in
|
||
|
lib/*.c. Commands should never directly reference libbuf, and library
|
||
|
could should nnever directly reference toybuf.</li>
|
||
|
</ul>
|
||
|
|
||
|
<p>The following functions are defined in main.c:</p>
|
||
|
<ul>
|
||
|
<li><p>struct toy_list *<b>toy_find</b>(char *name) - Return the toy_list
|
||
|
structure for this command name, or NULL if not found.</p></li>
|
||
|
<li><p>void <b>toy_init</b>(struct toy_list *which, char *argv[]) - fill out
|
||
|
the global toys structure, calling get_optargs() if necessary.</p></li>
|
||
|
<li><p>void <b>toy_exec</b>(char *argv[]) - Run a built-in command with
|
||
|
arguments.</p>
|
||
|
<p>Calls toy_find() on argv[0] (which must be just a command name
|
||
|
without path). Returns if it can't find this command, otherwise calls
|
||
|
toy_init(), toys->which.toy_main(), and exit() instead of returning.</p>
|
||
|
|
||
|
<p>Use the library function xexec() to fall back to external executables
|
||
|
in $PATH if toy_exec() can't find a built-in command. Note that toy_exec()
|
||
|
does not strip paths before searching for a command, so "./command" will
|
||
|
never match an internal command.</li>
|
||
|
|
||
|
<li><p>void <b>toybox_main</b>(void) - the main function for the multiplexer
|
||
|
command (I.E. "toybox"). Given a command name as its first argument, calls
|
||
|
toy_exec() on its arguments. With no arguments, it lists available commands.
|
||
|
If the first argument starts with "-" it lists each command with its default
|
||
|
install path prepended.</p></li>
|
||
|
|
||
|
</ul>
|
||
|
|
||
|
<h3>Config.in</h3>
|
||
|
|
||
|
<p>Top level configuration file in a stylized variant of
|
||
|
<a href=http://kernel.org/doc/Documentation/kbuild/kconfig-language.txt>kconfig</a> format. Includes generated/Config.in.</p>
|
||
|
|
||
|
<p>These files are directly used by "make menuconfig" to select which commands
|
||
|
to build into toybox (thus generating a .config file), and by
|
||
|
scripts/config2help.py to create generated/help.h.</p>
|
||
|
|
||
|
<a name="generated" />
|
||
|
<h1><a href="#generated">Temporary files:</a></h1>
|
||
|
|
||
|
<p>There is one temporary file in the top level source directory:</p>
|
||
|
<ul>
|
||
|
<li><p><b>.config</b> - Configuration file generated by kconfig, indicating
|
||
|
which commands (and options to commands) are currently enabled. Used
|
||
|
to make generated/config.h and determine which toys/*/*.c files to build.</p>
|
||
|
|
||
|
<p>You can create a human readable "miniconfig" version of this file using
|
||
|
<a href=http://landley.net/aboriginal/new_platform.html#miniconfig>these
|
||
|
instructions</a>.</p>
|
||
|
</li>
|
||
|
</ul>
|
||
|
|
||
|
<p><h2>Directory generated/</h2></p>
|
||
|
|
||
|
<p>The remaining temporary files live in the "generated/" directory,
|
||
|
which is for files generated at build time from other source files.</p>
|
||
|
|
||
|
<ul>
|
||
|
<li><p><b>generated/Config.in</b> - Kconfig entries for each command, included
|
||
|
from the top level Config.in. The help text here is used to generate
|
||
|
help.h.</p>
|
||
|
|
||
|
<p>Each command has a configuration entry with an upper case version of
|
||
|
the command name. Options to commands start with the command
|
||
|
name followed by an underscore and the option name. Global options are attached
|
||
|
to the "toybox" command, and thus use the prefix "TOYBOX_". This organization
|
||
|
is used by scripts/cfg2files to select which toys/*/*.c files to compile for a
|
||
|
given .config.</p>
|
||
|
</li>
|
||
|
|
||
|
<li><p><b>generated/config.h</b> - list of CFG_SYMBOL and USE_SYMBOL() macros,
|
||
|
generated from .config by a sed invocation in scripts/make.sh.</p>
|
||
|
|
||
|
<p>CFG_SYMBOL is a comple time constant set to 1 for enabled symbols and 0 for
|
||
|
disabled symbols. This allows the use of normal if() statements to remove
|
||
|
code at compile time via the optimizer's dead code elimination (which removes
|
||
|
from the binary any code that cannot be reached). This saves space without
|
||
|
cluttering the code with #ifdefs or leading to configuration dependent build
|
||
|
breaks. (See the 1992 Usenix paper
|
||
|
<a href=http://doc.cat-v.org/henry_spencer/ifdef_considered_harmful.pdf>#ifdef
|
||
|
Considered Harmful</a> for more information.)</p>
|
||
|
|
||
|
<p>When you can't entirely avoid an #ifdef, the USE_SYMBOL(code) macro
|
||
|
provides a less intrusive alternative, evaluating to the code in parentheses
|
||
|
when the symbol is enabled, and nothing when the symbol is disabled. This
|
||
|
is most commonly used around NEWTOY() declarations (so only the enabled
|
||
|
commands show up in toy_list), and in option strings. This can also be used
|
||
|
for things like varargs or structure members which can't always be
|
||
|
eliminated by a simple test on CFG_SYMBOL. Remember, unlike CFG_SYMBOL
|
||
|
this is really just a variant of #ifdef, and can still result in configuration
|
||
|
dependent build breaks. Use with caution.</p>
|
||
|
</li>
|
||
|
|
||
|
<li><p><b>generated/flags.h</b> - FLAG_? macros indicating which command
|
||
|
line options were seen. The option parsing in lib/args.c sets bits in
|
||
|
toys.optflags, which can be tested by anding with the appropriate FLAG_
|
||
|
macro. (Bare longopts, which have no corresponding short option, will
|
||
|
have the longopt name after FLAG_. All others use the single letter short
|
||
|
option.)</p>
|
||
|
|
||
|
<p>To get the appropriate macros for your command, #define FOR_commandname
|
||
|
before #including toys.h. To switch macro sets (because you have an OLDTOY()
|
||
|
with different options in the same .c file), #define CLEANUP_oldcommand
|
||
|
and also #define FOR_newcommand, then #include "generated/flags.h" to switch.
|
||
|
</p>
|
||
|
</li>
|
||
|
|
||
|
<li><p><b>generated/globals.h</b> -
|
||
|
Declares structures to hold the contents of each command's GLOBALS(),
|
||
|
and combines them into "global_union this". (Yes, the name was
|
||
|
chosen to piss off C++ developers who think that C
|
||
|
is merely a subset of C++, not a language in its own right.)</p>
|
||
|
|
||
|
<p>The union reuses the same memory for each command's global struct:
|
||
|
since only one command's globals are in use at any given time, collapsing
|
||
|
them together saves space. The headers #define TT to the appropriate
|
||
|
"this.commandname", so you can refer to the current command's global
|
||
|
variables out of "this" as TT.variablename.</p>
|
||
|
|
||
|
<p>The globals start zeroed, and the first few are filled out by the
|
||
|
lib/args.c argument parsing code called from main.c.</p>
|
||
|
</li>
|
||
|
|
||
|
<li><p><b>toys/help.h</b> - Help strings for use by the "help" command and
|
||
|
--help options. This file #defines a help_symbolname string for each
|
||
|
symbolname, but only the symbolnames matching command names get used
|
||
|
by show_help() in lib/help.c to display help for commands.</p>
|
||
|
|
||
|
<p>This file is created by scripts/make.sh, which compiles scripts/config2help.c
|
||
|
into the binary generated/config2help, and then runs it against the top
|
||
|
level .config and Config.in files to extract the help text from each config
|
||
|
entry and collate together dependent options.</p>
|
||
|
|
||
|
<p>This file contains help text for all commands, regardless of current
|
||
|
configuration, but only the ones currently enabled in the .config file
|
||
|
wind up in the help_data[] array, and only the enabled dependent options
|
||
|
have their help text added to the command they depend on.</p>
|
||
|
</li>
|
||
|
|
||
|
<li><p><b>generated/newtoys.h</b> -
|
||
|
All the NEWTOY() and OLDTOY() macros from toys/*/*.c. The "toybox" multiplexer
|
||
|
is the first entry, the rest are in alphabetical order. Each line should be
|
||
|
inside an appropriate USE_ macro, so code that #includes this file only sees
|
||
|
the currently enabled commands.</p>
|
||
|
|
||
|
<p>By #definining NEWTOY() to various things before #including this file,
|
||
|
it may be used to create function prototypes (in toys.h), initialize the
|
||
|
help_data array (in lib/help.c), initialize the toy_list array (in main.c,
|
||
|
the alphabetical order lets toy_find() do a binary search, the exception to
|
||
|
the alphabetical order lets it use the multiplexer without searching), and so
|
||
|
on. (It's even used to initialize the NEED_OPTIONS macro, which produces a 1
|
||
|
or 0 for each command using command line option parsing, which is ORed together
|
||
|
to allow compile-time dead code elimination to remove the whole of
|
||
|
lib/args.c if nothing currently enabled is using it.)<p>
|
||
|
|
||
|
<p>Each NEWTOY and OLDTOY macro contains the command name, command line
|
||
|
option string (telling lib/args.c how to parse command line options for
|
||
|
this command), recommended install location, and miscelaneous data such
|
||
|
as whether this command should retain root permissions if installed suid.</p>
|
||
|
</li>
|
||
|
|
||
|
<li><p><b>toys/oldtoys.h</b> - Macros with the command line option parsing
|
||
|
string for each NEWTOY. This allows an OLDTOY that's just an alias for an
|
||
|
existing command to refer to the existing option string instead of
|
||
|
having to repeat it.</p>
|
||
|
</li>
|
||
|
</ul>
|
||
|
|
||
|
<a name="lib">
|
||
|
<h2>Directory lib/</h2>
|
||
|
|
||
|
<p>TODO: document lots more here.</p>
|
||
|
|
||
|
<p>lib: getmountlist(), error_msg/error_exit, xmalloc(),
|
||
|
strlcpy(), xexec(), xopen()/xread(), xgetcwd(), xabspath(), find_in_path(),
|
||
|
itoa().</p>
|
||
|
|
||
|
|
||
|
|
||
|
<a name="lib_xwrap"><h3>lib/xwrap.c</h3>
|
||
|
|
||
|
<p>Functions prefixed with the letter x call perror_exit() when they hit
|
||
|
errors, to eliminate common error checking. This prints an error message
|
||
|
and the strerror() string for the errno encountered.</p>
|
||
|
|
||
|
<p>We replaced exit(), _exit(), and atexit() with xexit(), _xexit(), and
|
||
|
sigatexit(). This gives _xexit() the option to siglongjmp(toys.rebound, 1)
|
||
|
instead of exiting, lets xexit() report stdout flush failures to stderr
|
||
|
and change the exit code to indicate error, lets our toys.exit function
|
||
|
change happen for signal exit paths and lets us remove the functions
|
||
|
after we've called them.</p>
|
||
|
|
||
|
<p>You can intercept our exit by assigning a sigsetjmp/siglongjmp buffer to
|
||
|
toys.rebound (set it back to zero to restore the default behavior).
|
||
|
If you do this, cleaning up resource leaks is your problem.</p>
|
||
|
|
||
|
<ul>
|
||
|
<li><b>void xstrncpy(char *dest, char *src, size_t size)</b></li>
|
||
|
<li><p><b><p>void _xexit(void)</b></p>
|
||
|
<p>Calls siglongjmp(toys.rebound, 1), or else _exit(toys.exitval). This
|
||
|
lets you ignore errors with the NO_EXIT() macro wrapper, or intercept
|
||
|
them with WOULD_EXIT().</p>
|
||
|
<li><b><p>void xexit(void)</b></p>
|
||
|
<p>Calls toys.xexit functions (if any) and flushes stdout/stderr (reporting
|
||
|
failure to write to stdout both to stderr and in the exit code), then
|
||
|
calls _xexit().</p>
|
||
|
</li>
|
||
|
<li><b>void *xmalloc(size_t size)</b></li>
|
||
|
<li><b>void *xzalloc(size_t size)</b></li>
|
||
|
<li><b>void *xrealloc(void *ptr, size_t size)</b></li>
|
||
|
<li><b>char *xstrndup(char *s, size_t n)</b></li>
|
||
|
<li><b>char *xstrdup(char *s)</b></li>
|
||
|
<li><b>char *xmprintf(char *format, ...)</b></li>
|
||
|
<li><b>void xprintf(char *format, ...)</b></li>
|
||
|
<li><b>void xputs(char *s)</b></li>
|
||
|
<li><b>void xputc(char c)</b></li>
|
||
|
<li><b>void xflush(void)</b></li>
|
||
|
<li><b>pid_t xfork(void)</b></li>
|
||
|
<li><b>void xexec_optargs(int skip)</b></li>
|
||
|
<li><b>void xexec(char **argv)</b></li>
|
||
|
<li><b>pid_t xpopen(char **argv, int *pipes)</b></li>
|
||
|
<li><b>int xpclose(pid_t pid, int *pipes)</b></li>
|
||
|
<li><b>void xaccess(char *path, int flags)</b></li>
|
||
|
<li><b>void xunlink(char *path)</b></li>
|
||
|
<li><p><b>int xcreate(char *path, int flags, int mode)<br />
|
||
|
int xopen(char *path, int flags)</b></p>
|
||
|
|
||
|
<p>The xopen() and xcreate() functions open an existing file (exiting if
|
||
|
it's not there) and create a new file (exiting if it can't).</p>
|
||
|
|
||
|
<p>They default to O_CLOEXEC so the filehandles aren't passed on to child
|
||
|
processes. Feed in O_CLOEXEC to disable this.</p>
|
||
|
</li>
|
||
|
<li><p><b>void xclose(int fd)</b></p>
|
||
|
|
||
|
<p>Because NFS is broken, and won't necessarily perform the requested
|
||
|
operation (and report the error) until you close the file. Of course, this
|
||
|
being NFS, it's not guaranteed to report the error there either, but it
|
||
|
_can_.</p>
|
||
|
|
||
|
<p>Nothing else ever reports an error on close, everywhere else it's just a
|
||
|
VFS operation freeing some resources. NFS is _special_, in a way that
|
||
|
other network filesystems like smbfs and v9fs aren't..</p>
|
||
|
</li>
|
||
|
<li><b>int xdup(int fd)</b></li>
|
||
|
<li><p><b>size_t xread(int fd, void *buf, size_t len)</b></p>
|
||
|
|
||
|
<p>Can return 0, but not -1.</p>
|
||
|
</li>
|
||
|
<li><p><b>void xreadall(int fd, void *buf, size_t len)</b></p>
|
||
|
|
||
|
<p>Reads the entire len-sized buffer, retrying to complete short
|
||
|
reads. Exits if it can't get enough data.</p></li>
|
||
|
|
||
|
<li><p><b>void xwrite(int fd, void *buf, size_t len)</b></p>
|
||
|
|
||
|
<p>Retries short writes, exits if can't write the entire buffer.</p></li>
|
||
|
|
||
|
<li><b>off_t xlseek(int fd, off_t offset, int whence)</b></li>
|
||
|
<li><b>char *xgetcwd(void)</b></li>
|
||
|
<li><b>void xstat(char *path, struct stat *st)</b></li>
|
||
|
<li><p><b>char *xabspath(char *path, int exact) </b></p>
|
||
|
|
||
|
<p>After several years of
|
||
|
<a href=http://landley.net/notes-2007.html#18-06-2007>wrestling</a>
|
||
|
<a href=http://landley.net/notes-2008.html#19-01-2008>with</a> realpath(),
|
||
|
I broke down and <a href=http://landley.net/notes-2012.html#20-11-2012>wrote
|
||
|
my own</a> implementation that doesn't use the one in libc. As I explained:
|
||
|
|
||
|
<blockquote><p>If the path ends with a broken link,
|
||
|
readlink -f should show where the link points to, not where the broken link
|
||
|
lives. (The point of readlink -f is "if I write here, where would it attempt
|
||
|
to create a file".) The problem is, realpath() returns NULL for a path ending
|
||
|
with a broken link, and I can't beat different behavior out of code locked
|
||
|
away in libc.</p></blockquote>
|
||
|
|
||
|
<p>
|
||
|
</li>
|
||
|
<li><b>void xchdir(char *path)</b></li>
|
||
|
<li><b>void xchroot(char *path)</b></li>
|
||
|
|
||
|
<li><p><b>struct passwd *xgetpwuid(uid_t uid)<br />
|
||
|
struct group *xgetgrgid(gid_t gid)<br />
|
||
|
struct passwd *xgetpwnam(char *name)</b></p>
|
||
|
</li>
|
||
|
|
||
|
<li><b>void xsetuser(struct passwd *pwd)</b></li>
|
||
|
<li><b>char *xreadlink(char *name)</b></li>
|
||
|
<li><b>char *xreadfile(char *name, char *buf, off_t len)</b></li>
|
||
|
<li><b>int xioctl(int fd, int request, void *data)</b></li>
|
||
|
<li><b>void xpidfile(char *name)</b></li>
|
||
|
<li><b>void xsendfile(int in, int out)</b></li>
|
||
|
<li><b>long xparsetime(char *arg, long units, long *fraction)</b></li>
|
||
|
<li><b>void xregcomp(regex_t *preg, char *regex, int cflags)</b></li>
|
||
|
</ul>
|
||
|
|
||
|
<a name="lib_lib"><h3>lib/lib.c</h3>
|
||
|
<p>Eight gazillion common functions, see lib/lib.h for the moment:</p>
|
||
|
|
||
|
<h3>lib/portability.h</h3>
|
||
|
|
||
|
<p>This file is automatically included from the top of toys.h, and smooths
|
||
|
over differences between platforms (hardware targets, compilers, C libraries,
|
||
|
operating systems, etc).</p>
|
||
|
|
||
|
<p>This file provides SWAP macros (SWAP_BE16(x) and SWAP_LE32(x) and so on).</p>
|
||
|
|
||
|
<p>A macro like SWAP_LE32(x) means "The value in x is stored as a little
|
||
|
endian 32 bit value, so perform the translation to/from whatever the native
|
||
|
32-bit format is". You do the swap once on the way in, and once on the way
|
||
|
out. If your target is already little endian, the macro is a NOP.</p>
|
||
|
|
||
|
<p>The SWAP macros come in BE and LE each with 16, 32, and 64 bit versions.
|
||
|
In each case, the name of the macro refers to the _external_ representation,
|
||
|
and converts to/from whatever your native representation happens to be (which
|
||
|
can vary depending on what you're currently compiling for).</p>
|
||
|
|
||
|
<a name="lib_llist"><h3>lib/llist.c</h3>
|
||
|
|
||
|
<p>Some generic single and doubly linked list functions, which take
|
||
|
advantage of a couple properties of C:</p>
|
||
|
|
||
|
<ul>
|
||
|
<li><p>Structure elements are laid out in memory in the order listed, and
|
||
|
the first element has no padding. This means you can always treat (typecast)
|
||
|
a pointer to a structure as a pointer to the first element of the structure,
|
||
|
even if you don't know anything about the data following it.</p></li>
|
||
|
|
||
|
<li><p>An array of length zero at the end of a structure adds no space
|
||
|
to the sizeof() the structure, but if you calculate how much extra space
|
||
|
you want when you malloc() the structure it will be available at the end.
|
||
|
Since C has no bounds checking, this means each struct can have one variable
|
||
|
length array.</p></li>
|
||
|
</ul>
|
||
|
|
||
|
<p>Toybox's list structures always have their <b>next</b> pointer as
|
||
|
the first entry of each struct, and singly linked lists end with a NULL pointer.
|
||
|
This allows generic code to traverse such lists without knowing anything
|
||
|
else about the specific structs composing them: if your pointer isn't NULL
|
||
|
typecast it to void ** and dereference once to get the next entry.</p>
|
||
|
|
||
|
<p><b>lib/lib.h</b> defines three structure types:</p>
|
||
|
<ul>
|
||
|
<li><p><b>struct string_list</b> - stores a single string (<b>char str[0]</b>),
|
||
|
memory for which is allocated as part of the node. (I.E. llist_traverse(list,
|
||
|
free); can clean up after this type of list.)</p></li>
|
||
|
|
||
|
<li><p><b>struct arg_list</b> - stores a pointer to a single string
|
||
|
(<b>char *arg</b>) which is stored in a separate chunk of memory.</p></li>
|
||
|
|
||
|
<li><p><b>struct double_list</b> - has a second pointer (<b>struct double_list
|
||
|
*prev</b> along with a <b>char *data</b> for payload.</p></li>
|
||
|
</ul>
|
||
|
|
||
|
<b>List Functions</b>
|
||
|
|
||
|
<ul>
|
||
|
<li><p>void *<b>llist_pop</b>(void **list) - advances through a list ala
|
||
|
<b>node = llist_pop(&list);</b> This doesn't modify the list contents,
|
||
|
but does advance the pointer you feed it (which is why you pass the _address_
|
||
|
of that pointer, not the pointer itself).</p></li>
|
||
|
|
||
|
<li><p>void <b>llist_traverse</b>(void *list, void (*using)(void *data)) -
|
||
|
iterate through a list calling a function on each node.</p></li>
|
||
|
|
||
|
<li><p>struct double_list *<b>dlist_add</b>(struct double_list **llist, char *data)
|
||
|
- append an entry to a circular linked list.
|
||
|
This function allocates a new struct double_list wrapper and returns the
|
||
|
pointer to the new entry (which you can usually ignore since it's llist->prev,
|
||
|
but if llist was NULL you need it). The argument is the ->data field for the
|
||
|
new node.</p></li>
|
||
|
<ul><li><p>void <b>dlist_add_nomalloc</b>(struct double_list **llist,
|
||
|
struct double_list *new) - append existing struct double_list to
|
||
|
list, does not allocate anything.</p></li></ul>
|
||
|
</ul>
|
||
|
|
||
|
<b>List code trivia questions:</b>
|
||
|
|
||
|
<ul>
|
||
|
<li><p><b>Why do arg_list and double_list contain a char * payload instead of
|
||
|
a void *?</b> - Because you always have to typecast a void * to use it, and
|
||
|
typecasting a char * does no harm. Since strings are the most common
|
||
|
payload, and doing math on the pointer ala
|
||
|
"(type *)(ptr+sizeof(thing)+sizeof(otherthing))" requires ptr to be char *
|
||
|
anyway (at least according to the C standard), defaulting to char * saves
|
||
|
a typecast.</p>
|
||
|
</li>
|
||
|
|
||
|
<li><p><b>Why do the names ->str, ->arg, and ->data differ?</b> - To force
|
||
|
you to keep track of which one you're using, calling free(node->str) would
|
||
|
be bad, and _failing_ to free(node->arg) leaks memory.</p></li>
|
||
|
|
||
|
<li><p><b>Why does llist_pop() take a void * instead of void **?</b> -
|
||
|
because the stupid compiler complains about "type punned pointers" when
|
||
|
you typecast and dereference on the same line,
|
||
|
due to insane FSF developers hardwiring limitations of their optimizer
|
||
|
into gcc's warning system. Since C automatically typecasts any other
|
||
|
pointer type to and from void *, the current code works fine. It's sad that it
|
||
|
won't warn you if you forget the &, but the code crashes pretty quickly in
|
||
|
that case.</p></li>
|
||
|
|
||
|
<li><p><b>How do I assemble a singly-linked-list in order?</b> - use
|
||
|
a double_list, dlist_add() your entries, and then call dlist_terminate(list)
|
||
|
to break the circle when done (turning the last ->next and the first ->prev
|
||
|
into NULLs).</p>
|
||
|
</ul>
|
||
|
|
||
|
<a name="lib_args"><h3>lib/args.c</h3>
|
||
|
|
||
|
<p>Toybox's main.c automatically parses command line options before calling the
|
||
|
command's main function. Option parsing starts in get_optflags(), which stores
|
||
|
results in the global structures "toys" (optflags and optargs) and "this".</p>
|
||
|
|
||
|
<p>The option parsing infrastructure stores a bitfield in toys.optflags to
|
||
|
indicate which options the current command line contained, and defines FLAG
|
||
|
macros code can use to check whether each argument's bit is set. Arguments
|
||
|
attached to those options are saved into the command's global structure
|
||
|
("this"). Any remaining command line arguments are collected together into
|
||
|
the null-terminated array toys.optargs, with the length in toys.optc. (Note
|
||
|
that toys.optargs does not contain the current command name at position zero,
|
||
|
use "toys.which->name" for that.) The raw command line arguments get_optflags()
|
||
|
parsed are retained unmodified in toys.argv[].</p>
|
||
|
|
||
|
<p>Toybox's option parsing logic is controlled by an "optflags" string, using
|
||
|
a format reminiscent of getopt's optargs but with several important differences.
|
||
|
Toybox does not use the getopt()
|
||
|
function out of the C library, get_optflags() is an independent implementation
|
||
|
which doesn't permute the original arguments (and thus doesn't change how the
|
||
|
command is displayed in ps and top), and has many features not present in
|
||
|
libc optargs() (such as the ability to describe long options in the same string
|
||
|
as normal options).</p>
|
||
|
|
||
|
<p>Each command's NEWTOY() macro has an optflags string as its middle argument,
|
||
|
which sets toy_list.options for that command to tell get_optflags() what
|
||
|
command line arguments to look for, and what to do with them.
|
||
|
If a command has no option
|
||
|
definition string (I.E. the argument is NULL), option parsing is skipped
|
||
|
for that command, which must look at the raw data in toys.argv to parse its
|
||
|
own arguments. (If no currently enabled command uses option parsing,
|
||
|
get_optflags() is optimized out of the resulting binary by the compiler's
|
||
|
--gc-sections option.)</p>
|
||
|
|
||
|
<p>You don't have to free the option strings, which point into the environment
|
||
|
space (I.E. the string data is not copied). A TOYFLAG_NOFORK command
|
||
|
that uses the linked list type "*" should free the list objects but not
|
||
|
the data they point to, via "llist_free(TT.mylist, NULL);". (If it's not
|
||
|
NOFORK, exit() will free all the malloced data anyway unless you want
|
||
|
to implement a CONFIG_TOYBOX_FREE cleanup for it.)</p>
|
||
|
|
||
|
<h4>Optflags format string</h4>
|
||
|
|
||
|
<p>Note: the optflags option description string format is much more
|
||
|
concisely described by a large comment at the top of lib/args.c.</p>
|
||
|
|
||
|
<p>The general theory is that letters set optflags, and punctuation describes
|
||
|
other actions the option parsing logic should take.</p>
|
||
|
|
||
|
<p>For example, suppose the command line <b>command -b fruit -d walrus -a 42</b>
|
||
|
is parsed using the optflags string "<b>a#b:c:d</b>". (I.E.
|
||
|
toys.which->options="a#b:c:d" and argv = ["command", "-b", "fruit", "-d",
|
||
|
"walrus", "-a", "42"]). When get_optflags() returns, the following data is
|
||
|
available to command_main():
|
||
|
|
||
|
<ul>
|
||
|
<li><p>In <b>struct toys</b>:
|
||
|
<ul>
|
||
|
<li>toys.optflags = 13; // FLAG_a = 8 | FLAG_b = 4 | FLAG_d = 1</li>
|
||
|
<li>toys.optargs[0] = "walrus"; // leftover argument</li>
|
||
|
<li>toys.optargs[1] = NULL; // end of list</li>
|
||
|
<li>toys.optc = 1; // there was 1 leftover argument</li>
|
||
|
<li>toys.argv[] = {"-b", "fruit", "-d", "walrus", "-a", "42"}; // The original command line arguments
|
||
|
</ul>
|
||
|
<p></li>
|
||
|
|
||
|
<li><p>In <b>union this</b> (treated as <b>long this[]</b>):
|
||
|
<ul>
|
||
|
<li>this[0] = NULL; // -c didn't get an argument this time, so get_optflags() didn't change it and toys_init() zeroed "this" during setup.)</li>
|
||
|
<li>this[1] = (long)"fruit"; // argument to -b</li>
|
||
|
<li>this[2] = 42; // argument to -a</li>
|
||
|
</ul>
|
||
|
</p></li>
|
||
|
</ul>
|
||
|
|
||
|
<p>If the command's globals are:</p>
|
||
|
|
||
|
<blockquote><pre>
|
||
|
GLOBALS(
|
||
|
char *c;
|
||
|
char *b;
|
||
|
long a;
|
||
|
)
|
||
|
</pre></blockquote>
|
||
|
|
||
|
<p>That would mean TT.c == NULL, TT.b == "fruit", and TT.a == 42. (Remember,
|
||
|
each entry that receives an argument must be a long or pointer, to line up
|
||
|
with the array position. Right to left in the optflags string corresponds to
|
||
|
top to bottom in GLOBALS().</p>
|
||
|
|
||
|
<p>Put globals not filled out by the option parsing logic at the end of the
|
||
|
GLOBALS block. Common practice is to list the options one per line (to
|
||
|
make the ordering explicit, first to last in globals corresponds to right
|
||
|
to left in the option string), then leave a blank line before any non-option
|
||
|
globals.</p>
|
||
|
|
||
|
<p><b>long toys.optflags</b></p>
|
||
|
|
||
|
<p>Each option in the optflags string corresponds to a bit position in
|
||
|
toys.optflags, with the same value as a corresponding binary digit. The
|
||
|
rightmost argument is (1<<0), the next to last is (1<<1) and so on. If
|
||
|
the option isn't encountered while parsing argv[], its bit remains 0.</p>
|
||
|
|
||
|
<p>Each option -x has a FLAG_x macro for the command letter. Bare --longopts
|
||
|
with no corresponding short option have a FLAG_longopt macro for the long
|
||
|
optionname. Commands enable these macros by #defining FOR_commandname before
|
||
|
#including <toys.h>. When multiple commands are implemented in the same
|
||
|
source file, you can switch flag contexts later in the file by
|
||
|
#defining CLEANUP_oldcommand and #defining FOR_newcommand, then
|
||
|
#including <generated/flags.h>.</p>
|
||
|
|
||
|
<p>Options disabled in the current configuration (wrapped in
|
||
|
a USE_BLAH() macro for a CONFIG_BLAH that's switched off) have their
|
||
|
corresponding FLAG macro set to zero, so code checking them ala
|
||
|
if (toys.optargs & FLAG_x) gets optimized out via dead code elimination.
|
||
|
#defining FORCE_FLAGS when switching flag context disables this
|
||
|
behavior: the flag is never zero even if the config is disabled. This
|
||
|
allows code shared between multiple commands to use the same flag
|
||
|
values, as long as the common flags match up right to left in both option
|
||
|
strings.</p>
|
||
|
|
||
|
<p>For example,
|
||
|
the optflags string "abcd" would parse the command line argument "-c" to set
|
||
|
optflags to 2, "-a" would set optflags to 8, "-bd" would set optflags to
|
||
|
6 (I.E. 4|2), and "-a -c" would set optflags to 10 (2|8). To check if -c
|
||
|
was encountered, code could test: if (toys.optflags & FLAG_c) printf("yup");
|
||
|
(See the toys/examples directory for more.)</p>
|
||
|
|
||
|
<p>Only letters are relevant to optflags, punctuation is skipped: in the
|
||
|
string "a*b:c#d", d=1, c=2, b=4, a=8. The punctuation after a letter
|
||
|
usually indicate that the option takes an argument.</p>
|
||
|
|
||
|
<p>Since toys.optflags is an unsigned int, it only stores 32 bits. (Which is
|
||
|
the amount a long would have on 32-bit platforms anyway; 64 bit code on
|
||
|
32 bit platforms is too expensive to require in common code used by almost
|
||
|
all commands.) Bit positions beyond the 1<<31 aren't recorded, but
|
||
|
parsing higher options can still set global variables.</p>
|
||
|
|
||
|
<p><b>Automatically setting global variables from arguments (union this)</b></p>
|
||
|
|
||
|
<p>The following punctuation characters may be appended to an optflags
|
||
|
argument letter, indicating the option takes an additional argument:</p>
|
||
|
|
||
|
<ul>
|
||
|
<li><b>:</b> - plus a string argument, keep most recent if more than one.</li>
|
||
|
<li><b>*</b> - plus a string argument, appended to a linked list.</li>
|
||
|
<li><b>@</b> - plus an occurrence counter (stored in a long)</li>
|
||
|
<li><b>#</b> - plus a signed long argument.
|
||
|
<li><b>-</b> - plus a signed long argument defaulting to negative (start argument with + to force a positive value).</li>
|
||
|
<li><b>.</b> - plus a floating point argument (if CFG_TOYBOX_FLOAT).</li>
|
||
|
<ul>The following can be appended to a float or double:
|
||
|
<li><b><123</b> - error if argument is less than this</li>
|
||
|
<li><b>>123</b> - error if argument is greater than this</li>
|
||
|
<li><b>=123</b> - default value if argument not supplied</li>
|
||
|
</ul>
|
||
|
</ul>
|
||
|
|
||
|
<p><b>GLOBALS</b></p>
|
||
|
|
||
|
<p>Options which have an argument fill in the corresponding slot in the global
|
||
|
union "this" (see generated/globals.h), treating it as an array of longs
|
||
|
with the rightmost saved in this[0]. As described above, using "a*b:c#d",
|
||
|
"-c 42" would set this[0] = 42; and "-b 42" would set this[1] = "42"; each
|
||
|
slot is left NULL if the corresponding argument is not encountered.</p>
|
||
|
|
||
|
<p>This behavior is useful because the LP64 standard ensures long and pointer
|
||
|
are the same size. C99 guarantees structure members will occur in memory
|
||
|
in the same order they're declared, and that padding won't be inserted between
|
||
|
consecutive variables of register size. Thus the first few entries can
|
||
|
be longs or pointers corresponding to the saved arguments.</p>
|
||
|
|
||
|
<p>The main downside is that numeric arguments ("#" and "-" format)
|
||
|
are limited to +- 2 billion on 32 bit platforms (the "truncate -s 8G"
|
||
|
problem), because long is only 64 bits on 64 bit hosts, so the capabilities
|
||
|
of some tools differ when built in 32 bit vs 64 bit mode. Fixing this
|
||
|
kind of ugly and even embedded designs are slowly moving to 64 bits,
|
||
|
so our current plan is to document the problem and wait it out. (If
|
||
|
"x32 mode" and similar becomes popular enough, we may revisit this
|
||
|
decision.)</p>
|
||
|
|
||
|
<p>See toys/example/*.c for longer examples of parsing options into the
|
||
|
GLOBALS block.</p>
|
||
|
|
||
|
<p><b>char *toys.optargs[]</b></p>
|
||
|
|
||
|
<p>Command line arguments in argv[] which are not consumed by option parsing
|
||
|
(I.E. not recognized either as -flags or arguments to -flags) will be copied
|
||
|
to toys.optargs[], with the length of that array in toys.optc.
|
||
|
(When toys.optc is 0, no unrecognized command line arguments remain.)
|
||
|
The order of entries is preserved, and as with argv[] this new array is also
|
||
|
terminated by a NULL entry.</p>
|
||
|
|
||
|
<p>Option parsing can require a minimum or maximum number of optargs left
|
||
|
over, by adding "<1" (read "at least one") or ">9" ("at most nine") to the
|
||
|
start of the optflags string.</p>
|
||
|
|
||
|
<p>The special argument "--" terminates option parsing, storing all remaining
|
||
|
arguments in optargs. The "--" itself is consumed.</p>
|
||
|
|
||
|
<p><b>Other optflags control characters</b></p>
|
||
|
|
||
|
<p>The following characters may occur at the start of each command's
|
||
|
optflags string, before any options that would set a bit in toys.optflags:</p>
|
||
|
|
||
|
<ul>
|
||
|
<li><b>^</b> - stop at first nonoption argument (for nice, xargs...)</li>
|
||
|
<li><b>?</b> - allow unknown arguments (pass non-option arguments starting
|
||
|
with - through to optargs instead of erroring out).</li>
|
||
|
<li><b>&</b> - the first argument has imaginary dash (ala tar/ps. If given twice, all arguments have imaginary dash.)</li>
|
||
|
<li><b><</b> - must be followed by a decimal digit indicating at least this many leftover arguments are needed in optargs (default 0)</li>
|
||
|
<li><b>></b> - must be followed by a decimal digit indicating at most this many leftover arguments allowed (default MAX_INT)</li>
|
||
|
</ul>
|
||
|
|
||
|
<p>The following characters may be appended to an option character, but do
|
||
|
not by themselves indicate an extra argument should be saved in this[].
|
||
|
(Technically any character not recognized as a control character sets an
|
||
|
optflag, but letters are never control characters.)</p>
|
||
|
|
||
|
<ul>
|
||
|
<li><b>^</b> - stop parsing options after encountering this option, everything else goes into optargs.</li>
|
||
|
<li><b>|</b> - this option is required. If more than one marked, only one is required.</li>
|
||
|
</ul>
|
||
|
|
||
|
<p>The following may be appended to a float or double:</p>
|
||
|
|
||
|
<ul>
|
||
|
<li><b><123</b> - error if argument is less than this</li>
|
||
|
<li><b>>123</b> - error if argument is greater than this</li>
|
||
|
<li><b>=123</b> - default value if argument not supplied</li>
|
||
|
</ul>
|
||
|
|
||
|
<p>Option parsing only understands <>= after . when CFG_TOYBOX_FLOAT
|
||
|
is enabled. (Otherwise the code to determine where floating point constants
|
||
|
end drops out. When disabled, it can reserve a global data slot for the
|
||
|
argument so offsets won't change, but will never fill it out.) You can handle
|
||
|
this by using the USE_BLAH() macros with C string concatenation, ala:</p>
|
||
|
|
||
|
<blockquote>"abc." USE_TOYBOX_FLOAT("<1.23>4.56=7.89") "def"</blockquote>
|
||
|
|
||
|
<p><b>--longopts</b></p>
|
||
|
|
||
|
<p>The optflags string can contain long options, which are enclosed in
|
||
|
parentheses. They may be appended to an existing option character, in
|
||
|
which case the --longopt is a synonym for that option, ala "a:(--fred)"
|
||
|
which understands "-a blah" or "--fred blah" as synonyms.</p>
|
||
|
|
||
|
<p>Longopts may also appear before any other options in the optflags string,
|
||
|
in which case they have no corresponding short argument, but instead set
|
||
|
their own bit based on position. So for "(walrus)#(blah)xy:z", "command
|
||
|
--walrus 42" would set toys.optflags = 16 (-z = 1, -y = 2, -x = 4, --blah = 8)
|
||
|
and would assign this[1] = 42;</p>
|
||
|
|
||
|
<p>A short option may have multiple longopt synonyms, "a(one)(two)", but
|
||
|
each "bare longopt" (ala "(one)(two)abc" before any option characters)
|
||
|
always sets its own bit (although you can group them with +X).</p>
|
||
|
|
||
|
<p>Only bare longopts have a FLAG_ macro with the longopt name
|
||
|
(ala --fred would #define FLAG_fred). Other longopts use the short
|
||
|
option's FLAG macro to test the toys.optflags bit.</p>
|
||
|
|
||
|
<p>Options with a semicolon ";" after their data type can only set their
|
||
|
corresponding GLOBALS() entry via "--longopt=value". For example, option
|
||
|
string "x(boing): y" would set TT.x if it saw "--boing=value", but would
|
||
|
treat "--boing value" as setting FLAG_x in toys.optargs, leaving TT.x NULL,
|
||
|
and keeping "value" in toys.optargs[]. (This lets "ls --color" and
|
||
|
"ls --color=auto" both work.)</p>
|
||
|
|
||
|
<p><b>[groups]</b></p>
|
||
|
|
||
|
<p>At the end of the option string, square bracket groups can define
|
||
|
relationships between existing options. (This only applies to short
|
||
|
options, bare --longopts can't participate.)</p>
|
||
|
|
||
|
<p>The first character of the group defines the type, the remaining
|
||
|
characters are options it applies to:</p>
|
||
|
|
||
|
<ul>
|
||
|
<li><b>-</b> - Exclusive, switch off all others in this group.</li>
|
||
|
<li><b>+</b> - Inclusive, switch on all others in this group.</li>
|
||
|
<li><b>!</b> - Error, fail if more than one defined.</li>
|
||
|
</ul>
|
||
|
|
||
|
<p>So "abc[-abc]" means -ab = -b, -ba = -a, -abc = -c. "abc[+abc]"
|
||
|
means -ab=-abc, -c=-abc, and "abc[!abc] means -ab calls error_exit("no -b
|
||
|
with -a"). Note that [-] groups clear the GLOBALS option slot of
|
||
|
options they're switching back off, but [+] won't set options it didn't see
|
||
|
(just the optflags).</p>
|
||
|
|
||
|
<p><b>whitespace</b></p>
|
||
|
|
||
|
<p>Arguments may occur with or without a space (I.E. "-a 42" or "-a42").
|
||
|
The command line argument "-abc" may be interepreted many different ways:
|
||
|
the optflags string "cba" sets toys.optflags = 7, "c:ba" sets toys.optflags=4
|
||
|
and saves "ba" as the argument to -c, and "cb:a" sets optflags to 6 and saves
|
||
|
"c" as the argument to -b.</p>
|
||
|
|
||
|
<p>Note that & changes whitespace handling, so that the command line
|
||
|
"tar cvfCj outfile.tar.bz2 topdir filename" is parsed the same as
|
||
|
"tar filename -c -v -j -f outfile.tar.bz2 -C topdir". Note that "tar -cvfCj
|
||
|
one two three" would equal "tar -c -v -f Cj one two three". (This matches
|
||
|
historical usage.)</p>
|
||
|
|
||
|
<p>Appending a space to the option in the option string ("a: b") makes it
|
||
|
require a space, I.E. "-ab" is interpreted as "-a" "-b". That way "kill -stop"
|
||
|
differs from "kill -s top".</p>
|
||
|
|
||
|
<p>Appending ; to a longopt in the option string makes its argument optional,
|
||
|
and only settable with =, so in ls "(color):;" can accept "ls --color" and
|
||
|
"ls --color=auto" without complaining that the first has no argument.</p>
|
||
|
|
||
|
<a name="lib_dirtree"><h3>lib/dirtree.c</h3>
|
||
|
|
||
|
<p>The directory tree traversal code should be sufficiently generic
|
||
|
that commands never need to use readdir(), scandir(), or the fts.h family
|
||
|
of functions.</p>
|
||
|
|
||
|
<p>These functions do not call chdir() or rely on PATH_MAX. Instead they
|
||
|
use openat() and friends, using one filehandle per directory level to
|
||
|
recurse into subdirectories. (I.E. they can descend 1000 directories deep
|
||
|
if setrlimit(RLIMIT_NOFILE) allows enough open filehandles, and the default
|
||
|
in /proc/self/limits is generally 1024.)</p>
|
||
|
|
||
|
<p>There are two main ways to use dirtree: 1) assemble a tree of nodes
|
||
|
representing a snapshot of directory state and traverse them using the
|
||
|
->next and ->child pointers, or 2) traverse the tree calling a callback
|
||
|
function on each entry, and freeing its node afterwards. (You can also
|
||
|
combine the two, using the callback as a filter to determine which nodes
|
||
|
to keep.)</p>
|
||
|
|
||
|
<p>The basic dirtree functions are:</p>
|
||
|
|
||
|
<ul>
|
||
|
<li><p><b>struct dirtree *dirtree_read(char *path, int (*callback)(struct
|
||
|
dirtree node))</b> - recursively read files and directories, calling
|
||
|
callback() on each, and returning a tree of saved nodes (if any).
|
||
|
If path doesn't exist, returns DIRTREE_ABORTVAL. If callback is NULL,
|
||
|
returns a single node at that path.</p>
|
||
|
|
||
|
<li><p><b>dirtree_notdotdot(struct dirtree *new)</b> - standard callback
|
||
|
which discards "." and ".." entries and returns DIRTREE_SAVE|DIRTREE_RECURSE
|
||
|
for everything else. Used directly, this assembles a snapshot tree of
|
||
|
the contents of this directory and its subdirectories
|
||
|
to be processed after dirtree_read() returns (by traversing the
|
||
|
struct dirtree's ->next and ->child pointers from the returned root node).</p>
|
||
|
|
||
|
<li><p><b>dirtree_path(struct dirtree *node, int *plen)</b> - malloc() a
|
||
|
string containing the path from the root of this tree to this node. If
|
||
|
plen isn't NULL then *plen is how many extra bytes to malloc at the end
|
||
|
of string.</p></li>
|
||
|
|
||
|
<li><p><b>dirtree_parentfd(struct dirtree *node)</b> - return fd of
|
||
|
directory containing this node, for use with openat() and such.</p></li>
|
||
|
</ul>
|
||
|
|
||
|
<p>The <b>dirtree_read()</b> function is the standard way to start
|
||
|
directory traversal. It takes two arguments: a starting path for
|
||
|
the root of the tree, and a callback function. The callback() is called
|
||
|
on each directory entry, its argument is a fully populated
|
||
|
<b>struct dirtree *</b> (from lib/lib.h) describing the node, and its
|
||
|
return value tells the dirtree infrastructure what to do next.</p>
|
||
|
|
||
|
<p>(There's also a three argument version,
|
||
|
<b>dirtree_flagread(char *path, int flags, int (*callback)(struct
|
||
|
dirtree node))</b>, which lets you apply flags like DIRTREE_SYMFOLLOW and
|
||
|
DIRTREE_SHUTUP to reading the top node, but this only affects the top node.
|
||
|
Child nodes use the flags returned by callback().</p>
|
||
|
|
||
|
<p><b>struct dirtree</b></p>
|
||
|
|
||
|
<p>Each struct dirtree node contains <b>char name[]</b> and <b>struct stat
|
||
|
st</b> entries describing a file, plus a <b>char *symlink</b>
|
||
|
which is NULL for non-symlinks.</p>
|
||
|
|
||
|
<p>During a callback function, the <b>int dirfd</b> field of directory nodes
|
||
|
contains a directory file descriptor (for use with the openat() family of
|
||
|
functions). This isn't usually used directly, intstead call dirtree_parentfd()
|
||
|
on the callback's node argument. The <b>char again</b> field is 0 for the
|
||
|
first callback on a node, and 1 on the second callback (triggered by returning
|
||
|
DIRTREE_COMEAGAIN on a directory, made after all children have been processed).
|
||
|
</p>
|
||
|
|
||
|
<p>Users of this code may put anything they like into the <b>long extra</b>
|
||
|
field. For example, "cp" and "mv" use this to store a dirfd for the destination
|
||
|
directory (and use DIRTREE_COMEAGAIN to get the second callback so they can
|
||
|
close(node->extra) to avoid running out of filehandles).
|
||
|
This field is not directly used by the dirtree code, and
|
||
|
thanks to LP64 it's large enough to store a typecast pointer to an
|
||
|
arbitrary struct.</p>
|
||
|
|
||
|
<p>The return value of the callback combines flags (with boolean or) to tell
|
||
|
the traversal infrastructure how to behave:</p>
|
||
|
|
||
|
<ul>
|
||
|
<li><p><b>DIRTREE_SAVE</b> - Save this node, assembling a tree. (Without
|
||
|
this the struct dirtree is freed after the callback returns. Filtering out
|
||
|
siblings is fine, but discarding a parent while keeping its child leaks
|
||
|
memory.)</p></li>
|
||
|
<li><p><b>DIRTREE_ABORT</b> - Do not examine any more entries in this
|
||
|
directory. (Does not propagate up tree: to abort entire traversal,
|
||
|
return DIRTREE_ABORT from parent callbacks too.)</p></li>
|
||
|
<li><p><b>DIRTREE_RECURSE</b> - Examine directory contents. Ignored for
|
||
|
non-directory entries. The remaining flags only take effect when
|
||
|
recursing into the children of a directory.</p></li>
|
||
|
<li><p><b>DIRTREE_COMEAGAIN</b> - Call the callback on this node a second time
|
||
|
after examining all directory contents, allowing depth-first traversal.
|
||
|
On the second call, dirtree->again is nonzero.</p></li>
|
||
|
<li><p><b>DIRTREE_SYMFOLLOW</b> - follow symlinks when populating children's
|
||
|
<b>struct stat st</b> (by feeding a nonzero value to the symfollow argument of
|
||
|
dirtree_add_node()), which means DIRTREE_RECURSE treats symlinks to
|
||
|
directories as directories. (Avoiding infinite recursion is the callback's
|
||
|
problem: the non-NULL dirtree->symlink can still distinguish between
|
||
|
them. The "find" command follows ->parent up the tree to the root node
|
||
|
each time, checking to make sure that stat's dev and inode pair don't
|
||
|
match any ancestors.)</p></li>
|
||
|
</ul>
|
||
|
|
||
|
<p>Each struct dirtree contains three pointers (next, parent, and child)
|
||
|
to other struct dirtree.</p>
|
||
|
|
||
|
<p>The <b>parent</b> pointer indicates the directory
|
||
|
containing this entry; even when not assembling a persistent tree of
|
||
|
nodes the parent entries remain live up to the root of the tree while
|
||
|
child nodes are active. At the top of the tree the parent pointer is
|
||
|
NULL, meaning the node's name[] is either an absolute path or relative
|
||
|
to cwd. The function dirtree_parentfd() gets the directory file descriptor
|
||
|
for use with openat() and friends, returning AT_FDCWD at the top of tree.</p>
|
||
|
|
||
|
<p>The <b>child</b> pointer points to the first node of the list of contents of
|
||
|
this directory. If the directory contains no files, or the entry isn't
|
||
|
a directory, child is NULL.</p>
|
||
|
|
||
|
<p>The <b>next</b> pointer indicates sibling nodes in the same directory as this
|
||
|
node, and since it's the first entry in the struct the llist.c traversal
|
||
|
mechanisms work to iterate over sibling nodes. Each dirtree node is a
|
||
|
single malloc() (even char *symlink points to memory at the end of the node),
|
||
|
so llist_free() works but its callback must descend into child nodes (freeing
|
||
|
a tree, not just a linked list), plus whatever the user stored in extra.</p>
|
||
|
|
||
|
<p>The <b>dirtree_flagread</b>() function is a simple wrapper, calling <b>dirtree_add_node</b>()
|
||
|
to create a root node relative to the current directory, then calling
|
||
|
<b>dirtree_handle_callback</b>() on that node (which recurses as instructed by the callback
|
||
|
return flags). The flags argument primarily lets you
|
||
|
control whether or not to follow symlinks to the root node; symlinks
|
||
|
listed on the command line are often treated differently than symlinks
|
||
|
encountered during recursive directory traversal.
|
||
|
|
||
|
<p>The ls command not only bypasses this wrapper, but never returns
|
||
|
<b>DIRTREE_RECURSE</b> from the callback, instead calling <b>dirtree_recurse</b>() manually
|
||
|
from elsewhere in the program. This gives ls -lR manual control
|
||
|
of traversal order, which is neither depth first nor breadth first but
|
||
|
instead a sort of FIFO order requried by the ls standard.</p>
|
||
|
|
||
|
<a name="toys">
|
||
|
<h1><a href="#toys">Directory toys/</a></h1>
|
||
|
|
||
|
<p>This directory contains command implementations. Each command is a single
|
||
|
self-contained file. Adding a new command involves adding a single
|
||
|
file, and removing a command involves removing that file. Commands use
|
||
|
shared infrastructure from the lib/ and generated/ directories.</p>
|
||
|
|
||
|
<p>Currently there are five subdirectories under "toys/" containing "posix"
|
||
|
commands described in POSIX-2008, "lsb" commands described in the Linux
|
||
|
Standard Base 4.1, "other" commands not described by either standard,
|
||
|
"pending" commands awaiting cleanup (which default to "n" in menuconfig
|
||
|
because they don't necessarily work right yet), and "example" code showing
|
||
|
how toybox infrastructure works and providing template/skeleton files to
|
||
|
start new commands.</p>
|
||
|
|
||
|
<p>The only difference directory location makes is which menu the command
|
||
|
shows up in during "make menuconfig", the directories are otherwise identical.
|
||
|
Note that the commands exist within a single namespace at runtime, so you can't
|
||
|
have the same command in multiple subdirectories. (The build tries to fail
|
||
|
informatively when you do that.)</p>
|
||
|
|
||
|
<p>There is one more sub-menus in "make menuconfig" containing global
|
||
|
configuration options for toybox. This menu is defined in the top level
|
||
|
Config.in.</p>
|
||
|
|
||
|
<p>See <a href="#adding">adding a new command</a> for details on the
|
||
|
layout of a command file.</p>
|
||
|
|
||
|
<a name="scripts">
|
||
|
<h2>Directory scripts/</h2>
|
||
|
|
||
|
<p>Build infrastructure. The makefile calls scripts/make.sh for "make"
|
||
|
and scripts/install.sh for "make install".</p>
|
||
|
|
||
|
<p>There's also a test suite, "make test" calls make/test.sh, which runs all
|
||
|
the tests in make/test/*. You can run individual tests via
|
||
|
"scripts/test.sh command", or "TEST_HOST=1 scripts/test.sh command" to run
|
||
|
that test against the host implementation instead of the toybox one.</p>
|
||
|
|
||
|
<h3>scripts/cfg2files.sh</h3>
|
||
|
|
||
|
<p>Run .config through this filter to get a list of enabled commands, which
|
||
|
is turned into a list of files in toys via a sed invocation in the top level
|
||
|
Makefile.
|
||
|
</p>
|
||
|
|
||
|
<h2>Directory kconfig/</h2>
|
||
|
|
||
|
<p>Menuconfig infrastructure copied from the Linux kernel a long time ago
|
||
|
(version 2.6.16). See the
|
||
|
Linux kernel's Documentation/kbuild/kconfig-language.txt</p>
|
||
|
|
||
|
<!-- todo
|
||
|
|
||
|
Better OLDTOY and multiple command explanation. From Config.in:
|
||
|
|
||
|
<p>A command with multiple names (or multiple similar commands implemented in
|
||
|
the same .c file) should have config symbols prefixed with the name of their
|
||
|
C file. I.E. config symbol prefixes are NEWTOY() names. If OLDTOY() names
|
||
|
have config symbols they must be options (symbols with an underscore and
|
||
|
suffix) to the NEWTOY() name. (See generated/toylist.h)</p>
|
||
|
-->
|
||
|
|
||
|
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